上传配置
This commit is contained in:
parent
411b6cdd6a
commit
5d67a41e80
@ -3,7 +3,7 @@
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"fatekey": 1,
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"heroid": 35006,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_1",
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"text": "测试1"
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@ -13,7 +13,7 @@
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"fatekey": 2,
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"heroid": 35006,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_2",
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"text": "测试2"
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@ -23,7 +23,7 @@
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"fatekey": 3,
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"heroid": 35006,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_3",
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"text": "测试3"
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@ -33,7 +33,7 @@
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"fatekey": 4,
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"heroid": 35006,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_4",
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"text": "测试4"
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@ -43,7 +43,7 @@
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"fatekey": 5,
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"heroid": 35006,
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"herostage": 2,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_5",
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"text": "测试5"
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@ -53,7 +53,7 @@
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"fatekey": 6,
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"heroid": 35006,
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"herostage": 2,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_6",
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"text": "测试6"
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@ -63,7 +63,7 @@
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"fatekey": 7,
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"heroid": 35006,
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"herostage": 2,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_7",
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"text": "测试7"
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@ -73,7 +73,7 @@
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"fatekey": 8,
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"heroid": 35006,
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"herostage": 2,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_8",
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"text": "测试8"
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@ -83,7 +83,7 @@
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"fatekey": 9,
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"heroid": 35006,
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"herostage": 3,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_9",
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"text": "测试9"
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@ -93,7 +93,7 @@
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"fatekey": 10,
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"heroid": 35006,
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"herostage": 3,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_10",
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"text": "测试10"
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@ -103,7 +103,7 @@
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"fatekey": 11,
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"heroid": 35006,
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"herostage": 3,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_11",
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"text": "测试11"
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@ -113,7 +113,7 @@
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"fatekey": 12,
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"heroid": 35006,
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"herostage": 3,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_12",
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"text": "测试12"
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@ -123,7 +123,7 @@
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"fatekey": 13,
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"heroid": 35006,
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"herostage": 4,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_13",
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"text": "测试13"
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@ -133,7 +133,7 @@
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"fatekey": 14,
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"heroid": 35006,
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"herostage": 4,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_14",
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"text": "测试14"
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@ -143,7 +143,7 @@
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"fatekey": 15,
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"heroid": 35006,
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"herostage": 4,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_15",
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"text": "测试15"
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@ -153,7 +153,7 @@
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"fatekey": 16,
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"heroid": 35006,
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"herostage": 4,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_16",
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"text": "测试16"
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@ -163,7 +163,7 @@
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"fatekey": 17,
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"heroid": 35006,
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"herostage": 5,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_17",
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"text": "测试17"
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@ -173,7 +173,7 @@
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"fatekey": 18,
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"heroid": 35006,
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"herostage": 5,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_18",
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"text": "测试18"
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@ -183,7 +183,7 @@
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"fatekey": 19,
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"heroid": 35006,
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"herostage": 5,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_19",
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"text": "测试19"
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@ -193,7 +193,7 @@
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"fatekey": 20,
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"heroid": 35006,
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"herostage": 5,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_20",
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"text": "测试20"
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@ -203,7 +203,7 @@
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"fatekey": 21,
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"heroid": 35006,
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"herostage": 6,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_21",
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"text": "测试21"
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@ -213,7 +213,7 @@
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"fatekey": 22,
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"heroid": 35006,
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"herostage": 6,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_22",
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"text": "测试22"
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@ -223,7 +223,7 @@
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"fatekey": 23,
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"heroid": 35006,
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"herostage": 6,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_23",
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"text": "测试23"
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@ -233,7 +233,7 @@
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"fatekey": 24,
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"heroid": 35006,
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"herostage": 6,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_24",
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"text": "测试24"
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@ -243,7 +243,7 @@
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"fatekey": 25,
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"heroid": 35006,
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"herostage": 7,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_25",
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"text": "测试25"
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@ -253,7 +253,7 @@
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"fatekey": 26,
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"heroid": 35006,
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"herostage": 7,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_26",
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"text": "测试26"
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@ -263,7 +263,7 @@
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"fatekey": 27,
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"heroid": 35006,
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"herostage": 7,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_27",
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"text": "测试27"
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@ -273,7 +273,7 @@
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"fatekey": 28,
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"heroid": 35006,
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"herostage": 7,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_28",
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"text": "测试28"
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@ -283,7 +283,7 @@
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"fatekey": 29,
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"heroid": 45001,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_29",
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"text": "测试29"
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@ -293,7 +293,7 @@
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"fatekey": 30,
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"heroid": 45001,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_30",
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"text": "测试30"
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@ -303,7 +303,7 @@
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"fatekey": 31,
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"heroid": 45001,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_31",
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"text": "测试31"
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@ -313,7 +313,7 @@
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"fatekey": 32,
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"heroid": 45001,
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"herostage": 1,
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"stagetask": 110060,
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"stagetask": 15000001,
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"stagetasktext": {
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"key": "fategift_stagetask_test_32",
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"text": "测试32"
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File diff suppressed because it is too large
Load Diff
8
bin/json/game_heroupstory.json
Normal file
8
bin/json/game_heroupstory.json
Normal file
@ -0,0 +1,8 @@
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[
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{
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"heroid": 25001,
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"opentime": "2023/8/14 0:00:00",
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"newheroday": 2,
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"reward": []
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}
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]
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282
bin/json/game_heroupstorybattle.json
Normal file
282
bin/json/game_heroupstorybattle.json
Normal file
@ -0,0 +1,282 @@
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[
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{
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"id": 101,
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"FormatList": [
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700011
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],
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"BattleReadyID": 127,
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"EventList": [],
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"playexp": {
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"a": "attr",
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"t": "exp",
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"n": 0
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},
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"carexe": 500
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},
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{
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"id": 102,
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"FormatList": [
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700012
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],
|
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"BattleReadyID": 127,
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"EventList": [],
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"playexp": {
|
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"a": "attr",
|
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"t": "exp",
|
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"n": 0
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},
|
||||
"carexe": 500
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},
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{
|
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"id": 103,
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"FormatList": [
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700013
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],
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"BattleReadyID": 126,
|
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"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 104,
|
||||
"FormatList": [
|
||||
700014
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 105,
|
||||
"FormatList": [
|
||||
700015
|
||||
],
|
||||
"BattleReadyID": 117,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 106,
|
||||
"FormatList": [
|
||||
700016
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 107,
|
||||
"FormatList": [
|
||||
700017
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 108,
|
||||
"FormatList": [
|
||||
700018
|
||||
],
|
||||
"BattleReadyID": 117,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 109,
|
||||
"FormatList": [
|
||||
700019
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 110,
|
||||
"FormatList": [
|
||||
700020
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 111,
|
||||
"FormatList": [
|
||||
700021
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 112,
|
||||
"FormatList": [
|
||||
700022
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||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 113,
