diff --git a/modules/modulebase.go b/modules/modulebase.go index c81121b03..0709826d0 100644 --- a/modules/modulebase.go +++ b/modules/modulebase.go @@ -141,6 +141,7 @@ func (this *ModuleBase) GetCrossTag() string { func (this *ModuleBase) GetUserSession(uid string) (session comm.IUserSession, ok bool) { var udata *pb.CacheUser if udata = this.ModuleUser.GetUserSession(uid); udata == nil { + session = this.scomp.GetUserSession(&pb.CacheUser{Uid: uid}) ok = false return } diff --git a/modules/practice/api_expulsion.go b/modules/practice/api_expulsion.go index 23f1e15e6..8caf2f54e 100644 --- a/modules/practice/api_expulsion.go +++ b/modules/practice/api_expulsion.go @@ -3,6 +3,11 @@ package practice import ( "go_dreamfactory/comm" "go_dreamfactory/pb" + "go_dreamfactory/sys/configure" + cfg "go_dreamfactory/sys/configure/structs" + "math" + "math/rand" + "time" "google.golang.org/protobuf/proto" ) @@ -15,7 +20,164 @@ func (this *apiComp) ExpulsionCheck(session comm.IUserSession, req *pb.PracticeE ///练功请求 驱逐 func (this *apiComp) Expulsion(session comm.IUserSession, req *pb.PracticeExpulsionReq) (code pb.ErrorCode, data proto.Message) { + var ( + err error + ok bool + room *pb.DBPracticeRoom + pillar *pb.DBPracticePillar + pillarconfigure *cfg.GamePandamasMzData + tconfigure *cfg.GamePandamasJxData + pconfigure *cfg.GamePandamasJxData + _session comm.IUserSession + filed string + exp int32 + exp1 int32 + ants1 []*cfg.Gameatn + ants2 []*cfg.Gameatn + ) + if room, err = this.module.modelPandata.queryUserMartialhall(session.GetUserId()); err != nil { + code = pb.ErrorCode_DBError + return + } + pillar = room.Pillarf + filed = "pillarf" + if pillarconfigure, err = this.module.configure.getGamePandamasMz(pillar.Lv); err != nil { + code = pb.ErrorCode_ConfigNoFound + return + } + if pillar.Teacher != "" { + if tconfigure, err = this.module.configure.getGamePandamasJx(pillar.Teacher); err != nil { + code = pb.ErrorCode_ConfigNoFound + return + } + } + if pillar.Prop != "" { + if pconfigure, err = this.module.configure.getGamePandamasJx(pillar.Prop); err != nil { + code = pb.ErrorCode_ConfigNoFound + return + } + } + + //计算经验收益 + if configure.Now().After(time.Unix(pillar.Expend, 0)) { + minutes := int32(time.Unix(pillar.Expend, 0).Sub(time.Unix(pillar.Start, 0)).Minutes()) + exp = minutes * pillarconfigure.MinExp + } else { + minutes := int32(configure.Now().Sub(time.Unix(pillar.Start, 0)).Minutes()) + exp = minutes * pillarconfigure.MinExp + } + exp1 += exp + //是否可以获得额外收益 + if configure.Now().After(time.Unix(pillar.End, 0)) { + if tconfigure != nil { + if tconfigure.Exp > 0 { //经验加成 + exp1 += int32(math.Floor(float64(exp) * (float64(tconfigure.Exp) / float64(100)))) + } + if len(tconfigure.Ants) > 0 { //额外道具加成 + ants1 = make([]*cfg.Gameatn, 0) + r := rand.New(rand.NewSource(time.Now().Unix())) + num := r.Int31n(tconfigure.Num[1]-tconfigure.Num[0]) + tconfigure.Num[0] + if r.Int31n(100) < tconfigure.Probability { //随机一个道具 + total := 0 + for _, v := range tconfigure.Wget { + total += int(v) + } + + n := rand.Intn(total) + for i, v := range tconfigure.Wget { + if int32(n) <= v { + ants1 = append(ants1, &cfg.Gameatn{ + A: tconfigure.Ants[i].A, + T: tconfigure.Ants[i].T, + N: num, + }) + break + } + } + } else { //全部要 + for _, v := range tconfigure.Ants { + ants1 = append(ants1, &cfg.Gameatn{ + A: v.A, + T: v.T, + N: 0, + }) + } + for i := int32(0); i < num; i++ { + index := i % int32(len(ants1)) + ants1[index].N++ + } + } + + } + } + if pconfigure != nil { + if pconfigure.Exp > 0 { //经验加成 + exp1 += int32(math.Floor(float64(exp) * (float64(pconfigure.Exp) / float64(100)))) + } + if len(pconfigure.Ants) > 0 { //额外道具加成 + ants2 = make([]*cfg.Gameatn, 0) + r := rand.New(rand.NewSource(time.Now().Unix())) + num := r.Int31n(pconfigure.Num[1]-pconfigure.Num[0]) + pconfigure.Num[0] + if r.Int31n(100) < pconfigure.Probability { //随机一个道具 + total := 0 + for _, v := range pconfigure.Wget { + total += int(v) + } + + n := rand.Intn(total) + for