游戏结算新增谁赢了
This commit is contained in:
parent
090345b4ac
commit
37d433b09c
@ -40,7 +40,6 @@ func (this *apiComp) Match(session comm.IUserSession, req *pb.EntertainMatchReq)
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Cardid: req.Idcard,
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})
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//room := this.module.gameMgr.CreateRoom(p1, p2)
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session.SendMsg(string(this.module.GetType()), "match", &pb.EntertainMatchResp{
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Maych: true,
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})
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27
modules/entertainment/api_reconnect.go
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27
modules/entertainment/api_reconnect.go
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@ -0,0 +1,27 @@
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package entertainment
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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)
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//参数校验
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func (this *apiComp) ReconnectCheck(session comm.IUserSession, req *pb.EntertainReconnectReq) (errdata *pb.ErrorData) {
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if req.Roomid == "" {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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return
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}
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func (this *apiComp) Reconnect(session comm.IUserSession, req *pb.EntertainReconnectReq) (errdata *pb.ErrorData) {
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//重连消息
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if errdata = this.module.gameMgr.RoomDistribute(req.Roomid, session, "reconnect", req); errdata == nil {
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return
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}
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return
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}
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@ -80,7 +80,11 @@ func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) {
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// 变更权限
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this.curPower = this.NexPower
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if this.round > this.MaxRound { // 游戏结束
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this.GameOver()
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if this.player1.Score == this.player2.Score {
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this.MaxRound += 1 // 增加一回合
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} else {
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this.GameOver()
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}
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return
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}
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}
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@ -447,6 +451,21 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
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this.operatetimer = timewheel.Add(time.Second*MaxTime, this.operateTimeOut)
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}
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}
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case "reconnect": // 重连
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session.SendMsg(string(this.module.GetType()), "reconnect", &pb.EntertainReconnectResp{
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Roomid: this.Id,
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Mpadata: &pb.MapData{
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Data: this.chessboard.GetPalatData(),
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CurSocre: 0,
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CurEnergy: 0,
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},
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Power: this.NexPower,
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Curpower: this.curPower,
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Score: 0,
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Round: this.round,
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User1: this.player1,
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User2: this.player2,
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})
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}
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return
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@ -457,6 +476,10 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) {
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if this.operatetimer != nil {
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timewheel.Remove(this.operatetimer)
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}
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var winner string
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if this.player1.Score > this.player2.Score {
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winner = this.player1.Uid
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}
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this.module.SendMsgSyncToSession(string(this.module.GetType()), "gameover", &pb.EntertainGameOverPush{
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User1: this.player1,
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User2: this.player2,
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@ -465,6 +488,7 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) {
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},
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Power: "", // 清理权限
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Round: this.round,
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Win: winner,
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}, this.szSession...)
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return
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}
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@ -223,6 +223,7 @@ type EntertainStartGamePush struct {
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Power string `protobuf:"bytes,4,opt,name=power,proto3" json:"power"` // 操作权
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Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 回合数
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Roomid string `protobuf:"bytes,6,opt,name=roomid,proto3" json:"roomid"` // 房间id
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Reward []*UserAtno `protobuf:"bytes,7,rep,name=reward,proto3" json:"reward"` // 获胜的玩家获得的奖励
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}
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func (x *EntertainStartGamePush) Reset() {
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@ -299,6 +300,13 @@ func (x *EntertainStartGamePush) GetRoomid() string {
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return ""
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}
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func (x *EntertainStartGamePush) GetReward() []*UserAtno {
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if x != nil {
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return x.Reward
