go_dreamfactory/modules/stonehenge/api_finish.go
2023-07-24 18:27:43 +08:00

38 lines
1005 B
Go

package stonehenge
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) FinishCheck(session comm.IUserSession, req *pb.StonehengeFinishReq) (errdata *pb.ErrorData) {
return
}
// 结算房间
func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishReq) (errdata *pb.ErrorData) {
var (
stone *pb.DBStonehenge
update map[string]interface{}
)
update = make(map[string]interface{})
if errdata = this.FinishCheck(session, req); errdata != nil {
return
}
stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId())
stone.Hero = make([]*pb.BattleRole, 0)
update["hero"] = stone.Hero
stone.Addweight = make(map[int32]int32, 0)
update["addweight"] = stone.Addweight
stone.Rooms = &pb.RoomData{}
update["rooms"] = stone.Rooms
this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update)
session.SendMsg(string(this.module.GetType()), "info", &pb.StonehengeGetListResp{Data: stone})
return
}