package pagoda import ( "go_dreamfactory/comm" "go_dreamfactory/pb" cfg "go_dreamfactory/sys/configure/structs" ) // 参数校验 func (this *apiComp) ChallengeOverCheck(session comm.IUserSession, req *pb.PagodaChallengeOverReq) (errdata *pb.ErrorData) { if req.Cid <= 0 { errdata = &pb.ErrorData{ Code: pb.ErrorCode_ReqParameterError, Title: pb.ErrorCode_ReqParameterError.ToString(), } return } return } // /挑战主线关卡 func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PagodaChallengeOverReq) (errdata *pb.ErrorData) { var ( mapData map[string]interface{} pagoda *pb.DBPagoda user *pb.DBUser isWin bool err error atno []*pb.UserAtno // 通关奖励 award []*cfg.Gameatn changExp map[string]int32 costTime int32 // 耗时 ) changExp = make(map[string]int32, 0) mapData = make(map[string]interface{}, 0) if errdata = this.ChallengeOverCheck(session, req); errdata != nil { return // 参数校验失败直接返回 } conf, err := this.module.configure.GetPagodaConfigData(req.Cid) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_PagodaNotFound, Title: pb.ErrorCode_PagodaNotFound.ToString(), Message: err.Error(), } return } pagoda, err = this.module.modelPagoda.getPagodaList(session.GetUserId()) if err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_PagodaNotFound, Title: pb.ErrorCode_PagodaNotFound.ToString(), } return } if v, ok := pagoda.Data[conf.Tab]; !ok { if conf.LayerNum == 1 { pagoda.Data[conf.Tab] = 0 } else { errdata = &pb.ErrorData{ Code: pb.ErrorCode_PagodaLevlErr, // 挑战关卡数据不匹配 Title: pb.ErrorCode_PagodaLevlErr.ToString(), } return } } else { if conf.LayerNum-1 != v { errdata = &pb.ErrorData{ Code: pb.ErrorCode_PagodaLevlErr, // 挑战关卡数据不匹配 Title: pb.ErrorCode_PagodaLevlErr.ToString(), } return } } // 校验条件 if conf.Unlock != 0 { level := this.mline.InquireMainLinePassLevel(session.GetUserId()) if _, ok := level[conf.Unlock]; !ok { errdata = &pb.ErrorData{ Code: pb.ErrorCode_PagodaUnlock, // 挑战关卡未解锁 Title: pb.ErrorCode_PagodaUnlock.ToString(), } return } } // 校验通过 errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report) if errdata != nil { return } if !isWin { // 战斗失败直接返回 errdata = &pb.ErrorData{ Code: pb.ErrorCode_BattleNoWin, Title: pb.ErrorCode_BattleNoWin.ToString(), } return } costTime = req.Report.Costtime var score int32 score = 10000*conf.Key + (10000 - costTime) szLine := make([]*pb.LineUp, 0) var Leadpos int32 if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 { Leadpos = req.Report.Info.Redflist[0].Leadpos for _, v := range req.Report.Info.Redflist[0].Team { if v != nil { szLine = append(szLine, &pb.LineUp{ Cid: v.HeroID, Star: v.Star, Lv: v.Lv, }) } } } // 校验是否刷新记录 record := this.module.modulerank.getcrossPagodaRankList(session.GetUserId()) this.module.modulerank.SetPagodaRankList(conf.Key, score, session.GetUserId()) if _, ok := record.Data[conf.Key]; !ok { record.Data[conf.Key] = &pb.PagodaRecordData{ Consttime: costTime, Line: &pb.LineData{}, } } record.Data[conf.Key].Line = &pb.LineData{ Leadpos: Leadpos, Line: szLine, } mapData["data"] = record.Data if user, err := this.module.ModuleUser.GetUser(session.GetUserId()); err == nil { mapData["uinfo"] = comm.GetUserBaseInfo(user) } this.module.modulerank.ModifyCrossPagodaCycleData(session.GetUserId(), mapData) // 加经验 if conf.Exp > 0 { var heroObjs []string if req.Report != nil && req.Report.Info != nil && len(req.Report.Info.Redflist) > 0 { for _, v := range req.Report.Info.Redflist[0].Team { if v.Oid != "" && !v.Ishelp { // 助战英雄不加经验 heroObjs = append(heroObjs, v.Oid) } } } if changExp, award, errdata = this.module.ModuleHero.AddHerosExp(session, heroObjs, conf.Exp); errdata != nil { return } } costTime = req.Report.Costtime pagoda.Data[conf.Tab] += 1 pagoda.PagodaId = conf.Key mapData["pagodaId"] = pagoda.PagodaId mapData["type"] = pagoda.Type mapData["data"] = pagoda.Data // 校验所有塔是否通关 if !pagoda.Complete { pagoda.Complete = true for k, v := range this.module.configure.GetMapFloorData() { if pagoda.Data[k] != v { pagoda.Complete = false break } } if pagoda.Complete { mapData["complete"] = pagoda.Complete } } // 数据直接插入跨服数据库中 if user, err = this.module.GetUserForSession(session); err != nil { errdata = &pb.ErrorData{ Code: pb.ErrorCode_DBError, Title: pb.ErrorCode_DBError.ToString(), Message: err.Error(), } return } session.SetMate(comm.Session_User, user) award = append(award, conf.Reward...) // 通关奖励 if errdata, atno = this.module.DispenseAtno(session, award, true); errdata != nil { return } if errdata = this.module.ModifyPagodaData(session.GetUserId(), mapData); errdata != nil { return } session.SendMsg(string(this.module.GetType()), PagodaChallengeOverResp, &pb.PagodaChallengeOverResp{ Data: pagoda, Reward: atno, Heroexp: changExp, }) return }