更新配置
This commit is contained in:
parent
2e7050e6ee
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172
bin/json/game_activereward.json
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172
bin/json/game_activereward.json
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@ -0,0 +1,172 @@
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[
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{
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"key": 1,
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"id_tag": 1,
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"active": 20,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 2,
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"id_tag": 1,
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"active": 40,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 3,
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"id_tag": 1,
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"active": 60,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 4,
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"id_tag": 1,
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"active": 80,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 5,
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"id_tag": 1,
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"active": 100,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 6,
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"id_tag": 2,
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"active": 40,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 7,
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"id_tag": 2,
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"active": 80,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 8,
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"id_tag": 2,
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"active": 120,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 9,
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"id_tag": 2,
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"active": 160,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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},
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{
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"key": 10,
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"id_tag": 2,
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"active": 200,
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"reword": [
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{
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"a": "attr",
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"t": "gold",
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"n": 100000
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},
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{
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"a": "attr",
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"t": "diamonds",
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"n": 100
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}
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]
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}
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]
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@ -38,5 +38,20 @@
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"index": "init_hero",
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"var": "15001, 25001",
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"intr": "初始英雄"
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},
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{
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"index": "cameramin",
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"var": "0,0,0",
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"intr": "镜头坐标最小值"
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},
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{
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"index": "cameramax",
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"var": "10.4,16.4,151.5",
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"intr": "镜头坐标最大值"
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},
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{
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"index": "heroshownum",
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"var": "2",
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"intr": "播放开场动作角色数量"
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}
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]
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@ -523,7 +523,7 @@
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"effectstay": [],
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"hpspace": {
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"x": 0,
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"y": 0,
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"y": 0.154,
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"z": 0
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},
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"skill1": 0,
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@ -607,7 +607,7 @@
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"effectstay": [],
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"hpspace": {
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"x": 0,
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"y": 0,
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"y": 0.26,
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"z": 0
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},
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"skill1": 0,
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Load Diff
@ -1,10 +1,10 @@
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[
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{
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"key": 1,
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"id": 15001,
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"id": 25001,
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"star": 4,
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"maxlevel": 40,
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"needhero": 15001,
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"needhero": 25001,
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"needherostar": 4,
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"needheronum": 1,
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"needrace": [
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@ -16,10 +16,10 @@
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},
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{
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"key": 2,
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"id": 15001,
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"id": 25001,
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"star": 5,
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"maxlevel": 50,
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"needhero": 15001,
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"needhero": 25001,
