go_dreamfactory/modules/warorder/api_receive.go
2023-11-13 17:20:35 +08:00

153 lines
3.9 KiB
Go

package warorder
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"go_dreamfactory/utils"
)
// 参数校验
func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.WarorderReceiveReq) (errdata *pb.ErrorData) {
return
}
// /获取系统公告
func (this *apiComp) Receive(session comm.IUserSession, req *pb.WarorderReceiveReq) (errdata *pb.ErrorData) {
var (
info *pb.DBWarorders
warorder *pb.Warorder
dwarorder *pb.DreamWarorder
confs []*cfg.GamePassCheckData
awards []*cfg.Gameatn
ads []*pb.UserAssets = make([]*pb.UserAssets, 0)
days int32
err error
ok bool
)
if errdata = this.ReceiveCheck(session, req); errdata != nil {
return
}
if info, err = this.module.model.getUserWarorders(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if confs, err = this.module.configure.getorder(req.Rtype); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
switch req.Rtype {
case 1, 2, 3:
if warorder, ok = info.Warorder[req.Rtype]; !ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_WarorderNoOpen,
Title: pb.ErrorCode_WarorderNoOpen.ToString(),
Message: fmt.Sprintf("Activity:%d no open", req.Rtype),
}
return
}
days = int32(utils.DiffDays(configure.Now().Unix(), warorder.Opentime)) + 1
awards = make([]*cfg.Gameatn, 0)
for _, v := range confs {
if v.Parameter <= days {
if warorder.Freeprogress < v.Parameter {
awards = append(awards, v.FreeReward)
ads = append(ads, &pb.UserAssets{
A: v.FreeReward.A,
T: v.FreeReward.T,
N: v.FreeReward.N,
})
}
if warorder.Vip {
if warorder.Payprogress < v.Parameter {
awards = append(awards, v.PayReward...)
for _, v := range v.PayReward {
ads = append(ads, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
}
}
}
}
warorder.Freeprogress = days
if warorder.Vip {
warorder.Payprogress = days
}
case 4:
if dwarorder, ok = info.Dreamwarorder[req.Rtype]; !ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_WarorderNoOpen,
Title: pb.ErrorCode_WarorderNoOpen.ToString(),
Message: fmt.Sprintf("Activity:%d no open", req.Rtype),
}
return
}
awards = make([]*cfg.Gameatn, 0)
for _, v := range confs {
if v.Parameter <= dwarorder.Lv {
if dwarorder.Freeprogress < v.Parameter {
awards = append(awards, v.FreeReward)
ads = append(ads, &pb.UserAssets{
A: v.FreeReward.A,
T: v.FreeReward.T,
N: v.FreeReward.N,
})
}
if dwarorder.Vip > 0 {
if dwarorder.Payprogress < v.Parameter {
awards = append(awards, v.PayReward...)
for _, v := range v.PayReward {
ads = append(ads, &pb.UserAssets{
A: v.A,
T: v.T,
N: v.N,
})
}
}
}
}
}
dwarorder.Freeprogress = dwarorder.Lv
if dwarorder.Vip > 0 {
dwarorder.Payprogress = dwarorder.Lv
}
}
if errdata = this.module.DispenseRes(session, awards, true); errdata != nil {
return
}
if err = this.module.model.updateUserWarorders(session.GetUserId(), info); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
session.SendMsg(string(this.module.GetType()), "receive", &pb.WarorderReceiveResp{Rtype: req.Rtype, Warorder: warorder, Dwarorder: dwarorder, Award: ads})
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
this.module.WriteUserLog(session.GetUserId(), "WarorderReceiveReq", awards)
})
return
}