英雄数值表
This commit is contained in:
parent
13c97031d3
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@ -1,552 +1,596 @@
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[
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{
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"id": "11001",
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"id": 11001,
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"name": "阿宝",
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"star": 4,
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"color": 3,
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"chengwei": 3,
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"zhongzu": 1,
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"race": 1,
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"job": 1,
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"type": 1,
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"icon": "11001",
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"sound": "121323",
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"speed": "174",
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"icon": 11001,
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"sound": 121323,
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"skill2": 0,
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"skill3": 0
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},
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{
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"id": "11002",
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"id": 11002,
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"name": "原始人",
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"star": 5,
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"color": 4,
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"chengwei": 3,
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"zhongzu": 1,
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"type": 1,
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"prefab": "Person/11002.prefab",
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"icon": "11002",
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"sound": "11002",
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"hpgrow": "82.9",
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"speedgrow": "2",
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"hp": "830",
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"atk": "95",
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"def": "59",
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"speed": "193",
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"icon": 11002,
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"sound": 11002,
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"intr": "",
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"skill2": 0,
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"skill3": 0
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},
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{
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"id": "11003",
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"id": 11003,
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"name": "波比",
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"star": 5,
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"color": 4,
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"chengwei": 3,
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"zhongzu": 1,
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"race": 2,
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"job": 1,
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"type": 1,
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"prefab": "Person/11003.prefab",
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"icon": "11003",
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"sound": "11003",
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"tujing": "[1]",
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"hpgrow": "82.9",
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"atkgrow": "9.4",
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"defgrow": "5.8",
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"speedgrow": "2",
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"hp": "830",
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"atk": "95",
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"def": "59",
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"speed": "193",
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"icon": 11003,
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"sound": 11003,
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"tujing": [
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],
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"intr": "",
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"events": "EventDataSet/Hero_11003.asset",
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"z": 0
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},
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{
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"id": "11004",
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"id": 11004,
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"name": "布兰",
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"star": 5,
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"color": 4,
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"chengwei": 3,
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"zhongzu": 1,
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"job": 1,
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"type": 1,
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"prefab": "11004",
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"icon": "11004",
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"sound": "11004",
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"tujing": "[1]",
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"hpgrow": "82.9",
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"hp": "830",
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"atk": "95",
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"def": "59",
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"speed": "193",
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"icon": 11004,
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"sound": 11004,
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"tujing": [
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],
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"intr": "",
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"events": "hero_2011",
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"cite": ""
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"effectstay": [],
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},
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"skill1": 0,
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"skill2": 0,
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"skill3": 0
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},
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{
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"id": "11005",
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"id": 11005,
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"name": "无牙仔",
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"star": 4,
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"color": 3,
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"chengwei": 3,
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"zhongzu": 1,
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"race": 1,
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"job": 1,
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"type": 1,
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"prefab": "Person/11001.prefab",
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"icon": "11005",
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"sound": "121323",
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"tujing": "[1]",
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"hpgrow": "57.4",
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"atkgrow": "7.2",
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"defgrow": "5.6",
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"hp": "576",
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"atk": "73",
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"speed": "174",
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"icon": 11005,
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"sound": 121323,
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"intr": "",
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},
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{
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"id": "11006",
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"id": 11006,
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"name": "亚丝翠",
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"star": 5,
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"color": 4,
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"chengwei": 3,
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"sound": "11006",
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},
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{
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"id": "11009",
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"id": 11009,
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"name": "希卡普",
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"star": 4,
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"color": 3,
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"chengwei": 4,
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"type": 1,
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"prefab": "11009",
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"icon": "11009",
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"sound": "11009",
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"tujing": "[1]",
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"hpgrow": "38.6",
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"defgrow": "5.7",
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"hp": "389",
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"atk": "106",
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"def": "58",
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"speed": "165",
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"icon": 11009,
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},
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{
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"id": "22002",
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"id": 22002,
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"name": "沈王爷青春版",
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"star": 5,
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{
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"id": "90001",
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"id": 90001,
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"name": "邪恶阿宝",
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{
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"id": "11011",
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"name": "浣熊",
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{
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||||
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||||
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|
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||||
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||||
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|
||||
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"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "11019",
|
||||
"id": 11019,
|
||||
"name": "莫甘娜",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "11019",
|
||||
"icon": "11019",
|
||||
"sound": "11019",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "55.6",
|
||||
"atkgrow": "13.6",
|
||||
"defgrow": "5.9",
|
||||
"speedgrow": "2",
|
||||
"hp": "561",
|
||||
"atk": "137",
|
||||
"def": "60",
|
||||
"speed": "183",
|
||||
"icon": 11019,
|
||||
"sound": 11019,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11019.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "11020",
|
||||
"id": 11020,
|
||||
"name": "莫甘娜二阶段",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "11020",
|
||||
"icon": "11020",
|
||||
"sound": "11020",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "55.6",
|
||||
"atkgrow": "13.6",
|
||||
"defgrow": "5.9",
|
||||
"speedgrow": "2",
|
||||
"hp": "561",
|
||||
"atk": "137",
|
||||
"def": "60",
|
||||
"speed": "183",
|
||||
"icon": 11020,
|
||||
"sound": 11020,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11020.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "11021",
|
||||
"id": 11021,
|
||||
"name": "莫甘娜巨怪",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "11021",
|
||||
"icon": "11021",
|
||||
"sound": "11021",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "55.6",
|
||||
"atkgrow": "13.6",
|
||||
"defgrow": "5.9",
|
||||
"speedgrow": "2",
|
||||
"hp": "561",
|
||||
"atk": "137",
|
||||
"def": "60",
|
||||
"speed": "183",
|
||||
"icon": 11021,
|
||||
"sound": 11021,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11021.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "11099",
|
||||
"id": 11099,
|
||||
"name": "触手",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "11099",
|
||||
"icon": "11099",
|
||||
"sound": "11099",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "55.6",
|
||||
"atkgrow": "13.6",
|
||||
"defgrow": "5.9",
|
||||
"speedgrow": "2",
|
||||
"hp": "561",
|
||||
"atk": "137",
|
||||
"def": "60",
|
||||
"speed": "183",
|
||||
"icon": 11099,
|
||||
"sound": 11099,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11099.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "12001",
|
||||
"id": 12001,
|
||||
"name": "黑化阿宝",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "Person/12001.prefab",
|
||||
"icon": "12001",
|
||||
"sound": "121323",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "57.4",
|
||||
"atkgrow": "7.2",
|
||||
"defgrow": "5.6",
|
||||
"speedgrow": "2",
|
||||
"hp": "576",
|
||||
"atk": "73",
|
||||
"def": "57",
|
||||
"speed": "174",
|
||||
"icon": 12001,
|
||||
"sound": 121323,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_12001.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "12003",
|
||||
"id": 12003,
|
||||
"name": "黑化包比",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "Person/11003.prefab",
|
||||
"icon": "12003",
|
||||
"sound": "12003",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "82.9",
|
||||
"atkgrow": "9.4",
|
||||
"defgrow": "5.8",
|
||||
"speedgrow": "2",
|
||||
"hp": "830",
|
||||
"atk": "95",
|
||||
"def": "59",
|
||||
"speed": "193",
|
||||
"icon": 12003,
|
||||
"sound": 12003,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11003.asset",
|
||||
"cite": "11003"
|
||||
"cite": "11003",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "12009",
|
||||
"id": 12009,
|
||||
"name": "黑化希卡普",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "12009",
|
||||
"icon": "11009",
|
||||
"sound": "11009",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "38.6",
|
||||
"atkgrow": "10.5",
|
||||
"defgrow": "5.7",
|
||||
"speedgrow": "2",
|
||||
"hp": "389",
|
||||
"atk": "106",
|
||||
"def": "58",
|
||||
"speed": "165",
|
||||
"icon": 11009,
|
||||
"sound": 11009,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11009.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "12017",
|
||||
"id": 12017,
|
||||
"name": "黑化杰克",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "12017",
|
||||
"icon": "12017",
|
||||
"sound": "12017",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "55.6",
|
||||
"atkgrow": "13.6",
|
||||
"defgrow": "5.9",
|
||||
"speedgrow": "2",
|
||||
"hp": "561",
|
||||
"atk": "137",
|
||||
"def": "60",
|
||||
"speed": "183",
|
||||
"icon": 12017,
|
||||
"sound": 12017,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11017.asset",
|
||||
"cite": ""
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": "12018",
|
||||
"id": 12018,
|
||||
