更新配置

This commit is contained in:
zhaocy 2022-08-09 17:58:34 +08:00
parent b1c58e2744
commit f6931d0f6d
22 changed files with 3445 additions and 1233 deletions

View File

@ -3352,55 +3352,79 @@
"text_cn": "基础效果抵抗"
},
{
"key": "hero_star_1",
"key": "star_2",
"text_cn": "优秀"
},
{
"key": "hero_star_2",
"key": "star_3",
"text_cn": "稀有"
},
{
"key": "hero_star_3",
"key": "star_4",
"text_cn": "史诗"
},
{
"key": "hero_star_4",
"key": "star_5",
"text_cn": "传说"
},
{
"key": "hero_color_1",
"key": "color_1",
"text_cn": "优秀"
},
{
"key": "hero_color_2",
"key": "color_2",
"text_cn": "稀有"
},
{
"key": "hero_color_3",
"key": "color_3",
"text_cn": "史诗"
},
{
"key": "hero_color_4",
"key": "color_4",
"text_cn": "传说"
},
{
"key": "hero_job_10017",
"key": "color_5",
"text_cn": "不朽"
},
{
"key": "color_6",
"text_cn": "超凡"
},
{
"key": "race_1",
"text_cn": "灼热"
},
{
"key": "race_2",
"text_cn": "涌动"
},
{
"key": "race_3",
"text_cn": "呼啸"
},
{
"key": "race_4",
"text_cn": "闪耀"
},
{
"key": "job_1",
"text_cn": "输出"
},
{
"key": "hero_job_10018",
"key": "job_2",
"text_cn": "防御"
},
{
"key": "hero_job_10019",
"key": "job_3",
"text_cn": "辅助"
},
{
"key": "hero_job_10020",
"key": "job_4",
"text_cn": "控制"
},
{
"key": "hero_job_10021",
"key": "job_5",
"text_cn": "材料"
},
{
@ -3536,8 +3560,20 @@
"text_cn": "本地测试服"
},
{
"key": "server_10002",
"text_cn": "外网测试服"
"key": "server_10006",
"text_cn": "乌鸦岭"
},
{
"key": "server_10003",
"text_cn": "和平谷"
},
{
"key": "server_10004",
"text_cn": "凤凰城"
},
{
"key": "server_10005",
"text_cn": "翡翠宫"
},
{
"key": "skillname_190011000",
@ -3579,6 +3615,14 @@
"key": "tips_1002",
"text_cn": "暂未开放"
},
{
"key": "tips_1003",
"text_cn": "当前星球容量超载,请更换星球开启冒险"
},
{
"key": "tips_1004",
"text_cn": "当前世界正在建设中,请稍后进入"
},
{
"key": "nonactivated",
"text_cn": "未激活"
@ -3587,26 +3631,6 @@
"key": "activated",
"text_cn": "已激活"
},
{
"key": "opencond_name_10001",
"text_cn": "探险"
},
{
"key": "opencond_name_10002",
"text_cn": "英雄"
},
{
"key": "opencond_name_10003",
"text_cn": "商店"
},
{
"key": "opencond_name_10004",
"text_cn": "好友"
},
{
"key": "opencond_name_10005",
"text_cn": "任务"
},
{
"key": "opencond_prompt_10001",
"text_cn": "通关2-26开启"
@ -3621,7 +3645,7 @@
},
{
"key": "num_1001",
"text_cn": "迷雾岛屿"
"text_cn": "美食馆"
},
{
"key": "num_1002",
@ -3633,7 +3657,7 @@
},
{
"key": "num_1004",
"text_cn": "地下角斗场"
"text_cn": "黑暗料理大赛"
},
{
"key": "num_1005",
@ -3645,7 +3669,7 @@
},
{
"key": "num_1007",
"text_cn": "维京远征"
"text_cn": "篝火舞会"
},
{
"key": "num_1008",
@ -3657,7 +3681,7 @@
},
{
"key": "num_1010",
"text_cn": "黑暗料理大赛"
"text_cn": "地下角斗场"
},
{
"key": "num_1011",
@ -3665,11 +3689,11 @@
},
{
"key": "num_1012",
"text_cn": "疯狂竞技赛"
"text_cn": "五侠擂台"
},
{
"key": "num_1013",
"text_cn": "五侠擂台"
"text_cn": "疯狂竞技赛"
},
{
"key": "num_1014",
@ -3677,7 +3701,7 @@
},
{
"key": "num_1015",
"text_cn": "篝火舞会"
"text_cn": "维京远征"
},
{
"key": "num_1016",
@ -3692,15 +3716,71 @@
"text_cn": "戈伯铁匠铺"
},
{
"key": "num_1019",
"key": "opencond_name_10001",
"text_cn": "背包"
},
{
"key": "num_1020",
"key": "opencond_name_10002",
"text_cn": "购物"
},
{
"key": "opencond_name_10003",
"text_cn": "联盟"
},
{
"key": "num_1021",
"key": "opencond_name_10004",
"text_cn": "邮件"
},
{
"key": "opencond_name_10005",
"text_cn": "好友"
},
{
"key": "opencond_name_10006",
"text_cn": "卡牌"
},
{
"key": "opencond_name_10007",
"text_cn": "寝室"
},
{
"key": "opencond_name_10008",
"text_cn": "商城"
},
{
"key": "opencond_name_10009",
"text_cn": "活动"
},
{
"key": "opencond_name_10010",
"text_cn": "任务"
},
{
"key": "hero_help_10001",
"text_cn": "养成说明"
},
{
"key": "hero_help_10002",
"text_cn": "英雄升级"
},
{
"key": "hero_help_10003",
"text_cn": "英雄可通过出战或吸收经验精灵提升等级"
},
{
"key": "hero_help_10004",
"text_cn": "英雄升星"
},
{
"key": "hero_help_10005",
"text_cn": "不同星级的英雄有不同的等级上限3星为30级4星为40级,5星为50级6星为60级。\u003Cbr/\u003E英雄达到等级上限后需要通过升星进一步提升等级。\u003Cbr/\u003E升星后英雄的属性将得到提升。\u003Cbr/\u003E升星精灵是英雄升星的优质素材"
},
{
"key": "hero_help_10006",
"text_cn": "技能升级"
},
{
"key": "hero_help_10007",
"text_cn": "使用稀有/史诗/传说品质的技能精灵可以提升对应品质英雄的技能等级,技能升级时将随机选择还可以继续升级的技能。\u003Cbr/\u003E如果英雄的所有技能等级满级将不能再使用技能精灵提升等级"
}
]