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"needherostar": 5,
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"needheronum": 1,
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"needrace": [
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@ -31,7 +31,7 @@
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},
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{
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"key": 3,
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"id": 15001,
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"id": 25001,
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"star": 6,
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"maxlevel": 60,
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"needhero": 0,
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@ -44,10 +44,10 @@
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},
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{
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"key": 4,
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"id": 25001,
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"id": 25002,
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"star": 5,
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"maxlevel": 50,
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"needhero": 25001,
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"needhero": 25002,
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"needherostar": 5,
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"needheronum": 1,
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"needrace": [
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@ -59,7 +59,7 @@
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},
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{
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"key": 5,
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"id": 25001,
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"id": 25002,
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"star": 6,
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"maxlevel": 60,
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"needhero": 0,
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@ -72,10 +72,10 @@
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},
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{
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"key": 6,
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"id": 35001,
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"id": 25003,
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"star": 5,
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"maxlevel": 50,
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"needhero": 35001,
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"needhero": 25003,
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"needherostar": 5,
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"needheronum": 1,
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"needrace": [
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@ -87,7 +87,7 @@
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},
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{
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"key": 7,
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"id": 35001,
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"id": 25003,
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"star": 6,
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"maxlevel": 60,
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"needhero": 0,
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@ -100,10 +100,10 @@
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},
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{
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"key": 8,
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"id": 44001,
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"id": 15004,
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"star": 5,
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"maxlevel": 50,
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"needhero": 44001,
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"needhero": 15004,
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"needherostar": 5,
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"needheronum": 1,
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"needrace": [
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@ -115,7 +115,7 @@
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},
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{
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"key": 9,
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"id": 44001,
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"id": 15004,
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"star": 6,
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"maxlevel": 60,
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"needhero": 0,
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Load Diff
@ -2,6 +2,8 @@
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{
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"sameid": 110001,
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"act": "Atk",
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"type": 0,
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"triggerchannce": 5000,
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"tubiao": "skillicon_001",
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"name": "太极一式",
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"describe": ""
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@ -9,6 +11,8 @@
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{
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"sameid": 110002,
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"act": "Skill1",
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"type": 0,
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"triggerchannce": 0,
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"tubiao": "skillicon_002",
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"name": "太极零式",
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"describe": ""
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@ -16,6 +20,8 @@
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{
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"sameid": 110003,
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"act": "Skill2",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_003",
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"name": "太极最终式",
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"describe": ""
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@ -23,6 +29,8 @@
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{
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"sameid": 110004,
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"act": "Atk",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_004",
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"name": "和谐音律",
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"describe": ""
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@ -30,6 +38,8 @@
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{
