diff --git a/modules/entertainment/api_match.go b/modules/entertainment/api_match.go index 696549ba6..fd31abd3f 100644 --- a/modules/entertainment/api_match.go +++ b/modules/entertainment/api_match.go @@ -40,7 +40,6 @@ func (this *apiComp) Match(session comm.IUserSession, req *pb.EntertainMatchReq) Cardid: req.Idcard, }) - //room := this.module.gameMgr.CreateRoom(p1, p2) session.SendMsg(string(this.module.GetType()), "match", &pb.EntertainMatchResp{ Maych: true, }) diff --git a/modules/entertainment/api_reconnect.go b/modules/entertainment/api_reconnect.go new file mode 100644 index 000000000..f684a8f41 --- /dev/null +++ b/modules/entertainment/api_reconnect.go @@ -0,0 +1,27 @@ +package entertainment + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/pb" +) + +//参数校验 +func (this *apiComp) ReconnectCheck(session comm.IUserSession, req *pb.EntertainReconnectReq) (errdata *pb.ErrorData) { + if req.Roomid == "" { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ReqParameterError, + Title: pb.ErrorCode_ReqParameterError.ToString(), + } + } + + return +} + +func (this *apiComp) Reconnect(session comm.IUserSession, req *pb.EntertainReconnectReq) (errdata *pb.ErrorData) { + //重连消息 + if errdata = this.module.gameMgr.RoomDistribute(req.Roomid, session, "reconnect", req); errdata == nil { + return + } + + return +} diff --git a/modules/entertainment/room.go b/modules/entertainment/room.go index 4d7fc072d..cc9919cea 100644 --- a/modules/entertainment/room.go +++ b/modules/entertainment/room.go @@ -80,7 +80,11 @@ func (this *Room) operateTimeOut(task *timewheel.Task, args ...interface{}) { // 变更权限 this.curPower = this.NexPower if this.round > this.MaxRound { // 游戏结束 - this.GameOver() + if this.player1.Score == this.player2.Score { + this.MaxRound += 1 // 增加一回合 + } else { + this.GameOver() + } return } } @@ -447,6 +451,21 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr this.operatetimer = timewheel.Add(time.Second*MaxTime, this.operateTimeOut) } } + case "reconnect": // 重连 + session.SendMsg(string(this.module.GetType()), "reconnect", &pb.EntertainReconnectResp{ + Roomid: this.Id, + Mpadata: &pb.MapData{ + Data: this.chessboard.GetPalatData(), + CurSocre: 0, + CurEnergy: 0, + }, + Power: this.NexPower, + Curpower: this.curPower, + Score: 0, + Round: this.round, + User1: this.player1, + User2: this.player2, + }) } return @@ -457,6 +476,10 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) { if this.operatetimer != nil { timewheel.Remove(this.operatetimer) } + var winner string + if this.player1.Score > this.player2.Score { + winner = this.player1.Uid + } this.module.SendMsgSyncToSession(string(this.module.GetType()), "gameover", &pb.EntertainGameOverPush{ User1: this.player1, User2: this.player2, @@ -465,6 +488,7 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) { }, Power: "", // 清理权限 Round: this.round, + Win: winner, }, this.szSession...) return } diff --git a/pb/entertain_msg.pb.go b/pb/entertain_msg.pb.go index 097721b2c..ca364097d 100644 --- a/pb/entertain_msg.pb.go +++ b/pb/entertain_msg.pb.go @@ -223,6 +223,7 @@ type EntertainStartGamePush struct { Power string `protobuf:"bytes,4,opt,name=power,proto3" json:"power"` // 操作权 Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 回合数 Roomid string `protobuf:"bytes,6,opt,name=roomid,proto3" json:"roomid"` // 房间id + Reward []*UserAtno `protobuf:"bytes,7,rep,name=reward,proto3" json:"reward"` // 获胜的玩家获得的奖励 } func (x *EntertainStartGamePush) Reset() { @@ -299,6 +300,13 @@ func (x *EntertainStartGamePush) GetRoomid() string { return "" } +func (x *EntertainStartGamePush) GetReward() []*UserAtno { + if x != nil { + return x.Reward + } + return nil +} + // 操作 type EntertainOperatorReq struct { state protoimpl.MessageState @@ -550,6 +558,7 @@ type EntertainGameOverPush struct { Mpadata *MapData `protobuf:"bytes,3,opt,name=mpadata,proto3" json:"mpadata"` // 地图数据 Power string `protobuf:"bytes,4,opt,name=power,proto3" json:"power"` // 