View File

@ -289,7 +289,7 @@
},
{
"key": "hero_35001",
"text_en": "master"
"text_en": "Master Shifu"
},
{
"key": "hero_35002",
@ -357,11 +357,11 @@
},
{
"key": "hero_44005",
"text_en": "Xiaoyi"
"text_en": "EEP"
},
{
"key": "hero_44006",
"text_en": "Tiger Tiger"
"text_en": "Tigress"
},
{
"key": "hero_45001",
@ -3352,55 +3352,79 @@
"text_en": "base effect resistance"
},
{
"key": "hero_star_1",
"key": "star_2",
"text_en": "Excellent"
},
{
"key": "hero_star_2",
"key": "star_3",
"text_en": "Rare"
},
{
"key": "hero_star_3",
"key": "star_4",
"text_en": "Epic"
},
{
"key": "hero_star_4",
"key": "star_5",
"text_en": "Legend"
},
{
"key": "hero_color_1",
"key": "color_1",
"text_en": "Excellent"
},
{
"key": "hero_color_2",
"key": "color_2",
"text_en": "Rare"
},
{
"key": "hero_color_3",
"key": "color_3",
"text_en": "Epic"
},
{
"key": "hero_color_4",
"key": "color_4",
"text_en": "Legend"
},
{
"key": "hero_job_10017",
"key": "color_5",
"text_en": "Eternity"
},
{
"key": "color_6",
"text_en": "Uncommon"
},
{
"key": "race_1",
"text_en": "Hot"
},
{
"key": "race_2",
"text_en": "Surge"
},
{
"key": "race_3",
"text_en": "Whistling"
},
{
"key": "race_4",
"text_en": "Shine"
},
{
"key": "job_1",
"text_en": "Output"
},
{
"key": "hero_job_10018",
"key": "job_2",
"text_en": "Defense"
},
{
"key": "hero_job_10019",
"key": "job_3",
"text_en": "Auxiliary"
},
{
"key": "hero_job_10020",
"key": "job_4",
"text_en": "Control"
},
{
"key": "hero_job_10021",
"key": "job_5",
"text_en": "Material"
},
{
@ -3536,8 +3560,20 @@
"text_en": "Local test server"
},
{
"key": "server_10002",
"text_en": "Extranet test server"
"key": "server_10006",
"text_en": "Raven Point"
},
{
"key": "server_10003",
"text_en": "The Valley of Peace"
},
{
"key": "server_10004",
"text_en": "Gongmen"
},
{
"key": "server_10005",
"text_en": "Jade Palace"
},
{
"key": "skillname_190011000",
@ -3577,7 +3613,15 @@
},
{
"key": "tips_1002",
"text_en": "Not yet open"
"text_en": "Not open yet"
},
{
"key": "tips_1003",
"text_en": "The current planet capacity is overloaded, please change the planet and start the adventure"
},
{
"key": "tips_1004",
"text_en": "At present, the world is under construction. Please enter later"
},
{
"key": "nonactivated",
@ -3587,26 +3631,6 @@
"key": "activated",
"text_en": "Activated"
},
{
"key": "opencond_name_10001",
"text_en": ""
},
{
"key": "opencond_name_10002",
"text_en": "CARD"
},
{
"key": "opencond_name_10003",
"text_en": "SHOPS"
},
{
"key": "opencond_name_10004",
"text_en": "FRIENDS"
},
{
"key": "opencond_name_10005",
"text_en": ""
},
{
"key": "opencond_prompt_10001",
"text_en": ""
@ -3621,11 +3645,11 @@
},
{
"key": "num_1001",
"text_en": "Misty Island"
"text_en": "GOURMET RESTAURANT"
},
{
"key": "num_1002",
"text_en": "MOON"
"text_en": "SUMMON"
},
{
"key": "num_1003",
@ -3633,19 +3657,19 @@
},
{
"key": "num_1004",
"text_en": "Underground Arena"
"text_en": "Dark Cuisine"
},
{
"key": "num_1005",
"text_en": "Caravan"
"text_en": "CARAVAN"
},
{
"key": "num_1006",
"text_en": "Library"
"text_en": "LIBRARY"
},
{
"key": "num_1007",
"text_en": "EXPEDITION"
"text_en": "BONEFIRE DANCE"
},
{
"key": "num_1008",
@ -3653,11 +3677,11 @@
},
{
"key": "num_1009",
"text_en": "BATTLE"
"text_en": "Catch It"
},
{
"key": "num_1010",
"text_en": "DARK CUISINE"
"text_en": "ARENA"
},
{
"key": "num_1011",
@ -3665,42 +3689,98 @@
},
{
"key": "num_1012",
"text_en": "CRAZED"
},
{
"key": "num_1013",
"text_en": "TRAIN"
},
{
"key": "num_1013",
"text_en": "CRAZY"
},
{
"key": "num_1014",
"text_en": "TRIALS"
"text_en": "ADVENTURE"
},
{
"key": "num_1015",
"text_en": "Bonfire Dance"
"text_en": "EXPEDITION"
},
{
"key": "num_1016",
"text_en": "MIRROR"
"text_en": "FESTIVAL"
},
{
"key": "num_1017",
"text_en": "Gourmet restaurant"
"text_en": "GOURMET RESTAURANT"
},
{
"key": "num_1018",
"text_en": "Gober blacksmith shop"
"text_en": "GOBER BACKSMITH SHOP"
},
{
"key": "num_1019",
"key": "opencond_name_10001",
"text_en": "INVENTORY"
},
{
"key": "num_1020",
"key": "opencond_name_10002",
"text_en": "SHOP"
},
{
"key": "opencond_name_10003",
"text_en": "UNION"
},
{
"key": "num_1021",
"key": "opencond_name_10004",
"text_en": "MAIL"
},
{
"key": "opencond_name_10005",
"text_en": "SOCIAL"
},
{
"key": "opencond_name_10006",
"text_en": "CARDS"
},
{
"key": "opencond_name_10007",
"text_en": "DORM"
},
{
"key": "opencond_name_10008",
"text_en": "CHARGE"
},
{
"key": "opencond_name_10009",
"text_en": "EVENT"
},
{
"key": "opencond_name_10010",
"text_en": "MISSIONS"
},
{
"key": "hero_help_10001",
"text_en": "养成说明"
},
{
"key": "hero_help_10002",
"text_en": "英雄升级"
},
{
"key": "hero_help_10003",
"text_en": "英雄可通过出战或吸收经验精灵提升等级"
},
{
"key": "hero_help_10004",
"text_en": "英雄升星"
},
{
"key": "hero_help_10005",
"text_en": "不同星级的英雄有不同的等级上限3星为30级4星为40级,5星为50级6星为60级。\u003Cbr/\u003E英雄达到等级上限后需要通过升星进一步提升等级。\u003Cbr/\u003E升星后英雄的属性将得到提升。\u003Cbr/\u003E升星精灵是英雄升星的优质素材"
},
{
"key": "hero_help_10006",
"text_en": "技能升级"
},
{
"key": "hero_help_10007",
"text_en": "使用稀有/史诗/传说品质的技能精灵可以提升对应品质英雄的技能等级,技能升级时将随机选择还可以继续升级的技能。\u003Cbr/\u003E如果英雄的所有技能等级满级将不能再使用技能精灵提升等级"
}
]