|
||||
"FormatList": [
|
||||
700023
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 114,
|
||||
"FormatList": [
|
||||
700024
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 115,
|
||||
"FormatList": [
|
||||
700025
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 116,
|
||||
"FormatList": [
|
||||
700026
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 117,
|
||||
"FormatList": [
|
||||
700027
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 118,
|
||||
"FormatList": [
|
||||
700028
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 119,
|
||||
"FormatList": [
|
||||
700029
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
},
|
||||
{
|
||||
"id": 120,
|
||||
"FormatList": [
|
||||
700030
|
||||
],
|
||||
"BattleReadyID": 126,
|
||||
"EventList": [],
|
||||
"playexp": {
|
||||
"a": "attr",
|
||||
"t": "exp",
|
||||
"n": 0
|
||||
},
|
||||
"carexe": 500
|
||||
}
|
||||
]
|
489
bin/json/game_heroupstorychapter.json
Normal file
489
bin/json/game_heroupstorychapter.json
Normal file
@ -0,0 +1,489 @@
|
||||
[
|
||||
{
|
||||
"key": 1,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
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|
||||
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|
||||
"level": 101,
|
||||
"levellink": [
|
||||
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|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3000
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"onlevel": 1,
|
||||
"onlevelstory": 0,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101,
|
||||
103,
|
||||
104
|
||||
],
|
||||
"leveltype": 2,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3010
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 3,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"onlevel": 2,
|
||||
"onlevelstory": 0,
|
||||
"level": 103,
|
||||
"levellink": [
|
||||
102,
|
||||
104
|
||||
],
|
||||
"leveltype": 3,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3020
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 4,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"onlevel": 3,
|
||||
"onlevelstory": 0,
|
||||
"level": 104,
|
||||
"levellink": [
|
||||
102,
|
||||
103
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 0,
|
||||
"battle": 0,
|
||||
"reward": [],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 5,
|
||||
"hero": 25001,
|
||||
"chapter": 1001,
|
||||
"onlevel": 4,
|
||||
"onlevelstory": 0,
|
||||
"level": 105,
|
||||
"levellink": [
|
||||
104
|
||||
],
|
||||
"leveltype": 5,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3040
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 6,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"onlevel": 5,
|
||||
"onlevelstory": 0,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3050
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 7,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"onlevel": 6,
|
||||
"onlevelstory": 0,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101,
|
||||
103,
|
||||
104
|
||||
],
|
||||
"leveltype": 2,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3060
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 8,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"onlevel": 7,
|
||||
"onlevelstory": 0,
|
||||
"level": 103,
|
||||
"levellink": [
|
||||
102,
|
||||
104
|
||||
],
|
||||
"leveltype": 3,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3070
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 9,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"onlevel": 8,
|
||||
"onlevelstory": 0,
|
||||
"level": 104,
|
||||
"levellink": [
|
||||
102,
|
||||
103
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 0,
|
||||
"battle": 0,
|
||||
"reward": [],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 10,
|
||||
"hero": 25001,
|
||||
"chapter": 1002,
|
||||
"onlevel": 9,
|
||||
"onlevelstory": 0,
|
||||
"level": 105,
|
||||
"levellink": [
|
||||
104
|
||||
],
|
||||
"leveltype": 5,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3090
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 11,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"onlevel": 10,
|
||||
"onlevelstory": 0,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3100
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 12,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"onlevel": 11,
|
||||
"onlevelstory": 0,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101,
|
||||
103,
|
||||
104
|
||||
],
|
||||
"leveltype": 2,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3110
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 13,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"onlevel": 12,
|
||||
"onlevelstory": 0,
|
||||
"level": 103,
|
||||
"levellink": [
|
||||
102,
|
||||
104
|
||||
],
|
||||
"leveltype": 3,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3120
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 14,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"onlevel": 13,
|
||||
"onlevelstory": 0,
|
||||
"level": 104,
|
||||
"levellink": [
|
||||
102,
|
||||
103
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3130
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 15,
|
||||
"hero": 25001,
|
||||
"chapter": 1003,
|
||||
"onlevel": 14,
|
||||
"onlevelstory": 0,
|
||||
"level": 105,
|
||||
"levellink": [
|
||||
104
|
||||
],
|
||||
"leveltype": 5,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3140
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 16,
|
||||
"hero": 25001,
|
||||
"chapter": 1004,
|
||||
"onlevel": 15,
|
||||
"onlevelstory": 0,
|
||||
"level": 101,
|
||||
"levellink": [
|
||||
102
|
||||
],
|
||||
"leveltype": 1,
|
||||
"startstory": 10254,
|
||||
"battle": 101,
|
||||
"reward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 3150
|
||||
}
|
||||
],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
},
|
||||
{
|
||||
"key": 17,
|
||||
"hero": 25001,
|
||||
"chapter": 1004,
|
||||
"onlevel": 16,
|
||||
"onlevelstory": 0,
|
||||
"level": 102,
|
||||
"levellink": [
|
||||
101
|
||||
],
|
||||
"leveltype": 4,
|
||||
"startstory": 0,
|
||||
"battle": 0,
|
||||
"reward": [],
|
||||
"txt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"circle": "",
|
||||
"qq": 0,
|
||||
"icon": "",
|
||||
"head": ""
|
||||
}
|
||||
]
|
@ -340,5 +340,26 @@
|
||||
},
|
||||
"reword": [],
|
||||
"duration": 720
|
||||
},
|
||||
{
|
||||
"id": "Venturegifts",
|
||||
"title": {
|
||||
"key": "mail_mail_title_16",
|
||||
"text": "转盘活动奖励转换"
|
||||
},
|
||||
"recipient": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"content": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"sender": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"reword": [],
|
||||
"duration": 0
|
||||
}
|
||||
]
|
@ -238,725 +238,5 @@
|
||||
},
|
||||
"starreward": 11012,
|
||||
"exploreward": 11012
|
||||
},
|
||||
{
|
||||
"id": 12001,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_13",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_13",
|
||||
"text": "13"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_13",
|
||||
"text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
|
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},
|
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"exploreward": 12001
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},
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{
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|
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"name": {
|
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"text": "黑市风波"
|
||||
},
|
||||
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||||
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|
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|
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|
||||
"text": "14"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_14",
|
||||
"text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
|
||||
},
|
||||
"starreward": 12002,
|
||||
"exploreward": 12002
|
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},
|
||||
{
|
||||
"id": 12003,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_15",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_15",
|
||||
"text": "15"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_15",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12003,
|
||||
"exploreward": 12003
|
||||
},
|
||||
{
|
||||
"id": 12004,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_16",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_16",
|
||||
"text": "16"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_16",
|
||||
"text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
|
||||
},
|
||||
"starreward": 12004,
|
||||
"exploreward": 12004
|
||||
},
|
||||
{
|
||||
"id": 12005,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_17",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
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|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_17",
|
||||
"text": "17"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_17",
|
||||
"text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。"
|
||||
},
|
||||
"starreward": 12005,
|
||||
"exploreward": 12005
|
||||
},
|
||||
{
|
||||
"id": 12006,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_18",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_18",
|
||||
"text": "18"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_18",
|
||||
"text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。"
|
||||
},
|
||||
"starreward": 12006,
|
||||
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|
||||
},
|
||||
{
|
||||
"id": 12007,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_19",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_19",
|
||||
"text": "19"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_19",
|
||||
"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
|
||||
},
|
||||
"starreward": 12007,
|
||||
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|
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|
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{
|
||||
"id": 12008,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_20",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
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|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_20",
|
||||
"text": "20"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_20",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12008,
|
||||
"exploreward": 12008
|
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},
|
||||
{
|
||||
"id": 12009,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_21",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_21",
|
||||
"text": "21"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_21",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12009,
|
||||
"exploreward": 12009
|
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},
|
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{
|
||||
"id": 12010,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_22",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_22",
|
||||
"text": "22"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_22",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12010,
|
||||
"exploreward": 12010
|
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},
|
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{
|
||||
"id": 12011,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_23",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_23",
|
||||
"text": "23"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_23",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12011,
|
||||
"exploreward": 12011
|
||||
},
|
||||
{
|
||||
"id": 12012,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_24",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 2,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_24",
|
||||
"text": "24"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_24",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 12012,
|
||||
"exploreward": 12012
|
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},
|
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{
|
||||
"id": 13001,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_25",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
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"title": {
|
||||
"key": "mainchapter_main_chapter_title_13",
|
||||
"text": "25"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_13",
|
||||
"text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
|
||||
},
|
||||
"starreward": 13001,
|
||||
"exploreward": 13001
|
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},
|
||||
{
|
||||
"id": 13002,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_26",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_14",
|
||||
"text": "26"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_14",
|
||||
"text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
|
||||
},
|
||||
"starreward": 13002,
|
||||
"exploreward": 13002
|
||||
},
|
||||
{
|
||||
"id": 13003,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_27",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_15",
|
||||
"text": "27"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_15",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13003,
|
||||
"exploreward": 13003
|
||||
},
|
||||
{
|
||||
"id": 13004,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_28",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_16",
|
||||
"text": "28"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_16",
|
||||
"text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
|
||||
},
|
||||
"starreward": 13004,
|
||||
"exploreward": 13004
|
||||
},
|
||||
{
|
||||
"id": 13005,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_29",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_17",
|
||||
"text": "29"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_17",
|
||||
"text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。"
|
||||
},
|
||||
"starreward": 13005,
|
||||
"exploreward": 13005
|
||||
},
|
||||
{
|
||||
"id": 13006,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_30",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_18",
|
||||
"text": "30"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_18",
|
||||
"text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。"
|
||||
},
|
||||
"starreward": 13006,
|
||||
"exploreward": 13006
|
||||
},
|
||||
{
|
||||
"id": 13007,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_31",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_19",
|
||||
"text": "31"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_19",
|
||||
"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
|
||||
},
|
||||
"starreward": 13007,
|
||||
"exploreward": 13007
|
||||
},
|
||||
{
|
||||
"id": 13008,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_32",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_20",
|
||||
"text": "32"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_20",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13008,
|
||||
"exploreward": 13008
|
||||
},
|
||||
{
|
||||
"id": 13009,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_33",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
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"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_21",
|
||||
"text": "33"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_21",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13009,
|
||||
"exploreward": 13009
|
||||
},
|
||||
{
|
||||
"id": 13010,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_34",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_22",
|
||||
"text": "34"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_22",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13010,
|
||||
"exploreward": 13010
|
||||
},
|
||||
{
|
||||
"id": 13011,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_35",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_23",
|
||||
"text": "35"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_23",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13011,
|
||||
"exploreward": 13011
|
||||
},
|
||||
{
|
||||
"id": 13012,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_36",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 3,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_24",
|
||||
"text": "36"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_24",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 13012,
|
||||
"exploreward": 13012
|
||||
},
|
||||
{
|
||||
"id": 14001,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_37",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_13",
|
||||
