package rtask import ( "go_dreamfactory/comm" "go_dreamfactory/pb" "go_dreamfactory/utils" "google.golang.org/protobuf/proto" ) func (this *apiComp) BattleFinishCheck(session comm.IUserSession, req *pb.RtaskBattleFinishReq) (code pb.ErrorCode) { if req.RtaskId == 0 || req.RtaskSubId == 0 { code = pb.ErrorCode_ReqParameterError } return } func (this *apiComp) BattleFinish(session comm.IUserSession, req *pb.RtaskBattleFinishReq) (code pb.ErrorCode, data proto.Message) { if code = this.BattleFinishCheck(session, req); code != pb.ErrorCode_Success { return } this.moduleRtask.Debugf("随机任务请求 rtaskID:%v 完成 subtaskID:%v chooseID:%v", req.RtaskId, req.RtaskSubId, req.ChooseId) // 获取当前任务配置 conf := this.moduleRtask.configure.getRtaskById(req.RtaskId) if conf == nil { code = pb.ErrorCode_ConfigNoFound return } // 获取支线任务配置 sideConf := this.moduleRtask.configure.getRtaskSidById(req.RtaskSubId) if sideConf == nil { code = pb.ErrorCode_ConfigNoFound return } // 获取玩家的任务 rtask := &pb.DBRtask{} if err := this.moduleRtask.modelRtask.Get(session.GetUserId(), rtask); err != nil { return } var ( frtaskArr *pb.FrtaskIds //完成的任务 ok bool ) // 查找任务组 if frtaskArr, ok = rtask.FrtaskIds[conf.Group]; !ok { frtaskArr = &pb.FrtaskIds{} } //验证该任务是否已完成 if _, ok := utils.Findx(frtaskArr.RtaskIds, req.RtaskId); ok { code = pb.ErrorCode_RtaskFinished return } // 校验完成条件 var checkCondi bool for _, v := range sideConf.EndTid { if err, ok := this.moduleRtask.modelRtask.checkCondi(session.GetUserId(), v); !ok { if err != nil { this.moduleRtask.Error(err.Error()) } this.moduleRtask.Debugf("条件未达成 condiID:%v rtaskId:%v subRtaskId:%v chooseID:%v", v, req.RtaskId, req.RtaskSubId, req.ChooseId) break } checkCondi = true } if !checkCondi { code = pb.ErrorCode_RtaskCondiNoReach return } // 更新完成的任务 frtaskArr.RtaskIds = append(frtaskArr.RtaskIds, req.RtaskId) if rtask.FrtaskIds == nil { rtask.FrtaskIds = make(map[int32]*pb.FrtaskIds) } rtask.FrtaskIds[conf.Group] = frtaskArr update := map[string]interface{}{ "frtaskIds": rtask.FrtaskIds, } if err := this.moduleRtask.modelRtask.Change(session.GetUserId(), update); err != nil { code = pb.ErrorCode_SystemError return } // userexpand update if err := this.moduleRtask.modelRtask.updateUserRtaskId(session.GetUserId(), req.RtaskId); err != nil { this.moduleRtask.Errorf("update user rtaskId err %v", err) } // 发奖 for _, v := range sideConf.Reward { if v.ChooseId == req.ChooseId { this.moduleRtask.DispenseRes(session, v.Reward, true) } } if err := session.SendMsg(string(this.moduleRtask.GetType()), RtaskSubTypeBattleFinish, &pb.RtaskBattleFinishResp{ RtaskId: req.RtaskId, RtaskSubId: req.RtaskSubId, }); err != nil { code = pb.ErrorCode_SystemError } rsp := &pb.RtaskFinishPush{ RtaskId: req.RtaskId, } if err := session.SendMsg(string(this.moduleRtask.GetType()), "finish", rsp); err != nil { code = pb.ErrorCode_SystemError } this.moduleRtask.Debugf("随机任务完成 rtaskID:%v subtaskID:%v chooseID:%v", req.RtaskId, req.RtaskSubId, req.ChooseId) return }