98 lines
4.0 KiB
Go
98 lines
4.0 KiB
Go
|
|
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
package cfg
|
|
|
|
import "errors"
|
|
|
|
type Game_skillAfteratkData struct {
|
|
Id int32
|
|
Desc string
|
|
Target string
|
|
EmitPR int32
|
|
Type string
|
|
Argu []string
|
|
AddEffect bool
|
|
FollowSK []int32
|
|
FailFollowSK []string
|
|
MustHit bool
|
|
Tags []string
|
|
}
|
|
|
|
func (Game_skillAfteratkData) GetTypeId() int {
|
|
return -718176517
|
|
}
|
|
|
|
func NewGame_skillAfteratkData(_buf map[string]interface{}) (_v *Game_skillAfteratkData, err error) {
|
|
_v = &Game_skillAfteratkData{}
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
|
|
{ var _ok_ bool; if _v.Target, _ok_ = _buf["Target"].(string); !_ok_ { err = errors.New("Target error"); return } }
|
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EmitPR"].(float64); !_ok_ { err = errors.New("EmitPR error"); return }; _v.EmitPR = int32(_tempNum_) }
|
|
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["Argu"].([]interface{}); !_ok_ { err = errors.New("Argu error"); return }
|
|
|
|
_v.Argu = make([]string, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ string
|
|
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
|
_v.Argu = append(_v.Argu, _list_v_)
|
|
}
|
|
}
|
|
|
|
{ var _ok_ bool; if _v.AddEffect, _ok_ = _buf["AddEffect"].(bool); !_ok_ { err = errors.New("AddEffect error"); return } }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["FollowSK"].([]interface{}); !_ok_ { err = errors.New("FollowSK error"); return }
|
|
|
|
_v.FollowSK = make([]int32, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ int32
|
|
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
|
_v.FollowSK = append(_v.FollowSK, _list_v_)
|
|
}
|
|
}
|
|
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["FailFollowSK"].([]interface{}); !_ok_ { err = errors.New("FailFollowSK error"); return }
|
|
|
|
_v.FailFollowSK = make([]string, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ string
|
|
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
|
_v.FailFollowSK = append(_v.FailFollowSK, _list_v_)
|
|
}
|
|
}
|
|
|
|
{ var _ok_ bool; if _v.MustHit, _ok_ = _buf["MustHit"].(bool); !_ok_ { err = errors.New("MustHit error"); return } }
|
|
{
|
|
var _arr_ []interface{}
|
|
var _ok_ bool
|
|
if _arr_, _ok_ = _buf["Tags"].([]interface{}); !_ok_ { err = errors.New("Tags error"); return }
|
|
|
|
_v.Tags = make([]string, 0, len(_arr_))
|
|
|
|
for _, _e_ := range _arr_ {
|
|
var _list_v_ string
|
|
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
|
_v.Tags = append(_v.Tags, _list_v_)
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|