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@ -3352,55 +3352,79 @@
"text_tw": ""
},
{
"key": "hero_star_1",
"key": "star_2",
"text_tw": ""
},
{
"key": "hero_star_2",
"key": "star_3",
"text_tw": ""
},
{
"key": "hero_star_3",
"key": "star_4",
"text_tw": ""
},
{
"key": "hero_star_4",
"key": "star_5",
"text_tw": ""
},
{
"key": "hero_color_1",
"key": "color_1",
"text_tw": ""
},
{
"key": "hero_color_2",
"key": "color_2",
"text_tw": ""
},
{
"key": "hero_color_3",
"key": "color_3",
"text_tw": ""
},
{
"key": "hero_color_4",
"key": "color_4",
"text_tw": ""
},
{
"key": "hero_job_10017",
"key": "color_5",
"text_tw": ""
},
{
"key": "hero_job_10018",
"key": "color_6",
"text_tw": ""
},
{
"key": "hero_job_10019",
"key": "race_1",
"text_tw": ""
},
{
"key": "hero_job_10020",
"key": "race_2",
"text_tw": ""
},
{
"key": "hero_job_10021",
"key": "race_3",
"text_tw": ""
},
{
"key": "race_4",
"text_tw": ""
},
{
"key": "job_1",
"text_tw": ""
},
{
"key": "job_2",
"text_tw": ""
},
{
"key": "job_3",
"text_tw": ""
},
{
"key": "job_4",
"text_tw": ""
},
{
"key": "job_5",
"text_tw": ""
},
{
@ -3536,7 +3560,19 @@
"text_tw": ""
},
{
"key": "server_10002",
"key": "server_10006",
"text_tw": ""
},
{
"key": "server_10003",
"text_tw": ""
},
{
"key": "server_10004",
"text_tw": ""
},
{
"key": "server_10005",
"text_tw": ""
},
{
@ -3579,6 +3615,14 @@
"key": "tips_1002",
"text_tw": ""
},
{
"key": "tips_1003",
"text_tw": ""
},
{
"key": "tips_1004",
"text_tw": ""
},
{
"key": "nonactivated",
"text_tw": ""
@ -3587,26 +3631,6 @@
"key": "activated",
"text_tw": ""
},
{
"key": "opencond_name_10001",
"text_tw": ""
},
{
"key": "opencond_name_10002",
"text_tw": ""
},
{
"key": "opencond_name_10003",
"text_tw": ""
},
{
"key": "opencond_name_10004",
"text_tw": ""
},
{
"key": "opencond_name_10005",
"text_tw": ""
},
{
"key": "opencond_prompt_10001",
"text_tw": ""
@ -3692,15 +3716,71 @@
"text_tw": ""
},
{
"key": "num_1019",
"key": "opencond_name_10001",
"text_tw": ""
},
{
"key": "num_1020",
"key": "opencond_name_10002",
"text_tw": ""
},
{
"key": "num_1021",
"key": "opencond_name_10003",
"text_tw": ""
},
{
"key": "opencond_name_10004",
"text_tw": ""
},
{
"key": "opencond_name_10005",
"text_tw": ""
},
{
"key": "opencond_name_10006",
"text_tw": ""
},
{
"key": "opencond_name_10007",
"text_tw": ""
},
{
"key": "opencond_name_10008",
"text_tw": ""
},
{
"key": "opencond_name_10009",
"text_tw": ""
},
{
"key": "opencond_name_10010",
"text_tw": ""
},
{
"key": "hero_help_10001",
"text_tw": ""
},
{
"key": "hero_help_10002",
"text_tw": ""
},
{
"key": "hero_help_10003",
"text_tw": ""
},
{
"key": "hero_help_10004",
"text_tw": ""
},
{
"key": "hero_help_10005",
"text_tw": ""
},
{
"key": "hero_help_10006",
"text_tw": ""
},
{
"key": "hero_help_10007",
"text_tw": ""
}
]