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}
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return nil
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}
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// 操作
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type EntertainOperatorReq struct {
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state protoimpl.MessageState
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@ -550,6 +558,7 @@ type EntertainGameOverPush struct {
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Mpadata *MapData `protobuf:"bytes,3,opt,name=mpadata,proto3" json:"mpadata"` // 地图数据
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Power string `protobuf:"bytes,4,opt,name=power,proto3" json:"power"` // 操作权
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Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 回合数
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Win string `protobuf:"bytes,6,opt,name=win,proto3" json:"win"` // 谁赢了
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}
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func (x *EntertainGameOverPush) Reset() {
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@ -619,6 +628,13 @@ func (x *EntertainGameOverPush) GetRound() int32 {
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return 0
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}
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func (x *EntertainGameOverPush) GetWin() string {
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if x != nil {
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return x.Win
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}
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return ""
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}
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type EntertainEnterRoomPush struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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@ -696,7 +712,7 @@ type EntertainReconnectReq struct {
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Rooid string `protobuf:"bytes,1,opt,name=rooid,proto3" json:"rooid"`
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Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"`
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}
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func (x *EntertainReconnectReq) Reset() {
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@ -731,19 +747,19 @@ func (*EntertainReconnectReq) Descriptor() ([]byte, []int) {
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return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{10}
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}
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func (x *EntertainReconnectReq) GetRooid() string {
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func (x *EntertainReconnectReq) GetRoomid() string {
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if x != nil {
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return x.Rooid
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return x.Roomid
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}
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return ""
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}
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type EntertainReconnectResq struct {
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type EntertainReconnectResp struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Rooid string `protobuf:"bytes,1,opt,name=rooid,proto3" json:"rooid"`
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Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"`
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Mpadata *MapData `protobuf:"bytes,2,opt,name=mpadata,proto3" json:"mpadata"` // 地图数据
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Power string `protobuf:"bytes,3,opt,name=power,proto3" json:"power"` //下一个谁操作
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Curpower string `protobuf:"bytes,4,opt,name=curpower,proto3" json:"curpower"` //当前谁操作
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@ -753,8 +769,8 @@ type EntertainReconnectResq struct {
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User2 *PlayerData `protobuf:"bytes,8,opt,name=user2,proto3" json:"user2"`
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}
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func (x *EntertainReconnectResq) Reset() {
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*x = EntertainReconnectResq{}
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func (x *EntertainReconnectResp) Reset() {
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*x = EntertainReconnectResp{}
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if protoimpl.UnsafeEnabled {
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mi := &file_entertain_entertain_msg_proto_msgTypes[11]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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@ -762,13 +778,13 @@ func (x *EntertainReconnectResq) Reset() {
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}
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}
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func (x *EntertainReconnectResq) String() string {
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func (x *EntertainReconnectResp) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*EntertainReconnectResq) ProtoMessage() {}
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func (*EntertainReconnectResp) ProtoMessage() {}
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func (x *EntertainReconnectResq) ProtoReflect() protoreflect.Message {
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func (x *EntertainReconnectResp) ProtoReflect() protoreflect.Message {
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mi := &file_entertain_entertain_msg_proto_msgTypes[11]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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@ -780,61 +796,61 @@ func (x *EntertainReconnectResq) ProtoReflect() protoreflect.Message {
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return mi.MessageOf(x)
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}
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// Deprecated: Use EntertainReconnectResq.ProtoReflect.Descriptor instead.
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func (*EntertainReconnectResq) Descriptor() ([]byte, []int) {
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// Deprecated: Use EntertainReconnectResp.ProtoReflect.Descriptor instead.
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func (*EntertainReconnectResp) Descriptor() ([]byte, []int) {
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return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{11}
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}
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func (x *EntertainReconnectResq) GetRooid() string {
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func (x *EntertainReconnectResp) GetRoomid() string {
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if x != nil {
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return x.Rooid
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return x.Roomid
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}
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return ""
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}
