go_dreamfactory/modules/storyline/api_battle.go
2023-08-04 15:28:05 +08:00

77 lines
2.1 KiB
Go

package storyline
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
// 参数校验
func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.StorylineBattleReq) (errdata *pb.ErrorData) {
if req.Level == 0 || req.Battle == nil {
this.module.Error("战斗开始参数错误",
log.Field{Key: "uid", Value: session.GetUserId()},
log.Field{Key: "params", Value: req.String()},
)
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: "BattleConfId is 0",
}
}
return
}
// /获取系统公告
func (this *apiComp) Battle(session comm.IUserSession, req *pb.StorylineBattleReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameHeroupstoryChapterData
bconf *cfg.GameHeroupstoryBattleData
record *pb.DBBattleRecord
err error
)
if errdata = this.BattleCheck(session, req); errdata != nil {
return
}
if conf, err = this.module.configure.getGameHeroupstoryChapter(req.Level); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if bconf, err = this.module.configure.getGameHeroupstoryBattle(conf.Battle); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if errdata, record = this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
Rulesid: bconf.BattleReadyID,
Ptype: pb.PlayType_rtask,
Format: req.Battle,
Mformat: bconf.FormatList,
}); err != nil {
return
}
session.SendMsg(string(this.module.GetType()), "battle", &pb.StorylineBattleResp{
Level: req.Level,
Info: &pb.BattleInfo{
Id: record.Id,
Rulesid: bconf.BattleReadyID,
Btype: record.Btype,
Ptype: record.Ptype,
RedCompId: record.RedCompId,
Redflist: record.Redflist,
BlueCompId: record.BlueCompId,
Buleflist: record.Buleflist,
Tasks: record.Tasks,
},
})
return
}