View File

@ -34,5 +34,17 @@
"img": "wp_icon_0002",
"ico": "wp_icon_0002",
"intr": "主角经验"
},
{
"key": "friend",
"name": "友情点",
"color": 1,
"effects": "",
"access": 0,
"star": 2,
"race": 0,
"img": "",
"ico": "",
"intr": "友情点用于友情商店"
}
]

View File

@ -1,29 +1,14 @@
[
{
"index": "max_hy",
"var": "30",
"intr": "最大好友数"
},
{
"index": "max_getreward",
"var": "10002,99",
"intr": "领取/赠送奖励"
},
{
"index": "max_get",
"var": "30",
"intr": "每日领取/赠送次数"
},
{
"index": "max_char",
"var": "100",
"intr": "聊天最大输入字符数量"
},
{
"index": "max_hmd",
"var": "30",
"intr": "最大黑名单数"
},
{
"index": "task_reset",
"var": "8",
@ -58,5 +43,40 @@
"index": "equipsuitsum",
"var": "4,4,4,4,2,2",
"intr": "装备位置对应数量"
},
{
"index": "friend_maxnum",
"var": "50",
"intr": "最大好友数量"
},
{
"index": "friend_minnum",
"var": "0",
"intr": "最少好友数量"
},
{
"index": "friend_maxgetnum",
"var": "20",
"intr": "每日最大获赠的友情点数量"
},
{
"index": "friend_maxsendnum",
"var": "50",
"intr": "每日最大可送出的友情点数量"
},
{
"index": "friend_date",
"var": "7",
"intr": "申请记录保留时间/天"
},
{
"index": "friend_recordtime",
"var": "7",
"intr": "助战记录保留时间/天"
},
{
"index": "friend_black",
"var": "50",
"intr": "最大黑名单数"
}
]

View File

@ -18,5 +18,15 @@
"n": 20
}
]
},
{
"index": "friend_peize",
"var": [
{
"a": "attr",
"t": "friend",
"n": 100
}
]
}
]

View File

@ -9,8 +9,8 @@
},
{
"name": {
"key": "server_10002",
"text": "外网测试服"
"key": "server_10003",
"text": "和平谷"
},
"ips": "119.3.89.14:7891",
"debug": false
@ -30,5 +30,29 @@
},
"ips": "10.0.0.85:7891",
"debug": true
},
{
"name": {
"key": "server_10004",
"text": "凤凰城"
},
"ips": "119.3.89.14:7891",
"debug": false
},
{
"name": {
"key": "server_10005",
"text": "翡翠宫"
},
"ips": "119.3.89.14:7891",
"debug": false
},
{
"name": {
"key": "server_10006",
"text": "乌鸦岭"
},
"ips": "119.3.89.14:7891",
"debug": false
}
]

