迷宫小游戏
This commit is contained in:
parent
a311fe9572
commit
68ae59e874
@ -345,6 +345,8 @@ const (
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TablekfPushGiftbag = "pushgiftbag"
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TableGamePuzzle = "puzzle"
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TableGameLattice = "lattice"
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)
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// RPC服务接口定义处
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61
modules/uigame/api_getlattice.go
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61
modules/uigame/api_getlattice.go
Normal file
@ -0,0 +1,61 @@
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package uigame
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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)
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//参数校验
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func (this *apiComp) GetLatticeCheck(session comm.IUserSession, req *pb.UiGameGetLatticeReq) (errdata *pb.ErrorData) {
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return
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}
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func (this *apiComp) GetLattice(session comm.IUserSession, req *pb.UiGameGetLatticeReq) (errdata *pb.ErrorData) {
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if errdata = this.GetLatticeCheck(session, req); errdata != nil {
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return // 参数校验失败直接返回
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}
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var (
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activity *pb.DBHuodong
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err error
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hdData *pb.DBLatticeData // 玩家的活动数据
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update map[string]interface{} //
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)
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curTime := configure.Now().Unix()
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if activity, err = this.module.ModuleActivity.GetHdInfoByHdId(req.Hdid); err != nil { // 活动不存在
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ActivityInvalid,
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Title: pb.ErrorCode_ActivityInvalid.ToString(),
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}
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return
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}
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if activity.Stime > curTime || curTime > activity.Etime { // 不在活动范围内数据不给活动记录数据
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ActivityNotIntime,
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Title: pb.ErrorCode_ActivityNotIntime.ToString(),
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}
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return
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}
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// 获取玩家活动数据
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hdData, _ = this.module.modelLattice.getLatticeList(session.GetUserId(), activity.Id)
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if e, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err != nil {
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if conf, err := this.module.configure.GetLatticeConsumConf(); err != nil {
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if conf.Getmax > hdData.Val { // 超过今日上限
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if e.ConsumPs/conf.Usepawer >= hdData.Val {
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hdData.Val = e.ConsumPs / conf.Usepawer
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if conf.Getmax < hdData.Val { // 超过今日上限
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hdData.Val = conf.Getmax
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update["val"] = hdData.Val
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this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), update) // 修改进度
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}
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}
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}
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}
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}
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session.SendMsg(string(this.module.GetType()), "getlattice", &pb.UiGameGetLatticeResp{Data: hdData})
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return
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}
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@ -81,3 +81,18 @@ func (this *configureComp) GetPuzzleConsumConf() (conf *cfg.GameUiGameConsumData
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this.module.Errorf("GetPuzzleConf conf not found key :puzzle")
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return
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}
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func (this *configureComp) GetLatticeConsumConf() (conf *cfg.GameUiGameConsumData, err error) {
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var (
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v interface{}
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)
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if v, err = this.GetConfigure(game_consum); err == nil {
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if configure, ok := v.(*cfg.GameUiGameConsum); ok {
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if conf = configure.Get(2); conf != nil {
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return
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}
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}
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}
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this.module.Errorf("GetLatticeConsumConf conf not found key :puzzle")
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return
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}
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52
modules/uigame/model_lattice.go
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52
modules/uigame/model_lattice.go
Normal file
@ -0,0 +1,52 @@
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package uigame
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/mongo"
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"go.mongodb.org/mongo-driver/x/bsonx"
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)
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type modelLattice struct {
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modules.MCompModel
