go_dreamfactory/modules/pagoda/api_challengeover.go

198 lines
5.2 KiB
Go

package pagoda
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.PagodaChallengeOverReq) (errdata *pb.ErrorData) {
if req.Cid <= 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
return
}
// /挑战主线关卡
func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChallengeOverReq) (errdata *pb.ErrorData) {
var (
mapData map[string]interface{}
pagoda *pb.DBPagoda
user *pb.DBUser
isWin bool
err error
atno []*pb.UserAtno // 通关奖励
award []*cfg.Gameatn
changExp map[string]int32
costTime int32 // 耗时
)
changExp = make(map[string]int32, 0)
mapData = make(map[string]interface{}, 0)
if errdata = this.ChallengeOverCheck(session, req); errdata != nil {
return // 参数校验失败直接返回
}
conf, err := this.module.configure.GetPagodaConfigData(req.Cid)
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_PagodaNotFound,
Title: pb.ErrorCode_PagodaNotFound.ToString(),
Message: err.Error(),
}
return
}
pagoda, err = this.module.modelPagoda.getPagodaList(session.GetUserId())
if err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_PagodaNotFound,
Title: pb.ErrorCode_PagodaNotFound.ToString(),
}
return
}
if v, ok := pagoda.Data[conf.Tab]; !ok {
if conf.LayerNum == 1 {
pagoda.Data[conf.Tab] = 0
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_PagodaLevlErr, // 挑战关卡数据不匹配
Title: pb.ErrorCode_PagodaLevlErr.ToString(),
}
return
}
} else {
if conf.LayerNum-1 != v {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_PagodaLevlErr, // 挑战关卡数据不匹配
Title: pb.ErrorCode_PagodaLevlErr.ToString(),
}
return
}
}
// 校验条件
if conf.Unlock != 0 {
level := this.mline.InquireMainLinePassLevel(session.GetUserId())
if _, ok := level[conf.Unlock]; !ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_PagodaUnlock, // 挑战关卡未解锁
Title: pb.ErrorCode_PagodaUnlock.ToString(),
}
return
}
}
// 校验通过
errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report)
if errdata != nil {
return
}
if !isWin { // 战斗失败直接返回
errdata = &pb.ErrorData{
Code: pb.ErrorCode_BattleNoWin,
Title: pb.ErrorCode_BattleNoWin.ToString(),
}
return
}
costTime = req.Report.Costtime
var score int32
score = 10000*conf.Key + (10000 - costTime)
szLine := make([]*pb.LineUp, 0)
var Leadpos int32
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
Leadpos = req.Report.Info.Redflist[0].Leadpos
for _, v := range req.Report.Info.Redflist[0].Team {
if v != nil {
szLine = append(szLine, &pb.LineUp{
Cid: v.HeroID,
Star: v.Star,
Lv: v.Lv,
})
}
}
}
// 校验是否刷新记录
record := this.module.modulerank.getcrossPagodaRankList(session.GetUserId())
this.module.modulerank.SetPagodaRankList(conf.Key, score, session.GetUserId())
if _, ok := record.Data[conf.Key]; !ok {
record.Data[conf.Key] = &pb.PagodaRecordData{
Consttime: costTime,
Line: &pb.LineData{},
}
}
record.Data[conf.Key].Line = &pb.LineData{
Leadpos: Leadpos,
Line: szLine,
}
mapData["data"] = record.Data
if user, err := this.module.ModuleUser.GetUser(session.GetUserId()); err == nil {
mapData["uinfo"] = comm.GetUserBaseInfo(user)
}
this.module.modulerank.ModifyCrossPagodaCycleData(session.GetUserId(), mapData)
// 加经验
if conf.Exp > 0 {
var heroObjs []string
if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 {
for _, v := range req.Report.Info.Redflist[0].Team {
if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验
heroObjs = append(heroObjs, v.Oid)
}
}
}
if changExp, award, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, conf.Exp); errdata != nil {
return
}
}
costTime = req.Report.Costtime
pagoda.Data[conf.Tab] += 1
pagoda.PagodaId = conf.Key
mapData["pagodaId"] = pagoda.PagodaId
mapData["type"] = pagoda.Type
mapData["data"] = pagoda.Data
// 校验所有塔是否通关
if !pagoda.Complete {
pagoda.Complete = true
for k, v := range this.module.configure.GetMapFloorData() {
if pagoda.Data[k] != v {
pagoda.Complete = false
break
}
}
if pagoda.Complete {
mapData["complete"] = pagoda.Complete
}
}
// 数据直接插入跨服数据库中
if user, err = this.module.GetUserForSession(session); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
session.SetMate(comm.Session_User, user)
award = append(award, conf.Reward...)
// 通关奖励
if errdata, atno = this.module.DispenseAtno(session, award, true); errdata != nil {
return
}
if errdata = this.module.ModifyPagodaData(session.GetUserId(), mapData); errdata != nil {
return
}
session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{
Data: pagoda,
Reward: atno,
Heroexp: changExp,
})
return
}