View File

@ -1,29 +1,14 @@
[
{
"index": "max_hy",
"var": "30",
"intr": "最大好友数"
},
{
"index": "max_getreward",
"var": "10002,99",
"intr": "领取/赠送奖励"
},
{
"index": "max_get",
"var": "30",
"intr": "每日领取/赠送次数"
},
{
"index": "max_char",
"var": "100",
"intr": "聊天最大输入字符数量"
},
{
"index": "max_hmd",
"var": "30",
"intr": "最大黑名单数"
},
{
"index": "task_reset",
"var": "8",
@ -58,5 +43,40 @@
"index": "equipsuitsum",
"var": "4,4,4,4,2,2",
"intr": "装备位置对应数量"
},
{
"index": "friend_maxnum",
"var": "50",
"intr": "最大好友数量"
},
{
"index": "friend_minnum",
"var": "0",
"intr": "最少好友数量"
},
{
"index": "friend_maxgetnum",
"var": "20",
"intr": "每日最大获赠的友情点数量"
},
{
"index": "friend_maxsendnum",
"var": "50",
"intr": "每日最大可送出的友情点数量"
},
{
"index": "friend_date",
"var": "7",
"intr": "申请记录保留时间/天"
},
{
"index": "friend_recordtime",
"var": "7",
"intr": "助战记录保留时间/天"
},
{
"index": "friend_black",
"var": "50",
"intr": "最大黑名单数"
}
]

File diff suppressed because it is too large Load Diff

View File

@ -145,80 +145,116 @@
},
{
"keycode": {
"key": "hero_star_1",
"text": "hero_star_1"
"key": "star_2",
"text": "star_2"
}
},
{
"keycode": {
"key": "hero_star_2",
"text": "hero_star_2"
"key": "star_3",
"text": "star_3"
}
},
{
"keycode": {
"key": "hero_star_3",
"text": "hero_star_3"
"key": "star_4",
"text": "star_4"
}
},
{
"keycode": {
"key": "hero_star_4",
"text": "hero_star_4"
"key": "star_5",
"text": "star_5"
}
},
{
"keycode": {
"key": "hero_color_1",
"text": "hero_color_1"
"key": "color_1",
"text": "color_1"
}
},
{
"keycode": {
"key": "hero_color_2",
"text": "hero_color_2"
"key": "color_2",
"text": "color_2"
}
},
{
"keycode": {
"key": "hero_color_3",
"text": "hero_color_3"
"key": "color_3",
"text": "color_3"
}
},
{
"keycode": {
"key": "hero_color_4",
"text": "hero_color_4"
"key": "color_4",
"text": "color_4"
}
},
{
"keycode": {
"key": "hero_job_10017",
"text": "hero_job_10017"
"key": "color_5",
"text": "color_5"
}
},
{
"keycode": {
"key": "hero_job_10018",
"text": "hero_job_10018"
"key": "color_6",
"text": "color_6"
}
},
{
"keycode": {
"key": "hero_job_10019",
"text": "hero_job_10019"
"key": "race_1",
"text": "race_1"
}
},
{
"keycode": {
"key": "hero_job_10020",
"text": "hero_job_10020"
"key": "race_2",
"text": "race_2"
}
},
{
"keycode": {
"key": "hero_job_10021",
"text": "hero_job_10021"
"key": "race_3",
"text": "race_3"
}
},
{
"keycode": {
"key": "race_4",
"text": "race_4"
}
},
{
"keycode": {
"key": "job_1",
"text": "job_1"
}
},
{
"keycode": {
"key": "job_2",
"text": "job_2"
}
},
{
"keycode": {
"key": "job_3",
"text": "job_3"
}
},
{
"keycode": {
"key": "job_4",
"text": "job_4"
}
},
{
"keycode": {
"key": "job_5",
"text": "job_5"
}
},
{
@ -323,6 +359,18 @@
"text": "tips_1002"
}
},
{
"keycode": {
"key": "tips_1003",
"text": "tips_1003"
}
},
{
"keycode": {
"key": "tips_1004",
"text": "tips_1004"
}
},
{
"keycode": {
"key": "num_1001",
@ -431,6 +479,66 @@
"text": "num_1018"
}
},
{
"keycode": {
"key": "opencond_name_10001",
"text": "opencond_name_10001"
}
},
{
"keycode": {
"key": "opencond_name_10002",
"text": "opencond_name_10002"
}
},
{
"keycode": {
"key": "opencond_name_10003",
"text": "opencond_name_10003"
}
},
{
"keycode": {
"key": "opencond_name_10004",
"text": "opencond_name_10004"
}
},
{
"keycode": {
"key": "opencond_name_10005",
"text": "opencond_name_10005"
}
},
{
"keycode": {
"key": "opencond_name_10006",
"text": "opencond_name_10006"
}
},
{
"keycode": {
"key": "opencond_name_10007",
"text": "opencond_name_10007"
}
},
{
"keycode": {
"key": "opencond_name_10008",
"text": "opencond_name_10008"
}
},
{
"keycode": {
"key": "opencond_name_10009",
"text": "opencond_name_10009"
}
},
{
"keycode": {
"key": "opencond_name_10010",
"text": "opencond_name_10010"
}
},
{
"keycode": {
"key": "skill_190011000",
@ -502,5 +610,47 @@
"key": "skill_190011004",
"text": "skill_190011004"
}
},
{
"keycode": {
"key": "hero_help_10001",
"text": "hero_help_10001"
}
},
{
"keycode": {
"key": "hero_help_10002",
"text": "hero_help_10002"
}
},
{
"keycode": {
"key": "hero_help_10003",
"text": "hero_help_10003"
}
},
{
"keycode": {
"key": "hero_help_10004",
"text": "hero_help_10004"
}
},
{
"keycode": {
"key": "hero_help_10005",
"text": "hero_help_10005"
}
},
{
"keycode": {
"key": "hero_help_10006",
"text": "hero_help_10006"
}
},
{
"keycode": {
"key": "hero_help_10007",
"text": "hero_help_10007"
}
}
]