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module *UiGame
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}
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func (this *modelLattice) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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this.TableName = string(comm.TableGameLattice)
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err = this.MCompModel.Init(service, module, comp, options)
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this.module = module.(*UiGame)
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// uid 创建索引
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this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
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Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
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})
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return
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}
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func (this *modelLattice) getLatticeList(uid string, hid string) (result *pb.DBLatticeData, err error) {
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result = &pb.DBLatticeData{}
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if err = this.Get(uid, result); err != nil {
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if mgo.MongodbNil == err {
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result = &pb.DBLatticeData{
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Hdoid: hid,
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Gotarr: map[int32]int32{},
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Lattice: map[int32]*pb.LatticeData{},
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Lasttime: 0,
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Val: 0,
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Total: 0,
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}
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err = nil
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this.module.modelPuzzle.Add(uid, result)
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}
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return
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}
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err = nil
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return result, err
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}
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@ -50,6 +50,6 @@ func (this *modelPuzzle) getPuzzleList(uid string, hid string) (result *pb.DBPuz
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return result, err
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}
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func (this *modelPuzzle) modifyVikingDataByObjId(uid string, data map[string]interface{}) error {
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return this.Change(uid, data)
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}
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// func (this *modelPuzzle) modifyVikingDataByObjId(uid string, data map[string]interface{}) error {
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// return this.Change(uid, data)
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// }
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@ -10,10 +10,11 @@ import (
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type UiGame struct {
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modules.ModuleBase
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modelPuzzle *modelPuzzle
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api *apiComp
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configure *configureComp
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service base.IRPCXService
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modelPuzzle *modelPuzzle
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api *apiComp
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configure *configureComp
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service base.IRPCXService
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modelLattice *modelLattice
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}
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func NewModule() core.IModule {
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@ -34,6 +35,7 @@ func (this *UiGame) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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this.modelPuzzle = this.RegisterComp(new(modelPuzzle)).(*modelPuzzle)
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this.modelLattice = this.RegisterComp(new(modelLattice)).(*modelLattice)
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this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
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}
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@ -23,17 +23,16 @@ const (
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type HdType int32
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const (
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HdType_HdTypeNull HdType = 0 //无效类型
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HdType_HdTypeWarorder HdType = 1 //圣桃战令类型
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HdType_HdTypePay HdType = 2 //圣桃充值礼包
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HdType_KFSevenTask HdType = 3 //开服任务
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HdType_XSFundPhysical HdType = 4 //现时活动 体力基金
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HdType_XSFundRecruit HdType = 5 //现时活动 招募基金
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HdType_XSFundExp HdType = 6 //现时活动 经验基金
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HdType_HdLevel HdType = 7 //开服等级活动
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HdType_HdTypeSign HdType = 8 //七日签到
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HdType_AddUpRecharge HdType = 10 //累计充值
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HdType_ShopCenterPayPakcge HdType = 11 //活动中心限时礼包
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HdType_HdTypeNull HdType = 0 //无效类型
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HdType_HdTypeWarorder HdType = 1 //圣桃战令类型
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HdType_HdTypePay HdType = 2 //圣桃充值礼包
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HdType_KFSevenTask HdType = 3 //开服任务
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HdType_XSFundPhysical HdType = 4 //现时活动 体力基金
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HdType_XSFundRecruit HdType = 5 //现时活动 招募基金
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HdType_XSFundExp HdType = 6 //现时活动 经验基金