"text": "37"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_13",
|
||||
"text": "故事发生在很久以前的古代中国,而且要从一只喜欢滚来滚去、滚来滚去的大熊猫身上说起。话说熊猫阿宝是一家面条店的学徒,虽然笨手笨脚,也勉强算是谋到了一份职业。"
|
||||
},
|
||||
"starreward": 14001,
|
||||
"exploreward": 14001
|
||||
},
|
||||
{
|
||||
"id": 14002,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_38",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_14",
|
||||
"text": "38"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_14",
|
||||
"text": "别看阿宝所在的“和平谷”一派欣欣向荣的安详景象,其实是一个卧虎藏龙的风水宝地,先不说五大功夫高手皆坐镇于此,更有一大师级别的宗师在这里隐居。"
|
||||
},
|
||||
"starreward": 14002,
|
||||
"exploreward": 14002
|
||||
},
|
||||
{
|
||||
"id": 14003,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_39",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_15",
|
||||
"text": "39"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_15",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14003,
|
||||
"exploreward": 14003
|
||||
},
|
||||
{
|
||||
"id": 14004,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_40",
|
||||
"text": "智取邀请函"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_16",
|
||||
"text": "40"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_16",
|
||||
"text": "自负的毒蛇大师虽然给人的感觉稍显轻浮,但对这件事的态度就有如她善变的性格,不太明朗;螳螂大师算是几位高手中最聪明的一个,对阿宝的现状很是无奈,总是暗中帮忙。"
|
||||
},
|
||||
"starreward": 14004,
|
||||
"exploreward": 14004
|
||||
},
|
||||
{
|
||||
"id": 14005,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_41",
|
||||
"text": "黑市风波"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_17",
|
||||
"text": "41"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_17",
|
||||
"text": "最后要将阿宝调教成“功夫高手”的一代宗师“师父”华丽丽地出场了,然而有着一身好功夫并不意味着就是完美的,“师父”因为过去犯下的一个错误,一直纠结着没办法释然。"
|
||||
},
|
||||
"starreward": 14005,
|
||||
"exploreward": 14005
|
||||
},
|
||||
{
|
||||
"id": 14006,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_42",
|
||||
"text": "小马王 · 一路向北"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_18",
|
||||
"text": "42"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_18",
|
||||
"text": "至于那个让人人都如临大敌的太郎,则是一只非常自恋的雪豹,他等待复仇的这一天,已经整整等了20年了,可是他做梦也没想到,自己等来的竟然是一只大熊猫。"
|
||||
},
|
||||
"starreward": 14006,
|
||||
"exploreward": 14006
|
||||
},
|
||||
{
|
||||
"id": 14007,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_43",
|
||||
"text": "海洋之歌"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_19",
|
||||
"text": "43"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_19",
|
||||
"text": "激烈的战斗后,阿宝以自己对武功的悟性和师父传授的武术,战胜了太郎,拯救了山谷,为山谷带来了和平。"
|
||||
},
|
||||
"starreward": 14007,
|
||||
"exploreward": 14007
|
||||
},
|
||||
{
|
||||
"id": 14008,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_44",
|
||||
"text": "布兰奇的逃亡"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_20",
|
||||
"text": "44"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_20",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14008,
|
||||
"exploreward": 14008
|
||||
},
|
||||
{
|
||||
"id": 14009,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_45",
|
||||
"text": "配方奶工厂"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_21",
|
||||
"text": "45"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_21",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14009,
|
||||
"exploreward": 14009
|
||||
},
|
||||
{
|
||||
"id": 14010,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_46",
|
||||
"text": "预言之声"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_22",
|
||||
"text": "46"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_22",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14010,
|
||||
"exploreward": 14010
|
||||
},
|
||||
{
|
||||
"id": 14011,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_47",
|
||||
"text": "大龙复仇记"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_23",
|
||||
"text": "47"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_23",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14011,
|
||||
"exploreward": 14011
|
||||
},
|
||||
{
|
||||
"id": 14012,
|
||||
"name": {
|
||||
"key": "mainchapter_main_chapter_name_48",
|
||||
"text": "小偷与大盗"
|
||||
},
|
||||
"chapter_type": 4,
|
||||
"map": "scenes_chapter_01",
|
||||
"camera": "",
|
||||
"title": {
|
||||
"key": "mainchapter_main_chapter_title_24",
|
||||
"text": "48"
|
||||
},
|
||||
"desc": {
|
||||
"key": "mainchapter_main_chapter_desc_24",
|
||||
"text": "可是在一场特殊的比武大会上胜出的人要代表“和平谷”将邪恶的大龙永久地驱除出去,啥都不会的阿宝却在经历了一系列阴差阳错之后屏雀中选,让所有人都大跌眼镜。"
|
||||
},
|
||||
"starreward": 14012,
|
||||
"exploreward": 14012
|
||||
}
|
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]
|
File diff suppressed because it is too large
Load Diff
@ -96,6 +96,10 @@
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{
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"wkqbx": 2,
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@ -103,7 +107,7 @@
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"img": "zc_icon_01",
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"prompt": {
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"key": "opencond_opencond_prompt_4",
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"text": "主角等级达到1开启"
|
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"text": "主线关卡通关达到第1章的第1关开启"
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},
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"uiid": 0,
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"activateType": 0,
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@ -115,7 +119,16 @@
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"key": "opencond_opencond_name_6",
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"text": "商城"
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},
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"main": [],
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"main": [
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{
|
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"key": 1,
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"param": 1
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},
|
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{
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"key": 2,
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"param": 1100108
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}
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],
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"wkqbx": 2,
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"kqbx": 0,
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"img": "zc_icon_01",
|
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@ -183,6 +196,10 @@
|
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{
|
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"key": 1,
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"param": 1
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},
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{
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"key": 2,
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"param": 1100108
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}
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],
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"wkqbx": 2,
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@ -190,7 +207,7 @@
|
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"img": "zc_icon_01",
|
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"prompt": {
|
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"key": "opencond_opencond_prompt_8",
|
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"text": "主角等级达到1开启"
|
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"text": "主线关卡通关达到第1章的第8关开启"
|
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},
|
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"uiid": 0,
|
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"activateType": 0,
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@ -229,6 +246,10 @@
|
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{
|
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"key": 1,
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"param": 1
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},
|
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{
|
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"key": 2,
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"param": 1100101
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}
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],
|
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"wkqbx": 0,
|
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@ -236,7 +257,7 @@
|
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"img": "zc_icon_01",
|
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"prompt": {
|
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"key": "opencond_opencond_prompt_10",
|
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"text": "主角等级达到1开启"
|
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"text": "主线关卡通关达到第1章的第1关开启"
|
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},
|
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"uiid": 166,
|
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"activateType": 0,
|
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@ -252,6 +273,10 @@
|
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{
|
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"key": 1,
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"param": 1
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},
|
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{
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"key": 2,
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"param": 1100101
|
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}
|
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],
|
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"wkqbx": 2,
|
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@ -259,7 +284,7 @@
|
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"img": "zc_icon_01",
|
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"prompt": {
|
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"key": "opencond_opencond_prompt_11",
|
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"text": "主角等级达到1开启"
|
||||
"text": "主线关卡通关达到第1章的第1关开启"
|
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},
|
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"uiid": 0,
|
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"activateType": 0,
|
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@ -298,6 +323,10 @@
|
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{
|
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"key": 1,
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"param": 1
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},
|
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{
|
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"key": 2,
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"param": 1100101
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}
|
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],
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"wkqbx": 0,
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@ -305,7 +334,7 @@
|
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"img": "zc_icon_01",
|
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"prompt": {
|
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"key": "opencond_opencond_prompt_13",
|
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"text": "主角等级达到1开启"
|
||||
"text": "主线关卡通关达到第1章的第1关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -367,6 +396,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100404
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -374,7 +407,7 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_16",
|
||||
"text": "主角等级达到1开启"
|
||||
"text": "主线关卡通关达到第4章的第4关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -436,6 +469,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100108
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -443,7 +480,7 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_19",
|
||||
"text": "主角等级达到1开启"
|
||||
"text": "主线关卡通关达到第1章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -615,6 +652,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100608
|
||||
}
|
||||
],
|
||||
"wkqbx": 2,
|
||||
@ -622,7 +663,7 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_27",
|
||||
"text": "主角等级达到999开启"
|
||||
"text": "主线关卡通关达到第6章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -661,6 +702,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100404
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -668,7 +713,7 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_29",
|
||||
"text": "主角等级达到1开启"
|
||||
"text": "主线关卡通关达到第4章的第4关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -680,13 +725,22 @@
|
||||
"key": "opencond_opencond_name_31",
|
||||
"text": "狩猎"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100208
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_30",
|
||||
"text": "主线关卡通关达到第3章的第8关开启"
|
||||
"text": "主线关卡通关达到第2章的第8关开启"
|
||||
},
|
||||
"uiid": 168,
|
||||
"activateType": 0,
|
||||
@ -835,6 +889,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100304
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -854,7 +912,16 @@
|
||||
"key": "opencond_opencond_name_39",
|
||||
"text": "竞技场"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100508
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
@ -1221,6 +1288,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100408
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -1465,13 +1536,18 @@
|
||||
"key": "opencond_opencond_name_66",
|
||||
"text": "功夫大师挑战塔"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100308
|
||||
}
|
||||
],
|
||||
"wkqbx": 1,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_65",
|
||||
"text": "主线关卡通关达到第2章的第8关开启"
|
||||
"text": "主线关卡通关达到第3章的第8关开启"
|
||||
},
|
||||
"uiid": 10004,
|
||||
"activateType": 0,
|
||||
@ -1581,7 +1657,16 @@
|
||||
"key": "opencond_opencond_name_71",
|
||||
"text": "经验副本"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100204
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
@ -1653,6 +1738,10 @@
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100808
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -1695,13 +1784,22 @@
|
||||
"key": "opencond_opencond_name_76",
|
||||
"text": "波比周常"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100604
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_75",
|
||||
"text": "主线关卡通关达到第2章的第8关开启"
|
||||
"text": "主线关卡通关达到第6章的第4关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1715,8 +1813,12 @@
|
||||
},
|
||||
"main": [
|
||||
{
|
||||
"key": 3,
|
||||
"param": 20080
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100108
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
@ -1724,7 +1826,7 @@
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_76",
|
||||
"text": "主线关卡通关达到第5章的第4关开启"
|
||||
"text": "主线关卡通关达到第1章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1736,7 +1838,16 @@
|
||||
"key": "opencond_opencond_name_78",
|
||||
"text": "悬赏任务"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100504
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
@ -1754,13 +1865,22 @@
|
||||
"key": "opencond_opencond_name_79",
|
||||
"text": "拼图签到"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100108
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_78",
|
||||
"text": "主线关卡通关达到第6章的第4关开启"
|
||||
"text": "主线关卡通关达到第1章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1817,13 +1937,22 @@
|
||||
"key": "opencond_opencond_name_82",
|
||||
"text": "阵营塔"
|
||||
},
|
||||
"main": [],
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1101208
|
||||
}
|
||||
],
|
||||
"wkqbx": 0,
|
||||
"kqbx": 0,
|
||||
"img": "",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_81",
|
||||
"text": ""
|
||||
"text": "主线关卡通关达到第12章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
@ -1856,7 +1985,11 @@
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 20
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1101008
|
||||
}
|
||||
],
|
||||
"wkqbx": 2,
|
||||
@ -1864,7 +1997,34 @@
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_83",
|
||||
"text": "主角等级达到20开启"
|
||||
"text": "主线关卡通关达到第10章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
"notify": []
|
||||
},
|
||||
{
|
||||
"id": "Stone",
|
||||
"name": {
|
||||
"key": "opencond_opencond_name_85",
|
||||
"text": "石阵秘镜"
|
||||
},
|
||||
"main": [
|
||||
{
|
||||
"key": 1,
|
||||
"param": 1
|
||||
},
|
||||
{
|
||||
"key": 2,
|
||||
"param": 1100408
|
||||
}
|
||||
],
|
||||
"wkqbx": 2,
|
||||
"kqbx": 0,
|
||||
"img": "zc_icon_01",
|
||||
"prompt": {
|
||||
"key": "opencond_opencond_prompt_84",
|
||||