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"sameid": 110005,
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"act": "Skill1",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_005",
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"name": "彩虹音符",
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"describe": ""
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@ -37,6 +47,8 @@
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{
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"sameid": 110006,
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"act": "Atk",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_010",
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"name": "冰霜之语",
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"describe": ""
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@ -44,6 +56,8 @@
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{
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"sameid": 110007,
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"act": "Skill1",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_011",
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"name": "极寒领域",
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"describe": ""
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@ -51,6 +65,8 @@
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{
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"sameid": 110008,
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"act": "Atk",
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"type": 1,
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"triggerchannce": 2000,
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"tubiao": "skillicon_013",
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"name": "梦·呓语",
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"describe": ""
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@ -58,6 +74,8 @@
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{
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"sameid": 110009,
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"act": "Skill1",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_014",
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"name": "梦·创世",
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"describe": ""
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@ -65,6 +83,8 @@
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{
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"sameid": 110010,
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"act": "Atk",
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"type": 0,
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"triggerchannce": 0,
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"tubiao": "skillicon_007",
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"name": "一往无前",
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"describe": ""
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@ -72,6 +92,8 @@
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{
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"sameid": 110011,
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"act": "Skill1",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_008",
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"name": "自由之往",
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"describe": ""
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@ -79,6 +101,8 @@
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{
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"sameid": 110012,
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"act": "Skill2",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_006",
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"name": "彩虹音符",
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"describe": ""
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@ -86,6 +110,8 @@
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{
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"sameid": 110013,
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"act": "Skill2",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_009",
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"name": "自由之往",
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"describe": ""
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@ -93,6 +119,8 @@
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{
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"sameid": 110014,
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"act": "Skill2",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_012",
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"name": "极寒领域",
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"describe": ""
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@ -100,6 +128,8 @@
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{
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"sameid": 110015,
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"act": "Skill2",
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"type": 1,
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"triggerchannce": 0,
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"tubiao": "skillicon_015",
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"name": "梦·创世",
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"describe": ""
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Load Diff
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Load Diff
@ -1 +1,210 @@
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[]
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[
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{
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"Id": 390001001,
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"Type": "ProBuff",
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"Name": "攻击提升",
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"Desc": "攻击提升40%",
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"Tags": [
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"201"
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],
|
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"OverlayTimes": 0,
|
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"SameID": false
|
||||
},
|
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{
|
||||
"Id": 390001002,
|
||||
"Type": "ProBuff",
|
||||
"Name": "攻击下降",
|
||||
"Desc": "攻击下降40%",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001003,
|
||||
"Type": "ProBuff",
|
||||
"Name": "防御提升",
|
||||
"Desc": "防御提升60%",
|
||||
"Tags": [
|
||||
"201"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001004,
|
||||
"Type": "ProBuff",
|
||||
"Name": "防御下降",
|
||||
"Desc": "防御下降60%",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001005,
|
||||
"Type": "ProBuff",
|
||||
"Name": "速度提升",
|
||||
"Desc": "速度提升30%",
|
||||
"Tags": [
|
||||
"201"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001006,
|
||||
"Type": "ProBuff",
|
||||
"Name": "速度下降",
|
||||
"Desc": "速度下降30%",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001007,
|
||||
"Type": "ProBuff",
|
||||
"Name": "暴击提升",
|
||||
"Desc": "暴击率提升30%",
|
||||
"Tags": [
|
||||
"201"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001008,
|
||||
"Type": "ProBuff",
|
||||
"Name": "暴击下降",
|
||||
