go_dreamfactory/modules/hero/api_resonanceSelect.go
2022-07-01 13:53:17 +08:00

62 lines
1.7 KiB
Go

package hero
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) ResonanceUseEnergyCheck(session comm.IUserSession, req *pb.HeroResonanceUseEnergyReq) (result map[string]interface{}, code comm.ErrorCode) {
if req.HeroObjID == "" || req.UseEnergy <= 0 || req.UseType < 0 {
code.Code = pb.ErrorCode_ReqParameterError
return
}
_hero, err := this.moduleHero.GetHero(session.GetUserId(), req.HeroObjID) // 查询目标卡是否存在
if err != 0 {
code.Code = pb.ErrorCode_HeroNoExist
return
}
if _hero.DistributionResonate < req.UseEnergy { // 能量点数不够
code.Code = pb.ErrorCode_HeroNoEnergy
return
}
result = map[string]interface{}{
"heroObj": _hero,
}
return
}
func (this *apiComp) ResonanceUseEnergy(session comm.IUserSession, agrs map[string]interface{}, req *pb.HeroResonanceUseEnergyReq) (code pb.ErrorCode) {
_hero := agrs["heroObj"].(*pb.DBHero)
defer func() {
if code == pb.ErrorCode_Success {
session.SendMsg(string(this.moduleHero.GetType()), ResonanceUseEnergy, &pb.HeroResonanceUseEnergyResp{Hero: _hero})
}
}()
if _hero == nil {
code = pb.ErrorCode_HeroNoExist
return
}
_hero.Energy[req.UseType] += req.UseEnergy
_heroMap := map[string]interface{}{
"DistributionResonate": _hero.ResonateNum - req.UseEnergy, // 减没有分配的能量
"Energy": _hero.Energy,
}
err := this.moduleHero.hero.modifyHeroData(session.GetUserId(), req.HeroObjID, _heroMap) // 修改英雄信息
if err != nil {
code = pb.ErrorCode_DBError
log.Errorf("update hero skill failed:%v", err)
}
err = this.moduleHero.hero.PushHeroProperty(session, _hero.Id) // 推送属性变化
if err != nil {
log.Errorf("PushHeroProperty err!")
}
return
}