go_dreamfactory/modules/horoscope/api_rest.go
2022-11-04 16:11:35 +08:00

52 lines
1.4 KiB
Go

package horoscope
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) ResetCheck(session comm.IUserSession, req *pb.HoroscopeResetReq) (code pb.ErrorCode) {
return
}
///获取自己的排行榜信息
func (this *apiComp) Reset(session comm.IUserSession, req *pb.HoroscopeResetReq) (code pb.ErrorCode, data proto.Message) {
var (
info *pb.DBHoroscope
conf *cfg.GameGlobalData
err error
)
if code = this.ResetCheck(session, req); code != pb.ErrorCode_Success {
return
}
if info, err = this.module.modelHoroscope.queryInfo(session.GetUserId()); err != nil {
code = pb.ErrorCode_DBError
return
}
conf = this.module.configure.GetGlobalConf()
if info.Lastrest > 0 {
if time.Now().Sub(time.Unix(info.Lastrest, 0)).Seconds() < float64(conf.HoroscopeResetCd) {
code = pb.ErrorCode_HoroscopeRestCDNoEnd
return
}
}
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{conf.HoroscopeResetCost}, true); code != pb.ErrorCode_Success {
return
}
info.Nodes = make(map[int32]int32)
info.Lastrest = time.Now().Unix()
if err = this.module.modelHoroscope.updateInfo(info); err != nil {
code = pb.ErrorCode_DBError
return
}
session.SendMsg(string(this.module.GetType()), "reset", &pb.HoroscopeResetResp{Issucc: true, Info: info})
return
}