"Desc": "暴击率下降30%",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001009,
|
||||
"Type": "ProBuff",
|
||||
"Name": "烙印",
|
||||
"Desc": "被攻击时,受到的伤害提高25%",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001010,
|
||||
"Type": "ProBuff",
|
||||
"Name": "失手率提升",
|
||||
"Desc": "失手率提升50%",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390001011,
|
||||
"Type": "ProBuff",
|
||||
"Name": "叹息之力",
|
||||
"Desc": "(无法驱散类状态)每层使自身攻击力提升5%,每10层使自身受到伤害降低3%。最高可叠加50层",
|
||||
"Tags": [
|
||||
"201",
|
||||
"301"
|
||||
],
|
||||
"OverlayTimes": 50,
|
||||
"SameID": true
|
||||
},
|
||||
{
|
||||
"Id": 390001012,
|
||||
"Type": "ProBuff",
|
||||
"Name": "暴击抵抗",
|
||||
"Desc": "受到暴击概率降低30%",
|
||||
"Tags": [
|
||||
"201"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002001,
|
||||
"Type": "TagBuff",
|
||||
"Name": "眩晕",
|
||||
"Desc": "无法进行任务行动",
|
||||
"Tags": [
|
||||
"202",
|
||||
"302"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002002,
|
||||
"Type": "TagBuff",
|
||||
"Name": "冰冻",
|
||||
"Desc": "无法进行任何行动",
|
||||
"Tags": [
|
||||
"202",
|
||||
"302"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002003,
|
||||
"Type": "TagBuff",
|
||||
"Name": "无法获得增益效果",
|
||||
"Desc": "无法附加增益状态(不可驱散)(不配置标签)",
|
||||
"Tags": [],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002004,
|
||||
"Type": "TagBuff",
|
||||
"Name": "无法获得减益效果",
|
||||
"Desc": "无法获得减益效果(不可驱散)(不配置标签)",
|
||||
"Tags": [],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002005,
|
||||
"Type": "TagBuff",
|
||||
"Name": "免疫",
|
||||
"Desc": "无法获得减益效果",
|
||||
"Tags": [
|
||||
"201"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002006,
|
||||
"Type": "TagBuff",
|
||||
"Name": "无敌",
|
||||
"Desc": "无法受到任何伤害",
|
||||
"Tags": [
|
||||
"201"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 390002007,
|
||||
"Type": "TagBuff",
|
||||
"Name": "禁疗",
|
||||
"Desc": "无法恢复生命",
|
||||
"Tags": [
|
||||
"202"
|
||||
],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
}
|
||||
]
|
702
bin/json/game_taskround.json
Normal file
702
bin/json/game_taskround.json
Normal file
@ -0,0 +1,702 @@
|
||||
[
|
||||
{
|
||||
"key": 10001,
|
||||
"id_list": 1,
|
||||
"id_tag": 1,
|
||||
"task_display": "将任意装备提升1级",
|
||||
"type_id": 101,
|
||||
"condition_second": 1,
|
||||
"condition_condition": 0,
|
||||
"active": 5,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10002,
|
||||
"id_list": 2,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得1个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 1,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10003,
|
||||
"id_list": 3,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得2个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 2,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10004,
|
||||
"id_list": 4,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得3个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 3,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10005,
|
||||
"id_list": 5,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得4个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 4,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10006,
|
||||
"id_list": 6,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得5个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 5,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10007,
|
||||
"id_list": 7,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得6个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 6,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10008,
|
||||
"id_list": 8,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得7个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 7,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10009,
|
||||
"id_list": 9,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得8个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 8,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 10010,
|
||||
"id_list": 10,
|
||||
"id_tag": 1,
|
||||
"task_display": "获得9个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 9,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20001,
|
||||
"id_list": 11,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得10个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 10,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20002,
|
||||
"id_list": 12,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得11个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 11,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20003,
|
||||
"id_list": 13,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得12个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 12,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20004,
|
||||
"id_list": 14,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得13个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 13,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20005,
|
||||
"id_list": 15,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得14个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 14,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20006,
|
||||
"id_list": 16,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得15个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 15,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20007,
|
||||
"id_list": 17,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得16个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 16,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20008,
|
||||
"id_list": 18,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得17个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 17,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20009,
|
||||
"id_list": 19,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得18个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 18,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 20010,
|
||||
"id_list": 20,
|
||||
"id_tag": 2,
|
||||
"task_display": "获得19个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 19,
|
||||
"condition_condition": 5,
|
||||
"active": 10,
|
||||
"id_after": 0,
|
||||
"reword": []
|
||||
},
|
||||
{
|
||||
"key": 30001,
|
||||
"id_list": 21,
|
||||
"id_tag": 3,
|
||||
"task_display": "将装备提升1级",
|
||||
"type_id": 101,
|
||||
"condition_second": 1,
|
||||
"condition_condition": 0,
|
||||
"active": 0,
|
||||
"id_after": 0,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30101,
|
||||
"id_list": 22,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得1个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 1,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20003,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30102,
|
||||
"id_list": 23,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得2个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 2,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20004,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30103,
|
||||
"id_list": 24,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得3个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 3,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20005,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30104,
|
||||
"id_list": 25,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得4个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 4,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20006,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30105,
