go_dreamfactory/modules/enchant/module.go

72 lines
1.7 KiB
Go

package enchant
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
)
type Enchant struct {
modules.ModuleBase
modelEnchant *modelEnchant
api *apiComp
configure *configureComp
modelRank *ModelRank
battle comm.IBattle
service core.IService
battlerecord comm.IBattleRecord // 战报模块
}
func NewModule() core.IModule {
return &Enchant{}
}
func (this *Enchant) GetType() core.M_Modules {
return comm.ModuleEnchant
}
func (this *Enchant) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
if err = this.ModuleBase.Init(service, module, options); err != nil {
return
}
this.service = service
return
}
func (this *Enchant) Start() (err error) {
if err = this.ModuleBase.Start(); err != nil {
return
}
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
return
}
this.battle = module.(comm.IBattle)
if module, err = this.service.GetModule(comm.ModuleBattleRecord); err != nil {
return
}
this.battlerecord = module.(comm.IBattleRecord)
return
}
func (this *Enchant) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelEnchant = this.RegisterComp(new(modelEnchant)).(*modelEnchant)
this.modelRank = this.RegisterComp(new(ModelRank)).(*ModelRank)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}
func (this *Enchant) Reddot(session comm.IUserSession, rid ...comm.ReddotType) (reddot map[comm.ReddotType]bool) {
reddot = make(map[comm.ReddotType]bool)
for _, v := range rid {
switch v {
case comm.Reddot33:
reddot[comm.Reddot33] = this.modelEnchant.checkReddot33(session)
break
}
}
return
}