操作权 Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 回合数 + Win string `protobuf:"bytes,6,opt,name=win,proto3" json:"win"` // 谁赢了 } func (x *EntertainGameOverPush) Reset() { @@ -619,6 +628,13 @@ func (x *EntertainGameOverPush) GetRound() int32 { return 0 } +func (x *EntertainGameOverPush) GetWin() string { + if x != nil { + return x.Win + } + return "" +} + type EntertainEnterRoomPush struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -696,7 +712,7 @@ type EntertainReconnectReq struct { sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Rooid string `protobuf:"bytes,1,opt,name=rooid,proto3" json:"rooid"` + Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` } func (x *EntertainReconnectReq) Reset() { @@ -731,19 +747,19 @@ func (*EntertainReconnectReq) Descriptor() ([]byte, []int) { return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{10} } -func (x *EntertainReconnectReq) GetRooid() string { +func (x *EntertainReconnectReq) GetRoomid() string { if x != nil { - return x.Rooid + return x.Roomid } return "" } -type EntertainReconnectResq struct { +type EntertainReconnectResp struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields - Rooid string `protobuf:"bytes,1,opt,name=rooid,proto3" json:"rooid"` + Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` Mpadata *MapData `protobuf:"bytes,2,opt,name=mpadata,proto3" json:"mpadata"` // 地图数据 Power string `protobuf:"bytes,3,opt,name=power,proto3" json:"power"` //下一个谁操作 Curpower string `protobuf:"bytes,4,opt,name=curpower,proto3" json:"curpower"` //当前谁操作 @@ -753,8 +769,8 @@ type EntertainReconnectResq struct { User2 *PlayerData `protobuf:"bytes,8,opt,name=user2,proto3" json:"user2"` } -func (x *EntertainReconnectResq) Reset() { - *x = EntertainReconnectResq{} +func (x *EntertainReconnectResp) Reset() { + *x = EntertainReconnectResp{} if protoimpl.UnsafeEnabled { mi := &file_entertain_entertain_msg_proto_msgTypes[11] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) @@ -762,13 +778,13 @@ func (x *EntertainReconnectResq) Reset() { } } -func (x *EntertainReconnectResq) String() string { +func (x *EntertainReconnectResp) String() string { return protoimpl.X.MessageStringOf(x) } -func (*EntertainReconnectResq) ProtoMessage() {} +func (*EntertainReconnectResp) ProtoMessage() {} -func (x *EntertainReconnectResq) ProtoReflect() protoreflect.Message { +func (x *EntertainReconnectResp) ProtoReflect() protoreflect.Message { mi := &file_entertain_entertain_msg_proto_msgTypes[11] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) @@ -780,61 +796,61 @@ func (x *EntertainReconnectResq) ProtoReflect() protoreflect.Message { return mi.MessageOf(x) } -// Deprecated: Use EntertainReconnectResq.ProtoReflect.Descriptor instead. -func (*EntertainReconnectResq) Descriptor() ([]byte, []int) { +// Deprecated: Use EntertainReconnectResp.ProtoReflect.Descriptor instead. +func (*EntertainReconnectResp) Descriptor() ([]byte, []int) { return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{11} } -func (x *EntertainReconnectResq) GetRooid() string { +func (x *EntertainReconnectResp) GetRoomid() string { if x != nil { - return x.Rooid + return x.Roomid } return "" } -func (x *EntertainReconnectResq) GetMpadata() *MapData { +func (x *EntertainReconnectResp) GetMpadata() *MapData { if x != nil { return x.Mpadata } return nil } -func (x *EntertainReconnectResq) GetPower() string { +func (x *EntertainReconnectResp) GetPower() string { if x != nil { return x.Power } return "" } -func (x *EntertainReconnectResq) GetCurpower() string { +func (x *EntertainReconnectResp) GetCurpower() string { if x != nil { return x.Curpower } return "" } -func (x *EntertainReconnectResq) GetScore() int32 { +func (x *EntertainReconnectResp) GetScore() int32 { if x != nil { return x.Score } return 0 } -func (x *EntertainReconnectResq) GetRound() int32 { +func (x *EntertainReconnectResp) GetRound() int32 { if x != nil { return