File diff suppressed because it is too large Load Diff

View File

@ -37,14 +37,14 @@
"key": "opencond_name_10003",
"text": "商店"
},
"main": "{\u0022lv\u0022: 0}",
"main": "{\u0022lv\u0022: 999}",
"optional": "",
"wkqbx": 0,
"kqbx": 0,
"img": "",
"prompt": {
"key": "",
"text": ""
"key": "opencond_prompt_10002",
"text": "暂不开启,敬请期待"
}
},
{
@ -85,7 +85,7 @@
"key": "opencond_name_10005",
"text": "任务"
},
"main": "{\u0022lv\u0022: 0}",
"main": "{\u0022lv\u0022: 999}",
"optional": "",
"wkqbx": 0,
"kqbx": 0,

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -8,19 +8,18 @@
},
"Desc": {
"key": "skill_buffdes_390001001",
"text": "攻击提升40%"
"text": "攻击提升"
},
"Tags": [
"201"
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"buffico": "buff_2",
"buffeffect": "effect_buff_attackup",
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
},
{
@ -32,19 +31,18 @@
},
"Desc": {
"key": "skill_buffdes_390001002",
"text": "防御提升60%"
"text": "防御提升"
},
"Tags": [
"201"
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"buffico": "buff_1",
"buffeffect": "effect_buff_fangyu",
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
},
{
@ -56,17 +54,16 @@
},
"Desc": {
"key": "skill_buffdes_390001003",
"text": "速度提升30%"
"text": "速度提升"
},
"Tags": [
"201"
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -80,17 +77,16 @@
},
"Desc": {
"key": "skill_buffdes_390001004",
"text": "暴击率提升30%"
"text": "暴击率提升"
},
"Tags": [
"201"
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -104,17 +100,16 @@
},
"Desc": {
"key": "skill_buffdes_390001005",
"text": "受到暴击概率降低30%"
"text": "受到暴击概率降低"
},
"Tags": [
"201"
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -131,14 +126,14 @@
"text": "无法驱散类状态每层使自身攻击力提升5%每10层使自身受到伤害降低3%。最高可叠加50层"
},
"Tags": [
"303"
"303",
"50",
"True"
],
"OverlayTimes": 50,
"SameID": true,
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -155,14 +150,14 @@
"text": "每层使自身基础防御提升10%效果抵抗提升5%最多可叠加10层。"
},
"Tags": [
"201"
"303",
"10",
"True"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -179,14 +174,14 @@
"text": "每次受到攻击提升20%的防御最多叠加5层"
},
"Tags": [
"201"
"303",
"5",
"True"
],
"OverlayTimes": 5,
"SameID": true,
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -200,17 +195,16 @@
},
"Desc": {
"key": "skill_buffdes_390002001",
"text": "攻击下降40%"
"text": "攻击下降"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -224,17 +218,16 @@
},
"Desc": {
"key": "skill_buffdes_390002002",
"text": "防御下降60%"
"text": "防御下降"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -248,17 +241,16 @@
},
"Desc": {
"key": "skill_buffdes_390002003",
"text": "速度下降30%"
"text": "速度下降"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -272,17 +264,16 @@
},
"Desc": {
"key": "skill_buffdes_390002004",
"text": "暴击率下降30%"
"text": "暴击率下降"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -296,17 +287,16 @@
},
"Desc": {
"key": "skill_buffdes_390002005",
"text": "被攻击时,受到的伤害提高25%"
"text": "被攻击时,受到的伤害提高"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -320,24 +310,23 @@
},
"Desc": {
"key": "skill_buffdes_390002006",
"text": "失手率提升50%"
"text": "失手率提升"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
},
{
"Id": 390003001,
"Type": "TagBuff",
"Type": "ProBuff",
"Name": {
"key": "skill_buff_390003001",
"text": "无敌"
@ -347,22 +336,19 @@
"text": "不会受到任何伤害"
},
"Tags": [
"201",
"301"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
},
{
"Id": 390003002,
"Type": "TagBuff",
"Type": "ProBuff",
"Name": {
"key": "skill_buff_390003002",
"text": "对峙"
@ -372,22 +358,19 @@
"text": "生命最低降为1"
},
"Tags": [
"201",
"501"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
},
{
"Id": 390003003,
"Type": "TagBuff",
"Type": "ProBuff",
"Name": {
"key": "skill_buff_390003003",
"text": "免疫控制效果"
@ -402,16 +385,14 @@
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"402"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
},
{
"Id": 390003004,
"Type": "TagBuff",
"Type": "ProBuff",
"Name": {
"key": "skill_buff_390003004",
"text": "免除死亡"
@ -440,20 +421,19 @@
},
"Desc": {
"key": "skill_buffdes_390004001",
"text": "无法进行任行动"
"text": "无法进行任行动"
},
"Tags": [
"202",
"604"
"604",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "effect_buff_xuanyun",
"buffeffect": "",
"buffpos": ""
},
{
@ -469,16 +449,15 @@
},
"Tags": [
"202",
"604"
"604",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "effect_buff_bingdong",
"buffeffect": "",
"buffpos": ""
},
{
@ -494,14 +473,13 @@
},
"Tags": [
"202",
"401"
"401",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -519,17 +497,13 @@
},
"Tags": [
"202",
"604",
"602",
"204"
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302",
"304"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -548,15 +522,12 @@
"Tags": [
"202",
"603",
"204"
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302",
"304"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -574,17 +545,13 @@
},
"Tags": [
"202",
"604",
"606",
"204"
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302",
"304"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -602,15 +569,13 @@
},
"Tags": [
"202",
"204"
"603",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302",
"304"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -627,14 +592,13 @@
"text": "携带者阵亡时清除此状态并对携带者一方全体造成崔佛释放者攻击力40%的效果附加伤害每层使伤害系数提升40%最多可叠加5层。"
},
"Tags": [
"202"
"202",
"302"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [
"302"
],
"NoRelyTags": [],
"buffico": "",
"buffeffect": "",
"buffpos": ""
@ -651,8 +615,9 @@
"text": "(无法驱散类状态)可以增强炎阳灼射的威力。"
},
"Tags": [
"201",
"303"
"202",
"303",
"302"
],
"OverlayTimes": 0,
"SameID": false,
@ -667,11 +632,11 @@
"Type": "TagBuff",
"Name": {
"key": "skill_buff_390005002",
"text": "无法获得减益"
"text": "免疫"
},
"Desc": {
"key": "skill_buffdes_390005002",
"text": "无法获得减益效果(不可驱散)(不配置标签)"
"text": "无法获得减益效果"
},
"Tags": [
"302"
@ -715,10 +680,10 @@
},
"Desc": {
"key": "skill_buffdes_390006001",
"text": "无法附加增益状态(不可驱散)(不配置标签)"
"text": "无法附加增益状态"
},
"Tags": [
"302"
"402"
],
"OverlayTimes": 0,
"SameID": false,
@ -737,9 +702,12 @@
},
"Desc": {
"key": "skill_buffdes_300102103",
"text": "受到的所有伤害降低10%"
"text": "受到的所有伤害降低"
},
"Tags": [],
"Tags": [
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
@ -750,7 +718,7 @@
},
{
"Id": 300162105,
"Type": "CallShieldBuff",
"Type": "CallShield",
"Name": {
"key": "",
"text": ""
@ -759,7 +727,10 @@
"key": "",
"text": ""
},
"Tags": [],
"Tags": [
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
@ -780,10 +751,13 @@
"text": "每层为崔佛释放者提供15%伤害减免"
},
"Tags": [
"201"
"201",
"2",
"True",
"402"
],
"OverlayTimes": 2,
"SameID": true,
"OverlayTimes": 0,
"SameID": false,
"RelyTags": [],
"NoRelyTags": [],
"buffico": "",
@ -802,7 +776,8 @@
"text": "增加护盾"
},
"Tags": [
"102"
"201",
"402"
],
"OverlayTimes": 0,
"SameID": false,