"text": "主线关卡通关达到第4章的第8关开启"
|
||||
},
|
||||
"uiid": 0,
|
||||
"activateType": 0,
|
||||
|
@ -11,6 +11,7 @@
|
||||
"resources": "Person/10000/10000M.prefab",
|
||||
"vague": "Person/10000/10000MT.prefab",
|
||||
"pvpAnimator": "Person/10000/10000_MPvp.controller",
|
||||
"mainq": "Person/10000/10000M_q.prefab",
|
||||
"playerhead": "tx_js_nz",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_1",
|
||||
@ -29,6 +30,7 @@
|
||||
"resources": "Person/10000/10000W.prefab",
|
||||
"vague": "Person/10000/10000WT.prefab",
|
||||
"pvpAnimator": "Person/10000/10000_WPvp.controller",
|
||||
"mainq": "Person/10000/10000W_q.prefab",
|
||||
"playerhead": "tx_js_nvz",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_2",
|
||||
@ -47,6 +49,7 @@
|
||||
"resources": "",
|
||||
"vague": "",
|
||||
"pvpAnimator": "",
|
||||
"mainq": "",
|
||||
"playerhead": "tx_js_nz",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_3",
|
||||
@ -65,6 +68,7 @@
|
||||
"resources": "",
|
||||
"vague": "",
|
||||
"pvpAnimator": "",
|
||||
"mainq": "",
|
||||
"playerhead": "tx_js_nvz",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_4",
|
||||
@ -83,6 +87,7 @@
|
||||
"resources": "",
|
||||
"vague": "",
|
||||
"pvpAnimator": "",
|
||||
"mainq": "",
|
||||
"playerhead": "tx_js_nz",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_5",
|
||||
@ -101,6 +106,7 @@
|
||||
"resources": "",
|
||||
"vague": "",
|
||||
"pvpAnimator": "",
|
||||
"mainq": "",
|
||||
"playerhead": "tx_js_nvz",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_6",
|
||||
|
File diff suppressed because it is too large
Load Diff
115
bin/json/game_stonestory.json
Normal file
115
bin/json/game_stonestory.json
Normal file
@ -0,0 +1,115 @@
|
||||
[
|
||||
{
|
||||
"Id": 1,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 1,
|
||||
"StoryDesc": {
|
||||
"key": "text_1",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [],
|
||||
"EndEventId1": 0,
|
||||
"OptionDesc1": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [
|
||||
"-1"
|
||||
],
|
||||
"EndEventId3": -1,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": 2,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 2,
|
||||
"StoryDesc": {
|
||||
"key": "text_2",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [
|
||||
"25100001,50,3",
|
||||
"25100002,70,3"
|
||||
],
|
||||
"EndEventId1": 0,
|
||||
"OptionDesc1": {
|
||||
"key": "text_2",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [],
|
||||
"EndEventId3": 0,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": 3,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 3,
|
||||
"StoryDesc": {
|
||||
"key": "text_3",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [],
|
||||
"EndEventId1": 0,
|
||||
"OptionDesc1": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [],
|
||||
"EndEventId3": 0,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"Id": 4,
|
||||
"StoryGroupId": 10001,
|
||||
"StepId": 4,
|
||||
"StoryDesc": {
|
||||
"key": "text_4",
|
||||
"text": "测试文本1"
|
||||
},
|
||||
"OptionEventIdGroup1": [],
|
||||
"EndEventId1": -1,
|
||||
"OptionDesc1": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup2": [],
|
||||
"EndEventId2": 0,
|
||||
"OptionDesc2": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"OptionEventIdGroup3": [],
|
||||
"EndEventId3": 0,
|
||||
"OptionDesc3": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
}
|
||||
}
|
||||
]
|
1
bin/json/game_stonetalent.json
Normal file
1
bin/json/game_stonetalent.json
Normal file
@ -0,0 +1 @@
|
||||
[]
|
152
bin/json/game_stoneweek.json
Normal file
152
bin/json/game_stoneweek.json
Normal file
@ -0,0 +1,152 @@
|
||||
[
|
||||
{
|
||||
"id": 1,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 2,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 1000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 3,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 1500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 4,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 2000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 5,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 2500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 6,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 3000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 7,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 3500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 8,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 4000
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 9,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 4500
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": 10,
|
||||
"rewarditem": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 500
|
||||
}
|
||||
],
|
||||
"point": {
|
||||
"a": "item",
|
||||
"t": "10000038",
|
||||
"n": 5000
|
||||
}
|
||||
}
|
||||
]
|
20
modules/storyline/api.go
Normal file
20
modules/storyline/api.go
Normal file
@ -0,0 +1,20 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/lego/base"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
)
|
||||
|
||||
type apiComp struct {
|
||||
modules.MCompGate
|
||||
service base.IRPCXService
|
||||
module *StoryLine
|
||||
}
|
||||
|
||||
func (this *apiComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
_ = this.MCompGate.Init(service, module, comp, options)
|
||||
this.service = service.(base.IRPCXService)
|
||||
this.module = module.(*StoryLine)
|
||||
return
|
||||
}
|
35
modules/storyline/api_Info.go
Normal file
35
modules/storyline/api_Info.go
Normal file
@ -0,0 +1,35 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.StorylineInfoReq) (errdata *pb.ErrorData) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// /获取自己的排行榜信息
|
||||
func (this *apiComp) Info(session comm.IUserSession, req *pb.StorylineInfoReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
info *pb.DBStoryline
|
||||
err error
|
||||
)
|
||||
if errdata = this.InfoCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
|
||||
if info, err = this.module.modeltask.getUserDTasks(session.GetUserId()); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
session.SendMsg(string(this.module.GetType()), "info", &pb.StorylineInfoResp{Item: info.Item})
|
||||
return
|
||||
}
|
76
modules/storyline/api_battle.go
Normal file
76
modules/storyline/api_battle.go
Normal file
@ -0,0 +1,76 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) BattleCheck(session comm.IUserSession, req *pb.StorylineBattleReq) (errdata *pb.ErrorData) {
|
||||
if req.Level == 0 || req.Battle == nil {
|
||||
this.module.Error("战斗开始参数错误",
|
||||
log.Field{Key: "uid", Value: session.GetUserId()},
|
||||
log.Field{Key: "params", Value: req.String()},
|
||||
)
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: "BattleConfId is 0",
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// /获取系统公告
|
||||
func (this *apiComp) Battle(session comm.IUserSession, req *pb.StorylineBattleReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
conf *cfg.GameHeroupstoryChapterData
|
||||
bconf *cfg.GameHeroupstoryBattleData
|
||||
record *pb.DBBattleRecord
|
||||
err error
|
||||
)
|
||||
if errdata = this.BattleCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
if conf, err = this.module.configure.getGameHeroupstoryChapter(req.Level); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if bconf, err = this.module.configure.getGameHeroupstoryBattle(conf.Battle); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if errdata, record = this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
|
||||
Rulesid: bconf.BattleReadyID,
|
||||
Ptype: pb.PlayType_rtask,
|
||||
Format: req.Battle,
|
||||
Mformat: bconf.FormatList,
|
||||
}); err != nil {
|
||||
return
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "battle", &pb.StorylineBattleResp{
|
||||
Level: req.Level,
|
||||
Info: &pb.BattleInfo{
|
||||
Id: record.Id,
|
||||
Rulesid: bconf.BattleReadyID,
|
||||
Btype: record.Btype,
|
||||
Ptype: record.Ptype,
|
||||
RedCompId: record.RedCompId,
|
||||
Redflist: record.Redflist,
|
||||
BlueCompId: record.BlueCompId,
|
||||
Buleflist: record.Buleflist,
|
||||
Tasks: record.Tasks,
|
||||
},
|
||||
})
|
||||
return
|
||||
}
|
81
modules/storyline/api_complete.go
Normal file
81
modules/storyline/api_complete.go
Normal file
@ -0,0 +1,81 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
func (this *apiComp) CompleteCheck(session comm.IUserSession, req *pb.StorylineCompleteReq) (errdata *pb.ErrorData) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// /获取自己的排行榜信息
|
||||
func (this *apiComp) Complete(session comm.IUserSession, req *pb.StorylineCompleteReq) (errdata *pb.ErrorData) {
|
||||
var (
|
||||
info *pb.DBStoryline
|
||||
item *pb.DBStorylineItem
|
||||
conf *cfg.GameHeroupstoryChapterData
|
||||
award []*pb.UserAssets
|
||||
ok bool
|
||||
err error
|
||||
)
|
||||
if errdata = this.CompleteCheck(session, req); errdata != nil {
|
||||
return
|
||||
}
|
||||
|
||||
if conf, err = this.module.configure.getGameHeroupstoryChapter(req.Level); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
if info, err = this.module.modeltask.getUserDTasks(session.GetUserId()); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DBError,
|
||||
Title: pb.ErrorCode_DBError.ToString(),
|
||||
Message: err.Error(),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if item, ok = info.Item[conf.Hero]; !ok {
|
||||
info.Item[conf.Hero] = &pb.DBStorylineItem{
|
||||
Id: conf.Hero,
|
||||
Level: make(map[int32]int32),
|
||||
}
|
||||
item = info.Item[conf.Hero]
|
||||
}
|
||||
|
||||
if item.Level[req.Level] != 0 {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_ReqParameterError,
|
||||
Title: pb.ErrorCode_ReqParameterError.ToString(),
|
||||
Message: fmt.Sprintf("%d received", req.Level),
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
if errdata = this.module.DispenseRes(session, conf.Reward, true); errdata != nil {
|
||||
return
|
||||
}
|
||||
award = make([]*pb.UserAssets, 0)
|
||||
for _, v := range conf.Reward {
|
||||
award = append(award, &pb.UserAssets{
|
||||
A: v.A,
|
||||
T: v.T,
|
||||
N: v.N,
|
||||
})
|
||||
}
|
||||
item.Level[req.Level] = 1
|
||||
this.module.modeltask.Change(session.GetUserId(), map[string]interface{}{
|
||||
"item": info.Item,
|
||||
})
|
||||
session.SendMsg(string(this.module.GetType()), "complete", &pb.StorylineCompleteResp{Level: req.Level, Award: award})
|
||||
return
|
||||
}
|
81
modules/storyline/configure.go
Normal file
81
modules/storyline/configure.go
Normal file
@ -0,0 +1,81 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"sync"
|
||||
)
|
||||
|
||||
const (
|
||||
game_heroupstory = "game_heroupstory.json"
|
||||
game_heroupstorybattle = "game_heroupstorybattle.json"
|
||||
game_heroupstorychapter = "game_heroupstorychapter.json"
|
||||
)
|
||||
|
||||
type configureComp struct {
|
||||
modules.MCompConfigure
|
||||
module *StoryLine
|
||||
lock sync.RWMutex
|
||||
tasks map[int32]struct{}
|
||||
groupTasks map[int32][]*cfg.GameVenturegiftsTaskData //key 条件ID
|
||||
}
|
||||
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
this.module = module.(*StoryLine)
|
||||
err = this.LoadMultiConfigure(map[string]interface{}{
|
||||
game_heroupstory: cfg.NewGameHeroupstory,
|
||||
game_heroupstorybattle: cfg.NewGameHeroupstoryBattle,
|
||||
game_heroupstorychapter: cfg.NewGameHeroupstoryChapter,
|
||||
})
|
||||
// configure.RegisterConfigure(game_venturegiftstask, cfg.NewGameVenturegiftsTask, this.updateconfigure)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) getGameHeroupstory() (confs []*cfg.GameHeroupstoryData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
)
|
||||
if v, err = this.GetConfigure(game_heroupstory); err != nil {
|
||||
return
|
||||
} else {
|
||||
confs = v.(*cfg.GameHeroupstory).GetDataList()
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) getGameHeroupstoryChapter(id int32) (conf *cfg.GameHeroupstoryChapterData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_heroupstorychapter); err != nil {
|
||||
return
|
||||
} else {
|
||||
if conf, ok = v.(*cfg.GameHeroupstoryChapter).GetDataMap()[id]; !ok {
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_heroupstorychapter, id)
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) getGameHeroupstoryBattle(id int32) (conf *cfg.GameHeroupstoryBattleData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_heroupstorybattle); err != nil {
|
||||
return
|
||||
} else {
|
||||
if conf, ok = v.(*cfg.GameHeroupstoryBattle).GetDataMap()[id]; !ok {
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_heroupstorybattle, id)
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
46
modules/storyline/modeltask.go
Normal file
46
modules/storyline/modeltask.go
Normal file
@ -0,0 +1,46 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/mgo"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
"go.mongodb.org/mongo-driver/mongo"
|
||||
"go.mongodb.org/mongo-driver/x/bsonx"
|
||||
)
|
||||
|
||||
type Modeltask struct {
|
||||
modules.MCompModel
|
||||
module *StoryLine
|
||||
}
|
||||
|
||||
func (this *Modeltask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompModel.Init(service, module, comp, options)
|
||||
this.TableName = comm.Tablekftask
|
||||
this.module = module.(*StoryLine)
|
||||
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
|
||||
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// 获取用户全部的埋点数据
|
||||
func (this *Modeltask) getUserDTasks(uid string) (results *pb.DBStoryline, err error) {
|
||||
results = &pb.DBStoryline{}
|
||||
if err = this.Get(uid, results); err != nil && err != mgo.MongodbNil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
if err == mgo.MongodbNil {
|
||||
results = &pb.DBStoryline{
|
||||
Id: primitive.NewObjectID().Hex(),
|
||||
Uid: uid,
|
||||
Item: make(map[int32]*pb.DBStorylineItem),
|
||||
}
|
||||
err = this.Add(uid, results)
|
||||
}
|
||||
return
|
||||
}
|
47
modules/storyline/module.go
Normal file
47
modules/storyline/module.go
Normal file
@ -0,0 +1,47 @@
|
||||
package storyline
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/modules"
|
||||
)
|
||||
|
||||
type StoryLine struct {
|
||||
modules.ModuleBase
|
||||
service core.IService
|
||||
api *apiComp
|
||||
configure *configureComp
|
||||
modeltask *Modeltask
|
||||
battle comm.IBattle
|
||||
}
|
||||
|
||||
func NewModule() core.IModule {
|
||||
return &StoryLine{}
|
||||
}
|
||||
|
||||
func (this *StoryLine) GetType() core.M_Modules {
|
||||
return comm.ModuleKFTask
|
||||
}
|
||||
|
||||
func (this *StoryLine) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
|
||||
err = this.ModuleBase.Init(service, module, options)
|
||||
this.service = service
|
||||
return
|
||||
}
|
||||
|
||||
func (this *StoryLine) Start() (err error) {
|
||||
err = this.ModuleBase.Start()
|
||||
var module core.IModule
|
||||
if module, err = this.service.GetModule(comm.ModuleBattle); err != nil {
|
||||
return
|
||||
}
|
||||
this.battle = module.(comm.IBattle)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *StoryLine) OnInstallComp() {
|
||||
this.ModuleBase.OnInstallComp()
|
||||
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
||||
this.modeltask = this.RegisterComp(new(Modeltask)).(*Modeltask)
|
||||
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
|
||||
}
|
@ -90,7 +90,7 @@ type DBHeroItem struct {
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Heroid int32 `protobuf:"varint,1,opt,name=heroid,proto3" json:"heroid"`
|
||||
Stage map[int32]int32 `protobuf:"bytes,2,rep,name=stage,proto3" json:"stage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"`
|
||||
Stage map[int32]int32 `protobuf:"bytes,2,rep,name=stage,proto3" json:"stage" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 阶段 value 0未领取 1已领取
|
||||
}
|
||||
|
||||
func (x *DBHeroItem) Reset() {
|
||||
|
257
pb/storyline_db.pb.go
Normal file
257
pb/storyline_db.pb.go
Normal file
@ -0,0 +1,257 @@
|
||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.28.0
|
||||
// protoc v3.20.0
|
||||
// source: storyline/storyline_db.proto
|
||||
|
||||
package pb
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
type DBStoryline struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"`
|
||||
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
|
||||
Cd int32 `protobuf:"varint,3,opt,name=cd,proto3" json:"cd"` //cd
|
||||
Item map[int32]*DBStorylineItem `protobuf:"bytes,4,rep,name=item,proto3" json:"item" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //英雄关卡信息
|
||||
}
|
||||
|
||||
func (x *DBStoryline) Reset() {
|
||||
*x = DBStoryline{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBStoryline) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBStoryline) ProtoMessage() {}
|
||||
|
||||
func (x *DBStoryline) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBStoryline.ProtoReflect.Descriptor instead.