|
||||
"id_list": 26,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得5个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 5,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20007,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30106,
|
||||
"id_list": 27,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得6个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 6,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20008,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30107,
|
||||
"id_list": 28,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得7个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 7,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20009,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30108,
|
||||
"id_list": 29,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得8个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 8,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20010,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30109,
|
||||
"id_list": 30,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得9个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 9,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20011,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30110,
|
||||
"id_list": 31,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得10个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 10,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20012,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30111,
|
||||
"id_list": 32,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得11个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 11,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20013,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30112,
|
||||
"id_list": 33,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得12个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 12,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20014,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30113,
|
||||
"id_list": 34,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得13个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 13,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20015,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30114,
|
||||
"id_list": 35,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得14个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 14,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20016,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30115,
|
||||
"id_list": 36,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得15个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 15,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20017,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30116,
|
||||
"id_list": 37,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得16个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 16,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20018,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30117,
|
||||
"id_list": 38,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得17个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 17,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20019,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30118,
|
||||
"id_list": 39,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得18个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 18,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 20020,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 30119,
|
||||
"id_list": 40,
|
||||
"id_tag": 3,
|
||||
"task_display": "获得19个5星英雄",
|
||||
"type_id": 102,
|
||||
"condition_second": 19,
|
||||
"condition_condition": 5,
|
||||
"active": 0,
|
||||
"id_after": 0,
|
||||
"reword": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 100000
|
||||
},
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "diamonds",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
@ -35,6 +35,13 @@ type Tables struct {
|
||||
equipIntensify *Game_equipIntensify
|
||||
item *Game_item
|
||||
heroSkillLevel *Game_heroSkillLevel
|
||||
heroResonance *Game_heroResonance
|
||||
comAtn *Game_comAtn
|
||||
heroAwaken *Game_heroAwaken
|
||||
shop *Game_shop
|
||||
shopitem *Game_shopitem
|
||||
taskRound *Game_taskRound
|
||||
activeReward *Game_activeReward
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -180,5 +187,47 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.heroSkillLevel, err = NewGame_heroSkillLevel(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroresonance") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroResonance, err = NewGame_heroResonance(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_comatn") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.comAtn, err = NewGame_comAtn(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroawaken") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroAwaken, err = NewGame_heroAwaken(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_shop") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.shop, err = NewGame_shop(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_shopitem") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.shopitem, err = NewGame_shopitem(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_taskround") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.taskRound, err = NewGame_taskRound(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_activereward") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.activeReward, err = NewGame_activeReward(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
42
sys/configure/structs/game.activeReward.go
Normal file
42
sys/configure/structs/game.activeReward.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_activeReward struct {
|
||||
_dataMap map[int32]*Game_activeRewardData
|
||||
_dataList []*Game_activeRewardData
|
||||
}
|
||||
|
||||
func NewGame_activeReward(_buf []map[string]interface{}) (*Game_activeReward, error) {
|
||||
_dataList := make([]*Game_activeRewardData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_activeRewardData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_activeRewardData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &Game_activeReward{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_activeReward) GetDataMap() map[int32]*Game_activeRewardData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_activeReward) GetDataList() []*Game_activeRewardData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_activeReward) Get(key int32) *Game_activeRewardData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
44
sys/configure/structs/game.activeRewardData.go
Normal file
44
sys/configure/structs/game.activeRewardData.go
Normal file
@ -0,0 +1,44 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_activeRewardData struct {
|
||||
Key int32
|
||||
IdTag int32
|
||||
Active int32
|
||||
Reword []*Game_atn
|
||||
}
|
||||
|
||||
func (Game_activeRewardData) GetTypeId() int {
|
||||
return -41023077
|
||||
}
|
||||
|
||||
func NewGame_activeRewardData(_buf map[string]interface{}) (_v *Game_activeRewardData, err error) {
|
||||
_v = &Game_activeRewardData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["active"].(float64); !_ok_ { err = errors.New("active error"); return }; _v.Active = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
|
||||
|
||||