x.Round } return 0 } -func (x *EntertainReconnectResq) GetUser1() *PlayerData { +func (x *EntertainReconnectResp) GetUser1() *PlayerData { if x != nil { return x.User1 } return nil } -func (x *EntertainReconnectResq) GetUser2() *PlayerData { +func (x *EntertainReconnectResp) GetUser2() *PlayerData { if x != nil { return x.User2 } @@ -847,100 +863,105 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{ 0x0a, 0x1d, 0x65, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x2f, 0x65, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x5f, 0x6d, 0x73, 0x67, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x1c, 0x65, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x2f, 0x65, 0x6e, 0x74, 0x65, 0x72, - 0x74, 0x61, 0x69, 0x6e, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0x2b, 0x0a, - 0x11, 0x45, 0x6e, 0x74, 0x65, 0x72, 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EntertainReconnectResp (*PlayerData)(nil), // 12: PlayerData (*MapData)(nil), // 13: MapData + (*UserAtno)(nil), // 14: UserAtno } var file_entertain_entertain_msg_proto_depIdxs = []int32{ 12, // 0: EntertainStartGamePush.user1:type_name -> PlayerData 12, // 1: EntertainStartGamePush.user2:type_name -> PlayerData 13, // 2: EntertainStartGamePush.mpadata:type_name -> MapData - 13, // 3: EntertainOperatorRstPush.mpadata:type_name -> MapData - 12, // 4: EntertainOperatorRstPush.user1:type_name -> PlayerData - 12, // 5: EntertainOperatorRstPush.user2:type_name -> PlayerData - 12, // 6: EntertainGameOverPush.user1:type_name -> PlayerData - 12, // 7: EntertainGameOverPush.user2:type_name -> PlayerData - 13, // 8: EntertainGameOverPush.mpadata:type_name -> MapData - 12, // 9: EntertainEnterRoomPush.user1:type_name -> PlayerData - 12, // 10: EntertainEnterRoomPush.user2:type_name -> PlayerData - 13, // 11: EntertainReconnectResq.mpadata:type_name -> MapData - 12, // 12: EntertainReconnectResq.user1:type_name -> PlayerData - 12, // 13: EntertainReconnectResq.user2:type_name -> PlayerData - 14, // [14:14] is the sub-list for method output_type - 14, // [14:14] is the sub-list for method input_type - 14, // [14:14] is the sub-list for extension type_name - 14, // [14:14] is the sub-list for extension extendee - 0, // [0:14] is the sub-list for field type_name + 14, // 3: EntertainStartGamePush.reward:type_name -> UserAtno + 13, // 4: EntertainOperatorRstPush.mpadata:type_name -> MapData + 12, // 5: EntertainOperatorRstPush.user1:type_name -> PlayerData + 12, // 6: EntertainOperatorRstPush.user2:type_name -> PlayerData + 12, // 7: EntertainGameOverPush.user1:type_name -> PlayerData + 12, // 8: EntertainGameOverPush.user2:type_name -> PlayerData + 13, // 9: EntertainGameOverPush.mpadata:type_name -> MapData + 12, // 10: EntertainEnterRoomPush.user1:type_name -> PlayerData + 12, // 11: EntertainEnterRoomPush.user2:type_name -> PlayerData + 13, // 12: EntertainReconnectResp.mpadata:type_name -> MapData + 12, // 13: EntertainReconnectResp.user1:type_name -> PlayerData + 12, // 14: EntertainReconnectResp.user2:type_name -> PlayerData + 15, // [15:15] is the sub-list for method output_type + 15, // [15:15] is the sub-list for method input_type + 15, // [15:15] is the sub-list for extension type_name + 15, // [15:15] is the sub-list for extension extendee + 0, // [0:15] is the sub-list for field type_name } func init() { file_entertain_entertain_msg_proto_init() } @@ -1000,6 +1023,7 @@ func file_entertain_entertain_msg_proto_init() { return } file_entertain_entertain_db_proto_init() + file_comm_proto_init() if !protoimpl.UnsafeEnabled { file_entertain_entertain_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*EntertainMatchReq); i { @@ -1134,7 +1158,7 @@ func file_entertain_entertain_msg_proto_init() { } } file_entertain_entertain_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { - switch v := v.(*EntertainReconnectResq); i { + switch v := v.(*EntertainReconnectResp); i { case 0: return &v.state case 1: