go_dreamfactory/modules/achieve/module.go
2024-03-07 10:17:08 +08:00

135 lines
3.1 KiB
Go

package achieve
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
type Achieve struct {
modules.ModuleBase
service core.IService
wtask comm.IWtask
api *apiComp
model *modelComp
configure *configureComp
}
func NewModule() core.IModule {
return &Achieve{}
}
func (this *Achieve) GetType() core.M_Modules {
return comm.ModuleAchieve
}
func (this *Achieve) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
if err = this.ModuleBase.Init(service, module, options); err != nil {
return
}
this.service = service
return
}
func (this *Achieve) Start() (err error) {
if err = this.ModuleBase.Start(); err != nil {
return
}
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleWtask); err != nil {
return
}
this.wtask = module.(comm.IWtask)
return
}
func (this *Achieve) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
this.model = this.RegisterComp(new(modelComp)).(*modelComp)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
// 任务条件达成通知
func (this *Achieve) BuriedsNotify(session comm.IUserSession, conds []*pb.ConIProgress) {
this.Debug("成就任务通知",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "condIds", Value: conds})
ok := false
for _, v := range conds {
if v.State == pb.BuriedItemFinishState_buried_finish {
ok = true
}
}
if ok {
session.SendMsg(string(comm.ModuleReddot), "change", &pb.ReddotChangePush{Rids: []*pb.ReddotItem{
{
Rid: int32(comm.Reddot34101),
Activated: true,
},
}})
}
}
// 红点需求
func (this *Achieve) Reddot(session comm.IUserSession, rid map[comm.ReddotType]struct{}) (items map[comm.ReddotType]*pb.ReddotItem) {
var (
selfrid []comm.ReddotType = []comm.ReddotType{comm.Reddot34101}
confs []*cfg.GameAchieveTaskData
info *pb.DBAchieveData
comdi []int32
condisProgress []*pb.ConIProgress
err error
ok bool
)
items = make(map[comm.ReddotType]*pb.ReddotItem)
for _, v := range selfrid {
if _, ok = rid[v]; ok {
break
}
}
if !ok {
return
}
if confs, err = this.configure.getAchieveTaskAll(); err != nil {
return
}
if info, err = this.model.getmodel(session.GetUserId()); err != nil {
return
}
for _, v := range selfrid {
if _, ok = rid[v]; ok {
switch v {
case comm.Reddot34101:
for _, v := range confs {
comdi = append(comdi, v.Key)
}
if _, condisProgress, err = this.ModuleBuried.CheckCondition(session, comdi...); err != nil {
this.Errorln(err)
return
}
for _, v := range condisProgress {
if v.State == pb.BuriedItemFinishState_buried_finish {
if value, ok := info.Receive[v.Conid]; !ok || !value {
items[comm.Reddot34101] = &pb.ReddotItem{
Rid: int32(comm.Reddot34101),
Activated: true,
}
break
}
}
}
break
}
}
}
return
}