go_dreamfactory/modules/rtask/api_battlefinish.go
2022-09-27 22:43:28 +08:00

124 lines
3.2 KiB
Go

package rtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go_dreamfactory/utils"
"google.golang.org/protobuf/proto"
)
func (this *apiComp) BattleFinishCheck(session comm.IUserSession, req *pb.RtaskBattleFinishReq) (code pb.ErrorCode) {
if req.RtaskId == 0 || req.RtaskSubId == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) BattleFinish(session comm.IUserSession, req *pb.RtaskBattleFinishReq) (code pb.ErrorCode, data proto.Message) {
if code = this.BattleFinishCheck(session, req); code != pb.ErrorCode_Success {
return
}
this.moduleRtask.Debugf("随机任务请求 rtaskID:%v 完成 subtaskID:%v chooseID:%v", req.RtaskId, req.RtaskSubId, req.ChooseId)
// 获取当前任务配置
conf := this.moduleRtask.configure.getRtaskById(req.RtaskId)
if conf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
// 获取支线任务配置
sideConf := this.moduleRtask.configure.getRtaskSidById(req.RtaskSubId)
if sideConf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
// 获取玩家的任务
rtask := &pb.DBRtask{}
if err := this.moduleRtask.modelRtask.Get(session.GetUserId(), rtask); err != nil {
return
}
var (
frtaskArr *pb.FrtaskIds //完成的任务
ok bool
)
// 查找任务组
if frtaskArr, ok = rtask.FrtaskIds[conf.Group]; !ok {
frtaskArr = &pb.FrtaskIds{}
}
//验证该任务是否已完成
if _, ok := utils.Findx(frtaskArr.RtaskIds, req.RtaskId); ok {
code = pb.ErrorCode_RtaskFinished
return
}
// 校验完成条件
var checkCondi bool
for _, v := range sideConf.EndTid {
if err, ok := this.moduleRtask.modelRtask.checkCondi(session.GetUserId(), v); !ok {
if err != nil {
this.moduleRtask.Error(err.Error())
}
this.moduleRtask.Debugf("条件未达成 condiID:%v rtaskId:%v subRtaskId:%v chooseID:%v", v, req.RtaskId, req.RtaskSubId, req.ChooseId)
break
}
checkCondi = true
}
if !checkCondi {
code = pb.ErrorCode_RtaskCondiNoReach
return
}
// 更新完成的任务
frtaskArr.RtaskIds = append(frtaskArr.RtaskIds, req.RtaskId)
if rtask.FrtaskIds == nil {
rtask.FrtaskIds = make(map[int32]*pb.FrtaskIds)
}
rtask.FrtaskIds[conf.Group] = frtaskArr
update := map[string]interface{}{
"frtaskIds": rtask.FrtaskIds,
}
if err := this.moduleRtask.modelRtask.Change(session.GetUserId(), update); err != nil {
code = pb.ErrorCode_SystemError
return
}
// userexpand update
if err := this.moduleRtask.modelRtask.updateUserRtaskId(session.GetUserId(), req.RtaskId); err != nil {
this.moduleRtask.Errorf("update user rtaskId err %v", err)
}
// 发奖
for _, v := range sideConf.Reward {
if v.ChooseId == req.ChooseId {
this.moduleRtask.DispenseRes(session, v.Reward, true)
}
}
if err := session.SendMsg(string(this.moduleRtask.GetType()), RtaskSubTypeBattleFinish,
&pb.RtaskBattleFinishResp{
RtaskId: req.RtaskId,
RtaskSubId: req.RtaskSubId,
}); err != nil {
code = pb.ErrorCode_SystemError
}
rsp := &pb.RtaskFinishPush{
RtaskId: req.RtaskId,
}
if err := session.SendMsg(string(this.moduleRtask.GetType()), "finish", rsp); err != nil {
code = pb.ErrorCode_SystemError
}
this.moduleRtask.Debugf("随机任务完成 rtaskID:%v subtaskID:%v chooseID:%v", req.RtaskId, req.RtaskSubId, req.ChooseId)
return
}