"name": "黑化睡神",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"chengwei": 4,
|
||||
"zhongzu": 2,
|
||||
"race": 2,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "12018",
|
||||
"icon": "12018",
|
||||
"sound": "12018",
|
||||
"tujing": "[1]",
|
||||
"hpgrow": "55.6",
|
||||
"atkgrow": "13.6",
|
||||
"defgrow": "5.9",
|
||||
"speedgrow": "2",
|
||||
"hp": "561",
|
||||
"atk": "137",
|
||||
"def": "60",
|
||||
"speed": "183",
|
||||
"icon": 12018,
|
||||
"sound": 12018,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11018.asset",
|
||||
"cite": "11018"
|
||||
"cite": "11018",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
}
|
||||
]
|
387
bin/json/game_herolevelgrow.json
Normal file
387
bin/json/game_herolevelgrow.json
Normal file
@ -0,0 +1,387 @@
|
||||
[
|
||||
{
|
||||
"id": 11001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 174,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11002,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11003,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11004,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11005,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 174,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11006,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11009,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 165,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 22002,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 90001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 174,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11011,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 165,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11008,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11017,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11018,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11019,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11020,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11021,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 11099,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 12001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 174,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 12003,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 12009,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 165,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 12017,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 12018,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 15001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 25001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 35001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 174,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44001,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44901,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 165,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44902,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44903,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44911,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44912,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44913,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 174,
|
||||
"hpgrow": 1.1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.15,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44921,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 193,
|
||||
"hpgrow": 1.15,
|
||||
"atkgrow": 1.1,
|
||||
"defgrow": 1.3,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44922,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 165,
|
||||
"hpgrow": 1.25,
|
||||
"atkgrow": 1,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
},
|
||||
{
|
||||
"id": 44923,
|
||||
"hp": 0,
|
||||
"atk": 0,
|
||||
"def": 0,
|
||||
"speed": 183,
|
||||
"hpgrow": 1,
|
||||
"atkgrow": 1.3,
|
||||
"defgrow": 1.25,
|
||||
"speedgrow": 0
|
||||
}
|
||||
]
|
422
bin/json/game_herolevelup.json
Normal file
422
bin/json/game_herolevelup.json
Normal file
@ -0,0 +1,422 @@
|
||||
[
|
||||
{
|
||||
"level": 1,
|
||||
"heroexp": 300,
|
||||
"hp": 1857,
|
||||
"atk": 137,
|
||||
"def": 137
|
||||
},
|
||||
{
|
||||
"level": 2,
|
||||
"heroexp": 320,
|
||||
"hp": 1953,
|
||||
"atk": 142.7,
|
||||
"def": 143.7
|
||||
},
|
||||
{
|
||||
"level": 3,
|
||||
"heroexp": 340,
|
||||
"hp": 2049,
|
||||
"atk": 148.4,
|
||||
"def": 150.4
|
||||
},
|
||||
{
|
||||
"level": 4,
|
||||
"heroexp": 360,
|
||||
"hp": 2145,
|
||||
"atk": 154.1,
|
||||
"def": 157.1
|
||||
},
|
||||
{
|
||||
"level": 5,
|
||||
"heroexp": 380,
|
||||
"hp": 2241,
|
||||
"atk": 159.8,
|
||||
"def": 163.8
|
||||
},
|
||||
{
|
||||
"level": 6,
|
||||
"heroexp": 400,
|
||||
"hp": 2337,
|
||||
"atk": 165.5,
|
||||
"def": 170.5
|
||||
},
|
||||
{
|
||||
"level": 7,
|
||||
"heroexp": 420,
|
||||
"hp": 2433,
|
||||
"atk": 171.2,
|
||||
"def": 177.2
|
||||
},
|
||||
{
|
||||
"level": 8,
|
||||
"heroexp": 440,
|
||||
"hp": 2529,
|
||||
"atk": 176.9,
|
||||
"def": 183.9
|
||||
},
|
||||
{
|
||||
"level": 9,
|
||||
"heroexp": 460,
|
||||
"hp": 2625,
|
||||
"atk": 182.6,
|
||||
"def": 190.6
|
||||
},
|
||||
{
|
||||
"level": 10,
|
||||
"heroexp": 480,
|
||||
"hp": 2721,
|
||||
"atk": 188.3,
|
||||
"def": 197.3
|
||||
},
|
||||
{
|
||||
"level": 11,
|
||||
"heroexp": 1100,
|
||||
"hp": 2817,
|
||||
"atk": 194,
|
||||
"def": 204
|
||||
},
|
||||
{
|
||||
"level": 12,
|
||||
"heroexp": 1200,
|
||||
"hp": 2913,
|
||||
"atk": 199.7,
|
||||
"def": 210.7
|
||||
},
|
||||
{
|
||||
"level": 13,
|
||||
"heroexp": 1300,
|
||||
"hp": 3009,
|
||||
"atk": 205.4,
|
||||
"def": 217.4
|
||||
},
|
||||
{
|
||||
"level": 14,
|
||||
"heroexp": 1400,
|
||||
"hp": 3105,
|
||||
"atk": 211.1,
|
||||
"def": 224.1
|
||||
},
|
||||
{
|
||||
"level": 15,
|
||||
"heroexp": 1500,
|
||||
"hp": 3201,
|
||||
"atk": 216.8,
|
||||
"def": 230.8
|
||||
},
|
||||
{
|
||||
"level": 16,
|
||||
"heroexp": 1600,
|
||||
"hp": 3297,
|
||||
"atk": 222.5,
|
||||
"def": 237.5
|
||||
},
|
||||
{
|
||||
"level": 17,
|
||||
"heroexp": 1700,
|
||||
"hp": 3393,
|
||||
"atk": 228.2,
|
||||
"def": 244.2
|
||||
},
|
||||
{
|
||||
"level": 18,
|
||||
"heroexp": 1800,
|
||||
"hp": 3489,
|
||||
"atk": 233.9,
|
||||
"def": 250.9
|
||||
},
|
||||
{
|
||||
"level": 19,
|
||||
"heroexp": 1900,
|
||||
"hp": 3585,
|
||||
"atk": 239.6,
|
||||
"def": 257.6
|
||||
},
|
||||
{
|
||||
"level": 20,
|
||||
"heroexp": 2000,
|
||||
"hp": 3681,
|
||||
"atk": 245.3,
|
||||
"def": 264.3
|
||||
},
|
||||
{
|
||||
"level": 21,
|
||||
"heroexp": 6300,
|
||||
"hp": 3777,
|
||||
"atk": 251,
|
||||
"def": 271
|
||||
},
|
||||
{
|
||||
"level": 22,
|
||||
"heroexp": 6600,
|
||||
"hp": 3873,
|
||||
"atk": 256.7,
|
||||
"def": 277.7
|
||||
},
|
||||
{
|
||||
"level": 23,
|
||||
"heroexp": 6900,
|
||||
"hp": 3969,
|
||||
"atk": 262.4,
|
||||
"def": 284.4
|
||||
},
|
||||
{
|
||||
"level": 24,
|
||||
"heroexp": 7200,
|
||||
"hp": 4065,
|
||||
"atk": 268.1,
|
||||
"def": 291.1
|
||||
},
|
||||
{
|
||||
"level": 25,
|
||||
"heroexp": 7500,
|
||||
"hp": 4161,
|
||||
"atk": 273.8,
|
||||
"def": 297.8
|
||||
},
|
||||
{
|
||||
"level": 26,
|
||||
"heroexp": 7800,
|
||||
"hp": 4257,
|
||||
"atk": 279.5,
|
||||
"def": 304.5
|
||||
},
|
||||
{
|
||||
"level": 27,
|
||||
"heroexp": 8100,
|
||||
"hp": 4353,
|
||||
"atk": 285.2,
|
||||
"def": 311.2
|
||||
},
|
||||
{
|
||||
"level": 28,
|
||||
"heroexp": 8400,
|
||||
"hp": 4449,
|
||||
"atk": 290.9,
|
||||
"def": 317.9
|
||||
},
|
||||
{
|
||||
"level": 29,
|
||||
"heroexp": 8700,
|
||||
"hp": 4545,
|
||||
"atk": 296.6,
|
||||
"def": 324.6
|
||||
},
|
||||
{
|
||||
"level": 30,
|
||||
"heroexp": 9000,
|
||||
"hp": 4641,
|
||||
"atk": 302.3,
|
||||
"def": 331.3
|
||||
},
|
||||
{
|
||||
"level": 31,
|
||||
"heroexp": 15500,
|
||||
"hp": 4737,
|
||||
"atk": 308,
|
||||
"def": 338
|
||||
},
|
||||
{
|
||||
"level": 32,
|
||||
"heroexp": 16000,
|
||||
"hp": 4833,
|
||||
"atk": 313.7,
|
||||
"def": 344.7
|
||||
},
|
||||
{
|
||||
"level": 33,
|
||||
"heroexp": 16500,
|
||||
"hp": 4929,
|
||||
"atk": 319.4,
|
||||
"def": 351.4
|
||||
},
|
||||
{
|
||||
"level": 34,
|
||||
"heroexp": 17000,
|
||||
"hp": 5025,
|
||||
"atk": 325.1,
|
||||
"def": 358.1
|
||||
},
|
||||
{
|
||||
"level": 35,
|
||||
"heroexp": 17500,
|
||||
"hp": 5121,
|
||||
"atk": 330.8,
|
||||
"def": 364.8
|
||||
},
|
||||
{
|
||||
"level": 36,
|
||||
"heroexp": 18000,
|
||||
"hp": 5217,
|
||||
"atk": 336.5,
|
||||
"def": 371.5
|
||||
},
|
||||
{
|
||||
"level": 37,
|
||||
"heroexp": 18500,
|
||||
"hp": 5313,
|
||||
"atk": 342.2,
|
||||
"def": 378.2
|
||||
},
|
||||
{
|
||||
"level": 38,
|
||||
"heroexp": 19000,
|
||||
"hp": 5409,
|
||||
"atk": 347.9,
|
||||
"def": 384.9
|
||||
},
|
||||
{
|
||||
"level": 39,
|
||||
"heroexp": 19500,
|
||||
"hp": 5505,
|
||||
"atk": 353.6,
|
||||
"def": 391.6
|
||||
},
|
||||
{
|
||||
"level": 40,
|
||||
"heroexp": 20000,
|
||||
"hp": 5601,
|
||||
"atk": 359.3,
|
||||
"def": 398.3
|
||||
},
|
||||
{
|
||||
"level": 41,
|
||||
"heroexp": 24600,
|
||||
"hp": 5697,
|
||||
"atk": 365,
|
||||
"def": 405
|
||||
},
|
||||
{
|
||||
"level": 42,
|
||||
"heroexp": 25200,
|
||||
"hp": 5793,
|
||||
"atk": 370.7,
|
||||
"def": 411.7
|
||||
},
|
||||
{
|
||||
"level": 43,
|
||||
"heroexp": 25800,
|
||||
"hp": 5889,
|
||||
"atk": 376.4,
|
||||
"def": 418.4
|
||||
},
|
||||
{
|
||||
"level": 44,
|
||||
"heroexp": 26400,
|
||||
"hp": 5985,
|
||||
"atk": 382.1,
|
||||
"def": 425.1
|
||||
},
|
||||
{
|
||||
"level": 45,
|
||||
"heroexp": 27000,
|
||||
"hp": 6081,
|
||||
"atk": 387.8,
|
||||
"def": 431.8
|
||||
},
|
||||
{
|
||||
"level": 46,
|
||||
"heroexp": 27600,
|
||||
"hp": 6177,
|
||||
"atk": 393.5,
|
||||
"def": 438.5
|
||||
},
|
||||
{
|
||||
"level": 47,
|
||||
"heroexp": 28200,
|
||||
"hp": 6273,
|
||||
"atk": 399.2,
|
||||
"def": 445.2
|
||||
},
|
||||
{
|
||||
"level": 48,
|
||||
"heroexp": 28800,
|
||||
"hp": 6369,
|
||||
"atk": 404.9,
|
||||
"def": 451.9
|
||||
},
|
||||
{
|
||||
"level": 49,
|
||||
"heroexp": 29400,
|
||||
"hp": 6465,
|
||||
"atk": 410.6,
|
||||
"def": 458.6
|
||||
},
|
||||
{
|
||||
"level": 50,
|
||||
"heroexp": 30000,
|
||||
"hp": 6561,
|
||||
"atk": 416.3,
|
||||
"def": 465.3
|
||||
},
|
||||
{
|
||||
"level": 51,
|
||||
"heroexp": 48450,
|
||||
"hp": 6657,
|
||||
"atk": 422,
|
||||
"def": 472
|
||||
},
|
||||
{
|
||||
"level": 52,
|
||||
"heroexp": 49400,
|
||||
"hp": 6753,
|
||||
"atk": 427.7,
|
||||
"def": 478.7
|
||||
},
|
||||
{
|
||||
"level": 53,
|
||||
"heroexp": 50350,
|
||||
"hp": 6849,
|
||||
"atk": 433.4,
|
||||
"def": 485.4
|
||||
},
|
||||
{
|
||||
"level": 54,
|
||||
"heroexp": 51300,
|
||||
"hp": 6945,
|
||||
"atk": 439.1,
|
||||
"def": 492.1
|
||||
},
|
||||
{
|
||||
"level": 55,
|
||||
"heroexp": 52250,
|
||||
"hp": 7041,
|
||||
"atk": 444.8,
|
||||
"def": 498.8
|
||||
},
|
||||
{
|
||||
"level": 56,
|
||||
"heroexp": 53200,
|
||||
"hp": 7137,
|
||||
"atk": 450.5,
|
||||
"def": 505.5
|
||||
},
|
||||
{
|
||||
"level": 57,
|
||||
"heroexp": 54150,
|
||||
"hp": 7233,
|
||||
"atk": 456.2,
|
||||
"def": 512.2
|
||||
},
|
||||
{
|
||||
"level": 58,
|
||||
"heroexp": 55100,
|
||||
"hp": 7329,
|
||||
"atk": 461.9,
|
||||
"def": 518.9
|
||||
},
|
||||
{
|
||||
"level": 59,
|
||||
"heroexp": 56050,
|
||||
"hp": 7425,
|
||||
"atk": 467.6,
|
||||
"def": 525.6
|
||||
},
|
||||
{
|
||||
"level": 60,
|
||||
"heroexp": 57000,
|
||||
"hp": 7521,
|
||||
"atk": 473.3,
|
||||
"def": 532.3
|
||||
}
|
||||
]
|
44
bin/json/game_herostargrow.json
Normal file
44
bin/json/game_herostargrow.json
Normal file
@ -0,0 +1,44 @@
|
||||
[
|
||||
{
|
||||
"color": 1,
|
||||
"starup_hp": 0,
|
||||
"starup_atk": 0,
|
||||
"starup_def": 0,
|
||||
"starup_speed": 0
|
||||
},
|
||||
{
|
||||
"color": 2,
|
||||
"starup_hp": 9.5,
|
||||
"starup_atk": 9.5,
|
||||
"starup_def": 9.5,
|
||||
"starup_speed": 9.5
|
||||
},
|
||||
{
|
||||
"color": 3,
|
||||
"starup_hp": 19,
|
||||
"starup_atk": 19,
|
||||
"starup_def": 19,
|
||||
"starup_speed": 19
|
||||
},
|
||||
{
|
||||
"color": 4,
|
||||
"starup_hp": 28.5,
|
||||
"starup_atk": 28.5,
|
||||
"starup_def": 28.5,
|
||||
"starup_speed": 28.5
|
||||
},
|
||||
{
|
||||
"color": 5,
|
||||
"starup_hp": 38,
|
||||
"starup_atk": 38,
|
||||
"starup_def": 38,
|
||||
"starup_speed": 38
|
||||
},
|
||||
{
|
||||
"color": 6,
|
||||
"starup_hp": 47.5,
|
||||
"starup_atk": 47.5,
|
||||
"starup_def": 47.5,
|
||||
"starup_speed": 47.5
|
||||
}
|
||||
]
|
258
bin/json/game_herostarup.json
Normal file
258
bin/json/game_herostarup.json
Normal file
@ -0,0 +1,258 @@
|
||||
[
|
||||
{
|
||||
"key": 1,
|
||||
"id": 15001,
|
||||
"star": 4,
|
||||
"maxlevel": 40,
|
||||
"needhero": 15001,
|
||||
"needherostar": 4,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1
|
||||
],
|
||||
"needracestar": 4,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"id": 15001,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 15001,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 3,
|
||||
"id": 15001,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 15001,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
},
|
||||
{
|
||||
"key": 4,
|
||||
"id": 25001,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 25001,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
2
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 5,
|
||||
"id": 25001,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 25001,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
},
|
||||
{
|
||||
"key": 6,
|
||||
"id": 35001,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 35001,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
3
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 7,
|
||||
"id": 35001,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 35001,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
},
|
||||
{
|
||||
"key": 8,
|
||||
"id": 44001,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 44001,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
4
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 9,
|
||||
"id": 44001,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 44001,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
},
|
||||
{
|
||||
"key": 10,
|
||||
"id": 44901,
|
||||
"star": 3,
|
||||
"maxlevel": 30,
|
||||
"needhero": 44901,
|
||||
"needherostar": 3,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"needracestar": 3,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 11,
|
||||
"id": 44901,
|
||||
"star": 4,
|
||||
"maxlevel": 40,
|
||||
"needhero": 44901,
|
||||
"needherostar": 4,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"needracestar": 4,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 12,
|
||||
"id": 44901,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 44901,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 13,
|
||||
"id": 44901,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 44901,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
},
|
||||
{
|
||||
"key": 14,
|
||||
"id": 44902,
|
||||
"star": 4,
|
||||
"maxlevel": 40,
|
||||
"needhero": 44902,
|
||||
"needherostar": 4,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"needracestar": 4,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 15,
|
||||
"id": 44902,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 44902,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 16,
|
||||
"id": 44902,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 44902,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
},
|
||||
{
|
||||
"key": 17,
|
||||
"id": 44903,
|
||||
"star": 5,
|
||||
"maxlevel": 50,
|
||||
"needhero": 44903,
|
||||
"needherostar": 5,
|
||||
"needheronum": 1,
|
||||
"needrace": [
|
||||
1,
|
||||
2,
|
||||
3,
|
||||
4
|
||||
],
|
||||
"needracestar": 5,
|
||||
"needracenum": 4
|
||||
},
|
||||
{
|
||||
"key": 18,
|
||||
"id": 44903,
|
||||
"star": 6,
|
||||
"maxlevel": 60,
|
||||
"needhero": 44903,
|
||||
"needherostar": 0,
|
||||
"needheronum": 0,
|
||||
"needrace": [],
|
||||
"needracestar": 0,
|
||||
"needracenum": 0
|
||||
}
|
||||
]
|
366
bin/json/game_newhero.json
Normal file
366
bin/json/game_newhero.json
Normal file
@ -0,0 +1,366 @@
|
||||
[
|
||||
{
|
||||
"id": 15001,
|
||||
"name": "阿宝",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"race": 1,
|
||||
"job": 1,
|
||||
"type": 1,
|
||||
"prefab": "Person/11001.prefab",
|
||||
"icon": 15001,
|
||||
"sound": 121323,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11001.asset",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 25001,
|
||||
"name": "亚丝翠",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"race": 2,
|
||||
"job": 1,
|
||||
"type": 1,
|
||||
