上传熊猫
This commit is contained in:
parent
dc497a413a
commit
ffd74c23f6
@ -141,6 +141,7 @@ func (this *ModuleBase) GetCrossTag() string {
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func (this *ModuleBase) GetUserSession(uid string) (session comm.IUserSession, ok bool) {
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var udata *pb.CacheUser
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if udata = this.ModuleUser.GetUserSession(uid); udata == nil {
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session = this.scomp.GetUserSession(&pb.CacheUser{Uid: uid})
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ok = false
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return
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}
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@ -3,6 +3,11 @@ package practice
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"math"
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"math/rand"
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"time"
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"google.golang.org/protobuf/proto"
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)
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@ -15,7 +20,164 @@ func (this *apiComp) ExpulsionCheck(session comm.IUserSession, req *pb.PracticeE
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///练功请求 驱逐
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func (this *apiComp) Expulsion(session comm.IUserSession, req *pb.PracticeExpulsionReq) (code pb.ErrorCode, data proto.Message) {
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var (
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err error
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ok bool
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room *pb.DBPracticeRoom
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pillar *pb.DBPracticePillar
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pillarconfigure *cfg.GamePandamasMzData
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tconfigure *cfg.GamePandamasJxData
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pconfigure *cfg.GamePandamasJxData
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_session comm.IUserSession
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filed string
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exp int32
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exp1 int32
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ants1 []*cfg.Gameatn
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ants2 []*cfg.Gameatn
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)
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if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil {
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code = pb.ErrorCode_DBError
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return
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}
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pillar = room.Pillarf
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filed = "pillarf"
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if pillarconfigure, err = this.module.configure.getGamePandamasMz(pillar.Lv); err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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if pillar.Teacher != "" {
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if tconfigure, err = this.module.configure.getGamePandamasJx(pillar.Teacher); err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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}
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if pillar.Prop != "" {
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if pconfigure, err = this.module.configure.getGamePandamasJx(pillar.Prop); err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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}
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//计算经验收益
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if configure.Now().After(time.Unix(pillar.Expend, 0)) {
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minutes := int32(time.Unix(pillar.Expend, 0).Sub(time.Unix(pillar.Start, 0)).Minutes())
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exp = minutes * pillarconfigure.MinExp
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} else {
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minutes := int32(configure.Now().Sub(time.Unix(pillar.Start, 0)).Minutes())
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exp = minutes * pillarconfigure.MinExp
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}
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exp1 += exp
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//是否可以获得额外收益
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if configure.Now().After(time.Unix(pillar.End, 0)) {
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if tconfigure != nil {
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if tconfigure.Exp > 0 { //经验加成
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exp1 += int32(math.Floor(float64(exp) * (float64(tconfigure.Exp) / float64(100))))
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}
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if len(tconfigure.Ants) > 0 { //额外道具加成
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ants1 = make([]*cfg.Gameatn, 0)
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r := rand.New(rand.NewSource(time.Now().Unix()))
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num := r.Int31n(tconfigure.Num[1]-tconfigure.Num[0]) + tconfigure.Num[0]
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if r.Int31n(100) < tconfigure.Probability { //随机一个道具
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total := 0
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for _, v := range tconfigure.Wget {
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total += int(v)
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}
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n := rand.Intn(total)
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for i, v := range tconfigure.Wget {
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if int32(n) <= v {
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ants1 = append(ants1, &cfg.Gameatn{
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A: tconfigure.Ants[i].A,
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T: tconfigure.Ants[i].T,
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N: num,
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})
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break
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}
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}
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} else { //全部要
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for _, v := range tconfigure.Ants {
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ants1 = append(ants1, &cfg.Gameatn{
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A: v.A,
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T: v.T,
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N: 0,
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})
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}
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for i := int32(0); i < num; i++ {
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index := i % int32(len(ants1))
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ants1[index].N++
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}
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}
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}
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}
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if pconfigure != nil {
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if pconfigure.Exp > 0 { //经验加成
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exp1 += int32(math.Floor(float64(exp) * (float64(pconfigure.Exp) / float64(100))))
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}
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if len(pconfigure.Ants) > 0 { //额外道具加成
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ants2 = make([]*cfg.Gameatn, 0)
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r := rand.New(rand.NewSource(time.Now().Unix()))
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num := r.Int31n(pconfigure.Num[1]-pconfigure.Num[0]) + pconfigure.Num[0]
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if r.Int31n(100) < pconfigure.Probability { //随机一个道具
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total := 0
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for _, v := range pconfigure.Wget {
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total += int(v)
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}
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n := rand.Intn(total)
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for i, v := range pconfigure.Wget {
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if int32(n) <= v {
