go_dreamfactory/sys/configure/structs/Game.DragonLvItemData.go

57 lines
2.2 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameDragonLvItemData struct {
Key int32
Attribute string
Lv int32
Num int32
Item []*Gameatn
}
const TypeId_GameDragonLvItemData = -767946250
func (*GameDragonLvItemData) GetTypeId() int32 {
return -767946250
}
func (_v *GameDragonLvItemData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; if _v.Attribute, _ok_ = _buf["attribute"].(string); !_ok_ { err = errors.New("attribute error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["item"].([]interface{}); !_ok_ { err = errors.New("item error"); return }
_v.Item = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Item = append(_v.Item, _list_v_)
}
}
return
}
func DeserializeGameDragonLvItemData(_buf map[string]interface{}) (*GameDragonLvItemData, error) {
v := &GameDragonLvItemData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}