go_dreamfactory/sys/configure/structs/Game.PandamasMzData.go
2023-07-03 13:42:15 +08:00

80 lines
4.4 KiB
Go

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GamePandamasMzData struct {
Lv int32
Name string
PileAppearance string
Effect string
UpLvConsume []*Gameatn
MinExp int32
PlacementDuration int32
PropPosition int32
PhotoGuideUnlocking []*Gameatn
Limitation int32
}
const TypeId_GamePandamasMzData = -916010472
func (*GamePandamasMzData) GetTypeId() int32 {
return -916010472
}
func (_v *GamePandamasMzData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.PileAppearance, _ok_ = _buf["pile_appearance"].(string); !_ok_ { err = errors.New("pile_appearance error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["effect"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Effect error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Effect, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["up_lv_consume"].([]interface{}); !_ok_ { err = errors.New("up_lv_consume error"); return }
_v.UpLvConsume = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.UpLvConsume = append(_v.UpLvConsume, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["min_exp"].(float64); !_ok_ { err = errors.New("min_exp error"); return }; _v.MinExp = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["placement_duration"].(float64); !_ok_ { err = errors.New("placement_duration error"); return }; _v.PlacementDuration = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["prop_position"].(float64); !_ok_ { err = errors.New("prop_position error"); return }; _v.PropPosition = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["photo_guide_unlocking"].([]interface{}); !_ok_ { err = errors.New("photo_guide_unlocking error"); return }
_v.PhotoGuideUnlocking = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.PhotoGuideUnlocking = append(_v.PhotoGuideUnlocking, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["limitation"].(float64); !_ok_ { err = errors.New("limitation error"); return }; _v.Limitation = int32(_tempNum_) }
return
}
func DeserializeGamePandamasMzData(_buf map[string]interface{}) (*GamePandamasMzData, error) {
v := &GamePandamasMzData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}