go_dreamfactory/modules/martialhall/modelMartialhall.go
2022-12-21 10:49:46 +08:00

178 lines
4.7 KiB
Go

package martialhall
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"go.mongodb.org/mongo-driver/bson/primitive"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
)
///论坛 数据组件
type modelMartialhall struct {
modules.MCompModel
module *Martialhall
}
//组件初始化接口
func (this *modelMartialhall) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.TableName = comm.TableMartialhall
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Martialhall)
//创建uid索引
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
})
return
}
///询用户的练功房信息
func (this *modelMartialhall) queryUserMartialhall(uid string) (result *pb.DBMartialhall, err error) {
result = &pb.DBMartialhall{}
if err = this.Get(uid, result); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
}
if err == mgo.MongodbNil {
unlocknum := this.module.configure.GetGlobalConf().KungfuInitialPracticeStake
result = &pb.DBMartialhall{
Id: primitive.NewObjectID().Hex(),
Uid: uid,
Lv: 1,
Pillar1: &pb.DBPillar{Index: 1},
Pillar2: &pb.DBPillar{Index: 2},
Pillar3: &pb.DBPillar{Index: 3},
Pillar4: &pb.DBPillar{Index: 4},
Pillar5: &pb.DBPillar{Index: 5},
}
switch unlocknum {
case 1:
result.Pillar1.Isunlock = true
case 2:
result.Pillar1.Isunlock = true
result.Pillar2.Isunlock = true
case 3:
result.Pillar1.Isunlock = true
result.Pillar2.Isunlock = true
result.Pillar3.Isunlock = true
case 4:
result.Pillar1.Isunlock = true
result.Pillar2.Isunlock = true
result.Pillar3.Isunlock = true
result.Pillar4.Isunlock = true
case 5:
result.Pillar1.Isunlock = true
result.Pillar2.Isunlock = true
result.Pillar3.Isunlock = true
result.Pillar4.Isunlock = true
result.Pillar5.Isunlock = true
}
if err = this.Add(uid, result); err != nil {
this.module.Errorln(err)
return
}
}
err = nil
return
}
//可领取红点
func (this *modelMartialhall) checkReddot23(seesion comm.IUserSession) bool {
var (
err error
mart *pb.DBMartialhall
mdata *cfg.GameKungfuMasterworkerData
code pb.ErrorCode
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(seesion.GetUserId()); err != nil {
return false
}
if mdata, err = this.module.configure.getMasterworker(mart.Lv); err != nil {
return false
}
if code = this.module.CheckRes(seesion, mdata.Deplete); code != pb.ErrorCode_Success {
return false
}
if mart.Pillar1.State == pb.PillarState_NoUse {
return true
}
if mart.Pillar2.State == pb.PillarState_NoUse {
return true
}
if mart.Pillar3.State == pb.PillarState_NoUse {
return true
}
if mart.Pillar4.State == pb.PillarState_NoUse {
return true
}
if mart.Pillar5.State == pb.PillarState_NoUse {
return true
}
return false
}
//可领取红点
func (this *modelMartialhall) checkReddot24(seesion comm.IUserSession) bool {
var (
err error
mart *pb.DBMartialhall
mdata *cfg.GameKungfuMasterworkerData
code pb.ErrorCode
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(seesion.GetUserId()); err != nil {
return false
}
if mdata, err = this.module.configure.getMasterworker(mart.Lv); err != nil {
return false
}
if mdata.LevelDeplete != nil && len(mdata.LevelDeplete) > 0 {
if code = this.module.CheckRes(seesion, mdata.LevelDeplete); code != pb.ErrorCode_Success {
return false
}
}
return false
}
//可领取红点
func (this *modelMartialhall) checkReddot25(seesion comm.IUserSession) bool {
var (
err error
mart *pb.DBMartialhall
mdata *cfg.GameKungfuMasterworkerData
)
if mart, err = this.module.modelMartialhall.queryUserMartialhall(seesion.GetUserId()); err != nil {
return false
}
if mdata, err = this.module.configure.getMasterworker(mart.Lv); err != nil {
return false
}
check(this.module.ModuleRtask, seesion, mart.Pillar1, mdata)
if mart.Pillar1.State == pb.PillarState_Receive {
return true
}
check(this.module.ModuleRtask, seesion, mart.Pillar2, mdata)
if mart.Pillar2.State == pb.PillarState_Receive {
return true
}
check(this.module.ModuleRtask, seesion, mart.Pillar3, mdata)
if mart.Pillar3.State == pb.PillarState_Receive {
return true
}
check(this.module.ModuleRtask, seesion, mart.Pillar4, mdata)
if mart.Pillar4.State == pb.PillarState_Receive {
return true
}
check(this.module.ModuleRtask, seesion, mart.Pillar5, mdata)
if mart.Pillar5.State == pb.PillarState_Receive {
return true
}
return false
}