"prefab": "25001",
|
||||
"icon": 25001,
|
||||
"sound": 25001,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "hero_2011",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 35001,
|
||||
"name": "波比",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"race": 3,
|
||||
"job": 1,
|
||||
"type": 1,
|
||||
"prefab": "Person/11003.prefab",
|
||||
"icon": 35001,
|
||||
"sound": 35001,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "EventDataSet/Hero_11003.asset",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": -0.69,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 44001,
|
||||
"name": "悍娇虎",
|
||||
"star": 4,
|
||||
"color": 3,
|
||||
"race": 4,
|
||||
"job": 2,
|
||||
"type": 1,
|
||||
"prefab": "44001",
|
||||
"icon": 44001,
|
||||
"sound": 44001,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "hero_2011",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 44901,
|
||||
"name": "升星精灵·稀有",
|
||||
"star": 3,
|
||||
"color": 2,
|
||||
"race": 4,
|
||||
"job": 5,
|
||||
"type": 2,
|
||||
"prefab": "44901",
|
||||
"icon": 44901,
|
||||
"sound": 44901,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "hero_2011",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 44902,
|
||||
"name": "升星精灵·史诗",
|
||||
"star": 4,
|
||||
"color": 3,
|
||||
"race": 4,
|
||||
"job": 5,
|
||||
"type": 2,
|
||||
"prefab": "44902",
|
||||
"icon": 44902,
|
||||
"sound": 44902,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "hero_2011",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 44903,
|
||||
"name": "升星精灵·传说",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"race": 4,
|
||||
"job": 5,
|
||||
"type": 2,
|
||||
"prefab": "44903",
|
||||
"icon": 44903,
|
||||
"sound": 44903,
|
||||
"tujing": [
|
||||
1
|
||||
],
|
||||
"intr": "",
|
||||
"events": "hero_2011",
|
||||
"cite": "",
|
||||
"effectstay": [],
|
||||
"hpspace": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"z": 0
|
||||
},
|
||||
"skill": 0,
|
||||
"skill1": 0,
|
||||
"skill2": 0,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 44911,
|
||||
"name": "初级经验精灵",
|
||||
"star": 2,
|
||||
"color": 1,
|
||||
"race": 4,
|
||||
"job": 5,
|
||||
"type": 3,
|
||||
"prefab": "44911",
|
||||
"icon": 44911,
|
||||
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1
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"cite": "",
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"name": "中级经验精灵",
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"star": 2,
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"race": 4,
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"job": 5,
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"type": 3,
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"prefab": "44912",
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"icon": 44912,
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"sound": 44912,
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"tujing": [
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1
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],
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"intr": "",
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"events": "hero_2011",
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"cite": "",
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"effectstay": [],
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"hpspace": {
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"x": 0,
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"y": 0,
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},
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"skill": 0,
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"skill1": 100044912,
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"skill2": 100044911,
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"skill3": 0
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},
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{
|
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"id": 44913,
|
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"name": "高级经验精灵",
|
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|
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"color": 1,
|
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"race": 4,
|
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"job": 5,
|
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"type": 3,
|
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"prefab": "44913",
|
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"icon": 44913,
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"sound": 44913,
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"tujing": [
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1
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],
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"intr": "",
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"events": "hero_2011",
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"cite": "",
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"effectstay": [],
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"x": 0,
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},
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{
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"id": 44921,
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||||
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"race": 4,
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"job": 5,
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"type": 4,
|
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"prefab": "44921",
|
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"icon": 44921,
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"sound": 44921,
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"tujing": [
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1
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],
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"intr": "",
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"events": "hero_2011",
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"cite": "",
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"effectstay": [],
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},
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{
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"id": 44922,
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|
||||
"star": 4,
|
||||
"color": 3,
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||||
"race": 4,
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||||
"job": 5,
|
||||
"type": 4,
|
||||
"prefab": "44922",
|
||||
"icon": 44922,
|
||||
"sound": 44922,
|
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"tujing": [
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1
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],
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"intr": "",
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"events": "hero_2011",
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"cite": "",
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"effectstay": [],
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"hpspace": {
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"x": 0,
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"y": 0,
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"z": 0
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},
|
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"skill": 0,
|
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"skill1": 100044922,
|
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"skill2": 100044911,
|
||||
"skill3": 0
|
||||
},
|
||||
{
|
||||
"id": 44923,
|
||||
"name": "技能精灵·传说",
|
||||
"star": 5,
|
||||
"color": 4,
|
||||
"race": 4,
|
||||
"job": 5,
|
||||
"type": 4,
|
||||
"prefab": "44923",
|
||||
"icon": 44923,
|
||||
"sound": 44923,
|
||||
"tujing": [
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1
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||||
],
|
||||
"intr": "",
|
||||
"events": "hero_2011",
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||||
"cite": "",
|
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"effectstay": [],
|
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"hpspace": {
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"x": 0,
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"y": 0,
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"z": 0
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},
|
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"skill": 0,
|
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"skill1": 100044923,
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"skill2": 100044911,
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"skill3": 0
|
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}
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||||
]
|
@ -1,482 +1,79 @@
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||||
[
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{
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"lv": 0,
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"skilllv": 1,
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"act": "Atk",
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"tubiao": "",
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||||
"name": "",
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"tubiao": "skillicon_1",
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||||
"name": "太极一式",
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"describe": ""
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},
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{
|
||||
"sameid": 110002,
|
||||
"heroid": 11001,
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"lv": 1,
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||||
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||||
"skill": "[]",
|
||||
"tubiao": "110002_1",
|
||||
"name": "伤心欲绝",
|
||||
"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
|
||||
"tubiao": "skillicon_1",
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"name": "太极零式",
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"describe": ""
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||||
},
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||||
{
|
||||
"sameid": 110003,
|
||||
"heroid": 11001,
|
||||
"lv": 31,
|
||||
"type": 2,
|
||||
"skilllv": 1,
|
||||
"act": "Skill2",
|
||||
"skill": "[]",
|
||||
"tubiao": "110003_2",
|
||||
"name": "铁皮",
|
||||
"describe": "铁皮人血量提升20%,攻击提升15%"
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||||
"tubiao": "skillicon_3",
|
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"name": "太极最终式",
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||||
"describe": ""
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||||
},
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||||
{
|
||||
"sameid": 110004,
|
||||
"heroid": 11001,
|
||||
"lv": 51,
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"type": 3,
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||||
"skilllv": 1,
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||||
"act": "Skill3",
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||||
"skill": "[]",
|
||||
"tubiao": "110004_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
|
||||
"act": "Atk",
|
||||
"tubiao": "skillicon_1",
|
||||
"name": "和谐音律",
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||||
"describe": ""
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},
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{
|
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"sameid": 110005,
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||||
"heroid": 11001,
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"lv": 81,
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"act": "hit",
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"skill": "[]",
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||||
"tubiao": "110005_4",
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"name": "生生不息",
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"describe": "每次普攻回复自己生命24%攻击伤害"
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},
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{
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"name": "",
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"describe": ""
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},
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{
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"lv": 1,
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"type": 1,
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"act": "Skill1",
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"skill": "[]",
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"tubiao": "110032_1",
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||||
"name": "伤心欲绝",
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"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
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||||
"tubiao": "skillicon_2",
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"name": "彩虹音符",
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"describe": ""
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||||
},
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{
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"sameid": 110033,
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"heroid": 11003,
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"lv": 31,
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"type": 2,
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"skilllv": 1,
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"act": "Skill2",
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||||
"skill": "[]",
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||||
"tubiao": "110033_2",
|
||||
"name": "铁皮",
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||||
"describe": "铁皮人血量提升20%,攻击提升15%"
|
||||
},
|
||||
{
|
||||
"sameid": 110034,
|
||||
"heroid": 11003,
|
||||
"lv": 51,
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"type": 3,
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||||
"skilllv": 1,
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||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110034_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
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||||
},
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||||
{
|
||||
"sameid": 110035,
|
||||
"heroid": 11003,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110035_4",
|
||||
"name": "生生不息",
|
||||
"describe": "每次普攻回复自己生命24%攻击伤害"
|
||||
},
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||||
{
|
||||
"sameid": 110041,
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"heroid": 11004,
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"lv": 0,
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||||
"type": 0,
|
||||
"skilllv": 1,
|
||||
"sameid": 110006,
|
||||
"act": "Atk",
|
||||
"skill": "[]",
|
||||
"tubiao": "",
|
||||
"name": "",
|
||||
"tubiao": "skillicon_1",
|
||||
"name": "冰霜之语",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 110042,
|
||||
"heroid": 11004,
|
||||
"lv": 1,
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||||
"type": 1,
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||||
"skilllv": 1,
|
||||
"sameid": 110007,
|
||||
"act": "Skill1",
|
||||
"skill": "[]",
|
||||
"tubiao": "110042_1",
|
||||
"name": "伤心欲绝",
|
||||
"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
|
||||
},
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||||
{
|
||||
"sameid": 110043,
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||||
"heroid": 11004,
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||||
"lv": 31,
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||||
"type": 2,
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||||
"skilllv": 1,
|
||||
"act": "Skill2",
|
||||
"skill": "[]",
|
||||
"tubiao": "110043_2",
|
||||
"name": "铁皮",
|
||||
"describe": "铁皮人血量提升20%,攻击提升15%"
|
||||
},
|
||||
{
|
||||
"sameid": 110044,
|
||||
"heroid": 11004,
|
||||
"lv": 51,
|
||||
"type": 3,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110044_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110045,
|
||||
"heroid": 11004,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110045_4",
