433 lines
18 KiB
Go
433 lines
18 KiB
Go
// Code generated by protoc-gen-go. DO NOT EDIT.
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// versions:
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// protoc-gen-go v1.28.0
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// protoc v3.20.0
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// source: hero/hero_db.proto
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package pb
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import (
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protoreflect "google.golang.org/protobuf/reflect/protoreflect"
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protoimpl "google.golang.org/protobuf/runtime/protoimpl"
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reflect "reflect"
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sync "sync"
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)
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const (
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// Verify that this generated code is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
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// Verify that runtime/protoimpl is sufficiently up-to-date.
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_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
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)
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type SkillData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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SkillID int32 `protobuf:"varint,1,opt,name=skillID,proto3" json:"skillID"`
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SkillLv int32 `protobuf:"varint,2,opt,name=skillLv,proto3" json:"skillLv"`
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}
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func (x *SkillData) Reset() {
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*x = SkillData{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hero_hero_db_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *SkillData) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*SkillData) ProtoMessage() {}
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func (x *SkillData) ProtoReflect() protoreflect.Message {
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mi := &file_hero_hero_db_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use SkillData.ProtoReflect.Descriptor instead.
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func (*SkillData) Descriptor() ([]byte, []int) {
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return file_hero_hero_db_proto_rawDescGZIP(), []int{0}
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}
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func (x *SkillData) GetSkillID() int32 {
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if x != nil {
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return x.SkillID
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}
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return 0
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}
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func (x *SkillData) GetSkillLv() int32 {
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if x != nil {
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return x.SkillLv
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}
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return 0
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}
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type DB_HeroData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
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Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
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HeroID int32 `protobuf:"varint,3,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` // 英雄的配置表ID
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Star int32 `protobuf:"varint,4,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,5,opt,name=lv,proto3" json:"lv"` // 英雄等级
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Exp int32 `protobuf:"varint,6,opt,name=exp,proto3" json:"exp"` // 英雄经验
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JuexingLv int32 `protobuf:"varint,7,opt,name=juexingLv,proto3" json:"juexingLv" bson:"juexingLv"` //觉醒等级
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CaptainSkill int32 `protobuf:"varint,8,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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NormalSkill []*SkillData `protobuf:"bytes,9,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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Property map[int32]int32 `protobuf:"bytes,10,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 属性相关
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AddProperty map[int32]int32 `protobuf:"bytes,11,rep,name=addProperty,proto3" json:"addProperty" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"addProperty"` //附加属性相关
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Formation int32 `protobuf:"varint,12,opt,name=formation,proto3" json:"formation"` // 阵型类型
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CardType int32 `protobuf:"varint,13,opt,name=cardType,proto3" json:"cardType" bson:"cardType"` //卡片类型(升星卡、经验卡、技能升级卡)
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CurSkin int32 `protobuf:"varint,14,opt,name=curSkin,proto3" json:"curSkin" bson:"curSkin"` //当前装备的皮肤ID
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Skins []int32 `protobuf:"varint,15,rep,packed,name=skins,proto3" json:"skins"` // 所有皮肤ID
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Block bool `protobuf:"varint,16,opt,name=block,proto3" json:"block"` // 锁定
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EquipID []string `protobuf:"bytes,17,rep,name=equipID,proto3" json:"equipID" bson:"equipID"` //装备 objID
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ResonateNum int32 `protobuf:"varint,18,opt,name=resonateNum,proto3" json:"resonateNum" bson:"resonateNum"` //共鸣次数
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DistributionResonate int32 `protobuf:"varint,19,opt,name=distributionResonate,proto3" json:"distributionResonate" bson:"distributionResonate"` //分配的共鸣能量
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Energy map[int32]int32 `protobuf:"bytes,20,rep,name=energy,proto3" json:"energy" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 能量分配到哪里
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Count int32 `protobuf:"varint,21,opt,name=count,proto3" json:"count"` // 数量
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}
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func (x *DB_HeroData) Reset() {
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*x = DB_HeroData{}
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if protoimpl.UnsafeEnabled {
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mi := &file_hero_hero_db_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DB_HeroData) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DB_HeroData) ProtoMessage() {}
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func (x *DB_HeroData) ProtoReflect() protoreflect.Message {
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mi := &file_hero_hero_db_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DB_HeroData.ProtoReflect.Descriptor instead.
