57 lines
3.0 KiB
Go
57 lines
3.0 KiB
Go
|
|
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type Game_taskRoundData struct {
|
|
Key int32
|
|
IdList int32
|
|
IdTag int32
|
|
TaskDisplay string
|
|
TypeId int32
|
|
ConditionSecond int32
|
|
ConditionCondition int32
|
|
Active int32
|
|
IdAfter int32
|
|
Reword []*Game_atn
|
|
}
|
|
|
|
func (Game_taskRoundData) GetTypeId() int {
|
|
return 768648535
|
|
}
|
|
|
|
func NewGame_taskRoundData(_buf map[string]interface{}) (_v *Game_taskRoundData, err error) {
|
|
_v = &Game_taskRoundData{}
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_list"].(float64); !_ok_ { err = errors.New("id_list error"); return }; _v.IdList = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.TaskDisplay, _ok_ = _buf["task_display"].(string); !_ok_ { err = errors.New("task_display error"); return } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_id"].(float64); !_ok_ { err = errors.New("type_id error"); return }; _v.TypeId = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["condition_second"].(float64); !_ok_ { err = errors.New("condition_second error"); return }; _v.ConditionSecond = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["condition_condition"].(float64); !_ok_ { err = errors.New("condition_condition error"); return }; _v.ConditionCondition = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["active"].(float64); !_ok_ { err = errors.New("active error"); return }; _v.Active = int32(_tempNum_) }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_after"].(float64); !_ok_ { err = errors.New("id_after error"); return }; _v.IdAfter = int32(_tempNum_) }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
|
|
|
|
_v.Reword = make([]*Game_atn, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ *Game_atn
|
|
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
|
|
_v.Reword = append(_v.Reword, _list_v_)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|