|
||||
func (*DBStoryline) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_db_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetId() string {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetUid() string {
|
||||
if x != nil {
|
||||
return x.Uid
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetCd() int32 {
|
||||
if x != nil {
|
||||
return x.Cd
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBStoryline) GetItem() map[int32]*DBStorylineItem {
|
||||
if x != nil {
|
||||
return x.Item
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type DBStorylineItem struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Id int32 `protobuf:"varint,1,opt,name=id,proto3" json:"id"`
|
||||
Level map[int32]int32 `protobuf:"bytes,2,rep,name=level,proto3" json:"level" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //key 关卡id value 0或者不存在 表示未通关 不等于 0表示通关 不等于 1 表示 选择的剧情id
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) Reset() {
|
||||
*x = DBStorylineItem{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*DBStorylineItem) ProtoMessage() {}
|
||||
|
||||
func (x *DBStorylineItem) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_db_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use DBStorylineItem.ProtoReflect.Descriptor instead.
|
||||
func (*DBStorylineItem) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_db_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) GetId() int32 {
|
||||
if x != nil {
|
||||
return x.Id
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBStorylineItem) GetLevel() map[int32]int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_storyline_storyline_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_storyline_storyline_db_proto_rawDesc = []byte{
|
||||
0x0a, 0x1c, 0x73, 0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x2f, 0x73, 0x74, 0x6f, 0x72,
|
||||
0x79, 0x6c, 0x69, 0x6e, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xb6,
|
||||
0x01, 0x0a, 0x0b, 0x44, 0x42, 0x53, 0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x12, 0x0e,
|
||||
0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10,
|
||||
0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64,
|
||||
0x12, 0x0e, 0x0a, 0x02, 0x63, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x63, 0x64,
|
||||
0x12, 0x2a, 0x0a, 0x04, 0x69, 0x74, 0x65, 0x6d, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x16,
|
||||
0x2e, 0x44, 0x42, 0x53, 0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x2e, 0x49, 0x74, 0x65,
|
||||
0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x04, 0x69, 0x74, 0x65, 0x6d, 0x1a, 0x49, 0x0a, 0x09,
|
||||
0x49, 0x74, 0x65, 0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79,
|
||||
0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x26, 0x0a, 0x05, 0x76,
|
||||
0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x10, 0x2e, 0x44, 0x42, 0x53,
|
||||
0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x49, 0x74, 0x65, 0x6d, 0x52, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0x8e, 0x01, 0x0a, 0x0f, 0x44, 0x42, 0x53, 0x74,
|
||||
0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x49, 0x74, 0x65, 0x6d, 0x12, 0x0e, 0x0a, 0x02, 0x69,
|
||||
0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x69, 0x64, 0x12, 0x31, 0x0a, 0x05, 0x6c,
|
||||
0x65, 0x76, 0x65, 0x6c, 0x18, 0x02, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x1b, 0x2e, 0x44, 0x42, 0x53,
|
||||
0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x49, 0x74, 0x65, 0x6d, 0x2e, 0x4c, 0x65, 0x76,
|
||||
0x65, 0x6c, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x05, 0x6c, 0x65, 0x76, 0x65, 0x6c, 0x1a, 0x38,
|
||||
0x0a, 0x0a, 0x4c, 0x65, 0x76, 0x65, 0x6c, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03,
|
||||
0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14,
|
||||
0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76,
|
||||
0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62,
|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
file_storyline_storyline_db_proto_rawDescOnce sync.Once
|
||||
file_storyline_storyline_db_proto_rawDescData = file_storyline_storyline_db_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_storyline_storyline_db_proto_rawDescGZIP() []byte {
|
||||
file_storyline_storyline_db_proto_rawDescOnce.Do(func() {
|
||||
file_storyline_storyline_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_storyline_storyline_db_proto_rawDescData)
|
||||
})
|
||||
return file_storyline_storyline_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_storyline_storyline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||
var file_storyline_storyline_db_proto_goTypes = []interface{}{
|
||||
(*DBStoryline)(nil), // 0: DBStoryline
|
||||
(*DBStorylineItem)(nil), // 1: DBStorylineItem
|
||||
nil, // 2: DBStoryline.ItemEntry
|
||||
nil, // 3: DBStorylineItem.LevelEntry
|
||||
}
|
||||
var file_storyline_storyline_db_proto_depIdxs = []int32{
|
||||
2, // 0: DBStoryline.item:type_name -> DBStoryline.ItemEntry
|
||||
3, // 1: DBStorylineItem.level:type_name -> DBStorylineItem.LevelEntry
|
||||
1, // 2: DBStoryline.ItemEntry.value:type_name -> DBStorylineItem
|
||||
3, // [3:3] is the sub-list for method output_type
|
||||
3, // [3:3] is the sub-list for method input_type
|
||||
3, // [3:3] is the sub-list for extension type_name
|
||||
3, // [3:3] is the sub-list for extension extendee
|
||||
0, // [0:3] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_storyline_storyline_db_proto_init() }
|
||||
func file_storyline_storyline_db_proto_init() {
|
||||
if File_storyline_storyline_db_proto != nil {
|
||||
return
|
||||
}
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_storyline_storyline_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBStoryline); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBStorylineItem); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_storyline_storyline_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 4,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_storyline_storyline_db_proto_goTypes,
|
||||
DependencyIndexes: file_storyline_storyline_db_proto_depIdxs,
|
||||
MessageInfos: file_storyline_storyline_db_proto_msgTypes,
|
||||
}.Build()
|
||||
File_storyline_storyline_db_proto = out.File
|
||||
file_storyline_storyline_db_proto_rawDesc = nil
|
||||
file_storyline_storyline_db_proto_goTypes = nil
|
||||
file_storyline_storyline_db_proto_depIdxs = nil
|
||||
}
|
537
pb/storyline_msg.pb.go
Normal file
537
pb/storyline_msg.pb.go
Normal file
@ -0,0 +1,537 @@
|
||||
// Code generated by protoc-gen-go. DO NOT EDIT.
|
||||
// versions:
|
||||
// protoc-gen-go v1.28.0
|
||||
// protoc v3.20.0
|
||||
// source: storyline/storyline_msg.proto
|
||||
|
||||
package pb
|
||||
|
||||
import (
|
||||
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
|
||||
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
|
||||
reflect "reflect"
|
||||
sync "sync"
|
||||
)
|
||||
|
||||
const (
|
||||
// Verify that this generated code is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
|
||||
// Verify that runtime/protoimpl is sufficiently up-to-date.
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
//故事线 请求
|
||||
type StorylineInfoReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
}
|
||||
|
||||
func (x *StorylineInfoReq) Reset() {
|
||||
*x = StorylineInfoReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[0]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineInfoReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineInfoReq) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineInfoReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[0]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineInfoReq.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineInfoReq) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
//故事线 请求 回应
|
||||
type StorylineInfoResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Item map[int32]*DBStorylineItem `protobuf:"bytes,1,rep,name=item,proto3" json:"item" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //英雄关卡信息
|
||||
}
|
||||
|
||||
func (x *StorylineInfoResp) Reset() {
|
||||
*x = StorylineInfoResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[1]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineInfoResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineInfoResp) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineInfoResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[1]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineInfoResp.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineInfoResp) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{1}
|
||||
}
|
||||
|
||||
func (x *StorylineInfoResp) GetItem() map[int32]*DBStorylineItem {
|
||||
if x != nil {
|
||||
return x.Item
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 战斗 请求
|
||||
type StorylineBattleReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Battle *BattleFormation `protobuf:"bytes,2,opt,name=battle,proto3" json:"battle"` //战斗类型
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) Reset() {
|
||||
*x = StorylineBattleReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineBattleReq) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineBattleReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineBattleReq.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineBattleReq) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{2}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineBattleReq) GetBattle() *BattleFormation {
|
||||
if x != nil {
|
||||
return x.Battle
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 战斗 回应
|
||||
type StorylineBattleResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Info *BattleInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"` //战斗信息
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) Reset() {
|
||||
*x = StorylineBattleResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineBattleResp) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineBattleResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineBattleResp.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineBattleResp) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{3}
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineBattleResp) GetInfo() *BattleInfo {
|
||||
if x != nil {
|
||||
return x.Info
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 关卡完成 请求
|
||||
type StorylineCompleteReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Story int32 `protobuf:"varint,2,opt,name=story,proto3" json:"story"`
|
||||
Report *BattleReport `protobuf:"bytes,3,opt,name=report,proto3" json:"report"` //战报 打怪事件完成需要提交战报
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) Reset() {
|
||||
*x = StorylineCompleteReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineCompleteReq) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineCompleteReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineCompleteReq.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineCompleteReq) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{4}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) GetStory() int32 {
|
||||
if x != nil {
|
||||
return x.Story
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteReq) GetReport() *BattleReport {
|
||||
if x != nil {
|
||||
return x.Report
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
//故事线 关卡完成 回应
|
||||
type StorylineCompleteResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Level int32 `protobuf:"varint,1,opt,name=level,proto3" json:"level"`
|
||||
Story int32 `protobuf:"varint,2,opt,name=story,proto3" json:"story"`
|
||||
Award []*UserAssets `protobuf:"bytes,3,rep,name=award,proto3" json:"award"` //奖励
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) Reset() {
|
||||
*x = StorylineCompleteResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*StorylineCompleteResp) ProtoMessage() {}
|
||||
|
||||
func (x *StorylineCompleteResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use StorylineCompleteResp.ProtoReflect.Descriptor instead.