i, v := range pconfigure.Wget { + if int32(n) <= v { + ants2 = append(ants2, &cfg.Gameatn{ + A: pconfigure.Ants[i].A, + T: pconfigure.Ants[i].T, + N: num, + }) + break + } + } + } else { //全部要 + for _, v := range pconfigure.Ants { + ants2 = append(ants2, &cfg.Gameatn{ + A: v.A, + T: v.T, + N: 0, + }) + } + for i := int32(0); i < num; i++ { + index := i % int32(len(ants2)) + ants2[index].N++ + } + } + } + } + } + + if _session, ok = this.module.GetUserSession(pillar.Uid); ok { + if _, code = this.module.ModuleHero.AddHeroExp(_session, pillar.Hero, exp); code != pb.ErrorCode_Success { + return + } + if code = this.module.DispenseRes(_session, append(ants1, ants2...), true); code != pb.ErrorCode_Success { + return + } + } else { + + } + + room.Knapsack[pillar.Teacher] = 0 + room.Knapsack[pillar.Prop] = 0 + pillar.Hero = "" + pillar.Teacher = "" + pillar.Prop = "" + pillar.Start = 0 + pillar.End = 0 + pillar.Expend = 0 + this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{ + filed: pillar, + }) + this.module.modelPandata.Change(pillar.Uid, map[string]interface{}{ + "knapsack": room.Knapsack, + }) session.SendMsg(string(this.module.GetType()), "expulsion", &pb.PracticeExpulsionResp{}) return } diff --git a/modules/practice/api_receive.go b/modules/practice/api_receive.go index a5c2069b9..d3b435e37 100644 --- a/modules/practice/api_receive.go +++ b/modules/practice/api_receive.go @@ -192,10 +192,20 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.PracticeReceiveR pillar.Start = 0 pillar.End = 0 pillar.Expend = 0 - this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{ - "knapsack": room.Knapsack, - filed: pillar, - }) + if req.Friend == "" { + this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{ + "knapsack": room.Knapsack, + filed: pillar, + }) + } else { + this.module.modelPandata.Change(session.GetUserId(), map[string]interface{}{ + "knapsack": room.Knapsack, + }) + this.module.modelPandata.Change(req.Friend, map[string]interface{}{ + filed: pillar, + }) + } + session.SendMsg(string(this.module.GetType()), "receive", &pb.PracticeReceiveResp{}) return } diff --git a/pb/practice_db.pb.go b/pb/practice_db.pb.go index 395719d41..f8c657324 100644 --- a/pb/practice_db.pb.go +++ b/pb/practice_db.pb.go @@ -29,12 +29,13 @@ type DBPracticePillar struct { Index int32 `protobuf:"varint,1,opt,name=index,proto3" json:"index"` //柱子下标 Lv int32 `protobuf:"varint,2,opt,name=lv,proto3" json:"lv"` //柱子等级 Isunlock bool `protobuf:"varint,3,opt,name=isunlock,proto3" json:"isunlock"` //是否解锁 - Hero string `protobuf:"bytes,4,opt,name=hero,proto3" json:"hero"` //当前练功英雄 - Teacher string `protobuf:"bytes,5,opt,name=teacher,proto3" json:"teacher"` //教习 - Prop string `protobuf:"bytes,6,opt,name=prop,proto3" json:"prop"` //道具 - Start int64 `protobuf:"varint,7,opt,name=start,proto3" json:"start"` //开始时间 - End int64 `protobuf:"varint,8,opt,name=end,proto3" json:"end"` //结束时间 - Expend int64 `protobuf:"varint,9,opt,name=expend,proto3" json:"expend"` //经验上限时间 + Uid string `protobuf:"bytes,4,opt,name=uid,proto3" json:"uid"` //英雄uid + Hero string `protobuf:"bytes,5,opt,name=hero,proto3" json:"hero"` //当前练功英雄 + Teacher string `protobuf:"bytes,6,opt,name=teacher,proto3" json:"teacher"` //教习 + Prop string `protobuf:"bytes,7,opt,name=prop,proto3" json:"prop"` //道具 + Start int64 `protobuf:"varint,8,opt,name=start,proto3" json:"start"` //开始时间 + End int64 `protobuf:"varint,9,opt,name=end,proto3" json:"end"` //结束时间 + Expend int64 `protobuf:"varint,10,opt,name=expend,proto3" json:"expend"` //经验上限时间 } func (x *DBPracticePillar) Reset() { @@ -90,6 +91,13 @@ func (x *DBPracticePillar) GetIsunlock() bool { return false } +func (x *DBPracticePillar) GetUid() string { + if x != nil { + return x.Uid + } + return "" +} + func (x *DBPracticePillar) GetHero() string { if x != nil { return x.Hero @@ -296,49 +304,50 @@ var File_practice_practice_db_proto protoreflect.FileDescriptor 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