52 lines
2.8 KiB
Go
52 lines
2.8 KiB
Go
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg
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import "errors"
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type GameOpencondData struct {
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Id string
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Name string
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Main int32
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Optional string
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Wkqbx int32
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Kqbx int32
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Img string
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Prompt string
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Uiid int32
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}
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const TypeId_GameOpencondData = -1990600014
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func (*GameOpencondData) GetTypeId() int32 {
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return -1990600014
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}
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func (_v *GameOpencondData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["main"].(float64); !_ok_ { err = errors.New("main error"); return }; _v.Main = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Optional, _ok_ = _buf["optional"].(string); !_ok_ { err = errors.New("optional error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["wkqbx"].(float64); !_ok_ { err = errors.New("wkqbx error"); return }; _v.Wkqbx = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["kqbx"].(float64); !_ok_ { err = errors.New("kqbx error"); return }; _v.Kqbx = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["prompt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Prompt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Prompt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["uiid"].(float64); !_ok_ { err = errors.New("uiid error"); return }; _v.Uiid = int32(_tempNum_) }
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return
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}
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func DeserializeGameOpencondData(_buf map[string]interface{}) (*GameOpencondData, error) {
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v := &GameOpencondData{}
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if err := v.Deserialize(_buf); err == nil {
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return v, nil
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} else {
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return nil, err
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}
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}
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