|
||||
func (*StorylineCompleteResp) Descriptor() ([]byte, []int) {
|
||||
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{5}
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) GetLevel() int32 {
|
||||
if x != nil {
|
||||
return x.Level
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) GetStory() int32 {
|
||||
if x != nil {
|
||||
return x.Story
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *StorylineCompleteResp) GetAward() []*UserAssets {
|
||||
if x != nil {
|
||||
return x.Award
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_storyline_storyline_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_storyline_storyline_msg_proto_rawDesc = []byte{
|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
}
|
||||
|
||||
var (
|
||||
file_storyline_storyline_msg_proto_rawDescOnce sync.Once
|
||||
file_storyline_storyline_msg_proto_rawDescData = file_storyline_storyline_msg_proto_rawDesc
|
||||
)
|
||||
|
||||
func file_storyline_storyline_msg_proto_rawDescGZIP() []byte {
|
||||
file_storyline_storyline_msg_proto_rawDescOnce.Do(func() {
|
||||
file_storyline_storyline_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_storyline_storyline_msg_proto_rawDescData)
|
||||
})
|
||||
return file_storyline_storyline_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_storyline_storyline_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
|
||||
var file_storyline_storyline_msg_proto_goTypes = []interface{}{
|
||||
(*StorylineInfoReq)(nil), // 0: StorylineInfoReq
|
||||
(*StorylineInfoResp)(nil), // 1: StorylineInfoResp
|
||||
(*StorylineBattleReq)(nil), // 2: StorylineBattleReq
|
||||
(*StorylineBattleResp)(nil), // 3: StorylineBattleResp
|
||||
(*StorylineCompleteReq)(nil), // 4: StorylineCompleteReq
|
||||
(*StorylineCompleteResp)(nil), // 5: StorylineCompleteResp
|
||||
nil, // 6: StorylineInfoResp.ItemEntry
|
||||
(*BattleFormation)(nil), // 7: BattleFormation
|
||||
(*BattleInfo)(nil), // 8: BattleInfo
|
||||
(*BattleReport)(nil), // 9: BattleReport
|
||||
(*UserAssets)(nil), // 10: UserAssets
|
||||
(*DBStorylineItem)(nil), // 11: DBStorylineItem
|
||||
}
|
||||
var file_storyline_storyline_msg_proto_depIdxs = []int32{
|
||||
6, // 0: StorylineInfoResp.item:type_name -> StorylineInfoResp.ItemEntry
|
||||
7, // 1: StorylineBattleReq.battle:type_name -> BattleFormation
|
||||
8, // 2: StorylineBattleResp.info:type_name -> BattleInfo
|
||||
9, // 3: StorylineCompleteReq.report:type_name -> BattleReport
|
||||
10, // 4: StorylineCompleteResp.award:type_name -> UserAssets
|
||||
11, // 5: StorylineInfoResp.ItemEntry.value:type_name -> DBStorylineItem
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_storyline_storyline_msg_proto_init() }
|
||||
func file_storyline_storyline_msg_proto_init() {
|
||||
if File_storyline_storyline_msg_proto != nil {
|
||||
return
|
||||
}
|
||||
file_storyline_storyline_db_proto_init()
|
||||
file_battle_battle_msg_proto_init()
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_storyline_storyline_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineInfoReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineInfoResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineBattleReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineBattleResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineCompleteReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_storyline_storyline_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*StorylineCompleteResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_storyline_storyline_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 7,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_storyline_storyline_msg_proto_goTypes,
|
||||
DependencyIndexes: file_storyline_storyline_msg_proto_depIdxs,
|
||||
MessageInfos: file_storyline_storyline_msg_proto_msgTypes,
|
||||
}.Build()
|
||||
File_storyline_storyline_msg_proto = out.File
|
||||
file_storyline_storyline_msg_proto_rawDesc = nil
|
||||
file_storyline_storyline_msg_proto_goTypes = nil
|
||||
file_storyline_storyline_msg_proto_depIdxs = nil
|
||||
}
|
@ -15,4 +15,5 @@ const (
|
||||
GameBuffEffectType_Gain = 3
|
||||
GameBuffEffectType_Weaken = 4
|
||||
GameBuffEffectType_Chosen = 5
|
||||
GameBuffEffectType_Shield = 6
|
||||
)
|
||||
|
@ -10,90 +10,76 @@ package cfg
|
||||
|
||||
const (
|
||||
GameBuffType_NONE = 0
|
||||
GameBuffType_ATKUP = 1
|
||||
GameBuffType_DEFUP = 2
|
||||
GameBuffType_SPDUP = 3
|
||||
GameBuffType_CRATEUP = 4
|
||||
GameBuffType_CRITRESIST = 5
|
||||
GameBuffType_ATKDOWN = 6
|
||||
GameBuffType_DEFDOWN = 7
|
||||
GameBuffType_SPDDOWN = 8
|
||||
GameBuffType_CRATEDOWN = 9
|
||||
GameBuffType_SEAR = 10
|
||||
GameBuffType_MISSRATEUP = 11
|
||||
GameBuffType_INVINCIBILITY = 12
|
||||
GameBuffType_STANDOFF = 13
|
||||
GameBuffType_STUN = 14
|
||||
GameBuffType_FREEZE = 15
|
||||
GameBuffType_DISEASED = 16
|
||||
GameBuffType_PETRIFICATION = 17
|
||||
GameBuffType_SILENCE = 18
|
||||
GameBuffType_TAUNT = 19
|
||||
GameBuffType_IMMUNITY = 20
|
||||
GameBuffType_SHIELD = 21
|
||||
GameBuffType_NOTSPEED = 22
|
||||
GameBuffType_DAMREUP = 23
|
||||
GameBuffType_HPUP = 24
|
||||
GameBuffType_EFFHITUP = 25
|
||||
GameBuffType_EFFREUP = 26
|
||||
GameBuffType_HPDOWN = 27
|
||||
GameBuffType_EFFHITDOWN = 28
|
||||
GameBuffType_EFFREDOWN = 29
|
||||
GameBuffType_CAUSEDAMUP = 30
|
||||
GameBuffType_POISON = 31
|
||||
GameBuffType_ATTRTRANS = 32
|
||||
GameBuffType_UNDEAD = 33
|
||||
GameBuffType_DEVOUR = 34
|
||||
GameBuffType_DONTMISS = 35
|
||||
GameBuffType_NOTGAIN = 36
|
||||
GameBuffType_NOTCONTROL = 37
|
||||
GameBuffType_SLEEP = 38
|
||||
GameBuffType_XUANYU = 39
|
||||
GameBuffType_HPDOWN_PRO = 40
|
||||
GameBuffType_LOSTPERHPCAUSEDAMUP = 41
|
||||
GameBuffType_MATH = 42
|
||||
GameBuffType_NOTSKILLCD = 43
|
||||
GameBuffType_MODIFYBUFFDURATION = 44
|
||||
GameBuffType_SIGHPOWER = 45
|
||||
GameBuffType_CHIEFWRATH = 46
|
||||
GameBuffType_RECOVERY = 47
|
||||
GameBuffType_GAINNUMADDDMG = 48
|
||||
GameBuffType_SINGLEDMGLIMIT = 49
|
||||
GameBuffType_IMMUNEACTVALUEDOWN = 50
|
||||
GameBuffType_LOSEHPADDCAUSEDAM_UP = 51
|
||||
GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 52
|
||||
GameBuffType_LOSTPERHPADDTRE = 53
|
||||
GameBuffType_CHAIN = 54
|
||||
GameBuffType_DISASTER_ICE_FIELD = 55
|
||||
GameBuffType_HORUS_EYE = 56
|
||||
GameBuffType_LIFE_DEATH_BOOK = 57
|
||||
GameBuffType_BUFF_COUNT_ADD_DMG = 58
|
||||
GameBuffType_CRIT_ADD_THIS_TIME_DMG = 59
|
||||
GameBuffType_POISON_ADD_THIS_TIME_DMG = 60
|
||||
GameBuffType_HUNT = 61
|
||||
GameBuffType_NIGHTINGALE_KISS = 62
|
||||
GameBuffType_STRONG_WIND = 63
|
||||
GameBuffType_FINAL_DMG_DOWN = 64
|
||||
GameBuffType_TIGER_ROAR = 65
|
||||
GameBuffType_FORGET = 66
|
||||
GameBuffType_RAMPAGE = 67
|
||||
GameBuffType_DISABLE_REVIVE = 68
|
||||
GameBuffType_INNOCENCE = 69
|
||||
GameBuffType_FANGS = 70
|
||||
GameBuffType_HACKER_FORESIGHT = 71
|
||||
GameBuffType_FROST_STONE = 72
|
||||
GameBuffType_BLEED = 73
|
||||
GameBuffType_LOSEHPADDPRO = 74
|
||||
GameBuffType_RESISTBUFF = 75
|
||||
GameBuffType_NODEF = 76
|
||||
GameBuffType_TREUP = 77
|
||||
GameBuffType_SEAL = 78
|
||||
GameBuffType_FIXED_DEF = 79
|
||||
GameBuffType_FIXED_DEF_PRO = 80
|
||||
GameBuffType_IMMDOT = 81
|
||||
GameBuffType_NO_BUFFEFFECT_ADD_DMG = 82
|
||||
GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 83
|
||||
GameBuffType_EFFMUSTHIT = 84
|
||||
GameBuffType_PROPERTY_LOW_ADD_DMG = 85
|
||||
GameBuffType_REPLACE_BUFF = 86
|
||||
GameBuffType_ADJUST_PRO = 20
|
||||
GameBuffType_SEAR = 21
|
||||
GameBuffType_INVINCIBILITY = 22
|
||||
GameBuffType_STANDOFF = 23
|
||||
GameBuffType_STUN = 24
|
||||
GameBuffType_FREEZE = 25
|
||||
GameBuffType_DISEASED = 26
|
||||
GameBuffType_PETRIFICATION = 27
|
||||
GameBuffType_SILENCE = 28
|
||||
GameBuffType_TAUNT = 29
|
||||
GameBuffType_IMMUNITY = 30
|
||||
GameBuffType_SHIELD = 31
|
||||
GameBuffType_NOTSPEED = 32
|
||||
GameBuffType_CAUSEDAMUP = 33
|
||||
GameBuffType_POISON = 34
|
||||
GameBuffType_ATTRTRANS = 35
|
||||
GameBuffType_UNDEAD = 36
|
||||
GameBuffType_DEVOUR = 37
|
||||
GameBuffType_DONTMISS = 38
|
||||
GameBuffType_NOTGAIN = 39
|
||||
GameBuffType_NOTCONTROL = 40
|
||||
GameBuffType_SLEEP = 41
|
||||
GameBuffType_XUANYU = 42
|
||||
GameBuffType_LOSTPERHPCAUSEDAMUP = 43
|
||||
GameBuffType_MATH = 44
|
||||
GameBuffType_NOTSKILLCD = 45
|
||||
GameBuffType_MODIFYBUFFDURATION = 46
|
||||
GameBuffType_SIGHPOWER = 47
|
||||
GameBuffType_CHIEFWRATH = 48
|
||||
GameBuffType_RECOVERY = 49
|
||||
GameBuffType_GAINNUMADDDMG = 50
|
||||
GameBuffType_SINGLEDMGLIMIT = 51
|
||||
GameBuffType_IMMUNEACTVALUEDOWN = 52
|
||||
GameBuffType_LOSEHPADDCAUSEDAM_UP = 53
|
||||
GameBuffType_TARGETLOSTHPCAUSEDAM_UP = 54
|
||||
GameBuffType_LOSTPERHPADDTRE = 55
|
||||
GameBuffType_CHAIN = 56
|
||||
GameBuffType_DISASTER_ICE_FIELD = 57
|
||||
GameBuffType_HORUS_EYE = 58
|
||||
GameBuffType_LIFE_DEATH_BOOK = 59
|
||||
GameBuffType_BUFF_COUNT_ADD_DMG = 60
|
||||
GameBuffType_CRIT_ADD_THIS_TIME_DMG = 61
|
||||
GameBuffType_POISON_ADD_THIS_TIME_DMG = 62
|
||||
GameBuffType_HUNT = 63
|
||||
GameBuffType_NIGHTINGALE_KISS = 64
|
||||
GameBuffType_STRONG_WIND = 65
|
||||
GameBuffType_FINAL_DMG_DOWN = 66
|
||||
GameBuffType_TIGER_ROAR = 67
|
||||
GameBuffType_FORGET = 68
|
||||
GameBuffType_RAMPAGE = 69
|
||||
GameBuffType_DISABLE_REVIVE = 70
|
||||
GameBuffType_INNOCENCE = 71
|
||||
GameBuffType_FANGS = 72
|
||||
GameBuffType_HACKER_FORESIGHT = 73
|
||||
GameBuffType_FROST_STONE = 74
|
||||
GameBuffType_BLEED = 75
|
||||
GameBuffType_LOSEHPADDPRO = 76
|
||||
GameBuffType_RESISTBUFF = 77
|
||||
GameBuffType_NODEF = 78
|
||||
GameBuffType_TREUP = 79
|
||||
GameBuffType_SEAL = 80
|
||||
GameBuffType_FIXED_DEF = 81
|
||||
GameBuffType_FIXED_DEF_PRO = 82
|
||||
GameBuffType_IMMDOT = 83
|
||||
GameBuffType_NO_BUFFEFFECT_ADD_DMG = 84
|
||||
GameBuffType_BE_CRIT_ADD_THIS_TIME_DMG = 85
|
||||
GameBuffType_EFFMUSTHIT = 86
|
||||
GameBuffType_PROPERTY_LOW_ADD_DMG = 87
|
||||
GameBuffType_REPLACE_BUFF = 88
|
||||
GameBuffType_SPEED_SET_MIN_ROLE = 89
|
||||
GameBuffType_HAS_BUFF_ADD_DMG = 90
|
||||
GameBuffType_BUFF_DOT_ADD_DMG = 91
|
||||
)
|
||||
|
42
sys/configure/structs/Game.Heroupstory.go
Normal file
42
sys/configure/structs/Game.Heroupstory.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroupstory struct {
|
||||
_dataMap map[int32]*GameHeroupstoryData
|
||||
_dataList []*GameHeroupstoryData
|
||||
}
|
||||