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ants2 = append(ants2, &cfg.Gameatn{
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A: pconfigure.Ants[i].A,
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T: pconfigure.Ants[i].T,
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N: num,
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})
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break
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}
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}
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} else { //全部要
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for _, v := range pconfigure.Ants {
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ants2 = append(ants2, &cfg.Gameatn{
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A: v.A,
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T: v.T,
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N: 0,
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})
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}
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for i := int32(0); i < num; i++ {
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index := i % int32(len(ants2))
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ants2[index].N++
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}
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}
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}
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}
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}
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if _session, ok = this.module.GetUserSession(pillar.Uid); ok {
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if _, code = this.module.ModuleHero.AddHeroExp(_session, pillar.Hero, exp); code != pb.ErrorCode_Success {
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return
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}
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if code = this.module.DispenseRes(_session, append(ants1, ants2...), true); code != pb.ErrorCode_Success {
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return
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}
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} else {
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}
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room.Knapsack[pillar.Teacher] = 0
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room.Knapsack[pillar.Prop] = 0
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pillar.Hero = ""
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pillar.Teacher = ""
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pillar.Prop = ""
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pillar.Start = 0
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pillar.End = 0
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pillar.Expend = 0
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this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
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filed: pillar,
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})
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this.module.modelPandata.Change(pillar.Uid, map[string]interface{}{
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"knapsack": room.Knapsack,
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})
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session.SendMsg(string(this.module.GetType()), "expulsion", &pb.PracticeExpulsionResp{})
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return
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}
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@ -192,10 +192,20 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.PracticeReceiveR
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pillar.Start = 0
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pillar.End = 0
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pillar.Expend = 0
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this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
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"knapsack": room.Knapsack,
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filed: pillar,
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})
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if req.Friend == "" {
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this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
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"knapsack": room.Knapsack,
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filed: pillar,
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})
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} else {
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this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{
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"knapsack": room.Knapsack,
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})
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this.module.modelPandata.Change(req.Friend, map[string]interface{}{
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filed: pillar,
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})
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}
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session.SendMsg(string(this.module.GetType()), "receive", &pb.PracticeReceiveResp{})
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return
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}
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@ -29,12 +29,13 @@ type DBPracticePillar struct {
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Index int32 `protobuf:"varint,1,opt,name=index,proto3" json:"index"` //柱子下标
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Lv int32 `protobuf:"varint,2,opt,name=lv,proto3" json:"lv"` //柱子等级
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Isunlock bool `protobuf:"varint,3,opt,name=isunlock,proto3" json:"isunlock"` //是否解锁
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Hero string `protobuf:"bytes,4,opt,name=hero,proto3" json:"hero"` //当前练功英雄
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Teacher string `protobuf:"bytes,5,opt,name=teacher,proto3" json:"teacher"` //教习
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Prop string `protobuf:"bytes,6,opt,name=prop,proto3" json:"prop"` //道具
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Start int64 `protobuf:"varint,7,opt,name=start,proto3" json:"start"` //开始时间
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End int64 `protobuf:"varint,8,opt,name=end,proto3" json:"end"` //结束时间
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Expend int64 `protobuf:"varint,9,opt,name=expend,proto3" json:"expend"` //经验上限时间
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Uid string `protobuf:"bytes,4,opt,name=uid,proto3" json:"uid"` //英雄uid
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Hero string `protobuf:"bytes,5,opt,name=hero,proto3" json:"hero"` //当前练功英雄
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Teacher string `protobuf:"bytes,6,opt,name=teacher,proto3" json:"teacher"` //教习
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Prop string `protobuf:"bytes,7,opt,name=prop,proto3" json:"prop"` //道具
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Start int64 `protobuf:"varint,8,opt,name=start,proto3" json:"start"` //开始时间
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End int64 `protobuf:"varint,9,opt,name=end,proto3" json:"end"` //结束时间
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Expend int64 `protobuf:"varint,10,opt,name=expend,proto3" json:"expend"` //经验上限时间
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}
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func (x *DBPracticePillar) Reset() {
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@ -90,6 +91,13 @@ func (x *DBPracticePillar) GetIsunlock() bool {
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return false
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}
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func (x *DBPracticePillar) GetUid() string {
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if x != nil {
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return x.Uid
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}
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return ""
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}
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func (x *DBPracticePillar) GetHero() string {
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if x != nil {
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return x.Hero
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@ -296,49 +304,50 @@ var File_practice_practice_db_proto protoreflect.FileDescriptor
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var file_practice_practice_db_proto_rawDesc = []byte{
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}
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||||
|
||||
var (
|
||||
|
Loading…
Reference in New Issue
Block a user