47 lines
1.1 KiB
Go
47 lines
1.1 KiB
Go
package uigame
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/base"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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)
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type UiGame struct {
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modules.ModuleBase
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modelPuzzle *modelPuzzle
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api *apiComp
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configure *configureComp
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service base.IRPCXService
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modelLattice *modelLattice
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}
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func NewModule() core.IModule {
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return &UiGame{}
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}
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func (this *UiGame) GetType() core.M_Modules {
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return comm.ModulePuzzle
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}
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func (this *UiGame) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
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err = this.ModuleBase.Init(service, module, options)
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this.service = service.(base.IRPCXService)
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return
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}
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func (this *UiGame) OnInstallComp() {
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this.ModuleBase.OnInstallComp()
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this.api = this.RegisterComp(new(apiComp)).(*apiComp)
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this.modelPuzzle = this.RegisterComp(new(modelPuzzle)).(*modelPuzzle)
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this.modelLattice = this.RegisterComp(new(modelLattice)).(*modelLattice)
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this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
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}
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func (this *UiGame) Start() (err error) {
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err = this.ModuleBase.Start()
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return
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}
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