|
||||
func NewGameHeroupstory(_buf []map[string]interface{}) (*GameHeroupstory, error) {
|
||||
_dataList := make([]*GameHeroupstoryData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroupstoryData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroupstoryData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Heroid] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroupstory{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroupstory) GetDataMap() map[int32]*GameHeroupstoryData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroupstory) GetDataList() []*GameHeroupstoryData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroupstory) Get(key int32) *GameHeroupstoryData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
42
sys/configure/structs/Game.HeroupstoryBattle.go
Normal file
42
sys/configure/structs/Game.HeroupstoryBattle.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroupstoryBattle struct {
|
||||
_dataMap map[int32]*GameHeroupstoryBattleData
|
||||
_dataList []*GameHeroupstoryBattleData
|
||||
}
|
||||
|
||||
func NewGameHeroupstoryBattle(_buf []map[string]interface{}) (*GameHeroupstoryBattle, error) {
|
||||
_dataList := make([]*GameHeroupstoryBattleData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroupstoryBattleData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroupstoryBattleData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroupstoryBattle{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryBattle) GetDataMap() map[int32]*GameHeroupstoryBattleData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryBattle) GetDataList() []*GameHeroupstoryBattleData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryBattle) Get(key int32) *GameHeroupstoryBattleData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
71
sys/configure/structs/Game.HeroupstoryBattleData.go
Normal file
71
sys/configure/structs/Game.HeroupstoryBattleData.go
Normal file
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroupstoryBattleData struct {
|
||||
Id int32
|
||||
FormatList []int32
|
||||
BattleReadyID int32
|
||||
EventList []int32
|
||||
Playexp *Gameatn
|
||||
Carexe int32
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryBattleData = -2087695962
|
||||
|
||||
func (*GameHeroupstoryBattleData) GetTypeId() int32 {
|
||||
return -2087695962
|
||||
}
|
||||
|
||||
func (_v *GameHeroupstoryBattleData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
|
||||
|
||||
_v.FormatList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.FormatList = append(_v.FormatList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["EventList"].([]interface{}); !_ok_ { err = errors.New("EventList error"); return }
|
||||
|
||||
_v.EventList = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.EventList = append(_v.EventList, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["playexp"].(map[string]interface{}); !_ok_ { err = errors.New("playexp error"); return }; if _v.Playexp, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["carexe"].(float64); !_ok_ { err = errors.New("carexe error"); return }; _v.Carexe = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroupstoryBattleData(_buf map[string]interface{}) (*GameHeroupstoryBattleData, error) {
|
||||
v := &GameHeroupstoryBattleData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.HeroupstoryChapter.go
Normal file
42
sys/configure/structs/Game.HeroupstoryChapter.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameHeroupstoryChapter struct {
|
||||
_dataMap map[int32]*GameHeroupstoryChapterData
|
||||
_dataList []*GameHeroupstoryChapterData
|
||||
}
|
||||
|
||||
func NewGameHeroupstoryChapter(_buf []map[string]interface{}) (*GameHeroupstoryChapter, error) {
|
||||
_dataList := make([]*GameHeroupstoryChapterData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameHeroupstoryChapterData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameHeroupstoryChapterData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Key] = _v
|
||||
}
|
||||
}
|
||||
return &GameHeroupstoryChapter{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryChapter) GetDataMap() map[int32]*GameHeroupstoryChapterData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryChapter) GetDataList() []*GameHeroupstoryChapterData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameHeroupstoryChapter) Get(key int32) *GameHeroupstoryChapterData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
91
sys/configure/structs/Game.HeroupstoryChapterData.go
Normal file
91
sys/configure/structs/Game.HeroupstoryChapterData.go
Normal file
@ -0,0 +1,91 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroupstoryChapterData struct {
|
||||
Key int32
|
||||
Hero int32
|
||||
Chapter int32
|
||||
Onlevel int32
|
||||
Onlevelstory int32
|
||||
Level int32
|
||||
Levellink []int32
|
||||
Leveltype int32
|
||||
Startstory int32
|
||||
Battle int32
|
||||
Reward []*Gameatn
|
||||
Txt string
|
||||
Circle string
|
||||
Qq int32
|
||||
Icon string
|
||||
Head string
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryChapterData = 980641011
|
||||
|
||||
func (*GameHeroupstoryChapterData) GetTypeId() int32 {
|
||||
return 980641011
|
||||
}
|
||||
|
||||
func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevel"].(float64); !_ok_ { err = errors.New("onlevel error"); return }; _v.Onlevel = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevelstory"].(float64); !_ok_ { err = errors.New("onlevelstory error"); return }; _v.Onlevelstory = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["levellink"].([]interface{}); !_ok_ { err = errors.New("levellink error"); return }
|
||||
|
||||
_v.Levellink = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Levellink = append(_v.Levellink, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["leveltype"].(float64); !_ok_ { err = errors.New("leveltype error"); return }; _v.Leveltype = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startstory"].(float64); !_ok_ { err = errors.New("startstory error"); return }; _v.Startstory = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battle"].(float64); !_ok_ { err = errors.New("battle error"); return }; _v.Battle = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
|
||||
|
||||
_v.Reward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Reward = append(_v.Reward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Circle, _ok_ = _buf["circle"].(string); !_ok_ { err = errors.New("circle error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["qq"].(float64); !_ok_ { err = errors.New("qq error"); return }; _v.Qq = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{ var _ok_ bool; if _v.Head, _ok_ = _buf["head"].(string); !_ok_ { err = errors.New("head error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroupstoryChapterData(_buf map[string]interface{}) (*GameHeroupstoryChapterData, error) {
|
||||
v := &GameHeroupstoryChapterData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
54
sys/configure/structs/Game.HeroupstoryData.go
Normal file
54
sys/configure/structs/Game.HeroupstoryData.go
Normal file
@ -0,0 +1,54 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameHeroupstoryData struct {
|
||||
Heroid int32
|
||||
Opentime string
|
||||
Newheroday int32
|
||||
Reward []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameHeroupstoryData = 2045922254
|
||||
|
||||
func (*GameHeroupstoryData) GetTypeId() int32 {
|
||||
return 2045922254
|
||||
}
|
||||
|
||||
func (_v *GameHeroupstoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["heroid"].(float64); !_ok_ { err = errors.New("heroid error"); return }; _v.Heroid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Opentime, _ok_ = _buf["opentime"].(string); !_ok_ { err = errors.New("opentime error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["newheroday"].(float64); !_ok_ { err = errors.New("newheroday error"); return }; _v.Newheroday = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return }
|
||||
|
||||
_v.Reward = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Reward = append(_v.Reward, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameHeroupstoryData(_buf map[string]interface{}) (*GameHeroupstoryData, error) {
|
||||
v := &GameHeroupstoryData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -20,6 +20,7 @@ type GamePlayerInfor_overviewData struct {
|
||||
Resources string
|
||||
Vague string
|
||||
PvpAnimator string
|
||||
Mainq string
|
||||
Playerhead string
|
||||
Name string
|
||||
}
|
||||
@ -53,6 +54,7 @@ func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{})
|
||||
{ var _ok_ bool; if _v.Resources, _ok_ = _buf["resources"].(string); !_ok_ { err = errors.New("resources error"); return } }
|
||||
{ var _ok_ bool; if _v.Vague, _ok_ = _buf["vague"].(string); !_ok_ { err = errors.New("vague error"); return } }
|
||||
{ var _ok_ bool; if _v.PvpAnimator, _ok_ = _buf["pvpAnimator"].(string); !_ok_ { err = errors.New("pvpAnimator error"); return } }
|
||||
{ var _ok_ bool; if _v.Mainq, _ok_ = _buf["mainq"].(string); !_ok_ { err = errors.New("mainq error"); return } }
|
||||
{ var _ok_ bool; if _v.Playerhead, _ok_ = _buf["playerhead"].(string); !_ok_ { err = errors.New("playerhead error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
|
@ -113,5 +113,8 @@ const (
|
||||
GamePropertyType_ExtraDmg_Per = 101
|
||||
GamePropertyType_SuckBlood_Per = 102
|
||||
GamePropertyType_CritDamRe = 103
|
||||
GamePropertyType_Max = 104
|
||||
GamePropertyType_CritResist = 104
|
||||
GamePropertyType_Shield = 105
|
||||
GamePropertyType_Shield_Per = 106
|
||||
GamePropertyType_Max = 107
|
||||
)
|
||||
|
34
sys/configure/structs/Game.StoneStory.go
Normal file
34
sys/configure/structs/Game.StoneStory.go
Normal file
@ -0,0 +1,34 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameStoneStory struct {
|
||||
_dataList []*GameStoneStoryData
|
||||
}
|
||||
|
||||
func NewGameStoneStory(_buf []map[string]interface{}) (*GameStoneStory, error) {
|
||||
_dataList := make([]*GameStoneStoryData, 0, len(_buf))
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameStoneStoryData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
}
|
||||
}
|
||||
return &GameStoneStory{_dataList:_dataList}, nil
|
||||
}
|
||||
|
||||
func (table *GameStoneStory) GetDataList() []*GameStoneStoryData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameStoneStory) Get(index int) *GameStoneStoryData {
|
||||
return table._dataList[index]