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HdType_HdLevel HdType = 7 //开服等级活动
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HdType_HdTypeSign HdType = 8 //七日签到
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HdType_AddUpRecharge HdType = 10 //累计充值
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// 特殊类型活动 只受活动开启限制 具体玩法 走excel 配置
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HdType_HdTypeTurntable HdType = 1001 //大转盘
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HdType_HdCelebration HdType = 1002 // 庆典活动
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@ -55,7 +54,6 @@ var (
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7: "HdLevel",
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8: "HdTypeSign",
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10: "AddUpRecharge",
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11: "ShopCenterPayPakcge",
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1001: "HdTypeTurntable",
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1002: "HdCelebration",
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1003: "HdPuzzle",
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@ -63,22 +61,21 @@ var (
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1005: "HdMiner",
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}
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HdType_value = map[string]int32{
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"HdTypeNull": 0,
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"HdTypeWarorder": 1,
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"HdTypePay": 2,
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"KFSevenTask": 3,
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"XSFundPhysical": 4,
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"XSFundRecruit": 5,
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"XSFundExp": 6,
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"HdLevel": 7,
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"HdTypeSign": 8,
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"AddUpRecharge": 10,
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"ShopCenterPayPakcge": 11,
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"HdTypeTurntable": 1001,
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"HdCelebration": 1002,
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"HdPuzzle": 1003,
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"HdLattice": 1004,
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"HdMiner": 1005,
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"HdTypeNull": 0,
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"HdTypeWarorder": 1,
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"HdTypePay": 2,
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"KFSevenTask": 3,
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"XSFundPhysical": 4,
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"XSFundRecruit": 5,
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"XSFundExp": 6,
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"HdLevel": 7,
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"HdTypeSign": 8,
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"AddUpRecharge": 10,
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"HdTypeTurntable": 1001,
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"HdCelebration": 1002,
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"HdPuzzle": 1003,
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"HdLattice": 1004,
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"HdMiner": 1005,
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}
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)
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@ -554,7 +551,7 @@ var file_activity_activity_db_proto_rawDesc = []byte{
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@ -565,15 +562,13 @@ var file_activity_activity_db_proto_rawDesc = []byte{
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}
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var (
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@ -116,6 +116,157 @@ func (x *DBPuzzleData) GetVal() int32 {
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return 0
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}
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// 小关的数据
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type LatticeData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Data map[int32]int32 `protobuf:"bytes,1,rep,name=data,proto3" json:"data" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 迷宫数据
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}
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func (x *LatticeData) Reset() {
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*x = LatticeData{}
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if protoimpl.UnsafeEnabled {
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mi := &file_uigame_uigame_db_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *LatticeData) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*LatticeData) ProtoMessage() {}
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func (x *LatticeData) ProtoReflect() protoreflect.Message {
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mi := &file_uigame_uigame_db_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use LatticeData.ProtoReflect.Descriptor instead.
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func (*LatticeData) Descriptor() ([]byte, []int) {
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return file_uigame_uigame_db_proto_rawDescGZIP(), []int{1}
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}
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func (x *LatticeData) GetData() map[int32]int32 {
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if x != nil {
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return x.Data
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}
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return nil
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}
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type DBLatticeData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"`
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
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Hdoid string `protobuf:"bytes,3,opt,name=hdoid,proto3" json:"hdoid"` // 活动唯一id
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Gotarr map[int32]int32 `protobuf:"bytes,4,rep,name=gotarr,proto3" json:"gotarr" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 奖励领取状态
|
||||
Lattice map[int32]*LatticeData `protobuf:"bytes,5,rep,name=lattice,proto3" json:"lattice" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 迷宫数据