|
||||
"name": "生生不息",
|
||||
"describe": "每次普攻回复自己生命24%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 220001,
|
||||
"heroid": 22001,
|
||||
"lv": 0,
|
||||
"type": 0,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "",
|
||||
"name": "",
|
||||
"tubiao": "skillicon_2",
|
||||
"name": "极寒领域",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 220002,
|
||||
"heroid": 22001,
|
||||
"lv": 1,
|
||||
"type": 1,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "220002_1",
|
||||
"name": "寒冬将至",
|
||||
"describe": "白雪公主飘到敌方上空,甩动头发蓄力降下冰雪,对敌方全体造成57%攻击伤害并有15%概率使目标冰冻2回合"
|
||||
},
|
||||
{
|
||||
"sameid": 220003,
|
||||
"heroid": 22001,
|
||||
"lv": 31,
|
||||
"type": 2,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "220003_2",
|
||||
"name": "寒冰血脉",
|
||||
"describe": "白雪公主天生自带寒冰之力,攻击增加25%,生命增加20%"
|
||||
},
|
||||
{
|
||||
"sameid": 220004,
|
||||
"heroid": 22001,
|
||||
"lv": 51,
|
||||
"type": 3,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "220004_3",
|
||||
"name": "美丽冻人",
|
||||
"describe": "暴雪公主天生丽质,美丽冻人,普攻有15%概率使目标冰冻,持续1回合"
|
||||
},
|
||||
{
|
||||
"sameid": 220005,
|
||||
"heroid": 22001,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "220005_4",
|
||||
"name": "风雪归途",
|
||||
"describe": "白雪公主败退之时,体内寒冰血脉爆发,有11.1%概率使所有敌人冰冻,持续2回合"
|
||||
},
|
||||
{
|
||||
"sameid": 900001,
|
||||
"heroid": 90001,
|
||||
"lv": 0,
|
||||
"type": 0,
|
||||
"skilllv": 1,
|
||||
"sameid": 110008,
|
||||
"act": "Atk",
|
||||
"skill": "[]",
|
||||
"tubiao": "",
|
||||
"name": "",
|
||||
"tubiao": "skillicon_1",
|
||||
"name": "梦·呓语",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 900002,
|
||||
"heroid": 90001,
|
||||
"lv": 1,
|
||||
"type": 1,
|
||||
"skilllv": 1,
|
||||
"sameid": 110009,
|
||||
"act": "Skill1",
|
||||
"skill": "[]",
|
||||
"tubiao": "900002_1",
|
||||
"name": "伤心欲绝",
|
||||
"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
|
||||
"tubiao": "skillicon_2",
|
||||
"name": "梦·创世",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 900003,
|
||||
"heroid": 90001,
|
||||
"lv": 31,
|
||||
"type": 2,
|
||||
"skilllv": 1,
|
||||
"act": "Skill2",
|
||||
"skill": "[]",
|
||||
"tubiao": "900003_2",
|
||||
"name": "铁皮",
|
||||
"describe": "铁皮人血量提升20%,攻击提升15%"
|
||||
},
|
||||
{
|
||||
"sameid": 900004,
|
||||
"heroid": 90001,
|
||||
"lv": 51,
|
||||
"type": 3,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "900004_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 900005,
|
||||
"heroid": 90001,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "900005_4",
|
||||
"name": "生生不息",
|
||||
"describe": "每次普攻回复自己生命24%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110081,
|
||||
"heroid": 11008,
|
||||
"lv": 0,
|
||||
"type": 0,
|
||||
"skilllv": 1,
|
||||
"sameid": 110010,
|
||||
"act": "Atk",
|
||||
"skill": "[]",
|
||||
"tubiao": "",
|
||||
"name": "",
|
||||
"tubiao": "skillicon_1",
|
||||
"name": "一往无前",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 110082,
|
||||
"heroid": 11008,
|
||||
"lv": 1,
|
||||
"type": 1,
|
||||
"skilllv": 1,
|
||||
"sameid": 110011,
|
||||
"act": "Skill1",
|
||||
"skill": "[]",
|
||||
"tubiao": "110082_1",
|
||||
"name": "伤心欲绝",
|
||||
"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
|
||||
},
|
||||
{
|
||||
"sameid": 110083,
|
||||
"heroid": 11008,
|
||||
"lv": 31,
|
||||
"type": 2,
|
||||
"skilllv": 1,
|
||||
"act": "Skill2",
|
||||
"skill": "[]",
|
||||
"tubiao": "110083_2",
|
||||
"name": "铁皮",
|
||||
"describe": "铁皮人血量提升20%,攻击提升15%"
|
||||
},
|
||||
{
|
||||
"sameid": 110084,
|
||||
"heroid": 11008,
|
||||
"lv": 51,
|
||||
"type": 3,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110084_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110085,
|
||||
"heroid": 11008,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110085_4",
|
||||
"name": "生生不息",
|
||||
"describe": "每次普攻回复自己生命24%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110171,
|
||||
"heroid": 11017,
|
||||
"lv": 0,
|
||||
"type": 0,
|
||||
"skilllv": 1,
|
||||
"act": "Atk",
|
||||
"skill": "[]",
|
||||
"tubiao": "",
|
||||
"name": "",
|
||||
"tubiao": "skillicon_2",
|
||||
"name": "自由之往",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 110172,
|
||||
"heroid": 11017,
|
||||
"lv": 1,
|
||||
"type": 1,
|
||||
"skilllv": 1,
|
||||
"act": "Skill1",
|
||||
"skill": "[]",
|
||||
"tubiao": "110172_1",
|
||||
"name": "伤心欲绝",
|
||||
"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
|
||||
},
|
||||
{
|
||||
"sameid": 110173,
|
||||
"heroid": 11017,
|
||||
"lv": 31,
|
||||
"type": 2,
|
||||
"skilllv": 1,
|
||||
"act": "Skill2",
|
||||
"skill": "[]",
|
||||
"tubiao": "110173_2",
|
||||
"name": "铁皮",
|
||||
"describe": "铁皮人血量提升20%,攻击提升15%"
|
||||
},
|
||||
{
|
||||
"sameid": 110174,
|
||||
"heroid": 11017,
|
||||
"lv": 51,
|
||||
"type": 3,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110174_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110175,
|
||||
"heroid": 11017,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110175_4",
|
||||
"name": "生生不息",
|
||||
"describe": "每次普攻回复自己生命24%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110181,
|
||||
"heroid": 11018,
|
||||
"lv": 0,
|
||||
"type": 0,
|
||||
"skilllv": 1,
|
||||
"act": "Atk",
|
||||
"skill": "[]",
|
||||
"tubiao": "",
|
||||
"name": "",
|
||||
"describe": ""
|
||||
},
|
||||
{
|
||||
"sameid": 110182,
|
||||
"heroid": 11018,
|
||||
"lv": 1,
|
||||
"type": 1,
|
||||
"skilllv": 1,
|
||||
"act": "Skill1",
|
||||
"skill": "[]",
|
||||
"tubiao": "110182_1",
|
||||
"name": "伤心欲绝",
|
||||
"describe": "对敌方后排随机3名敌人造成125%攻击伤害,并使自己暴击提升10%,持续2回合"
|
||||
},
|
||||
{
|
||||
"sameid": 110183,
|
||||
"heroid": 11018,
|
||||
"lv": 31,
|
||||
"type": 2,
|
||||
"skilllv": 1,
|
||||
"act": "Skill2",
|
||||
"skill": "[]",
|
||||
"tubiao": "110183_2",
|
||||
"name": "铁皮",
|
||||
"describe": "铁皮人血量提升20%,攻击提升15%"
|
||||
},
|
||||
{
|
||||
"sameid": 110184,
|
||||
"heroid": 11018,
|
||||
"lv": 51,
|
||||
"type": 3,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110184_3",
|
||||
"name": "刃甲",
|
||||
"describe": "受到伤害时有25%概率反击,造成50%攻击伤害"
|
||||
},
|
||||
{
|
||||
"sameid": 110185,
|
||||
"heroid": 11018,
|
||||
"lv": 81,
|
||||
"type": 4,
|
||||
"skilllv": 1,
|
||||
"act": "hit",
|
||||
"skill": "[]",
|
||||
"tubiao": "110185_4",
|
||||
"name": "生生不息",
|
||||
"describe": "每次普攻回复自己生命24%攻击伤害"
|
||||
}
|
||||
]
|
776
bin/json/game_skillafteratk.json
Normal file
776
bin/json/game_skillafteratk.json
Normal file
@ -0,0 +1,776 @@
|
||||
[
|
||||
{
|
||||
"Id": 200012101,
|
||||
"Desc": "给自己加回合结束后触发的BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1000,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400011101",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012102,
|
||||
"Desc": "给自己加引雷BUFF1(伤害触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1001,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400011102",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012103,
|
||||
"Desc": "给自己加引雷BUFF2(受击触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1002,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400011103",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012104,
|
||||
"Desc": "给自己加引雷BUFF3(受控触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1003,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400011104",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012105,
|
||||
"Desc": "造成全体伤害",
|
||||
"Target": "",
|
||||
"EmitPR": 1004,
|
||||
"Type": "DefDam",
|
||||
"Argu": [
|
||||
"850"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": [
|
||||
"shanghai",
|
||||
"xxx"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 200012106,
|
||||
"Desc": "给自己加防御提升BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1005,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"300011107",
|
||||
"1",
|
||||
"Buff_Per_Def",
|
||||
"1",
|
||||
"200"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012107,
|
||||
"Desc": "驱散自身 引雷 标签所有BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1006,
|
||||
"Type": "qushanbiaoqian",
|
||||
"Argu": [
|
||||
"yinlei"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012201,
|
||||
"Desc": "给自己加回合结束后触发的BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1007,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400011201",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012202,
|
||||
"Desc": "给自己加引雷BUFF1(伤害触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1008,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012202",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012203,
|
||||
"Desc": "给自己加引雷BUFF2(受击触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1009,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012203",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012204,
|
||||
"Desc": "给自己加引雷BUFF3(受控触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1010,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012204",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012205,
|
||||
"Desc": "造成全体伤害",
|
||||
"Target": "",
|
||||
"EmitPR": 1011,
|
||||
"Type": "DefDam",
|
||||
"Argu": [
|
||||
"900"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": [
|
||||
"shanghai"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 200012206,
|
||||
"Desc": "给自己加防御提升BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1012,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"300012207",
|
||||
"1",
|
||||
"Buff_Per_Def",
|
||||
"1",
|
||||
"200"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012207,
|
||||
"Desc": "驱散自身 引雷 标签所有BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1013,
|
||||
"Type": "qushanbiaoqian",
|
||||
"Argu": [
|
||||
"yinlei"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012301,
|
||||
"Desc": "给自己加回合结束后触发的BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1014,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012301",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012302,
|
||||
"Desc": "给自己加引雷BUFF1(伤害触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1015,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012302",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012303,
|
||||
"Desc": "给自己加引雷BUFF2(受击触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1016,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012303",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012304,
|
||||
"Desc": "给自己加引雷BUFF3(受控触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1017,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012304",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012305,
|
||||
"Desc": "造成全体伤害",
|
||||
"Target": "",
|
||||
"EmitPR": 1018,
|
||||
"Type": "DefDam",
|
||||
"Argu": [
|
||||
"950"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": [
|
||||
"shanghai"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 200012306,
|
||||
"Desc": "给自己加防御提升BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1019,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"300011307",
|
||||
"1",
|
||||
"Buff_Per_Def",
|
||||
"1",
|
||||
"200"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012307,
|
||||
"Desc": "驱散自身 引雷 标签所有BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1020,
|
||||
"Type": "qushanbiaoqian",
|
||||
"Argu": [
|
||||
"yinlei"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012401,
|
||||
"Desc": "给自己加回合结束后触发的BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1021,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012401",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012402,
|
||||
"Desc": "给自己加引雷BUFF1(伤害触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1022,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012402",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012403,
|
||||
"Desc": "给自己加引雷BUFF2(受击触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1023,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012403",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012404,
|
||||
"Desc": "给自己加引雷BUFF3(受控触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1024,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012404",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012405,
|
||||
"Desc": "造成全体伤害",
|
||||
"Target": "",
|
||||
"EmitPR": 1025,
|
||||
"Type": "DefDam",
|
||||
"Argu": [
|
||||
"1000"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": [
|
||||
"shanghai"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 200012406,
|
||||
"Desc": "给自己加防御提升BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1026,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"30012407",
|
||||
"1",
|
||||
"Buff_Per_Def",
|
||||
"1",
|
||||
"200"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012407,
|
||||
"Desc": "驱散自身 引雷 标签所有BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1027,
|
||||
"Type": "qushanbiaoqian",
|
||||
"Argu": [
|
||||
"yinlei"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012501,
|
||||
"Desc": "给自己加回合结束后触发的BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1028,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012501",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012502,
|
||||
"Desc": "给自己加引雷BUFF1(伤害触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1029,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012502",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012503,
|
||||
"Desc": "给自己加引雷BUFF2(受击触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1030,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012503",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012504,
|
||||
"Desc": "给自己加引雷BUFF3(受控触发)的子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1031,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400012504",
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012505,
|
||||
"Desc": "造成全体伤害",
|
||||
"Target": "",
|
||||
"EmitPR": 1032,
|
||||
"Type": "DefDam",
|
||||
"Argu": [
|
||||
"1100"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012506,
|
||||
"Desc": "给自己加防御提升BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1033,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"30012507",
|
||||
"1",
|
||||
"Buff_Per_Def",
|
||||
"1",
|
||||
"200"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200012507,
|
||||
"Desc": "驱散自身 引雷 标签所有BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1034,
|
||||
"Type": "qushanbiaoqian",
|
||||
"Argu": [
|
||||
"yinlei"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200015101,
|
||||
"Desc": "加暴击检测触发的BUFF",
|
||||
"Target": "",
|
||||
"EmitPR": 1035,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400015101",
|
||||
"-1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200015102,
|
||||
"Desc": "减少当前角色第几个技能的CD",
|
||||
"Target": "",
|
||||
"EmitPR": 1036,
|
||||
"Type": "yingxiangCD",
|
||||
"Argu": [
|
||||
"1",
|
||||
"1",
|
||||
"2"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200222001,
|
||||
"Desc": "给自己加 受击触发调用子技能效果的 子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1037,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400222001"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200222002,
|
||||
"Desc": "给自己加公牛之怒,每层可提升自身10%的基础防御力",
|
||||
"Target": "",
|
||||
"EmitPR": 1038,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"300222002",
|
||||
"-1",
|
||||
"Buff_Per_Def",
|
||||
"1",
|
||||
"100"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200222003,
|
||||
"Desc": "给自己加公牛之怒,每层5%的效果抵抗,最多可叠加10层",
|
||||
"Target": "",
|
||||
"EmitPR": 1039,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"300222003",
|
||||
"-1",
|
||||
"Add_EffRe",
|
||||
"1",
|
||||
"50"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200225004,
|
||||
"Desc": "给自己加 BUFF10层触发调用子技能效果的 子技能",
|
||||
"Target": "",
|
||||
"EmitPR": 1040,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400225004",
|
||||
"-1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200225005,
|
||||
"Desc": "自身获得10层【公牛之怒】时将立即获得回合",
|
||||
"Target": "",
|
||||
"EmitPR": 1041,
|
||||
"Type": "huodehuihe",
|
||||
"Argu": [
|
||||
"1"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200223001,
|
||||
"Desc": "若自身拥有10层【公牛之怒】,则本次伤害额外提升50%",
|
||||
"Target": "",
|
||||
"EmitPR": 1042,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"300223001",
|
||||
"0",
|
||||
"CauseDam",
|
||||
"1",
|
||||
"500"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200223002,
|
||||
"Desc": "对敌方1个目标造成攻击力80%以及防御力120%的伤害",
|
||||
"Target": "",
|
||||
"EmitPR": 1043,
|
||||
"Type": "AtkDefDam",
|
||||
"Argu": [
|
||||
"800",
|
||||
"1000"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": [
|
||||