_v.Reword = make([]*Game_atn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Game_atn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
|
||||
_v.Reword = append(_v.Reword, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
@ -19,7 +19,7 @@ type Game_skillAfteratkData struct {
|
||||
Order []string
|
||||
EmitPR int32
|
||||
Type string
|
||||
Argu []string
|
||||
Argu string
|
||||
AddEffect bool
|
||||
FollowSK []int32
|
||||
FailFollowSK []string
|
||||
@ -67,20 +67,7 @@ func NewGame_skillAfteratkData(_buf map[string]interface{}) (_v *Game_skillAfter
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EmitPR"].(float64); !_ok_ { err = errors.New("EmitPR error"); return }; _v.EmitPR = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Argu"].([]interface{}); !_ok_ { err = errors.New("Argu error"); return }
|
||||
|
||||
_v.Argu = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Argu = append(_v.Argu, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.Argu, _ok_ = _buf["Argu"].(string); !_ok_ { err = errors.New("Argu error"); return } }
|
||||
{ var _ok_ bool; if _v.AddEffect, _ok_ = _buf["AddEffect"].(bool); !_ok_ { err = errors.New("AddEffect error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
|
@ -13,6 +13,8 @@ import "errors"
|
||||
type Game_skillData struct {
|
||||
Sameid int32
|
||||
Act string
|
||||
Type int32
|
||||
Triggerchannce int32
|
||||
Tubiao string
|
||||
Name string
|
||||
Describe string
|
||||
@ -26,6 +28,8 @@ func NewGame_skillData(_buf map[string]interface{}) (_v *Game_skillData, err err
|
||||
_v = &Game_skillData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sameid"].(float64); !_ok_ { err = errors.New("sameid error"); return }; _v.Sameid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Act, _ok_ = _buf["act"].(string); !_ok_ { err = errors.New("act error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["triggerchannce"].(float64); !_ok_ { err = errors.New("triggerchannce error"); return }; _v.Triggerchannce = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Tubiao, _ok_ = _buf["tubiao"].(string); !_ok_ { err = errors.New("tubiao error"); return } }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; if _v.Describe, _ok_ = _buf["describe"].(string); !_ok_ { err = errors.New("describe error"); return } }
|
||||
|
42
sys/configure/structs/game.taskReward.go
Normal file
42
sys/configure/structs/game.taskReward.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_taskReward struct {
|
||||
_dataMap map[int32]*Game_taskRewardData
|
||||
_dataList []*Game_taskRewardData
|
||||
}
|
||||
|
||||
func NewGame_taskReward(_buf []map[string]interface{}) (*Game_taskReward, error) {
|
||||
_dataList := make([]*Game_taskRewardData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_taskRewardData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_taskRewardData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &Game_taskReward{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_taskReward) GetDataMap() map[int32]*Game_taskRewardData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_taskReward) GetDataList() []*Game_taskRewardData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_taskReward) Get(key int32) *Game_taskRewardData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
44
sys/configure/structs/game.taskRewardData.go
Normal file
44
sys/configure/structs/game.taskRewardData.go
Normal file
@ -0,0 +1,44 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_taskRewardData struct {
|
||||
Key int32
|
||||
IdTag int32
|
||||
Active int32
|
||||
Reword []*Game_atn
|
||||
}
|
||||
|
||||
func (Game_taskRewardData) GetTypeId() int {
|
||||
return -79537062
|
||||
}
|
||||
|
||||
func NewGame_taskRewardData(_buf map[string]interface{}) (_v *Game_taskRewardData, err error) {
|
||||
_v = &Game_taskRewardData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["active"].(float64); !_ok_ { err = errors.New("active error"); return }; _v.Active = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
|
||||
|
||||
_v.Reword = make([]*Game_atn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Game_atn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
|
||||
_v.Reword = append(_v.Reword, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.taskRound.go
Normal file
42
sys/configure/structs/game.taskRound.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_taskRound struct {
|
||||
_dataMap map[int32]*Game_taskRoundData
|
||||
_dataList []*Game_taskRoundData
|
||||
}
|
||||
|
||||
func NewGame_taskRound(_buf []map[string]interface{}) (*Game_taskRound, error) {
|
||||
_dataList := make([]*Game_taskRoundData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_taskRoundData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_taskRoundData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &Game_taskRound{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_taskRound) GetDataMap() map[int32]*Game_taskRoundData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_taskRound) GetDataList() []*Game_taskRoundData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_taskRound) Get(key int32) *Game_taskRoundData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
56
sys/configure/structs/game.taskRoundData.go
Normal file
56
sys/configure/structs/game.taskRoundData.go
Normal file
@ -0,0 +1,56 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_taskRoundData struct {
|
||||
Key int32
|
||||
IdList int32
|
||||
IdTag int32
|
||||
TaskDisplay string
|
||||
TypeId int32
|
||||
ConditionSecond int32
|
||||
ConditionCondition int32
|
||||
Active int32
|
||||
IdAfter int32
|
||||
Reword []*Game_atn
|
||||
}
|
||||
|
||||
func (Game_taskRoundData) GetTypeId() int {
|
||||
return 768648535
|
||||
}
|
||||
|
||||
func NewGame_taskRoundData(_buf map[string]interface{}) (_v *Game_taskRoundData, err error) {
|
||||
_v = &Game_taskRoundData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_list"].(float64); !_ok_ { err = errors.New("id_list error"); return }; _v.IdList = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_tag"].(float64); !_ok_ { err = errors.New("id_tag error"); return }; _v.IdTag = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.TaskDisplay, _ok_ = _buf["task_display"].(string); !_ok_ { err = errors.New("task_display error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_id"].(float64); !_ok_ { err = errors.New("type_id error"); return }; _v.TypeId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["condition_second"].(float64); !_ok_ { err = errors.New("condition_second error"); return }; _v.ConditionSecond = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["condition_condition"].(float64); !_ok_ { err = errors.New("condition_condition error"); return }; _v.ConditionCondition = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["active"].(float64); !_ok_ { err = errors.New("active error"); return }; _v.Active = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_after"].(float64); !_ok_ { err = errors.New("id_after error"); return }; _v.IdAfter = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
|
||||
|
||||
_v.Reword = make([]*Game_atn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Game_atn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
|
||||
_v.Reword = append(_v.Reword, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
Loading…
Reference in New Issue
Block a user