go_dreamfactory/pb/auto_db.pb.go
2022-12-28 18:04:13 +08:00

240 lines
8.1 KiB
Go

// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: auto/auto_db.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 自动战斗
type DBAutoBattle struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
AutoWin bool `protobuf:"varint,3,opt,name=autoWin,proto3" json:"autoWin" bson:"autoWin"` //失败自动停止
MaxExp bool `protobuf:"varint,4,opt,name=maxExp,proto3" json:"maxExp"` //@go_tags(`bson:"maxExp"`)雄达到满级则停止连续战斗
AutoBuy bool `protobuf:"varint,5,opt,name=autoBuy,proto3" json:"autoBuy" bson:"autoBuy"` //自动购买
AutoSell int32 `protobuf:"varint,6,opt,name=autoSell,proto3" json:"autoSell" bson:"autoSell"` //自动出售星级装备
Ptype PlayType `protobuf:"varint,7,opt,name=ptype,proto3,enum=PlayType" json:"ptype"` // 类型
BossId int32 `protobuf:"varint,8,opt,name=bossId,proto3" json:"bossId" bson:"bossId"`
Difficulty int32 `protobuf:"varint,9,opt,name=difficulty,proto3" json:"difficulty"`
Battle *BattleFormation `protobuf:"bytes,10,opt,name=battle,proto3" json:"battle"` // 阵容信息
}
func (x *DBAutoBattle) Reset() {
*x = DBAutoBattle{}
if protoimpl.UnsafeEnabled {
mi := &file_auto_auto_db_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBAutoBattle) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBAutoBattle) ProtoMessage() {}
func (x *DBAutoBattle) ProtoReflect() protoreflect.Message {
mi := &file_auto_auto_db_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBAutoBattle.ProtoReflect.Descriptor instead.
func (*DBAutoBattle) Descriptor() ([]byte, []int) {
return file_auto_auto_db_proto_rawDescGZIP(), []int{0}
}
func (x *DBAutoBattle) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *DBAutoBattle) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *DBAutoBattle) GetAutoWin() bool {
if x != nil {
return x.AutoWin
}
return false
}
func (x *DBAutoBattle) GetMaxExp() bool {
if x != nil {
return x.MaxExp
}
return false
}
func (x *DBAutoBattle) GetAutoBuy() bool {
if x != nil {
return x.AutoBuy
}
return false
}
func (x *DBAutoBattle) GetAutoSell() int32 {
if x != nil {
return x.AutoSell
}
return 0
}
func (x *DBAutoBattle) GetPtype() PlayType {
if x != nil {
return x.Ptype
}
return PlayType_null
}
func (x *DBAutoBattle) GetBossId() int32 {
if x != nil {
return x.BossId
}
return 0
}
func (x *DBAutoBattle) GetDifficulty() int32 {
if x != nil {
return x.Difficulty
}
return 0
}
func (x *DBAutoBattle) GetBattle() *BattleFormation {
if x != nil {
return x.Battle
}
return nil
}
var File_auto_auto_db_proto protoreflect.FileDescriptor
var file_auto_auto_db_proto_rawDesc = []byte{
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}
var (
file_auto_auto_db_proto_rawDescOnce sync.Once
file_auto_auto_db_proto_rawDescData = file_auto_auto_db_proto_rawDesc
)
func file_auto_auto_db_proto_rawDescGZIP() []byte {
file_auto_auto_db_proto_rawDescOnce.Do(func() {
file_auto_auto_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_auto_auto_db_proto_rawDescData)
})
return file_auto_auto_db_proto_rawDescData
}
var file_auto_auto_db_proto_msgTypes = make([]protoimpl.MessageInfo, 1)
var file_auto_auto_db_proto_goTypes = []interface{}{
(*DBAutoBattle)(nil), // 0: DBAutoBattle
(PlayType)(0), // 1: PlayType
(*BattleFormation)(nil), // 2: BattleFormation
}
var file_auto_auto_db_proto_depIdxs = []int32{
1, // 0: DBAutoBattle.ptype:type_name -> PlayType
2, // 1: DBAutoBattle.battle:type_name -> BattleFormation
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
}
func init() { file_auto_auto_db_proto_init() }
func file_auto_auto_db_proto_init() {
if File_auto_auto_db_proto != nil {
return
}
file_battle_battle_db_proto_init()
file_battle_battle_msg_proto_init()
if !protoimpl.UnsafeEnabled {
file_auto_auto_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBAutoBattle); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_auto_auto_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 1,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_auto_auto_db_proto_goTypes,
DependencyIndexes: file_auto_auto_db_proto_depIdxs,
MessageInfos: file_auto_auto_db_proto_msgTypes,
}.Build()
File_auto_auto_db_proto = out.File
file_auto_auto_db_proto_rawDesc = nil
file_auto_auto_db_proto_goTypes = nil
file_auto_auto_db_proto_depIdxs = nil
}