View File

@ -519,7 +519,7 @@
"When": "ImpEff",
"Where": "Target=3,Eff1,EffID=101,TriLim=1",
"AddCon": [
"BuffRely,Rely0,Key=300192112,Op=1,Val=1",
"Type=BuffRely,RelyType=0,Key=300192112,Op=1,Val=1",
"ProJudge,Judge1,Key=NowHp_Per,Op=0,Val=500"
],
"Type": "CallSkillPas",
@ -536,7 +536,7 @@
"When": "ImpEff",
"Where": "Target=3,Eff1,EffID=101,TriLim=1",
"AddCon": [
"BuffRely,Rely0,Key=300192112,Op=1,Val=1",
"Type=BuffRely,RelyType=0,Key=300192112,Op=1,Val=1",
"ProJudge,Judge1,Key=NowHp_Per,Op=5,Val=500"
],
"Type": "CallSkillPas",
@ -553,7 +553,7 @@
"When": "ImpEff",
"Where": "Target=3,Eff1,EffID=101,TriLim=1",
"AddCon": [
"BuffRely,Rely0,Key=300192112,Op=0,Val=0"
"Type=BuffRely,RelyType=0,Key=300192112,Op=0,Val=0"
],
"Type": "CallSkillPas",
"MaxEmitTimes": 0,
@ -569,7 +569,7 @@
"When": "ImpEff",
"Where": "Target=3,Eff0,EffID=300192114",
"AddCon": [
"BuffRely,Rely0,Key=300192114,Op=0,Val=1"
"Type=BuffRely,RelyType=0,Key=300192114,Op=0,Val=1"
],
"Type": "CallSkillPas",
"MaxEmitTimes": 0,
@ -627,7 +627,7 @@
"When": "ImpEff",
"Where": "Target=3,Eff1,EffID=101",
"AddCon": [
"ProJudge,Judge1,Key=NowHp_Per,Op=0,Val=500"
"Type=ProJudge,RelyType=1,Key=NowHp_Per,Op=0,Val=500"
],
"Type": "CallSkillPas",
"MaxEmitTimes": 0,
@ -678,5 +678,21 @@
"Tags": [],
"RelyTags": [],
"NoRelyTags": []
},
{
"Id": 425004301,
"Desc": "友方攻击时检测",
"When": "RouFro",
"Where": "Target=4,TesLim=1,TriLim=1",
"AddCon": [
"Type=CallSkillPas"
],
"Type": "",
"MaxEmitTimes": 0,
"OverlayTimes": 0,
"SameID": false,
"Tags": [],
"RelyTags": [],
"NoRelyTags": []
}
]