"shanghai"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 200223003,
|
||||
"Desc": "并【挑衅】1名敌人2回合",
|
||||
"Target": "",
|
||||
"EmitPR": 1044,
|
||||
"Type": "AddBuff",
|
||||
"Argu": [
|
||||
"400223003",
|
||||
"2"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200223004,
|
||||
"Desc": "驱散公牛之怒",
|
||||
"Target": "",
|
||||
"EmitPR": 1045,
|
||||
"Type": "qushanbiaoqian",
|
||||
"Argu": [
|
||||
"gongniuzhinu"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 200223005,
|
||||
"Desc": "每层【公牛之怒】效果为自身回复5%的最大生命值。",
|
||||
"Target": "",
|
||||
"EmitPR": 1046,
|
||||
"Type": "canshuhuifubaifenbishengming",
|
||||
"Argu": [
|
||||
"50"
|
||||
],
|
||||
"AddEffect": false,
|
||||
"FollowSK": [],
|
||||
"FailFollowSK": [],
|
||||
"MustHit": false,
|
||||
"Tags": []
|
||||
}
|
||||
]
|
149
bin/json/game_skillatk.json
Normal file
149
bin/json/game_skillatk.json
Normal file
@ -0,0 +1,149 @@
|
||||
[
|
||||
{
|
||||
"Id": 100012000,
|
||||
"Name": "雷神之怒",
|
||||
"Type": 2,
|
||||
"Desc": "每回合结束后,会进入【引雷】状态,持续1回合,在自身新回合开始时,对敌方全体造成防御力110%的伤害。【引雷】期间自身每次收到攻击时都会获得1层【雷之庇佑】,但出于不可行动状态时解除【引雷】状态。",
|
||||
"MaxLV": 5,
|
||||
"CD": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
3
|
||||
],
|
||||
"Target": 1,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
20001210
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012201
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012301,
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012401,
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012501
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100015000,
|
||||
"Name": "雷神之怒",
|
||||
"Type": 2,
|
||||
"Desc": "每回合结束后,会进入【引雷】状态,持续1回合,在自身新回合开始时,对敌方全体造成防御力110%的伤害。【引雷】期间自身每次收到攻击时都会获得1层【雷之庇佑】,但出于不可行动状态时解除【引雷】状态。自身的任意主动技能命中敌人触发暴击时降低此技能1回合冷却(技能无论触发多少次暴击都只执行1次,也就是被动每回合只执行1次)",
|
||||
"MaxLV": 5,
|
||||
"CD": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
3
|
||||
],
|
||||
"Target": 2,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200012101,
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012201,
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012301,
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012401,
|
||||
200015101
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": [
|
||||
200012501,
|
||||
200015101
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100222000,
|
||||
"Name": "蓄势待发",
|
||||
"Type": 2,
|
||||
"Desc": "每次受到攻击时,自身获得1层【公牛之怒】,每层可提升自身10%的基础防御力和5%的效果抵抗,最多可叠加10层。",
|
||||
"MaxLV": 1,
|
||||
"CD": [],
|
||||
"Target": 3,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200222001
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100225000,
|
||||
"Name": "蓄势待发",
|
||||
"Type": 2,
|
||||
"Desc": "每次受到攻击时,自身获得1层【公牛之怒】,每层可提升自身10%的基础防御力和5%的效果抵抗,最多可叠加10层。自身获得10层【公牛之怒】时将立即获得回合",
|
||||
"MaxLV": 1,
|
||||
"CD": [],
|
||||
"Target": 4,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200222001,
|
||||
200225004
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 100223000,
|
||||
"Name": "烈阳暴吼",
|
||||
"Type": 1,
|
||||
"Desc": "对敌方1个目标造成攻击力80%以及防御力120%的伤害,并【挑衅】1名敌人2回合。若自身拥有10层【公牛之怒】,则本次伤害额外提升50%。随后消耗全部【公牛之怒】效果,每层【公牛之怒】效果为自身回复5%的最大生命值。",
|
||||
"MaxLV": 6,
|
||||
"CD": [
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
5,
|
||||
4
|
||||
],
|
||||
"Target": 5,
|
||||
"ChildSkill": [
|
||||
{
|
||||
"Id": [
|
||||
200223001
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
88
bin/json/game_skillbuff.json
Normal file
88
bin/json/game_skillbuff.json
Normal file
@ -0,0 +1,88 @@
|
||||
[
|
||||
{
|
||||
"Id": 300012106,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "雷之庇佑",
|
||||
"Desc": "每次受到攻击提升20%的防御,最多叠加5层",
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300012206,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "雷之庇佑",
|
||||
"Desc": "每次受到攻击提升20%的防御,最多叠加5层",
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300012306,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "雷之庇佑",
|
||||
"Desc": "每次受到攻击提升20%的防御,最多叠加5层",
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300012406,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "雷之庇佑",
|
||||
"Desc": "每次受到攻击提升20%的防御,最多叠加5层",
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300012506,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "雷之庇佑",
|
||||
"Desc": "每次受到攻击提升20%的防御,最多叠加5层",
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300222002,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "公牛之怒",
|
||||
"Desc": "给自己加公牛之怒,每层可提升自身10%的基础防御力",
|
||||
"Tags": [
|
||||
"gongniuzhinu"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300222003,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "公牛之怒",
|
||||
"Desc": "给自己加公牛之怒,每层5%的效果抵抗,最多可叠加10层",
|
||||
"Tags": [
|
||||
"gongniuzhinu"
|
||||
],
|
||||
"OverlayTimes": 5,
|
||||
"SameID": false
|
||||
},
|
||||
{
|
||||
"Id": 300223001,
|
||||
"Type": "ModifyAttribute1",
|
||||
"Name": "",
|
||||
"Desc": "临时的伤害额外提升50%",
|
||||
"Tags": [],
|
||||
"OverlayTimes": 0,
|
||||
"SameID": false
|
||||
}
|
||||
]
|
307
bin/json/game_skillpassive.json
Normal file
307
bin/json/game_skillpassive.json
Normal file
@ -0,0 +1,307 @@
|
||||
[
|
||||
{
|
||||
"Id": 400012101,
|
||||
"Desc": "回合结束后调用附加 引雷 的子技能",
|
||||
"When": "xingdonghou",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011102",
|
||||
"200011103",
|
||||
"200011104"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012102,
|
||||
"Desc": "引雷1 回合结束前触发 调用 打伤害 子技能",
|
||||
"When": "xingdongqian",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011105"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012103,
|
||||
"Desc": "引雷2 受击触发 调用 加防御 子技能",
|
||||
"When": "shoudaoshanghai",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011106"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012104,
|
||||
"Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能",
|
||||
"When": "shoudaobukexingdong",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011107"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400012201,
|
||||
"Desc": "回合结束后调用附加 引雷 的子技能",
|
||||
"When": "xingdonghou",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011202",
|
||||
"200011203",
|
||||
"200011204"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012202,
|
||||
"Desc": "引雷1 回合结束前触发 调用 打伤害 子技能",
|
||||
"When": "xingdongqian",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011205"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012203,
|
||||
"Desc": "引雷2 受击触发 调用 加防御 子技能",
|
||||
"When": "shoudaoshanghai",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011206"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012204,
|
||||
"Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能",
|
||||
"When": "shoudaobukexingdong",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011207"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400012301,
|
||||
"Desc": "回合结束后调用附加 引雷 的子技能",
|
||||
"When": "xingdonghou",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011302",
|
||||
"200011303",
|
||||
"200011304"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012302,
|
||||
"Desc": "引雷1 回合结束前触发 调用 打伤害 子技能",
|
||||
"When": "xingdongqian",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011305"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012303,
|
||||
"Desc": "引雷2 受击触发 调用 加防御 子技能",
|
||||
"When": "shoudaoshanghai",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011306"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012304,
|
||||
"Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能",
|
||||
"When": "shoudaobukexingdong",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011307"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400012401,
|
||||
"Desc": "回合结束后调用附加 引雷 的子技能",
|
||||
"When": "xingdonghou",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011402",
|
||||
"200011403",
|
||||
"200011404"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012402,
|
||||
"Desc": "引雷1 回合结束前触发 调用 打伤害 子技能",
|
||||
"When": "xingdongqian",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011405"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012403,
|
||||
"Desc": "引雷2 受击触发 调用 加防御 子技能",
|
||||
"When": "shoudaoshanghai",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011406"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012404,
|
||||
"Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能",
|
||||
"When": "shoudaobukexingdong",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011407"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400012501,
|
||||
"Desc": "回合结束后调用附加 引雷 的子技能",
|
||||
"When": "xingdonghou",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011502",
|
||||
"200011503",
|
||||
"200011504"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012502,
|
||||
"Desc": "引雷1 回合结束前触发 调用 打伤害 子技能",
|
||||
"When": "xingdongqian",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011505"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012503,
|
||||
"Desc": "引雷2 受击触发 调用 加防御 子技能",
|
||||
"When": "shoudaoshanghai",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011506"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"yinlei"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Id": 400012504,
|
||||
"Desc": "引雷3 受到不可行动标签效果触发 调用 驱散 子技能",
|
||||
"When": "shoudaobukexingdong",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200011507"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400015101,
|
||||
"Desc": "自身技能造成暴击触发 调用 减少技能CD的 子技能",
|
||||
"When": "chufabaoji",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200015102"
|
||||
],
|
||||
"MaxEmitTimes": 1,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400222001,
|
||||
"Desc": "受击调用加 公牛之怒 的子技能",
|
||||
"When": "shoudaoshanghai",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200222002",
|
||||
"200222003"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400225004,
|
||||
"Desc": "给自己加 公牛之怒 10层触发调用子技能效果",
|
||||
"When": "shoudaozengyi",
|
||||
"Type": "CallAfterAtkSkill",
|
||||
"Argu": [
|
||||
"200225005"
|
||||
],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": []
|
||||
},
|
||||
{
|
||||
"Id": 400223003,
|
||||
"Desc": "挑衅",
|
||||
"When": "xingdongqian",
|
||||
"Type": "tiaoxing",
|
||||
"Argu": [],
|
||||
"MaxEmitTimes": 0,
|
||||
"Tags": [
|
||||
"jianyi"
|
||||
]
|
||||
}
|
||||
]
|
@ -321,7 +321,19 @@
|
||||
"package": "zhandou/zhandou",
|
||||
"packagename": "zhandou",
|
||||
"comname": "battlestatisticswindow",
|
||||
"des": "战斗统计界面"
|
||||
"des": "战斗信息界面"
|
||||
},
|
||||
{
|
||||
"id": "battleinfo",
|
||||
"file": "BattleInfoWindow",
|
||||
"unloadpkg": 0,
|
||||
"loadtype": 0,
|
||||
"full": 0,
|
||||
"blur": 0,
|
||||
"package": "zhandou/zhandou",
|
||||
"packagename": "zhandou",
|
||||
"comname": "battleinfo",
|
||||
"des": "战斗信息设置界面"
|
||||
},
|
||||
{
|
||||
"id": "maincity",
|
||||
|
@ -22,4 +22,18 @@ type (
|
||||
///添加多个物品到背包 (可以加物品和减物品)
|
||||
AddItemsToUserPack(uId string, items map[int32]int32) (code pb.ErrorCode)
|
||||
}
|
||||
|
||||
//英雄
|
||||
IHero interface {
|
||||
// 获取英雄
|
||||
// heroId 英雄ID
|
||||
GetHero(heroId int32) *pb.DB_HeroData
|
||||
}
|
||||
|
||||
//玩家
|
||||
IUser interface {
|
||||
//获取玩家英雄列表
|
||||
//uid 玩家ID
|
||||
GetHeroList(uid string) []*pb.DB_HeroData
|
||||
}
|
||||
)
|
||||
|
3
go.mod
3
go.mod
@ -29,6 +29,7 @@ require (
|
||||
golang.org/x/net v0.0.0-20220407224826-aac1ed45d8e3
|
||||
google.golang.org/protobuf v1.28.0
|
||||
gopkg.in/yaml.v2 v2.4.0
|
||||
bright v0.0.0
|
||||
)
|
||||
|
||||
require (
|
||||
@ -132,3 +133,5 @@ require (
|
||||
gopkg.in/natefinch/lumberjack.v2 v2.0.0 // indirect
|
||||
gopkg.in/tomb.v1 v1.0.0-20141024135613-dd632973f1e7 // indirect
|
||||
)
|
||||
|
||||
replace bright => ./sys/configure/bright
|
||||
|
@ -7,8 +7,6 @@ import (
|
||||
"go_dreamfactory/pb"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson"
|
||||
"go.mongodb.org/mongo-driver/mongo"
|
||||
"go.mongodb.org/mongo-driver/mongo/options"
|
||||
)
|
||||
|
||||
const (
|
||||
@ -26,23 +24,6 @@ func (this *ModelFriend) Init(service core.IService, module core.IModule, comp c
|
||||
return
|
||||
}
|
||||
|
||||
//好友
|
||||
// Deprecated
|
||||
func (this *ModelFriend) Friend_SaveOrUpdate(data *pb.DB_FriendData) (err error) {
|
||||
err = this.DB.FindOneAndUpdate(DB_FriendTable,
|
||||
bson.M{"_id": data.UId},
|
||||
bson.M{"$set": bson.M{
|
||||
"friendids": data.FriendIds,
|
||||
"applyids": data.ApplyIds}},
|
||||
options.FindOneAndUpdate().SetUpsert(true)).Err()
|
||||
if err != nil {
|
||||
if err == mongo.ErrNoDocuments {
|
||||
_, err = this.DB.InsertOne(DB_FriendTable, data)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *ModelFriend) Frined_FindCond(nickName string) *pb.DB_UserData {
|
||||
var user *pb.DB_UserData
|
||||
err := this.DB.FindOne(DB_UserTable, bson.M{
|
||||
|
@ -9,7 +9,7 @@ import (
|
||||
)
|
||||
|
||||
const (
|
||||
game_hero = "game_hero.json"
|
||||
game_hero = "game_newhero.json"
|
||||
)
|
||||
|
||||
///配置管理组件
|
||||
@ -20,12 +20,12 @@ type Configure_Comp struct {
|
||||
//组件初始化接口
|
||||
func (this *Configure_Comp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
this.ModuleCompBase.Init(service, module, comp, options)
|
||||
this.LoadConfigure(game_hero, cfg.NewGame_hero)
|
||||
this.LoadConfigure(game_hero, cfg.NewGame_newHero)
|
||||
return
|
||||
}
|
||||
|
||||
//获取英雄配置数据
|
||||
func (this *Configure_Comp) GetHeroConfigure() (configure *cfg.Game_hero, err error) {
|
||||
func (this *Configure_Comp) GetHeroConfigure() (configure *cfg.Game_newHero, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
@ -33,7 +33,7 @@ func (this *Configure_Comp) GetHeroConfigure() (configure *cfg.Game_hero, err er
|
||||
if v, err = this.GetConfigure(game_hero); err != nil {
|
||||
return
|
||||
} else {
|
||||
if configure, ok = v.(*cfg.Game_hero); !ok {
|
||||
if configure, ok = v.(*cfg.Game_newHero); !ok {
|
||||
err = fmt.Errorf("%T no is *cfg.Game_hero", v)
|
||||
return
|
||||
}
|
||||
|
19
modules/hero/model_hero.go
Normal file
19
modules/hero/model_hero.go
Normal file
@ -0,0 +1,19 @@
|
||||
package hero
|
||||
|
||||
import (
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
)
|
||||
|
||||
type ModelHero struct {
|
||||
modules.Model_Comp
|
||||
}
|
||||
|
||||
func (this *ModelHero) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.Model_Comp.Init(service, module, comp, options)
|
||||
this.TableName = "hero"
|
||||
return
|
||||
}
|
||||
|
||||
//初始英雄
|
||||
|
@ -6,11 +6,6 @@ import (
|
||||
"go_dreamfactory/modules"
|
||||
)
|
||||
|
||||
/*
|
||||
模块名:英雄
|
||||
描述:
|
||||
开发:
|
||||
*/
|
||||
func NewModule() core.IModule {
|
||||
m := new(Hero)
|
||||
return m
|
||||
|
@ -4,6 +4,7 @@ import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"go_dreamfactory/modules/friend"
|
||||
"go_dreamfactory/modules/hero"
|
||||
"go_dreamfactory/modules/mail"
|
||||
"go_dreamfactory/modules/pack"
|
||||
"go_dreamfactory/modules/user"
|
||||
@ -40,6 +41,7 @@ func main() {
|
||||
pack.NewModule(),
|
||||
mail.NewModule(),
|
||||
friend.NewModule(),
|
||||
hero.NewModule(),
|
||||
)
|
||||
|
||||
}
|
||||
|
3
sys/configure/bright/go.mod
Normal file
3
sys/configure/bright/go.mod
Normal file
@ -0,0 +1,3 @@
|
||||
module bright
|
||||
|
||||
go 1.18
|
@ -1,4 +1,4 @@
|
||||
package serialization
|
||||
package math
|
||||
|
||||
type Vector2 struct {
|
||||
X float32
|
@ -1,4 +1,4 @@
|
||||
package serialization
|
||||
package math
|
||||
|
||||
type Vector3 struct {
|
||||
X float32
|
@ -1,4 +1,4 @@
|
||||
package serialization
|
||||
package math
|
||||
|
||||
type Vector4 struct {
|
||||
X float32
|
9
sys/configure/bright/net/Protocol.go
Normal file
9
sys/configure/bright/net/Protocol.go
Normal file
@ -0,0 +1,9 @@
|
||||
package net
|
||||
|
||||
import "bright/serialization"
|
||||
|
||||
type Protocol interface {
|
||||
GetTypeId() int32
|
||||
Serialize(buf *serialization.ByteBuf)
|
||||
Deserialize(buf* serialization.ByteBuf) error
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
package serialization
|
||||
|
||||
import (
|
||||
math2 "bright/math"
|
||||
"errors"
|
||||
"math"
|
||||
)
|
||||
@ -85,7 +86,7 @@ func (buf *ByteBuf) EnsureWrite(remain int) {
|
||||
if size+remain <= buf.capacity {
|
||||
copy(buf.bytes, buf.bytes[buf.readerIndex:buf.writerIndex])
|
||||
} else {
|
||||
buf.capacity = buf.CalcNewCap(buf.capacity, size+remain)
|
||||
buf.capacity = buf.CalcNewCap(buf.capacity, size + remain)
|
||||
newBytes := make([]byte, buf.capacity, buf.capacity)
|
||||
copy(newBytes, buf.bytes[buf.readerIndex:buf.writerIndex])
|
||||
buf.bytes = newBytes
|
||||
@ -150,7 +151,7 @@ func (buf *ByteBuf) ReadShort() (int16, error) {
