101 lines
2.7 KiB
Go
101 lines
2.7 KiB
Go
package combat
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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//参数校验
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func (this *apiComp) AskPassCheck(session comm.IUserSession, req *pb.CombatAskPassReq) (code pb.ErrorCode) {
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return
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}
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///询问管卡是否通关
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func (this *apiComp) AskPass(session comm.IUserSession, req *pb.CombatAskPassReq) (code pb.ErrorCode, data *pb.ErrorData) {
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var (
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info *pb.DBCombatUser
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level *pb.DBCombatLevel
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lvconf *cfg.GameCombatLevelData
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resp *pb.CombatAskPassResp = &pb.CombatAskPassResp{Level: req.Level}
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mcomplete []int32
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scomplete []int32
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ok bool
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err error
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)
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if code = this.AskPassCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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if lvconf, err = this.module.configure.getCombatLevel(req.Level); err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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if info, err = this.module.modelCombat.queryInfo(session.GetUserId()); err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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if level, ok = info.Level[req.Level]; !ok {
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code = pb.ErrorCode_ReqParameterError
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err = fmt.Errorf("没有目标关卡数据 req.Level: %d", req.Level)
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this.module.Errorln(err)
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data = &pb.ErrorData{
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Title: code.ToString(),
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Message: err.Error(),
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}
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return
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}
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if level.Pass == 0 { //查询通关进度
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if mcomplete, _, err = this.module.ModuleBuried.CheckCondition(session.GetUserId(), lvconf.Maintask...); err != nil {
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code = pb.ErrorCode_ExternalModule
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data = &pb.ErrorData{
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Title: code.ToString(),
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Message: comm.NewExternalModuleErr("Buried", "CheckCondition", lvconf.Maintask).Error(),
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}
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return
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}
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if len(mcomplete) == len(lvconf.Maintask) { //全部完成
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this.module.DispenseRes(session, lvconf.Award, true)
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atns := make([]*pb.UserAssets, len(lvconf.Award))
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for i, v := range lvconf.Award {
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atns[i] = &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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}
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}
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resp.Mainaward = atns
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level.Pass = 1
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}
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resp.Passmaintask = mcomplete
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}
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if level.Pass == 1 {
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scomplete, _, err = this.module.ModuleBuried.CheckCondition(session.GetUserId(), lvconf.Subtask...)
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if len(scomplete) == len(lvconf.Subtask) { //全部完成
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this.module.DispenseRes(session, lvconf.Profectaward, true)
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atns := make([]*pb.UserAssets, len(lvconf.Profectaward))
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for i, v := range lvconf.Profectaward {
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atns[i] = &pb.UserAssets{
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A: v.A,
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T: v.T,
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N: v.N,
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}
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}
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resp.Peraward = atns
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level.Pass = 2
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}
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resp.Passpertask = lvconf.Subtask
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}
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resp.Pass = level.Pass
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if err = this.module.modelCombat.updateInfo(info); err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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session.SendMsg(string(this.module.GetType()), "askpass", resp)
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return
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}
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