|
||||
Lasttime int64 `protobuf:"varint,6,opt,name=lasttime,proto3" json:"lasttime"`
|
||||
Val int32 `protobuf:"varint,7,opt,name=val,proto3" json:"val"` // 当前第几层
|
||||
Total int32 `protobuf:"varint,8,opt,name=total,proto3" json:"total"` // 总的层数
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) Reset() {
|
||||
*x = DBLatticeData{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_db_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBLatticeData) ProtoMessage() {}
|
||||
|
||||
func (x *DBLatticeData) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_db_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBLatticeData.ProtoReflect.Descriptor instead.
|
||||
func (*DBLatticeData) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_db_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetHdoid() string {
|
||||
if x != nil {
|
||||
return x.Hdoid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetGotarr() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Gotarr
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetLattice() map[int32]*LatticeData {
|
||||
if x != nil {
|
||||
return x.Lattice
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetLasttime() int64 {
|
||||
if x != nil {
|
||||
return x.Lasttime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetVal() int32 {
|
||||
if x != nil {
|
||||
return x.Val
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBLatticeData) GetTotal() int32 {
|
||||
if x != nil {
|
||||
return x.Total
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_uigame_uigame_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_uigame_uigame_db_proto_rawDesc = []byte{
|
||||
@ -141,8 +292,39 @@ var file_uigame_uigame_db_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -157,20 +339,29 @@ func file_uigame_uigame_db_proto_rawDescGZIP() []byte {
|
||||
return file_uigame_uigame_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_uigame_uigame_db_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
|
||||
var file_uigame_uigame_db_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
|
||||
var file_uigame_uigame_db_proto_goTypes = []interface{}{
|
||||
(*DBPuzzleData)(nil), // 0: DBPuzzleData
|
||||
nil, // 1: DBPuzzleData.GotarrEntry
|
||||
nil, // 2: DBPuzzleData.PuzzleEntry
|
||||
(*DBPuzzleData)(nil), // 0: DBPuzzleData
|
||||
(*LatticeData)(nil), // 1: LatticeData
|
||||
(*DBLatticeData)(nil), // 2: DBLatticeData
|
||||
nil, // 3: DBPuzzleData.GotarrEntry
|
||||
nil, // 4: DBPuzzleData.PuzzleEntry
|
||||
nil, // 5: LatticeData.DataEntry
|
||||
nil, // 6: DBLatticeData.GotarrEntry
|
||||
nil, // 7: DBLatticeData.LatticeEntry
|
||||
}
|
||||
var file_uigame_uigame_db_proto_depIdxs = []int32{
|
||||
1, // 0: DBPuzzleData.gotarr:type_name -> DBPuzzleData.GotarrEntry
|
||||
2, // 1: DBPuzzleData.puzzle:type_name -> DBPuzzleData.PuzzleEntry
|
||||
2, // [2:2] is the sub-list for method output_type
|
||||
2, // [2:2] is the sub-list for method input_type
|
||||
2, // [2:2] is the sub-list for extension type_name
|
||||
2, // [2:2] is the sub-list for extension extendee
|
||||
0, // [0:2] is the sub-list for field type_name
|
||||
3, // 0: DBPuzzleData.gotarr:type_name -> DBPuzzleData.GotarrEntry
|
||||
4, // 1: DBPuzzleData.puzzle:type_name -> DBPuzzleData.PuzzleEntry
|
||||
5, // 2: LatticeData.data:type_name -> LatticeData.DataEntry
|
||||
6, // 3: DBLatticeData.gotarr:type_name -> DBLatticeData.GotarrEntry
|
||||
7, // 4: DBLatticeData.lattice:type_name -> DBLatticeData.LatticeEntry
|
||||
1, // 5: DBLatticeData.LatticeEntry.value:type_name -> LatticeData
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_uigame_uigame_db_proto_init() }
|
||||
@ -191,6 +382,30 @@ func file_uigame_uigame_db_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*LatticeData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBLatticeData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -198,7 +413,7 @@ func file_uigame_uigame_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_uigame_uigame_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 3,
|
||||
NumMessages: 8,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -338,6 +338,325 @@ func (x *UiGamePuzzleRewardResp) GetAtno() []*UserAtno {
|
||||
return nil
|
||||
}
|
||||
|
||||
/////////////////////
|
||||
type UiGameGetLatticeReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Hdid string `protobuf:"bytes,1,opt,name=hdid,proto3" json:"hdid"`
|
||||
}
|
||||
|
||||
func (x *UiGameGetLatticeReq) Reset() {
|
||||
*x = UiGameGetLatticeReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[6]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UiGameGetLatticeReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UiGameGetLatticeReq) ProtoMessage() {}
|
||||
|
||||
func (x *UiGameGetLatticeReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[6]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UiGameGetLatticeReq.ProtoReflect.Descriptor instead.
|
||||
func (*UiGameGetLatticeReq) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{6}
|
||||
}
|
||||
|
||||
func (x *UiGameGetLatticeReq) GetHdid() string {
|
||||
if x != nil {
|
||||
return x.Hdid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// 获取活动列表
|
||||
type UiGameGetLatticeResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *DBLatticeData `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
}
|
||||
|
||||
func (x *UiGameGetLatticeResp) Reset() {
|
||||
*x = UiGameGetLatticeResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[7]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UiGameGetLatticeResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UiGameGetLatticeResp) ProtoMessage() {}
|
||||
|
||||
func (x *UiGameGetLatticeResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[7]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UiGameGetLatticeResp.ProtoReflect.Descriptor instead.
|
||||
func (*UiGameGetLatticeResp) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{7}
|
||||
}
|
||||
|
||||
func (x *UiGameGetLatticeResp) GetData() *DBLatticeData {
|
||||
if x != nil {
|
||||
return x.Data
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// 拼图
|
||||
type UiGameLatticeGridReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Hdid string `protobuf:"bytes,1,opt,name=hdid,proto3" json:"hdid"`
|
||||
Grid int32 `protobuf:"varint,2,opt,name=grid,proto3" json:"grid"` // 格子ID
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridReq) Reset() {
|
||||
*x = UiGameLatticeGridReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[8]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UiGameLatticeGridReq) ProtoMessage() {}
|
||||
|
||||
func (x *UiGameLatticeGridReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[8]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UiGameLatticeGridReq.ProtoReflect.Descriptor instead.
