80 lines
2.3 KiB
Go
80 lines
2.3 KiB
Go
package stonehenge
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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//参数校验
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func (this *apiComp) EventCheck(session comm.IUserSession, req *pb.StonehengeEventReq) (errdata *pb.ErrorData) {
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if req.Eventid == 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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}
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}
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return
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}
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func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq) (errdata *pb.ErrorData) {
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var (
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stone *pb.DBStonehenge
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update map[string]interface{}
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roomConf *cfg.GameStroneRoomData
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err error
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newEvent int32 // 是否有新的事件
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eventConf *cfg.GameStroneEventData
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)
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update = make(map[string]interface{})
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if errdata = this.EventCheck(session, req); errdata != nil {
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return
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}
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stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId())
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if _, ok := stone.Rooms.Eventid[req.Eventid]; !ok { // 不存在该事件
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: fmt.Sprintf("req.Eventid err :%d", req.Eventid),
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}
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return
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}
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if stone.Rooms.Eventid[req.Eventid] { // 重复完成
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_StonehengeRepeatedReward,
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Title: pb.ErrorCode_StonehengeRepeatedReward.ToString(),
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Message: fmt.Sprintf("req.Eventid err :%d", req.Eventid),
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}
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return
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}
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update["stageID"] = stone.StageID
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if roomConf, err = this.module.configure.GetStoneRoomDataById(stone.Rooms.Roomid); err != nil {
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return
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}
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if eventConf, err = this.module.configure.GetStoneEventDataById(req.Eventid); err != nil {
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return
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}
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// 校验事件有后续事件
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if eventConf.Probability >= comm.GetRandNum(0, 1000) { // 命中
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newEvent = eventConf.PostEvent
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stone.Rooms.Eventid[newEvent] = false //
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stone.Rooms.Eventid[req.Eventid] = true //
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}
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// 校验是否通关
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if roomConf.Condition == req.Eventid {
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stone.Rooms.Complete = true
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}
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update["rooms"] = stone.Rooms
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this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update)
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session.SendMsg(string(this.module.GetType()), "event", &pb.StonehengeEventResp{
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Eventid: req.Eventid,
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NewEvent: newEvent,
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Room: stone.Rooms,
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})
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return
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}
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