97 lines
3.3 KiB
Go
97 lines
3.3 KiB
Go
package robot
|
|
|
|
import (
|
|
"go_dreamfactory/comm"
|
|
"go_dreamfactory/lego/core"
|
|
"go_dreamfactory/lego/core/cbase"
|
|
"go_dreamfactory/lego/sys/log"
|
|
"go_dreamfactory/sys/configure"
|
|
cfg "go_dreamfactory/sys/configure/structs"
|
|
)
|
|
|
|
const (
|
|
gameWorldTask = "game_worldtask.json"
|
|
gameWorldtaskBattle = "game_worldbattle.json"
|
|
game_buriedcondi = "game_buriedcondi.json"
|
|
game_mainstage = "game_mainstage.json" //主线表
|
|
game_equip = "game_equip.json" //装备信息表
|
|
game_equipintensify = "game_equipintensify.json" //装备等级消耗表
|
|
game_equipenchanting = "game_equipenchanting.json" //装备附魔
|
|
equip_suit = "game_equipsuit.json" //装备套装表
|
|
|
|
game_pagoda = "game_pagoda.json"
|
|
hero_talent = "game_herotalent.json" // 天赋详细数据
|
|
game_playerlv = "game_playerlv.json"
|
|
|
|
hero_awaken = "game_heroawaken.json"
|
|
|
|
game_horoscope = "game_horoscope.json" //星阵图
|
|
|
|
game_combatlevel = "game_combatlevel.json" //关卡编辑器
|
|
|
|
hero_talentbox = "game_talentbox.json" // 天赋详细数据
|
|
)
|
|
|
|
type configureComp struct {
|
|
cbase.ModuleCompBase
|
|
module *RobotModule
|
|
}
|
|
|
|
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
|
err = this.ModuleCompBase.Init(service, module, comp, options)
|
|
this.module = module.(*RobotModule)
|
|
configure.RegisterConfigure(gameWorldTask, cfg.NewGameWorldTask, nil)
|
|
configure.RegisterConfigure(gameWorldtaskBattle, cfg.NewGameWorldBattle, nil)
|
|
configure.RegisterConfigure(game_buriedcondi, cfg.NewGameBuriedCondi, nil)
|
|
configure.RegisterConfigure(game_mainstage, cfg.NewGameMainStage, nil)
|
|
configure.RegisterConfigure(game_equip, cfg.NewGameEquip, nil)
|
|
configure.RegisterConfigure(game_equipintensify, cfg.NewGameEquipIntensify, nil)
|
|
configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, nil)
|
|
configure.RegisterConfigure(equip_suit, cfg.NewGameEquipSuit, nil)
|
|
configure.RegisterConfigure(hero_talent, cfg.NewGameHeroTalent, nil)
|
|
configure.RegisterConfigure(game_playerlv, cfg.NewGamePlayerlv, nil)
|
|
configure.RegisterConfigure(hero_awaken, cfg.NewGameHeroAwaken, nil) // 觉醒
|
|
configure.RegisterConfigure(game_horoscope, cfg.NewGameHoroscope, nil)
|
|
configure.RegisterConfigure(game_horoscope, cfg.NewGameHoroscope, nil)
|
|
configure.RegisterConfigure(game_combatlevel, cfg.NewGameCombatLevel, nil)
|
|
return
|
|
}
|
|
|
|
//获取任务配置
|
|
func (this *configureComp) getGameWorldTaskData(tid int32) (conf *cfg.GameWorldTaskData, err error) {
|
|
|
|
var (
|
|
v interface{}
|
|
ok bool
|
|
)
|
|
if v, err = configure.GetConfigure(gameWorldTask); err != nil {
|
|
return
|
|
} else {
|
|
if conf, ok = v.(*cfg.GameWorldTask).GetDataMap()[tid]; !ok {
|
|
err = comm.NewNotFoundConfErr(string(this.module.GetType()), gameWorldTask, tid)
|
|
log.Errorf("err:%v", err)
|
|
return
|
|
}
|
|
}
|
|
return
|
|
}
|
|
|
|
//获取战斗配置
|
|
func (this *configureComp) getGameWorldBattleData(confId int32) (conf *cfg.GameWorldBattleData, err error) {
|
|
|
|
var (
|
|
v interface{}
|
|
ok bool
|
|
)
|
|
if v, err = configure.GetConfigure(gameWorldtaskBattle); err != nil {
|
|
return
|
|
} else {
|
|
if conf, ok = v.(*cfg.GameWorldBattle).GetDataMap()[confId]; !ok {
|
|
err = comm.NewNotFoundConfErr(string(this.module.GetType()), gameWorldtaskBattle, confId)
|
|
log.Errorf("err:%v", err)
|
|
return
|
|
}
|
|
}
|
|
return
|
|
}
|