|
||||
func (*UiGameLatticeGridReq) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{8}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridReq) GetHdid() string {
|
||||
if x != nil {
|
||||
return x.Hdid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridReq) GetGrid() int32 {
|
||||
if x != nil {
|
||||
return x.Grid
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type UiGameLatticeGridResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *DBLatticeData `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
Atno []*UserAtno `protobuf:"bytes,2,rep,name=atno,proto3" json:"atno"` // 奖励
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridResp) Reset() {
|
||||
*x = UiGameLatticeGridResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[9]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UiGameLatticeGridResp) ProtoMessage() {}
|
||||
|
||||
func (x *UiGameLatticeGridResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[9]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UiGameLatticeGridResp.ProtoReflect.Descriptor instead.
|
||||
func (*UiGameLatticeGridResp) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{9}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridResp) GetData() *DBLatticeData {
|
||||
if x != nil {
|
||||
return x.Data
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeGridResp) GetAtno() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Atno
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// 拼图领取奖励
|
||||
type UiGameLatticeRewardReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Hdid string `protobuf:"bytes,1,opt,name=hdid,proto3" json:"hdid"` // 拼图活动ID
|
||||
Id int32 `protobuf:"varint,2,opt,name=id,proto3" json:"id"`
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardReq) Reset() {
|
||||
*x = UiGameLatticeRewardReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[10]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UiGameLatticeRewardReq) ProtoMessage() {}
|
||||
|
||||
func (x *UiGameLatticeRewardReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[10]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UiGameLatticeRewardReq.ProtoReflect.Descriptor instead.
|
||||
func (*UiGameLatticeRewardReq) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{10}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardReq) GetHdid() string {
|
||||
if x != nil {
|
||||
return x.Hdid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardReq) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// 获取活动列表
|
||||
type UiGameLatticeRewardResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Data *DBLatticeData `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
|
||||
Atno []*UserAtno `protobuf:"bytes,2,rep,name=atno,proto3" json:"atno"` // 奖励
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardResp) Reset() {
|
||||
*x = UiGameLatticeRewardResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[11]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UiGameLatticeRewardResp) ProtoMessage() {}
|
||||
|
||||
func (x *UiGameLatticeRewardResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_uigame_uigame_msg_proto_msgTypes[11]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UiGameLatticeRewardResp.ProtoReflect.Descriptor instead.
|
||||
func (*UiGameLatticeRewardResp) Descriptor() ([]byte, []int) {
|
||||
return file_uigame_uigame_msg_proto_rawDescGZIP(), []int{11}
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardResp) GetData() *DBLatticeData {
|
||||
if x != nil {
|
||||
return x.Data
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *UiGameLatticeRewardResp) GetAtno() []*UserAtno {
|
||||
if x != nil {
|
||||
return x.Atno
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_uigame_uigame_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_uigame_uigame_msg_proto_rawDesc = []byte{
|
||||
@ -370,8 +689,34 @@ var file_uigame_uigame_msg_proto_rawDesc = []byte{
|
||||
0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x44, 0x42,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
@ -386,28 +731,40 @@ func file_uigame_uigame_msg_proto_rawDescGZIP() []byte {
|
||||
return file_uigame_uigame_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_uigame_uigame_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
|
||||