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func (*DB_HeroData) Descriptor() ([]byte, []int) {
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return file_hero_hero_db_proto_rawDescGZIP(), []int{1}
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}
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func (x *DB_HeroData) GetId() string {
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if x != nil {
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return x.Id
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}
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return ""
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}
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func (x *DB_HeroData) GetUid() string {
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if x != nil {
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return x.Uid
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}
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return ""
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}
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func (x *DB_HeroData) GetHeroID() int32 {
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if x != nil {
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return x.HeroID
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}
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return 0
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}
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func (x *DB_HeroData) GetStar() int32 {
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if x != nil {
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return x.Star
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}
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return 0
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}
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func (x *DB_HeroData) GetLv() int32 {
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if x != nil {
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return x.Lv
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}
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return 0
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}
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func (x *DB_HeroData) GetExp() int32 {
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if x != nil {
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return x.Exp
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}
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return 0
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}
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func (x *DB_HeroData) GetJuexingLv() int32 {
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if x != nil {
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return x.JuexingLv
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}
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return 0
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}
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func (x *DB_HeroData) GetCaptainSkill() int32 {
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if x != nil {
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return x.CaptainSkill
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}
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return 0
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}
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func (x *DB_HeroData) GetNormalSkill() []*SkillData {
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if x != nil {
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return x.NormalSkill
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}
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return nil
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}
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func (x *DB_HeroData) GetProperty() map[int32]int32 {
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if x != nil {
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return x.Property
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}
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return nil
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}
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func (x *DB_HeroData) GetAddProperty() map[int32]int32 {
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if x != nil {
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return x.AddProperty
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}
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return nil
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}
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func (x *DB_HeroData) GetFormation() int32 {
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if x != nil {
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return x.Formation
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}
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return 0
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}
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func (x *DB_HeroData) GetCardType() int32 {
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if x != nil {
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return x.CardType
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}
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return 0
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}
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func (x *DB_HeroData) GetCurSkin() int32 {
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if x != nil {
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return x.CurSkin
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}
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return 0
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}
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func (x *DB_HeroData) GetSkins() []int32 {
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if x != nil {
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return x.Skins
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}
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return nil
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}
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func (x *DB_HeroData) GetBlock() bool {
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if x != nil {
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return x.Block
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}
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return false
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}
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func (x *DB_HeroData) GetEquipID() []string {
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if x != nil {
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return x.EquipID
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}
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return nil
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}
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func (x *DB_HeroData) GetResonateNum() int32 {
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if x != nil {
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return x.ResonateNum
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}
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return 0
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}
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func (x *DB_HeroData) GetDistributionResonate() int32 {
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if x != nil {
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return x.DistributionResonate
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}
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return 0
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}
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func (x *DB_HeroData) GetEnergy() map[int32]int32 {
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if x != nil {
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return x.Energy
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}
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return nil
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}
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func (x *DB_HeroData) GetCount() int32 {
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if x != nil {
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return x.Count
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}
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return 0
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}
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var File_hero_hero_db_proto protoreflect.FileDescriptor
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var file_hero_hero_db_proto_rawDesc = []byte{
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0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20,
|
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0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06,
|
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0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
|
}
|
|
|
|
var (
|
|
file_hero_hero_db_proto_rawDescOnce sync.Once
|
|
file_hero_hero_db_proto_rawDescData = file_hero_hero_db_proto_rawDesc
|
|
)
|
|
|
|
func file_hero_hero_db_proto_rawDescGZIP() []byte {
|
|
file_hero_hero_db_proto_rawDescOnce.Do(func() {
|
|
file_hero_hero_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_hero_hero_db_proto_rawDescData)
|
|
})
|
|
return file_hero_hero_db_proto_rawDescData
|
|
}
|
|
|
|
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
|
|
var file_hero_hero_db_proto_goTypes = []interface{}{
|
|
(*SkillData)(nil), // 0: pb.SkillData
|
|
(*DB_HeroData)(nil), // 1: pb.DB_HeroData
|
|
nil, // 2: pb.DB_HeroData.PropertyEntry
|
|
nil, // 3: pb.DB_HeroData.AddPropertyEntry
|
|
nil, // 4: pb.DB_HeroData.EnergyEntry
|
|
}
|
|
var file_hero_hero_db_proto_depIdxs = []int32{
|
|
0, // 0: pb.DB_HeroData.normalSkill:type_name -> pb.SkillData
|
|
2, // 1: pb.DB_HeroData.property:type_name -> pb.DB_HeroData.PropertyEntry
|
|
3, // 2: pb.DB_HeroData.addProperty:type_name -> pb.DB_HeroData.AddPropertyEntry
|
|
4, // 3: pb.DB_HeroData.energy:type_name -> pb.DB_HeroData.EnergyEntry
|
|
4, // [4:4] is the sub-list for method output_type
|
|
4, // [4:4] is the sub-list for method input_type
|
|
4, // [4:4] is the sub-list for extension type_name
|
|
4, // [4:4] is the sub-list for extension extendee
|
|
0, // [0:4] is the sub-list for field type_name
|
|
}
|
|
|
|
func init() { file_hero_hero_db_proto_init() }
|
|
func file_hero_hero_db_proto_init() {
|
|
if File_hero_hero_db_proto != nil {
|
|
return
|
|
}
|
|
if !protoimpl.UnsafeEnabled {
|
|
file_hero_hero_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*SkillData); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
file_hero_hero_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
|
switch v := v.(*DB_HeroData); i {
|
|
case 0:
|
|
return &v.state
|
|
case 1:
|
|
return &v.sizeCache
|
|
case 2:
|
|
return &v.unknownFields
|
|
default:
|
|
return nil
|
|
}
|
|
}
|
|
}
|
|
type x struct{}
|
|
out := protoimpl.TypeBuilder{
|
|
File: protoimpl.DescBuilder{
|
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
|
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
|
NumEnums: 0,
|
|
NumMessages: 5,
|
|
NumExtensions: 0,
|
|
NumServices: 0,
|
|
},
|
|
GoTypes: file_hero_hero_db_proto_goTypes,
|
|
DependencyIndexes: file_hero_hero_db_proto_depIdxs,
|
|
MessageInfos: file_hero_hero_db_proto_msgTypes,
|
|
}.Build()
|
|
File_hero_hero_db_proto = out.File
|
|
file_hero_hero_db_proto_rawDesc = nil
|
|
file_hero_hero_db_proto_goTypes = nil
|
|
file_hero_hero_db_proto_depIdxs = nil
|
|
}
|