|
||||
}
|
||||
|
98
sys/configure/structs/Game.StoneStoryData.go
Normal file
98
sys/configure/structs/Game.StoneStoryData.go
Normal file
@ -0,0 +1,98 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameStoneStoryData struct {
|
||||
Id int32
|
||||
StoryGroupId int32
|
||||
StepId int32
|
||||
StoryDesc string
|
||||
OptionEventIdGroup1 []string
|
||||
EndEventId1 int32
|
||||
OptionDesc1 string
|
||||
OptionEventIdGroup2 []string
|
||||
EndEventId2 int32
|
||||
OptionDesc2 string
|
||||
OptionEventIdGroup3 []string
|
||||
EndEventId3 int32
|
||||
OptionDesc3 string
|
||||
}
|
||||
|
||||
const TypeId_GameStoneStoryData = -557883178
|
||||
|
||||
func (*GameStoneStoryData) GetTypeId() int32 {
|
||||
return -557883178
|
||||
}
|
||||
|
||||
func (_v *GameStoneStoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StoryGroupId"].(float64); !_ok_ { err = errors.New("StoryGroupId error"); return }; _v.StoryGroupId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StepId"].(float64); !_ok_ { err = errors.New("StepId error"); return }; _v.StepId = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StoryDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StoryDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StoryDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["OptionEventIdGroup1"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup1 error"); return }
|
||||
|
||||
_v.OptionEventIdGroup1 = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.OptionEventIdGroup1 = append(_v.OptionEventIdGroup1, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId1"].(float64); !_ok_ { err = errors.New("EndEventId1 error"); return }; _v.EndEventId1 = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["OptionEventIdGroup2"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup2 error"); return }
|
||||
|
||||
_v.OptionEventIdGroup2 = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.OptionEventIdGroup2 = append(_v.OptionEventIdGroup2, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId2"].(float64); !_ok_ { err = errors.New("EndEventId2 error"); return }; _v.EndEventId2 = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["OptionEventIdGroup3"].([]interface{}); !_ok_ { err = errors.New("OptionEventIdGroup3 error"); return }
|
||||
|
||||
_v.OptionEventIdGroup3 = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.OptionEventIdGroup3 = append(_v.OptionEventIdGroup3, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EndEventId3"].(float64); !_ok_ { err = errors.New("EndEventId3 error"); return }; _v.EndEventId3 = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["OptionDesc3"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.OptionDesc3 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.OptionDesc3, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneStoryData(_buf map[string]interface{}) (*GameStoneStoryData, error) {
|
||||
v := &GameStoneStoryData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.StoneTalent.go
Normal file
42
sys/configure/structs/Game.StoneTalent.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameStoneTalent struct {
|
||||
_dataMap map[int32]*GameStoneTalentData
|
||||
_dataList []*GameStoneTalentData
|
||||
}
|
||||
|
||||
func NewGameStoneTalent(_buf []map[string]interface{}) (*GameStoneTalent, error) {
|
||||
_dataList := make([]*GameStoneTalentData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameStoneTalentData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameStoneTalentData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameStoneTalent{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameStoneTalent) GetDataMap() map[int32]*GameStoneTalentData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameStoneTalent) GetDataList() []*GameStoneTalentData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameStoneTalent) Get(key int32) *GameStoneTalentData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
88
sys/configure/structs/Game.StoneTalentData.go
Normal file
88
sys/configure/structs/Game.StoneTalentData.go
Normal file
@ -0,0 +1,88 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameStoneTalentData struct {
|
||||
Id int32
|
||||
NodeType int32
|
||||
NodeIcon string
|
||||
Front []int32
|
||||
CostItem []*Gameatn
|
||||
PrivilegeId int32
|
||||
AttributeDesc string
|
||||
Attribute []*Gameatr
|
||||
}
|
||||
|
||||
const TypeId_GameStoneTalentData = -186709249
|
||||
|
||||
func (*GameStoneTalentData) GetTypeId() int32 {
|
||||
return -186709249
|
||||
}
|
||||
|
||||
func (_v *GameStoneTalentData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["NodeType"].(float64); !_ok_ { err = errors.New("NodeType error"); return }; _v.NodeType = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.NodeIcon, _ok_ = _buf["NodeIcon"].(string); !_ok_ { err = errors.New("NodeIcon error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Front"].([]interface{}); !_ok_ { err = errors.New("Front error"); return }
|
||||
|
||||
_v.Front = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Front = append(_v.Front, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["CostItem"].([]interface{}); !_ok_ { err = errors.New("CostItem error"); return }
|
||||
|
||||
_v.CostItem = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.CostItem = append(_v.CostItem, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PrivilegeId"].(float64); !_ok_ { err = errors.New("PrivilegeId error"); return }; _v.PrivilegeId = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["AttributeDesc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.AttributeDesc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.AttributeDesc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["Attribute"].([]interface{}); !_ok_ { err = errors.New("Attribute error"); return }
|
||||
|
||||
_v.Attribute = make([]*Gameatr, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatr
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatr(_x_); err != nil { return } }
|
||||
_v.Attribute = append(_v.Attribute, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneTalentData(_buf map[string]interface{}) (*GameStoneTalentData, error) {
|
||||
v := &GameStoneTalentData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
42
sys/configure/structs/Game.StoneWeek.go
Normal file
42
sys/configure/structs/Game.StoneWeek.go
Normal file
@ -0,0 +1,42 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameStoneWeek struct {
|
||||
_dataMap map[int32]*GameStoneWeekData
|
||||
_dataList []*GameStoneWeekData
|
||||
}
|
||||
|
||||
func NewGameStoneWeek(_buf []map[string]interface{}) (*GameStoneWeek, error) {
|
||||
_dataList := make([]*GameStoneWeekData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameStoneWeekData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameStoneWeekData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameStoneWeek{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameStoneWeek) GetDataMap() map[int32]*GameStoneWeekData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameStoneWeek) GetDataList() []*GameStoneWeekData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameStoneWeek) Get(key int32) *GameStoneWeekData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
52
sys/configure/structs/Game.StoneWeekData.go
Normal file
52
sys/configure/structs/Game.StoneWeekData.go
Normal file
@ -0,0 +1,52 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameStoneWeekData struct {
|
||||
Id int32
|
||||
Rewarditem []*Gameatn
|
||||
Point *Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameStoneWeekData = -557534137
|
||||
|
||||
func (*GameStoneWeekData) GetTypeId() int32 {
|
||||
return -557534137
|
||||
}
|
||||
|
||||
func (_v *GameStoneWeekData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["rewarditem"].([]interface{}); !_ok_ { err = errors.New("rewarditem error"); return }
|
||||
|
||||
_v.Rewarditem = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Rewarditem = append(_v.Rewarditem, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["point"].(map[string]interface{}); !_ok_ { err = errors.New("point error"); return }; if _v.Point, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameStoneWeekData(_buf map[string]interface{}) (*GameStoneWeekData, error) {
|
||||
v := &GameStoneWeekData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -213,6 +213,9 @@ type Tables struct {
|
||||
StoneEvent *GameStoneEvent
|
||||
StoneBattle *GameStoneBattle
|
||||
StoneStore *GameStoneStore
|
||||
StoneStory *GameStoneStory
|
||||
StoneWeek *GameStoneWeek
|
||||
StoneTalent *GameStoneTalent
|
||||
GameSummaryTab *GameGameSummaryTab
|
||||
GameSummary *GameGameSummary
|
||||
CompositeAll *GameCompositeAll
|
||||
@ -229,6 +232,9 @@ type Tables struct {
|
||||
ShopCenterFund *GameShopCenterFund
|
||||
Accumulate *GameAccumulate
|
||||
Celebration *GameCelebration
|
||||
Heroupstory *GameHeroupstory
|
||||
HeroupstoryChapter *GameHeroupstoryChapter
|
||||
HeroupstoryBattle *GameHeroupstoryBattle
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -1448,6 +1454,24 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.StoneStore, err = NewGameStoneStore(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_stonestory") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.StoneStory, err = NewGameStoneStory(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_stoneweek") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.StoneWeek, err = NewGameStoneWeek(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_stonetalent") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.StoneTalent, err = NewGameStoneTalent(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_gamesummarytab") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -1544,5 +1568,23 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.Celebration, err = NewGameCelebration(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroupstory") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.Heroupstory, err = NewGameHeroupstory(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroupstorychapter") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.HeroupstoryChapter, err = NewGameHeroupstoryChapter(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_heroupstorybattle") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.HeroupstoryBattle, err = NewGameHeroupstoryBattle(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user