60 lines
1.7 KiB
Go
60 lines
1.7 KiB
Go
package moonfantasy
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/mgo"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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)
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//参数校验
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func (this *apiComp) BuyCheck(session comm.IUserSession, req *pb.MoonfantasyBuyReq) (code pb.ErrorCode) {
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if req.BuyNum == 0 {
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code = pb.ErrorCode_ReqParameterError
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}
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return
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}
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///询问怪物是否可以挑战
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func (this *apiComp) Buy(session comm.IUserSession, req *pb.MoonfantasyBuyReq) (code pb.ErrorCode, data proto.Message) {
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var (
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umfantasy *pb.DBUserMFantasy
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challengeD *cfg.GameDreamlandChallengeData
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need []*cfg.Gameatn
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err error
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)
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if code = this.BuyCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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if umfantasy, err = this.module.modelUserMF.queryUsermfantasy(session.GetUserId()); err != nil && err != mgo.MongodbNil {
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code = pb.ErrorCode_CacheReadError
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return
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}
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need = make([]*cfg.Gameatn, 0)
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for i := int32(0); i < req.BuyNum; i++ {
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if challengeD, err = this.module.configure.GetchallengeData(umfantasy.BuyNum + i + 1); err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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if challengeD == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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need = append(need, challengeD.Need...)
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}
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if code = this.module.ConsumeRes(session, need, true); code != pb.ErrorCode_Success {
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return
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}
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umfantasy.BuyNum += req.BuyNum
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umfantasy.BattleNum += req.BuyNum
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this.module.modelUserMF.Change(session.GetUserId(), map[string]interface{}{
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"buyNum": umfantasy.BuyNum,
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"battleNum": umfantasy.BattleNum,
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})
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session.SendMsg(string(this.module.GetType()), "buy", &pb.MoonfantasyBuyResp{Issucc: true, BattleNum: umfantasy.BattleNum})
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return
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}
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