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func (x *EntertainReconnectResq) GetMpadata() *MapData {
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func (x *EntertainReconnectResp) GetMpadata() *MapData {
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if x != nil {
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return x.Mpadata
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}
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return nil
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}
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func (x *EntertainReconnectResq) GetPower() string {
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func (x *EntertainReconnectResp) GetPower() string {
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if x != nil {
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return x.Power
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}
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return ""
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}
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func (x *EntertainReconnectResq) GetCurpower() string {
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func (x *EntertainReconnectResp) GetCurpower() string {
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if x != nil {
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return x.Curpower
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}
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return ""
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}
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func (x *EntertainReconnectResq) GetScore() int32 {
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func (x *EntertainReconnectResp) GetScore() int32 {
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if x != nil {
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return x.Score
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}
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return 0
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}
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func (x *EntertainReconnectResq) GetRound() int32 {
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func (x *EntertainReconnectResp) GetRound() int32 {
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if x != nil {
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return x.Round
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}
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return 0
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}
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func (x *EntertainReconnectResq) GetUser1() *PlayerData {
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func (x *EntertainReconnectResp) GetUser1() *PlayerData {
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if x != nil {
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return x.User1
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}
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return nil
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}
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func (x *EntertainReconnectResq) GetUser2() *PlayerData {
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func (x *EntertainReconnectResp) GetUser2() *PlayerData {
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if x != nil {
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return x.User2
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}
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@ -847,100 +863,105 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{
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0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -968,30 +989,32 @@ var file_entertain_entertain_msg_proto_goTypes = []interface{}{
|
||||
(*EntertainGameOverPush)(nil), // 8: EntertainGameOverPush
|
||||
(*EntertainEnterRoomPush)(nil), // 9: EntertainEnterRoomPush
|
||||
(*EntertainReconnectReq)(nil), // 10: EntertainReconnectReq
|
||||
(*EntertainReconnectResq)(nil), // 11: EntertainReconnectResq
|
||||
(*EntertainReconnectResp)(nil), // 11: EntertainReconnectResp
|
||||
(*PlayerData)(nil), // 12: PlayerData
|
||||
(*MapData)(nil), // 13: MapData
|
||||
(*UserAtno)(nil), // 14: UserAtno
|
||||
}
|
||||
var file_entertain_entertain_msg_proto_depIdxs = []int32{
|
||||
12, // 0: EntertainStartGamePush.user1:type_name -> PlayerData
|
||||
12, // 1: EntertainStartGamePush.user2:type_name -> PlayerData
|
||||
13, // 2: EntertainStartGamePush.mpadata:type_name -> MapData
|
||||
13, // 3: EntertainOperatorRstPush.mpadata:type_name -> MapData
|
||||
12, // 4: EntertainOperatorRstPush.user1:type_name -> PlayerData
|
||||
12, // 5: EntertainOperatorRstPush.user2:type_name -> PlayerData
|
||||
12, // 6: EntertainGameOverPush.user1:type_name -> PlayerData
|
||||
12, // 7: EntertainGameOverPush.user2:type_name -> PlayerData
|
||||
13, // 8: EntertainGameOverPush.mpadata:type_name -> MapData
|
||||
12, // 9: EntertainEnterRoomPush.user1:type_name -> PlayerData
|
||||
12, // 10: EntertainEnterRoomPush.user2:type_name -> PlayerData
|
||||
13, // 11: EntertainReconnectResq.mpadata:type_name -> MapData
|
||||
12, // 12: EntertainReconnectResq.user1:type_name -> PlayerData
|
||||
12, // 13: EntertainReconnectResq.user2:type_name -> PlayerData
|
||||
14, // [14:14] is the sub-list for method output_type
|
||||
14, // [14:14] is the sub-list for method input_type
|
||||
14, // [14:14] is the sub-list for extension type_name
|
||||
14, // [14:14] is the sub-list for extension extendee
|
||||
0, // [0:14] is the sub-list for field type_name
|
||||
14, // 3: EntertainStartGamePush.reward:type_name -> UserAtno
|
||||
13, // 4: EntertainOperatorRstPush.mpadata:type_name -> MapData
|
||||
12, // 5: EntertainOperatorRstPush.user1:type_name -> PlayerData
|
||||
12, // 6: EntertainOperatorRstPush.user2:type_name -> PlayerData
|
||||
12, // 7: EntertainGameOverPush.user1:type_name -> PlayerData
|
||||
12, // 8: EntertainGameOverPush.user2:type_name -> PlayerData
|
||||
13, // 9: EntertainGameOverPush.mpadata:type_name -> MapData
|
||||
12, // 10: EntertainEnterRoomPush.user1:type_name -> PlayerData
|
||||
12, // 11: EntertainEnterRoomPush.user2:type_name -> PlayerData
|
||||
13, // 12: EntertainReconnectResp.mpadata:type_name -> MapData
|
||||
12, // 13: EntertainReconnectResp.user1:type_name -> PlayerData
|
||||
12, // 14: EntertainReconnectResp.user2:type_name -> PlayerData
|
||||
15, // [15:15] is the sub-list for method output_type
|
||||
15, // [15:15] is the sub-list for method input_type
|
||||
15, // [15:15] is the sub-list for extension type_name
|
||||
15, // [15:15] is the sub-list for extension extendee
|
||||
0, // [0:15] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_entertain_entertain_msg_proto_init() }
|
||||
@ -1000,6 +1023,7 @@ func file_entertain_entertain_msg_proto_init() {
|
||||
return
|
||||
}
|
||||
file_entertain_entertain_db_proto_init()
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_entertain_entertain_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*EntertainMatchReq); i {
|
||||
@ -1134,7 +1158,7 @@ func file_entertain_entertain_msg_proto_init() {
|
||||
}
|
||||
}
|
||||
file_entertain_entertain_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*EntertainReconnectResq); i {
|
||||
switch v := v.(*EntertainReconnectResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
|
Loading…
Reference in New Issue
Block a user