go_dreamfactory/modules/worldtask/api_battlestart.go
2023-04-14 12:21:58 +08:00

81 lines
2.2 KiB
Go

package worldtask
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
)
// 战斗开始
func (this *apiComp) BattlestartCheck(session comm.IUserSession, req *pb.WorldtaskBattleStartReq) (code pb.ErrorCode) {
if req.BattleConfId == 0 || req.Battle == nil {
this.module.Error("世界任务战斗开始参数错误",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "params", Value: req.String()},
)
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) Battlestart(session comm.IUserSession, req *pb.WorldtaskBattleStartReq) (code pb.ErrorCode, data *pb.ErrorData) {
if code = this.BattlestartCheck(session, req); code != pb.ErrorCode_Success {
return
}
uid := session.GetUserId()
battleConf, err := this.module.configure.getWorldtaskBattleById(req.BattleConfId)
if err != nil || battleConf == nil {
code = pb.ErrorCode_ConfigNoFound
log.Error("战斗配置未找到",
log.Field{Key: "uid", Value: uid},
log.Field{Key: "battleConfId", Value: req.BattleConfId},
)
return
}
iBattle, err := this.module.service.GetModule(comm.ModuleBattle)
if err != nil {
code = pb.ErrorCode_SystemError
return
}
if b, y := iBattle.(comm.IBattle); y {
var (
record *pb.DBBattleRecord
resp *pb.WorldtaskBattleStartResp
)
code, record = b.CreateEveBattle(session, &pb.BattleEVEReq{
Ptype: pb.PlayType_rtask,
Format: req.Battle,
// Sysformat: []int32{battleConf.DefaultHero},
// Backupformat: []int32{battleConf.AssistTeam},
Buleformat: battleConf.FormatList,
})
if code != pb.ErrorCode_Success {
return
}
if record != nil {
resp = &pb.WorldtaskBattleStartResp{
Info: &pb.BattleInfo{
Id: record.Id,
Rulesid: battleConf.BattleReadyID,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
Tasks: battleConf.EventList,
},
}
}
if err := session.SendMsg(string(this.module.GetType()), WorldtaskBattleStart, resp); err != nil {
code = pb.ErrorCode_SystemError
}
}
return
}