|
||||
if buf.readerIndex+3 > buf.writerIndex {
|
||||
return 0, UnmarshalErr
|
||||
}
|
||||
x := (uint32(buf.bytes[buf.readerIndex+1]) << 8) | uint32(buf.bytes[buf.readerIndex+2])
|
||||
x := (uint32(buf.bytes[buf.readerIndex+1])<<8) | uint32(buf.bytes[buf.readerIndex+2])
|
||||
buf.readerIndex += 3
|
||||
return int16(x), nil
|
||||
} else {
|
||||
@ -192,7 +193,7 @@ func (buf *ByteBuf) ReadFshort() (int16, error) {
|
||||
func (buf *ByteBuf) WriteFshort(x int16) {
|
||||
buf.EnsureWrite(2)
|
||||
buf.bytes[buf.writerIndex] = byte(x)
|
||||
buf.bytes[buf.writerIndex+1] = byte(x >> 8)
|
||||
buf.bytes[buf.writerIndex + 1] = byte(x >> 8)
|
||||
buf.writerIndex += 2
|
||||
}
|
||||
|
||||
@ -610,51 +611,51 @@ func (buf *ByteBuf) WriteBytesWithoutSize(x []byte) {
|
||||
buf.writerIndex += size
|
||||
}
|
||||
|
||||
func (buf *ByteBuf) ReadVector2() (Vector2, error) {
|
||||
func (buf *ByteBuf) ReadVector2() (math2.Vector2, error) {
|
||||
if x, err := buf.ReadFloat(); err == nil {
|
||||
if y, err2 := buf.ReadFloat(); err2 == nil {
|
||||
return Vector2{X: x, Y: y}, nil
|
||||
return math2.Vector2{X: x, Y: y}, nil
|
||||
}
|
||||
}
|
||||
return Vector2{}, UnmarshalErr
|
||||
return math2.Vector2{}, UnmarshalErr
|
||||
}
|
||||
|
||||
func (buf *ByteBuf) WriteVector2(x Vector2) {
|
||||
func (buf *ByteBuf) WriteVector2(x math2.Vector2) {
|
||||
buf.WriteFloat(x.X)
|
||||
buf.WriteFloat(x.Y)
|
||||
}
|
||||
|
||||
func (buf *ByteBuf) ReadVector3() (Vector3, error) {
|
||||
func (buf *ByteBuf) ReadVector3() (math2.Vector3, error) {
|
||||
if x, err := buf.ReadFloat(); err == nil {
|
||||
if y, err2 := buf.ReadFloat(); err2 == nil {
|
||||
if z, err3 := buf.ReadFloat(); err3 == nil {
|
||||
return Vector3{X: x, Y: y, Z: z}, nil
|
||||
return math2.Vector3{X: x, Y: y, Z: z}, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
return Vector3{}, UnmarshalErr
|
||||
return math2.Vector3{}, UnmarshalErr
|
||||
}
|
||||
|
||||
func (buf *ByteBuf) WriteVector3(x Vector3) {
|
||||
func (buf *ByteBuf) WriteVector3(x math2.Vector3) {
|
||||
buf.WriteFloat(x.X)
|
||||
buf.WriteFloat(x.Y)
|
||||
buf.WriteFloat(x.Z)
|
||||
}
|
||||
|
||||
func (buf *ByteBuf) ReadVector4() (Vector4, error) {
|
||||
func (buf *ByteBuf) ReadVector4() (math2.Vector4, error) {
|
||||
if x, err := buf.ReadFloat(); err == nil {
|
||||
if y, err2 := buf.ReadFloat(); err2 == nil {
|
||||
if z, err3 := buf.ReadFloat(); err3 == nil {
|
||||
if w, err4 := buf.ReadFloat(); err4 == nil {
|
||||
return Vector4{X: x, Y: y, Z: z, W: w}, nil
|
||||
return math2.Vector4{X: x, Y: y, Z: z, W: w}, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return Vector4{}, UnmarshalErr
|
||||
return math2.Vector4{}, UnmarshalErr
|
||||
}
|
||||
|
||||
func (buf *ByteBuf) WriteVector4(x Vector4) {
|
||||
func (buf *ByteBuf) WriteVector4(x math2.Vector4) {
|
||||
buf.WriteFloat(x.X)
|
||||
buf.WriteFloat(x.Y)
|
||||
buf.WriteFloat(x.Z)
|
@ -1,6 +1,7 @@
|
||||
package serialization
|
||||
|
||||
import (
|
||||
math2 "bright/math"
|
||||
"bytes"
|
||||
"testing"
|
||||
)
|
||||
@ -8,7 +9,7 @@ import (
|
||||
func TestMarshal(t *testing.T) {
|
||||
buf := NewByteBuf(10)
|
||||
|
||||
for i := 0; i < 2; i++ {
|
||||
for i:= 0 ; i < 2 ; i++ {
|
||||
x := i != 0
|
||||
buf.WriteBool(x)
|
||||
if v, err := buf.ReadBool(); err != nil || v != x {
|
||||
@ -19,7 +20,8 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 256; i = i*3/2 + 1 {
|
||||
|
||||
for i := 0 ; i < 256 ; i = i * 3 / 2 + 1 {
|
||||
x := byte(i)
|
||||
buf.WriteByte(x)
|
||||
if v, err := buf.ReadByte(); err != nil || v != x {
|
||||
@ -30,7 +32,8 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x10000; i = i*3/2 + 1 {
|
||||
|
||||
for i := 0 ; i < 0x10000 ; i = i * 3 / 2 + 1 {
|
||||
x := int16(i)
|
||||
buf.WriteShort(x)
|
||||
if v, err := buf.ReadShort(); err != nil || v != x {
|
||||
@ -41,7 +44,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x10000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x10000 ; i = i * 3 / 2 + 1 {
|
||||
x := int16(i)
|
||||
buf.WriteFshort(x)
|
||||
if v, err := buf.ReadFshort(); err != nil || v != x {
|
||||
@ -52,7 +55,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x1000000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x1000000000 ; i = i * 3 / 2 + 1 {
|
||||
x := int32(i)
|
||||
buf.WriteInt(x)
|
||||
if v, err := buf.ReadInt(); err != nil || v != x {
|
||||
@ -63,7 +66,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x1000000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x1000000000 ; i = i * 3 / 2 + 1 {
|
||||
x := int32(i)
|
||||
buf.WriteFint(x)
|
||||
if v, err := buf.ReadFint(); err != nil || v != x {
|
||||
@ -74,7 +77,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x100000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x100000000 ; i = i * 3 / 2 + 1 {
|
||||
x := int(i)
|
||||
buf.WriteSize(x)
|
||||
if v, err := buf.ReadSize(); err != nil || v != x {
|
||||
@ -85,7 +88,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x100000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x100000000 ; i = i * 3 / 2 + 1 {
|
||||
x := int32(i)
|
||||
buf.WriteSint(x)
|
||||
if v, err := buf.ReadSint(); err != nil || v != x {
|
||||
@ -96,7 +99,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x1000000000000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x1000000000000000 ; i = i * 3 / 2 + 1 {
|
||||
x := int64(i)
|
||||
buf.WriteLong(x)
|
||||
if v, err := buf.ReadLong(); err != nil || v != x {
|
||||
@ -116,7 +119,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
for i := 0; i < 0x100000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x100000000 ; i = i * 3 / 2 + 1 {
|
||||
x := float32(i)
|
||||
buf.WriteFloat(x)
|
||||
if v, err := buf.ReadFloat(); err != nil || v != x {
|
||||
@ -126,7 +129,7 @@ func TestMarshal(t *testing.T) {
|
||||
t.Fatalf("expect empty. but size:%v, x:%v", buf.Size(), x)
|
||||
}
|
||||
}
|
||||
for i := 0; i < 0x100000000; i = i*3/2 + 1 {
|
||||
for i := 0 ; i < 0x100000000 ; i = i * 3 / 2 + 1 {
|
||||
x := float64(i)
|
||||
buf.WriteDouble(x)
|
||||
if v, err := buf.ReadDouble(); err != nil || v != x {
|
||||
@ -149,7 +152,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
|
||||
{
|
||||
x := Vector2{X: 1, Y: 2}
|
||||
x := math2.Vector2{X:1,Y:2}
|
||||
buf.WriteVector2(x)
|
||||
if v, err := buf.ReadVector2(); err != nil || v != x {
|
||||
t.Fatalf("expect %v, get %v", x, v)
|
||||
@ -160,7 +163,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
|
||||
{
|
||||
x := Vector3{X: 1, Y: 2, Z: 3}
|
||||
x := math2.Vector3{X:1,Y:2,Z:3}
|
||||
buf.WriteVector3(x)
|
||||
if v, err := buf.ReadVector3(); err != nil || v != x {
|
||||
t.Fatalf("expect %v, get %v", x, v)
|
||||
@ -171,7 +174,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
|
||||
{
|
||||
x := Vector4{X: 1, Y: 2, Z: 3, W: 4}
|
||||
x := math2.Vector4{X:1,Y:2,Z:3,W:4}
|
||||
buf.WriteVector4(x)
|
||||
if v, err := buf.ReadVector4(); err != nil || v != x {
|
||||
t.Fatalf("expect %v, get %v", x, v)
|
||||
@ -182,7 +185,7 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
|
||||
{
|
||||
x := []byte{1, 2, 3}
|
||||
x := []byte{1,2,3}
|
||||
buf.WriteBytes(x)
|
||||
if v, err := buf.ReadBytes(); err != nil || !bytes.Equal(x, v) {
|
||||
t.Fatalf("expect %v, get %v", x, v)
|
||||
@ -192,9 +195,9 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
{
|
||||
x := []byte{1, 2, 3, 4}
|
||||
x := []byte{1,2,3,4}
|
||||
buf.WriteBytesWithoutSize(x)
|
||||
if v, err := buf.ReadFint(); err != nil || v != 0x04030201 {
|
||||
if v, err := buf.ReadFint(); err != nil || v != 0x04030201 {
|
||||
t.Fatalf("expect %v, get %v", x, v)
|
||||
}
|
||||
if buf.Size() != 0 {
|
||||
@ -202,4 +205,5 @@ func TestMarshal(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
@ -1,79 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type MyBeanHero struct {
|
||||
Id string
|
||||
Name string
|
||||
Star int32
|
||||
Color int32
|
||||
Chengwei int32
|
||||
Zhongzu int32
|
||||
Job int32
|
||||
Type int32
|
||||
Prefab string
|
||||
Icon string
|
||||
Sound string
|
||||
Tujing string
|
||||
Hpgrow string
|
||||
Atkgrow string
|
||||
Defgrow string
|
||||
Speedgrow string
|
||||
Hp string
|
||||
Atk string
|
||||
Def string
|
||||
Speed string
|
||||
Intr string
|
||||
Events string
|
||||
Cite string
|
||||
}
|
||||
|
||||
const TypeId_MyBeanHero = 1050121004
|
||||
|
||||
func (*MyBeanHero) GetTypeId() int32 {
|
||||
return 1050121004
|
||||
}
|
||||
|
||||
func (_v *MyBeanHero)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chengwei"].(float64); !_ok_ { err = errors.New("chengwei error"); return }; _v.Chengwei = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["zhongzu"].(float64); !_ok_ { err = errors.New("zhongzu error"); return }; _v.Zhongzu = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ { err = errors.New("job error"); return }; _v.Job = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Prefab, _ok_ = _buf["prefab"].(string); !_ok_ { err = errors.New("prefab error"); return } }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{ var _ok_ bool; if _v.Sound, _ok_ = _buf["sound"].(string); !_ok_ { err = errors.New("sound error"); return } }
|
||||
{ var _ok_ bool; if _v.Tujing, _ok_ = _buf["tujing"].(string); !_ok_ { err = errors.New("tujing error"); return } }
|
||||
{ var _ok_ bool; if _v.Hpgrow, _ok_ = _buf["hpgrow"].(string); !_ok_ { err = errors.New("hpgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Atkgrow, _ok_ = _buf["atkgrow"].(string); !_ok_ { err = errors.New("atkgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Defgrow, _ok_ = _buf["defgrow"].(string); !_ok_ { err = errors.New("defgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Speedgrow, _ok_ = _buf["speedgrow"].(string); !_ok_ { err = errors.New("speedgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Hp, _ok_ = _buf["hp"].(string); !_ok_ { err = errors.New("hp error"); return } }
|
||||
{ var _ok_ bool; if _v.Atk, _ok_ = _buf["atk"].(string); !_ok_ { err = errors.New("atk error"); return } }
|
||||
{ var _ok_ bool; if _v.Def, _ok_ = _buf["def"].(string); !_ok_ { err = errors.New("def error"); return } }
|
||||
{ var _ok_ bool; if _v.Speed, _ok_ = _buf["speed"].(string); !_ok_ { err = errors.New("speed error"); return } }
|
||||
{ var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } }
|
||||
{ var _ok_ bool; if _v.Events, _ok_ = _buf["events"].(string); !_ok_ { err = errors.New("events error"); return } }
|
||||
{ var _ok_ bool; if _v.Cite, _ok_ = _buf["cite"].(string); !_ok_ { err = errors.New("cite error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeMyBeanHero(_buf map[string]interface{}) (*MyBeanHero, error) {
|
||||
v := &MyBeanHero{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type MyBeanItems struct {
|
||||
Id int32
|
||||
Name string
|
||||
Desc string
|
||||
Price int32
|
||||
ExpireTime *int32
|
||||
BatchUseable bool
|
||||
}
|
||||
|
||||
const TypeId_MyBeanItems = -1804629298
|
||||
|
||||
func (*MyBeanItems) GetTypeId() int32 {
|
||||
return -1804629298
|
||||
}
|
||||
|
||||
func (_v *MyBeanItems)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["desc"].(string); !_ok_ { err = errors.New("desc error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["price"].(float64); !_ok_ { err = errors.New("price error"); return }; _v.Price = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var __json_expire_time__ interface{}; if __json_expire_time__, _ok_ = _buf["expire_time"]; !_ok_ || __json_expire_time__ == nil { _v.ExpireTime = nil } else { var __x__ int32; { var _ok_ bool; var _x_ float64; if _x_, _ok_ = __json_expire_time__.(float64); !_ok_ { err = errors.New("__x__ error"); return }; __x__ = int32(_x_) }; _v.ExpireTime = &__x__ }}
|
||||
{ var _ok_ bool; if _v.BatchUseable, _ok_ = _buf["batch_useable"].(bool); !_ok_ { err = errors.New("batch_useable error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeMyBeanItems(_buf map[string]interface{}) (*MyBeanItems, error) {
|
||||
v := &MyBeanItems{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,45 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type MyBeanRewards struct {
|
||||
Id int32
|
||||
Name string
|
||||
Desc string
|
||||
Price int32
|
||||
ExpireTime *int32
|
||||
BatchUseable bool
|
||||
}
|
||||
|
||||
const TypeId_MyBeanRewards = -97538382
|
||||
|
||||
func (*MyBeanRewards) GetTypeId() int32 {
|
||||
return -97538382
|
||||
}
|
||||
|
||||
func (_v *MyBeanRewards)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["desc"].(string); !_ok_ { err = errors.New("desc error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["price"].(float64); !_ok_ { err = errors.New("price error"); return }; _v.Price = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var __json_expire_time__ interface{}; if __json_expire_time__, _ok_ = _buf["expire_time"]; !_ok_ || __json_expire_time__ == nil { _v.ExpireTime = nil } else { var __x__ int32; { var _ok_ bool; var _x_ float64; if _x_, _ok_ = __json_expire_time__.(float64); !_ok_ { err = errors.New("__x__ error"); return }; __x__ = int32(_x_) }; _v.ExpireTime = &__x__ }}
|
||||
{ var _ok_ bool; if _v.BatchUseable, _ok_ = _buf["batch_useable"].(bool); !_ok_ { err = errors.New("batch_useable error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeMyBeanRewards(_buf map[string]interface{}) (*MyBeanRewards, error) {
|
||||
v := &MyBeanRewards{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -11,33 +11,111 @@ package cfg
|
||||
type JsonLoader func(string) ([]map[string]interface{}, error)
|
||||
|
||||
type Tables struct {
|
||||
TbRewards *TbRewards
|
||||
TbItem *TbItem
|
||||
TbHero *TbHero
|
||||
ui *Game_ui
|
||||
skill *Game_skill
|
||||
plot *Game_plot
|
||||
language *Game_language
|
||||
extservers *Game_extservers
|
||||
skillAtk *Game_skillAtk
|
||||
skillAfteratk *Game_skillAfteratk
|
||||
skillBuff *Game_skillBuff
|
||||
skillPassive *Game_skillPassive
|
||||
newHero *Game_newHero
|
||||
heroStargrow *Game_heroStargrow
|
||||
heroLevelgrow *Game_heroLevelgrow
|
||||
heroStarup *Game_heroStarup
|
||||
heroLevelup *Game_heroLevelup
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
var err error
|
||||
var buf []map[string]interface{}
|
||||
var err error
|
||||
var buf []map[string]interface{}
|
||||
|
||||
tables := &Tables{}
|
||||
if buf, err = loader("tbrewards") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.TbRewards, err = NewTbRewards(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("tbitem") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.TbItem, err = NewTbItem(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("tbhero") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.TbHero, err = NewTbHero(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
tables := &Tables{}
|
||||
|
||||
if buf, err = loader("game_ui"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.ui, err = NewGame_ui(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_skill"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.skill, err = NewGame_skill(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_plot"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.plot, err = NewGame_plot(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_language"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.language, err = NewGame_language(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_extservers"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.extservers, err = NewGame_extservers(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_skillatk"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.skillAtk, err = NewGame_skillAtk(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_skillafteratk"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.skillAfteratk, err = NewGame_skillAfteratk(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_skillbuff"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.skillBuff, err = NewGame_skillBuff(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_skillpassive"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.skillPassive, err = NewGame_skillPassive(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_newhero"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.newHero, err = NewGame_newHero(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_herostargrow"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroStargrow, err = NewGame_heroStargrow(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_herolevelgrow"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroLevelgrow, err = NewGame_heroLevelgrow(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_herostarup"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroStarup, err = NewGame_heroStarup(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_herolevelup"); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.heroLevelup, err = NewGame_heroLevelup(buf); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type TbHero struct {
