74 lines
1.6 KiB
Go
74 lines
1.6 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type Game_equipmentData struct {
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Id int32
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Name string
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Star int32
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Quality int32
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Station int32
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MaxLv int32
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UpgradeProbability []int32
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UpgradeGuaranteed []int32
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}
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func (Game_equipmentData) GetTypeId() int {
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return 859081052
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}
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func NewGame_equipmentData(_buf map[string]interface{}) (_v *Game_equipmentData, err error) {
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_v = &Game_equipmentData{}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ {
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err = errors.New("id error")
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return
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}
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_v.Id = int32(_tempNum_)
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}
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{
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var _ok_ bool
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if _v.Name, _ok_ = _buf["name"].(string); !_ok_ {
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err = errors.New("name error")
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return
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}
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ {
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err = errors.New("star error")
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return
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}
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_v.Star = int32(_tempNum_)
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["quality"].(float64); !_ok_ {
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err = errors.New("quality error")
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return
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}
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_v.Quality = int32(_tempNum_)
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}
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{
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var _ok_ bool
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var _tempNum_ float64
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if _tempNum_, _ok_ = _buf["station"].(float64); !_ok_ {
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err = errors.New("station error")
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return
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}
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_v.Station = int32(_tempNum_)
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}
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return
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}
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