对战开始初始化满体力

This commit is contained in:
meixiongfeng 2023-10-25 18:24:37 +08:00
parent 1d4276e6af
commit 090345b4ac

View File

@ -431,6 +431,8 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
if this.rd1 && this.rd2 { // 两个玩家都准备好了 那么就开始游戏
this.NexPower = this.player1.Uid
this.curPower = this.player1.Uid
this.player1.Ps = MaxPs
this.player2.Ps = MaxPs
if err := this.module.SendMsgSyncToSession(string(this.module.GetType()), "startgame", &pb.EntertainStartGamePush{
User1: this.player1,
User2: this.player2,
@ -441,6 +443,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
}, this.szSession...); err != nil {
this.Errorln(err)
}
this.operatetimer = timewheel.Add(time.Second*MaxTime, this.operateTimeOut)
}
}