var file_uigame_uigame_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 12)
|
||||
var file_uigame_uigame_msg_proto_goTypes = []interface{}{
|
||||
(*UiGameGetPuzzleReq)(nil), // 0: UiGameGetPuzzleReq
|
||||
(*UiGameGetPuzzleResp)(nil), // 1: UiGameGetPuzzleResp
|
||||
(*UiGamePuzzleGridReq)(nil), // 2: UiGamePuzzleGridReq
|
||||
(*UiGamePuzzleGridResp)(nil), // 3: UiGamePuzzleGridResp
|
||||
(*UiGamePuzzleRewardReq)(nil), // 4: UiGamePuzzleRewardReq
|
||||
(*UiGamePuzzleRewardResp)(nil), // 5: UiGamePuzzleRewardResp
|
||||
(*DBPuzzleData)(nil), // 6: DBPuzzleData
|
||||
(*UserAtno)(nil), // 7: UserAtno
|
||||
(*UiGameGetPuzzleReq)(nil), // 0: UiGameGetPuzzleReq
|
||||
(*UiGameGetPuzzleResp)(nil), // 1: UiGameGetPuzzleResp
|
||||
(*UiGamePuzzleGridReq)(nil), // 2: UiGamePuzzleGridReq
|
||||
(*UiGamePuzzleGridResp)(nil), // 3: UiGamePuzzleGridResp
|
||||
(*UiGamePuzzleRewardReq)(nil), // 4: UiGamePuzzleRewardReq
|
||||
(*UiGamePuzzleRewardResp)(nil), // 5: UiGamePuzzleRewardResp
|
||||
(*UiGameGetLatticeReq)(nil), // 6: UiGameGetLatticeReq
|
||||
(*UiGameGetLatticeResp)(nil), // 7: UiGameGetLatticeResp
|
||||
(*UiGameLatticeGridReq)(nil), // 8: UiGameLatticeGridReq
|
||||
(*UiGameLatticeGridResp)(nil), // 9: UiGameLatticeGridResp
|
||||
(*UiGameLatticeRewardReq)(nil), // 10: UiGameLatticeRewardReq
|
||||
(*UiGameLatticeRewardResp)(nil), // 11: UiGameLatticeRewardResp
|
||||
(*DBPuzzleData)(nil), // 12: DBPuzzleData
|
||||
(*UserAtno)(nil), // 13: UserAtno
|
||||
(*DBLatticeData)(nil), // 14: DBLatticeData
|
||||
}
|
||||
var file_uigame_uigame_msg_proto_depIdxs = []int32{
|
||||
6, // 0: UiGameGetPuzzleResp.data:type_name -> DBPuzzleData
|
||||
6, // 1: UiGamePuzzleGridResp.data:type_name -> DBPuzzleData
|
||||
7, // 2: UiGamePuzzleGridResp.atno:type_name -> UserAtno
|
||||
6, // 3: UiGamePuzzleRewardResp.data:type_name -> DBPuzzleData
|
||||
7, // 4: UiGamePuzzleRewardResp.atno:type_name -> UserAtno
|
||||
5, // [5:5] is the sub-list for method output_type
|
||||
5, // [5:5] is the sub-list for method input_type
|
||||
5, // [5:5] is the sub-list for extension type_name
|
||||
5, // [5:5] is the sub-list for extension extendee
|
||||
0, // [0:5] is the sub-list for field type_name
|
||||
12, // 0: UiGameGetPuzzleResp.data:type_name -> DBPuzzleData
|
||||
12, // 1: UiGamePuzzleGridResp.data:type_name -> DBPuzzleData
|
||||
13, // 2: UiGamePuzzleGridResp.atno:type_name -> UserAtno
|
||||
12, // 3: UiGamePuzzleRewardResp.data:type_name -> DBPuzzleData
|
||||
13, // 4: UiGamePuzzleRewardResp.atno:type_name -> UserAtno
|
||||
14, // 5: UiGameGetLatticeResp.data:type_name -> DBLatticeData
|
||||
14, // 6: UiGameLatticeGridResp.data:type_name -> DBLatticeData
|
||||
13, // 7: UiGameLatticeGridResp.atno:type_name -> UserAtno
|
||||
14, // 8: UiGameLatticeRewardResp.data:type_name -> DBLatticeData
|
||||
13, // 9: UiGameLatticeRewardResp.atno:type_name -> UserAtno
|
||||
10, // [10:10] is the sub-list for method output_type
|
||||
10, // [10:10] is the sub-list for method input_type
|
||||
10, // [10:10] is the sub-list for extension type_name
|
||||
10, // [10:10] is the sub-list for extension extendee
|
||||
0, // [0:10] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_uigame_uigame_msg_proto_init() }
|
||||
@ -490,6 +847,78 @@ func file_uigame_uigame_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UiGameGetLatticeReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UiGameGetLatticeResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_msg_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UiGameLatticeGridReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_msg_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UiGameLatticeGridResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_msg_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UiGameLatticeRewardReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_uigame_uigame_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UiGameLatticeRewardResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -497,7 +926,7 @@ func file_uigame_uigame_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_uigame_uigame_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 6,
|
||||
NumMessages: 12,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user