68 lines
1.9 KiB
Go
68 lines
1.9 KiB
Go
package entertainment
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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"go_dreamfactory/utils"
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"time"
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)
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//参数校验
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func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.EntertainGetListReq) (errdata *pb.ErrorData) {
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return
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}
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func (this *apiComp) GetList(session comm.IUserSession, req *pb.EntertainGetListReq) (errdata *pb.ErrorData) {
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var (
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list *pb.DBXXLData
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err error
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)
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list, err = this.module.model.getEntertainmList(session.GetUserId())
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if err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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if !utils.IsToday(list.Rtime) {
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update := make(map[string]interface{})
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list.Rtime = configure.Now().Unix()
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list.Playtype = []int32{}
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var tmp []int32
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for _, v := range this.module.configure.GetGameConsumeIntegral() {
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tmp = append(tmp, v.Key) // 配置读取一个玩法
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}
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for _, v := range comm.GetRandWs(tmp, 2) {
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list.Playtype = append(list.Playtype, tmp[v])
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}
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list.Touxiang = 3 // 需求 默认3 后面可能走配置
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update["touxiang"] = list.Touxiang // 每天投降次数清0
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update["rtime"] = list.Rtime
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update["playtype"] = list.Playtype
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endSeasonTime := utils.GetMonthEnd(configure.Now().Unix())
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if list.Etime > endSeasonTime {
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list.Etime = endSeasonTime
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update["etime"] = list.Etime
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this.module.ModuleUser.CleanUserMerchantmoney(session)
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curMonth := time.Now().Month() // 计算赛季
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curYear := time.Now().Year()
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preMonth := this.module.service.GetOpentime().Month()
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preYear := this.module.service.GetOpentime().Year()
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tmp := int(curYear-preYear)*12 + int(curMonth-preMonth)
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list.Rounds = int32(tmp)
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update["rounds"] = list.Rounds
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}
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this.module.model.modifyEntertainmList(session.GetUserId(), update)
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}
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session.SendMsg(string(this.module.GetType()), "getlist", &pb.EntertainGetListResp{
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Data: list,
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})
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return
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}
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