|
||||
_dataMap map[string]*MyBeanHero
|
||||
_dataList []*MyBeanHero
|
||||
}
|
||||
|
||||
func NewTbHero(_buf []map[string]interface{}) (*TbHero, error) {
|
||||
_dataList := make([]*MyBeanHero, 0, len(_buf))
|
||||
dataMap := make(map[string]*MyBeanHero)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeMyBeanHero(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &TbHero{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *TbHero) GetDataMap() map[string]*MyBeanHero {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *TbHero) GetDataList() []*MyBeanHero {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *TbHero) Get(key string) *MyBeanHero {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type TbItem struct {
|
||||
_dataMap map[int32]*MyBeanItems
|
||||
_dataList []*MyBeanItems
|
||||
}
|
||||
|
||||
func NewTbItem(_buf []map[string]interface{}) (*TbItem, error) {
|
||||
_dataList := make([]*MyBeanItems, 0, len(_buf))
|
||||
dataMap := make(map[int32]*MyBeanItems)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeMyBeanItems(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &TbItem{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *TbItem) GetDataMap() map[int32]*MyBeanItems {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *TbItem) GetDataList() []*MyBeanItems {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *TbItem) Get(key int32) *MyBeanItems {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type TbRewards struct {
|
||||
_dataMap map[int32]*MyBeanRewards
|
||||
_dataList []*MyBeanRewards
|
||||
}
|
||||
|
||||
func NewTbRewards(_buf []map[string]interface{}) (*TbRewards, error) {
|
||||
_dataList := make([]*MyBeanRewards, 0, len(_buf))
|
||||
dataMap := make(map[int32]*MyBeanRewards)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeMyBeanRewards(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &TbRewards{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *TbRewards) GetDataMap() map[int32]*MyBeanRewards {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *TbRewards) GetDataList() []*MyBeanRewards {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *TbRewards) Get(key int32) *MyBeanRewards {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
38
sys/configure/structs/game.ChildSkills.go
Normal file
38
sys/configure/structs/game.ChildSkills.go
Normal file
@ -0,0 +1,38 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_ChildSkills struct {
|
||||
Id []int32
|
||||
}
|
||||
|
||||
func (Game_ChildSkills) GetTypeId() int {
|
||||
return -1958253470
|
||||
}
|
||||
|
||||
func NewGame_ChildSkills(_buf map[string]interface{}) (_v *Game_ChildSkills, err error) {
|
||||
_v = &Game_ChildSkills{}
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Id"].([]interface{}); !_ok_ { err = errors.New("Id error"); return }
|
||||
|
||||
_v.Id = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Id = append(_v.Id, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_hero struct {
|
||||
_dataMap map[string]*Game_heroData
|
||||
_dataList []*Game_heroData
|
||||
}
|
||||
|
||||
func NewGame_hero(_buf []map[string]interface{}) (*Game_hero, error) {
|
||||
_dataList := make([]*Game_heroData, 0, len(_buf))
|
||||
dataMap := make(map[string]*Game_heroData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_heroData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_hero{_dataList: _dataList, _dataMap: dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_hero) GetDataMap() map[string]*Game_heroData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_hero) GetDataList() []*Game_heroData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_hero) Get(key string) *Game_heroData {
|
||||
return table._dataMap[key]
|
||||
}
|
@ -1,69 +0,0 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_heroData struct {
|
||||
Id string
|
||||
Name string
|
||||
Star int32
|
||||
Color int32
|
||||
Chengwei int32
|
||||
Zhongzu int32
|
||||
Job int32
|
||||
Type int32
|
||||
Prefab string
|
||||
Icon string
|
||||
Sound string
|
||||
Tujing string
|
||||
Hpgrow string
|
||||
Atkgrow string
|
||||
Defgrow string
|
||||
Speedgrow string
|
||||
Hp string
|
||||
Atk string
|
||||
Def string
|
||||
Speed string
|
||||
Intr string
|
||||
Events string
|
||||
Cite string
|
||||
}
|
||||
|
||||
func (Game_heroData) GetTypeId() int {
|
||||
return 650222912
|
||||
}
|
||||
|
||||
func NewGame_heroData(_buf map[string]interface{}) (_v *Game_heroData, err error) {
|
||||
_v = &Game_heroData{}
|
||||
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chengwei"].(float64); !_ok_ { err = errors.New("chengwei error"); return }; _v.Chengwei = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["zhongzu"].(float64); !_ok_ { err = errors.New("zhongzu error"); return }; _v.Zhongzu = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ { err = errors.New("job error"); return }; _v.Job = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Prefab, _ok_ = _buf["prefab"].(string); !_ok_ { err = errors.New("prefab error"); return } }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{ var _ok_ bool; if _v.Sound, _ok_ = _buf["sound"].(string); !_ok_ { err = errors.New("sound error"); return } }
|
||||
{ var _ok_ bool; if _v.Tujing, _ok_ = _buf["tujing"].(string); !_ok_ { err = errors.New("tujing error"); return } }
|
||||
{ var _ok_ bool; if _v.Hpgrow, _ok_ = _buf["hpgrow"].(string); !_ok_ { err = errors.New("hpgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Atkgrow, _ok_ = _buf["atkgrow"].(string); !_ok_ { err = errors.New("atkgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Defgrow, _ok_ = _buf["defgrow"].(string); !_ok_ { err = errors.New("defgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Speedgrow, _ok_ = _buf["speedgrow"].(string); !_ok_ { err = errors.New("speedgrow error"); return } }
|
||||
{ var _ok_ bool; if _v.Hp, _ok_ = _buf["hp"].(string); !_ok_ { err = errors.New("hp error"); return } }
|
||||
{ var _ok_ bool; if _v.Atk, _ok_ = _buf["atk"].(string); !_ok_ { err = errors.New("atk error"); return } }
|
||||
{ var _ok_ bool; if _v.Def, _ok_ = _buf["def"].(string); !_ok_ { err = errors.New("def error"); return } }
|
||||
{ var _ok_ bool; if _v.Speed, _ok_ = _buf["speed"].(string); !_ok_ { err = errors.New("speed error"); return } }
|
||||
{ var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } }
|
||||
{ var _ok_ bool; if _v.Events, _ok_ = _buf["events"].(string); !_ok_ { err = errors.New("events error"); return } }
|
||||
{ var _ok_ bool; if _v.Cite, _ok_ = _buf["cite"].(string); !_ok_ { err = errors.New("cite error"); return } }
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.heroLevelgrow.go
Normal file
42
sys/configure/structs/game.heroLevelgrow.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_heroLevelgrow struct {
|
||||
_dataMap map[int32]*Game_heroLevelgrowData
|
||||
_dataList []*Game_heroLevelgrowData
|
||||
}
|
||||
|
||||
func NewGame_heroLevelgrow(_buf []map[string]interface{}) (*Game_heroLevelgrow, error) {
|
||||
_dataList := make([]*Game_heroLevelgrowData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_heroLevelgrowData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_heroLevelgrowData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_heroLevelgrow{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_heroLevelgrow) GetDataMap() map[int32]*Game_heroLevelgrowData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_heroLevelgrow) GetDataList() []*Game_heroLevelgrowData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_heroLevelgrow) Get(key int32) *Game_heroLevelgrowData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
41
sys/configure/structs/game.heroLevelgrowData.go
Normal file
41
sys/configure/structs/game.heroLevelgrowData.go
Normal file
@ -0,0 +1,41 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_heroLevelgrowData struct {
|
||||
Id int32
|
||||
Hp int32
|
||||
Atk int32
|
||||
Def int32
|
||||
Speed int32
|
||||
Hpgrow float32
|
||||
Atkgrow float32
|
||||
Defgrow float32
|
||||
Speedgrow int32
|
||||
}
|
||||
|
||||
func (Game_heroLevelgrowData) GetTypeId() int {
|
||||
return 939442443
|
||||
}
|
||||
|
||||
func NewGame_heroLevelgrowData(_buf map[string]interface{}) (_v *Game_heroLevelgrowData, err error) {
|
||||
_v = &Game_heroLevelgrowData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atk"].(float64); !_ok_ { err = errors.New("atk error"); return }; _v.Atk = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["def"].(float64); !_ok_ { err = errors.New("def error"); return }; _v.Def = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speed"].(float64); !_ok_ { err = errors.New("speed error"); return }; _v.Speed = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hpgrow"].(float64); !_ok_ { err = errors.New("hpgrow error"); return }; _v.Hpgrow = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atkgrow"].(float64); !_ok_ { err = errors.New("atkgrow error"); return }; _v.Atkgrow = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["defgrow"].(float64); !_ok_ { err = errors.New("defgrow error"); return }; _v.Defgrow = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["speedgrow"].(float64); !_ok_ { err = errors.New("speedgrow error"); return }; _v.Speedgrow = int32(_tempNum_) }
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.heroLevelup.go
Normal file
42
sys/configure/structs/game.heroLevelup.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_heroLevelup struct {
|
||||
_dataMap map[int32]*Game_heroLevelupData
|
||||
_dataList []*Game_heroLevelupData
|
||||
}
|
||||
|
||||
func NewGame_heroLevelup(_buf []map[string]interface{}) (*Game_heroLevelup, error) {
|
||||
_dataList := make([]*Game_heroLevelupData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_heroLevelupData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_heroLevelupData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Level] = _v
|
||||
}
|
||||
}
|
||||
return &Game_heroLevelup{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_heroLevelup) GetDataMap() map[int32]*Game_heroLevelupData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_heroLevelup) GetDataList() []*Game_heroLevelupData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_heroLevelup) Get(key int32) *Game_heroLevelupData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
33
sys/configure/structs/game.heroLevelupData.go
Normal file
33
sys/configure/structs/game.heroLevelupData.go
Normal file
@ -0,0 +1,33 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_heroLevelupData struct {
|
||||
Level int32
|
||||
Heroexp int32
|
||||
Hp float32
|
||||
Atk float32
|
||||
Def float32
|
||||
}
|
||||
|
||||
func (Game_heroLevelupData) GetTypeId() int {
|
||||
return 1582994195
|
||||
}
|
||||
|
||||
func NewGame_heroLevelupData(_buf map[string]interface{}) (_v *Game_heroLevelupData, err error) {
|
||||
_v = &Game_heroLevelupData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroexp"].(float64); !_ok_ { err = errors.New("heroexp error"); return }; _v.Heroexp = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["atk"].(float64); !_ok_ { err = errors.New("atk error"); return }; _v.Atk = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["def"].(float64); !_ok_ { err = errors.New("def error"); return }; _v.Def = float32(_tempNum_) }
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.heroStargrow.go
Normal file
42
sys/configure/structs/game.heroStargrow.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_heroStargrow struct {
|
||||
_dataMap map[int32]*Game_heroStargrowData
|
||||
_dataList []*Game_heroStargrowData
|
||||
}
|
||||
|
||||
func NewGame_heroStargrow(_buf []map[string]interface{}) (*Game_heroStargrow, error) {
|
||||
_dataList := make([]*Game_heroStargrowData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_heroStargrowData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_heroStargrowData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Color] = _v
|
||||
}
|
||||
}
|
||||
return &Game_heroStargrow{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_heroStargrow) GetDataMap() map[int32]*Game_heroStargrowData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_heroStargrow) GetDataList() []*Game_heroStargrowData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_heroStargrow) Get(key int32) *Game_heroStargrowData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
33
sys/configure/structs/game.heroStargrowData.go
Normal file
33
sys/configure/structs/game.heroStargrowData.go
Normal file
@ -0,0 +1,33 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_heroStargrowData struct {
|
||||
Color int32
|
||||
StarupHp float32
|
||||
StarupAtk float32
|
||||
StarupDef float32
|
||||
StarupSpeed float32
|
||||
}
|
||||
|
||||
func (Game_heroStargrowData) GetTypeId() int {
|
||||
return 882965061
|
||||
}
|
||||
|
||||
func NewGame_heroStargrowData(_buf map[string]interface{}) (_v *Game_heroStargrowData, err error) {
|
||||
_v = &Game_heroStargrowData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_hp"].(float64); !_ok_ { err = errors.New("starup_hp error"); return }; _v.StarupHp = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_atk"].(float64); !_ok_ { err = errors.New("starup_atk error"); return }; _v.StarupAtk = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_def"].(float64); !_ok_ { err = errors.New("starup_def error"); return }; _v.StarupDef = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["starup_speed"].(float64); !_ok_ { err = errors.New("starup_speed error"); return }; _v.StarupSpeed = float32(_tempNum_) }
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.heroStarup.go
Normal file
42
sys/configure/structs/game.heroStarup.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_heroStarup struct {
|
||||
_dataMap map[int32]*Game_heroStarupData
|
||||
_dataList []*Game_heroStarupData
|
||||
}
|
||||
|
||||
func NewGame_heroStarup(_buf []map[string]interface{}) (*Game_heroStarup, error) {
|
||||
_dataList := make([]*Game_heroStarupData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_heroStarupData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_heroStarupData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &Game_heroStarup{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_heroStarup) GetDataMap() map[int32]*Game_heroStarupData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_heroStarup) GetDataList() []*Game_heroStarupData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_heroStarup) Get(key int32) *Game_heroStarupData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
56
sys/configure/structs/game.heroStarupData.go
Normal file
56
sys/configure/structs/game.heroStarupData.go
Normal file
@ -0,0 +1,56 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_heroStarupData struct {
|
||||
Key int32
|
||||
Id int32
|
||||
Star int32
|
||||
Maxlevel int32
|
||||
Needhero int32
|
||||
Needherostar int32
|
||||
Needheronum int32
|
||||
Needrace []int32
|
||||
Needracestar int32
|
||||
Needracenum int32
|
||||
}
|
||||
|
||||
func (Game_heroStarupData) GetTypeId() int {
|
||||
return -1429351731
|
||||
}
|
||||
|
||||
func NewGame_heroStarupData(_buf map[string]interface{}) (_v *Game_heroStarupData, err error) {
|
||||
_v = &Game_heroStarupData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["maxlevel"].(float64); !_ok_ { err = errors.New("maxlevel error"); return }; _v.Maxlevel = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needhero"].(float64); !_ok_ { err = errors.New("needhero error"); return }; _v.Needhero = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needherostar"].(float64); !_ok_ { err = errors.New("needherostar error"); return }; _v.Needherostar = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needheronum"].(float64); !_ok_ { err = errors.New("needheronum error"); return }; _v.Needheronum = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["needrace"].([]interface{}); !_ok_ { err = errors.New("needrace error"); return }
|
||||
|
||||
