58 lines
1.4 KiB
Go
58 lines
1.4 KiB
Go
package achieve
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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cfg "go_dreamfactory/sys/configure/structs"
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"sync"
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)
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const (
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game_achievetask = "game_achievetask.json"
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)
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type configureComp struct {
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modules.MCompConfigure
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module *Achieve
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tasksConf []int32
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lock sync.RWMutex
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}
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func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompConfigure.Init(service, module, comp, options)
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this.module = module.(*Achieve)
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this.LoadConfigure(game_achievetask, cfg.NewGameAchieveTask)
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return
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}
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//查询积分段位信息
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func (this *configureComp) getAchieveTaskById(id int32) (result *cfg.GameAchieveTaskData, err error) {
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var (
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v interface{}
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ok bool
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)
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if v, err = this.GetConfigure(game_achievetask); err != nil {
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this.module.Errorln(err)
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} else {
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if result, ok = v.(*cfg.GameAchieveTask).GetDataMap()[id]; !ok {
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err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_achievetask, id)
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this.module.Errorln(err)
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}
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}
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return
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}
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//查询积分段位信息
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func (this *configureComp) getAchieveTaskAll() (confs []*cfg.GameAchieveTaskData, err error) {
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var (
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v interface{}
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)
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if v, err = this.GetConfigure(game_achievetask); err != nil {
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this.module.Errorln(err)
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} else {
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confs = v.(*cfg.GameAchieveTask).GetDataList()
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}
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return
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}
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