go_dreamfactory/sys/configure/structs/game.rdtaskAllData.go
2022-08-18 09:46:37 +08:00

95 lines
4.3 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameRdtaskAllData struct {
Id int32
Type int32
Lastend int32
RdtaksNum []int32
Aftertaks int32
Icetime int32
Tag int32
Story int32
Completetask int32
Chooseid []int32
Reword []*Gameatn
}
const TypeId_GameRdtaskAllData = 1561697560
func (*GameRdtaskAllData) GetTypeId() int32 {
return 1561697560
}
func (_v *GameRdtaskAllData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lastend"].(float64); !_ok_ { err = errors.New("lastend error"); return }; _v.Lastend = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["rdtaks_num"].([]interface{}); !_ok_ { err = errors.New("rdtaks_num error"); return }
_v.RdtaksNum = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.RdtaksNum = append(_v.RdtaksNum, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["aftertaks"].(float64); !_ok_ { err = errors.New("aftertaks error"); return }; _v.Aftertaks = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["icetime"].(float64); !_ok_ { err = errors.New("icetime error"); return }; _v.Icetime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tag"].(float64); !_ok_ { err = errors.New("tag error"); return }; _v.Tag = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["story"].(float64); !_ok_ { err = errors.New("story error"); return }; _v.Story = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["completetask"].(float64); !_ok_ { err = errors.New("completetask error"); return }; _v.Completetask = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["chooseid"].([]interface{}); !_ok_ { err = errors.New("chooseid error"); return }
_v.Chooseid = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Chooseid = append(_v.Chooseid, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
_v.Reword = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Reword = append(_v.Reword, _list_v_)
}
}
return
}
func DeserializeGameRdtaskAllData(_buf map[string]interface{}) (*GameRdtaskAllData, error) {
v := &GameRdtaskAllData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}