View File

@ -518,7 +518,7 @@
{
"id": "manual",
"file": "HeroManualWindow",
"unloadpkg": 1,
"unloadpkg": 2,
"loadtype": 0,
"full": 1,
"blur": 0,
@ -706,5 +706,41 @@
"packagename": "zhandou",
"comname": "cropping",
"des": "遮幅"
},
{
"id": "saleconfirmpopup",
"file": "SaleConfirmPopup",
"unloadpkg": 3,
"loadtype": 1,
"full": 0,
"blur": 1,
"package": "tips/tips",
"packagename": "tips",
"comname": "SaleTips",
"des": "出售确认弹窗"
},
{
"id": "accesstopopup",
"file": "AccessToPopup",
"unloadpkg": 3,
"loadtype": 1,
"full": 0,
"blur": 1,
"package": "tips/tips",
"packagename": "tips",
"comname": "AccessTo",
"des": "跳转弹窗"
},
{
"id": "rolestrategy",
"file": "RoleStrategyWindow",
"unloadpkg": 2,
"loadtype": 1,
"full": 3,
"blur": 0,
"package": "roledetails/roledetails",
"packagename": "roledetails",
"comname": "rolestrategy",
"des": "角色攻略"
}
]

View File

@ -38,6 +38,8 @@ type Game_mainlineEasyData struct {
Award []*Game_atn
Title string
Desc string
Stroyid []int32
Condition []int32
}
func (Game_mainlineEasyData) GetTypeId() int {
@ -125,5 +127,33 @@ func NewGame_mainlineEasyData(_buf map[string]interface{}) (_v *Game_mainlineEas
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["stroyid"].([]interface{}); !_ok_ { err = errors.New("stroyid error"); return }
_v.Stroyid = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Stroyid = append(_v.Stroyid, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["condition"].([]interface{}); !_ok_ { err = errors.New("condition error"); return }
_v.Condition = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Condition = append(_v.Condition, _list_v_)
}
}
return
}

View File

@ -15,9 +15,9 @@ type Game_skillAfteratkData struct {
Desc string
From int32
Limit int32
EmitPR int32
Where []string
Order []string
EmitPR int32
Type string
Argu string
AddEffect bool
@ -40,6 +40,7 @@ func NewGame_skillAfteratkData(_buf map[string]interface{}) (_v *Game_skillAfter
{ var _ok_ bool; if _v.Desc, _ok_ = _buf["Desc"].(string); !_ok_ { err = errors.New("Desc error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["From"].(float64); !_ok_ { err = errors.New("From error"); return }; _v.From = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Limit"].(float64); !_ok_ { err = errors.New("Limit error"); return }; _v.Limit = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EmitPR"].(float64); !_ok_ { err = errors.New("EmitPR error"); return }; _v.EmitPR = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
@ -68,7 +69,6 @@ func NewGame_skillAfteratkData(_buf map[string]interface{}) (_v *Game_skillAfter
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EmitPR"].(float64); !_ok_ { err = errors.New("EmitPR error"); return }; _v.EmitPR = int32(_tempNum_) }
{ var _ok_ bool; if _v.Type, _ok_ = _buf["Type"].(string); !_ok_ { err = errors.New("Type error"); return } }
{ var _ok_ bool; if _v.Argu, _ok_ = _buf["Argu"].(string); !_ok_ { err = errors.New("Argu error"); return } }
{ var _ok_ bool; if _v.AddEffect, _ok_ = _buf["AddEffect"].(bool); !_ok_ { err = errors.New("AddEffect error"); return } }

View File

@ -21,7 +21,7 @@ type Game_skillAtkData struct {
Target int32
ChildSkill []*Game_ChildSkills
Desc []string
Buffid []int64
Buffid []int32
}
func (Game_skillAtkData) GetTypeId() int {
@ -84,11 +84,11 @@ func NewGame_skillAtkData(_buf map[string]interface{}) (_v *Game_skillAtkData, e
var _ok_ bool
if _arr_, _ok_ = _buf["buffid"].([]interface{}); !_ok_ { err = errors.New("buffid error"); return }
_v.Buffid = make([]int64, 0, len(_arr_))
_v.Buffid = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int64
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int64(_x_) }
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Buffid = append(_v.Buffid, _list_v_)
}
}

View File

@ -21,7 +21,7 @@ type Game_skillData struct {
Target int32
ChildSkill []*Game_ChildSkills
Desc []string
Buffid []int64
Buffid []int32
}
func (Game_skillData) GetTypeId() int {
@ -84,11 +84,11 @@ func NewGame_skillData(_buf map[string]interface{}) (_v *Game_skillData, err err
var _ok_ bool
if _arr_, _ok_ = _buf["buffid"].([]interface{}); !_ok_ { err = errors.New("buffid error"); return }
_v.Buffid = make([]int64, 0, len(_arr_))
_v.Buffid = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int64
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int64(_x_) }
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Buffid = append(_v.Buffid, _list_v_)
}
}