_v.Needrace = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Needrace = append(_v.Needrace, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needracestar"].(float64); !_ok_ { err = errors.New("needracestar error"); return }; _v.Needracestar = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["needracenum"].(float64); !_ok_ { err = errors.New("needracenum error"); return }; _v.Needracenum = int32(_tempNum_) }
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.newHero.go
Normal file
42
sys/configure/structs/game.newHero.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_newHero struct {
|
||||
_dataMap map[int32]*Game_newHeroData
|
||||
_dataList []*Game_newHeroData
|
||||
}
|
||||
|
||||
func NewGame_newHero(_buf []map[string]interface{}) (*Game_newHero, error) {
|
||||
_dataList := make([]*Game_newHeroData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_newHeroData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_newHeroData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_newHero{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_newHero) GetDataMap() map[int32]*Game_newHeroData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_newHero) GetDataList() []*Game_newHeroData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_newHero) Get(key int32) *Game_newHeroData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
97
sys/configure/structs/game.newHeroData.go
Normal file
97
sys/configure/structs/game.newHeroData.go
Normal file
@ -0,0 +1,97 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
import "bright/math"
|
||||
|
||||
type Game_newHeroData struct {
|
||||
Id int32
|
||||
Name string
|
||||
Star int32
|
||||
Color int32
|
||||
Race int32
|
||||
Job int32
|
||||
Type int32
|
||||
Prefab string
|
||||
Icon int32
|
||||
Sound int32
|
||||
Tujing []int32
|
||||
Intr string
|
||||
Events string
|
||||
Cite string
|
||||
Effectstay []string
|
||||
Hpspace math.Vector3
|
||||
Skill int32
|
||||
Skill1 int32
|
||||
Skill2 int32
|
||||
Skill3 int32
|
||||
}
|
||||
|
||||
func (Game_newHeroData) GetTypeId() int {
|
||||
return -1696809848
|
||||
}
|
||||
|
||||
func NewGame_newHeroData(_buf map[string]interface{}) (_v *Game_newHeroData, err error) {
|
||||
_v = &Game_newHeroData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["job"].(float64); !_ok_ { err = errors.New("job error"); return }; _v.Job = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Prefab, _ok_ = _buf["prefab"].(string); !_ok_ { err = errors.New("prefab error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["icon"].(float64); !_ok_ { err = errors.New("icon error"); return }; _v.Icon = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sound"].(float64); !_ok_ { err = errors.New("sound error"); return }; _v.Sound = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["tujing"].([]interface{}); !_ok_ { err = errors.New("tujing error"); return }
|
||||
|
||||
_v.Tujing = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Tujing = append(_v.Tujing, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.Intr, _ok_ = _buf["intr"].(string); !_ok_ { err = errors.New("intr error"); return } }
|
||||
{ var _ok_ bool; if _v.Events, _ok_ = _buf["events"].(string); !_ok_ { err = errors.New("events error"); return } }
|
||||
{ var _ok_ bool; if _v.Cite, _ok_ = _buf["cite"].(string); !_ok_ { err = errors.New("cite error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["effectstay"].([]interface{}); !_ok_ { err = errors.New("effectstay error"); return }
|
||||
|
||||
_v.Effectstay = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Effectstay = append(_v.Effectstay, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _v_ map[string]interface{}; if _v_, _ok_ = _buf["hpspace"].(map[string]interface{}); !_ok_ { err = errors.New("hpspace error"); return }
|
||||
var _x_, _y_, _z_ float32;
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _x_ = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _y_ = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _v_["z"].(float64); !_ok_ { err = errors.New("z error"); return }; _z_ = float32(_tempNum_) }
|
||||
_v.Hpspace = math.NewVector3(_x_, _y_, _z_)
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill1"].(float64); !_ok_ { err = errors.New("skill1 error"); return }; _v.Skill1 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill2"].(float64); !_ok_ { err = errors.New("skill2 error"); return }; _v.Skill2 = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill3"].(float64); !_ok_ { err = errors.New("skill3 error"); return }; _v.Skill3 = int32(_tempNum_) }
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.skillAfteratk.go
Normal file
42
sys/configure/structs/game.skillAfteratk.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_skillAfteratk struct {
|
||||
_dataMap map[int32]*Game_skillAfteratkData
|
||||
_dataList []*Game_skillAfteratkData
|
||||
}
|
||||
|
||||
func NewGame_skillAfteratk(_buf []map[string]interface{}) (*Game_skillAfteratk, error) {
|
||||
_dataList := make([]*Game_skillAfteratkData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_skillAfteratkData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_skillAfteratkData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_skillAfteratk{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_skillAfteratk) GetDataMap() map[int32]*Game_skillAfteratkData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_skillAfteratk) GetDataList() []*Game_skillAfteratkData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_skillAfteratk) Get(key int32) *Game_skillAfteratkData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
97
sys/configure/structs/game.skillAfteratkData.go
Normal file
97
sys/configure/structs/game.skillAfteratkData.go
Normal file
@ -0,0 +1,97 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_skillAfteratkData struct {
|
||||
Id int32
|
||||
Desc string
|
||||
Target string
|
||||
EmitPR int32
|
||||
Type string
|
||||
Argu []string
|
||||
AddEffect bool
|
||||
FollowSK []int32
|
||||
FailFollowSK []string
|
||||
MustHit bool
|
||||
Tags []string
|
||||
}
|
||||
|
||||
func (Game_skillAfteratkData) GetTypeId() int {
|
||||
return -718176517
|
||||
}
|
||||
|
||||
func NewGame_skillAfteratkData(_buf map[string]interface{}) (_v *Game_skillAfteratkData, err error) {
|
||||
_v = &Game_skillAfteratkData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
|
||||
{ var _ok_ bool; if _v.Target, _ok_ = _buf["Target"].(string); !_ok_ { err = errors.New("Target error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EmitPR"].(float64); !_ok_ { err = errors.New("EmitPR error"); return }; _v.EmitPR = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Argu"].([]interface{}); !_ok_ { err = errors.New("Argu error"); return }
|
||||
|
||||
_v.Argu = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Argu = append(_v.Argu, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.AddEffect, _ok_ = _buf["AddEffect"].(bool); !_ok_ { err = errors.New("AddEffect error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FollowSK"].([]interface{}); !_ok_ { err = errors.New("FollowSK error"); return }
|
||||
|
||||
_v.FollowSK = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.FollowSK = append(_v.FollowSK, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FailFollowSK"].([]interface{}); !_ok_ { err = errors.New("FailFollowSK error"); return }
|
||||
|
||||
_v.FailFollowSK = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.FailFollowSK = append(_v.FailFollowSK, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.MustHit, _ok_ = _buf["MustHit"].(bool); !_ok_ { err = errors.New("MustHit error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Tags"].([]interface{}); !_ok_ { err = errors.New("Tags error"); return }
|
||||
|
||||
_v.Tags = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Tags = append(_v.Tags, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.skillAtk.go
Normal file
42
sys/configure/structs/game.skillAtk.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_skillAtk struct {
|
||||
_dataMap map[int32]*Game_skillAtkData
|
||||
_dataList []*Game_skillAtkData
|
||||
}
|
||||
|
||||
func NewGame_skillAtk(_buf []map[string]interface{}) (*Game_skillAtk, error) {
|
||||
_dataList := make([]*Game_skillAtkData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_skillAtkData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_skillAtkData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_skillAtk{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_skillAtk) GetDataMap() map[int32]*Game_skillAtkData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_skillAtk) GetDataList() []*Game_skillAtkData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_skillAtk) Get(key int32) *Game_skillAtkData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
65
sys/configure/structs/game.skillAtkData.go
Normal file
65
sys/configure/structs/game.skillAtkData.go
Normal file
@ -0,0 +1,65 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_skillAtkData struct {
|
||||
Id int32
|
||||
Name string
|
||||
Type int32
|
||||
Desc string
|
||||
MaxLV int32
|
||||
CD []int32
|
||||
Target int32
|
||||
ChildSkill []*Game_ChildSkills
|
||||
}
|
||||
|
||||
func (Game_skillAtkData) GetTypeId() int {
|
||||
return -1545475251
|
||||
}
|
||||
|
||||
func NewGame_skillAtkData(_buf map[string]interface{}) (_v *Game_skillAtkData, err error) {
|
||||
_v = &Game_skillAtkData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["Name"].(string); !_ok_ { err = errors.New("Name error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ { err = errors.New("Type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MaxLV"].(float64); !_ok_ { err = errors.New("MaxLV error"); return }; _v.MaxLV = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["CD"].([]interface{}); !_ok_ { err = errors.New("CD error"); return }
|
||||
|
||||
_v.CD = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.CD = append(_v.CD, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Target"].(float64); !_ok_ { err = errors.New("Target error"); return }; _v.Target = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["ChildSkill"].([]interface{}); !_ok_ { err = errors.New("ChildSkill error"); return }
|
||||
|
||||
_v.ChildSkill = make([]*Game_ChildSkills, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Game_ChildSkills
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_ChildSkills(_x_); err != nil { return } }
|
||||
_v.ChildSkill = append(_v.ChildSkill, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
42
sys/configure/structs/game.skillBuff.go
Normal file
42
sys/configure/structs/game.skillBuff.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_skillBuff struct {
|
||||
_dataMap map[int32]*Game_skillBuffData
|
||||
_dataList []*Game_skillBuffData
|
||||
}
|
||||
|
||||
func NewGame_skillBuff(_buf []map[string]interface{}) (*Game_skillBuff, error) {
|
||||
_dataList := make([]*Game_skillBuffData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_skillBuffData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_skillBuffData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_skillBuff{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_skillBuff) GetDataMap() map[int32]*Game_skillBuffData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_skillBuff) GetDataList() []*Game_skillBuffData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_skillBuff) Get(key int32) *Game_skillBuffData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
50
sys/configure/structs/game.skillBuffData.go
Normal file
50
sys/configure/structs/game.skillBuffData.go
Normal file
@ -0,0 +1,50 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_skillBuffData struct {
|
||||
Id int32
|
||||
Type string
|
||||
Name string
|
||||
Desc string
|
||||
Tags []string
|
||||
OverlayTimes byte
|
||||
SameID bool
|
||||
}
|
||||
|
||||
func (Game_skillBuffData) GetTypeId() int {
|
||||
return 1852593938
|
||||
}
|
||||
|
||||
func NewGame_skillBuffData(_buf map[string]interface{}) (_v *Game_skillBuffData, err error) {
|
||||
_v = &Game_skillBuffData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["Name"].(string); !_ok_ { err = errors.New("Name error"); return } }
|
||||
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Tags"].([]interface{}); !_ok_ { err = errors.New("Tags error"); return }
|
||||
|
||||
_v.Tags = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Tags = append(_v.Tags, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["OverlayTimes"].(float64); !_ok_ { err = errors.New("OverlayTimes error"); return }; _v.OverlayTimes = byte(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.SameID, _ok_ = _buf["SameID"].(bool); !_ok_ { err = errors.New("SameID error"); return } }
|
||||
return
|
||||
}
|
@ -12,12 +12,7 @@ import "errors"
|
||||
|
||||
type Game_skillData struct {
|
||||
Sameid int32
|
||||
Heroid int32
|
||||
Lv int32
|
||||
Type int32
|
||||
Skilllv int32
|
||||
Act string
|
||||
Skill string
|
||||
Tubiao string
|
||||
Name string
|
||||
Describe string
|
||||
@ -30,12 +25,7 @@ func (Game_skillData) GetTypeId() int {
|
||||
func NewGame_skillData(_buf map[string]interface{}) (_v *Game_skillData, err error) {
|
||||
_v = &Game_skillData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sameid"].(float64); !_ok_ { err = errors.New("sameid error"); return }; _v.Sameid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skilllv"].(float64); !_ok_ { err = errors.New("skilllv error"); return }; _v.Skilllv = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Act, _ok_ = _buf["act"].(string); !_ok_ { err = errors.New("act error"); return } }
|
||||
{ var _ok_ bool; if _v.Skill, _ok_ = _buf["skill"].(string); !_ok_ { err = errors.New("skill error"); return } }
|
||||
{ var _ok_ bool; if _v.Tubiao, _ok_ = _buf["tubiao"].(string); !_ok_ { err = errors.New("tubiao error"); return } }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
{ var _ok_ bool; if _v.Describe, _ok_ = _buf["describe"].(string); !_ok_ { err = errors.New("describe error"); return } }
|
||||
|
42
sys/configure/structs/game.skillPassive.go
Normal file
42
sys/configure/structs/game.skillPassive.go
Normal file
@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
type Game_skillPassive struct {
|
||||
_dataMap map[int32]*Game_skillPassiveData
|
||||
_dataList []*Game_skillPassiveData
|
||||
}
|
||||
|
||||
func NewGame_skillPassive(_buf []map[string]interface{}) (*Game_skillPassive, error) {
|
||||
_dataList := make([]*Game_skillPassiveData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*Game_skillPassiveData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := NewGame_skillPassiveData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &Game_skillPassive{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *Game_skillPassive) GetDataMap() map[int32]*Game_skillPassiveData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *Game_skillPassive) GetDataList() []*Game_skillPassiveData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *Game_skillPassive) Get(key int32) *Game_skillPassiveData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
63
sys/configure/structs/game.skillPassiveData.go
Normal file
63
sys/configure/structs/game.skillPassiveData.go
Normal file
@ -0,0 +1,63 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type Game_skillPassiveData struct {
|
||||
Id int32
|
||||
Desc string
|
||||
When string
|
||||
Type string
|
||||
Argu []string
|
||||
MaxEmitTimes int32
|
||||
Tags []string
|
||||
}
|
||||
|
||||
func (Game_skillPassiveData) GetTypeId() int {
|
||||
return -1231842596
|
||||
}
|
||||
|
||||
func NewGame_skillPassiveData(_buf map[string]interface{}) (_v *Game_skillPassiveData, err error) {
|
||||
_v = &Game_skillPassiveData{}
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
|
||||
{ var _ok_ bool; if _v.When, _ok_ = _buf["When"].(string); !_ok_ { err = errors.New("When error"); return } }
|
||||
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Argu"].([]interface{}); !_ok_ { err = errors.New("Argu error"); return }
|
||||
|
||||
_v.Argu = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Argu = append(_v.Argu, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MaxEmitTimes"].(float64); !_ok_ { err = errors.New("MaxEmitTimes error"); return }; _v.MaxEmitTimes = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Tags"].([]interface{}); !_ok_ { err = errors.New("Tags error"); return }
|
||||
|
||||
_v.Tags = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Tags = append(_v.Tags, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
Loading…
Reference in New Issue
Block a user