英雄战力配置

This commit is contained in:
meixiongfeng 2024-01-22 14:47:53 +08:00
parent 85ae2a1d1c
commit f45347bd10
42 changed files with 1810 additions and 1216 deletions

View File

@ -649,5 +649,284 @@
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"plantrue": 2
},
{
"id": 22,
"ExaminationGroup": 1008,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_22",
"text": "戴安狐的盗贼外号叫什么?"
},
"planA": {
"key": "ask_ask_library_planA_22",
"text": "血红爪"
},
"planB": {
"key": "ask_ask_library_planB_22",
"text": "鬼爪"
},
"planC": {
"key": "ask_ask_library_planC_22",
"text": "神偷爪"
},
"planD": {
"key": "ask_ask_library_planD_22",
"text": "猫猫爪"
},
"weight": 1000,
"pic": "",
"True": "",
"flase": "",
"fraction": 1,
"plantrue": 1
},
{
"id": 23,
"ExaminationGroup": 1008,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_23",
"text": "美肚鲨扮演过以下哪副名画?"
},
"planA": {
"key": "ask_ask_library_planA_23",
"text": "戴珍珠耳环的少女"
},
"planB": {
"key": "ask_ask_library_planB_23",
"text": "达娜厄"
},
"planC": {
"key": "ask_ask_library_planC_23",
"text": "蒙娜丽莎"
},
"planD": {
"key": "ask_ask_library_planD_23",
"text": "维纳斯的诞生"
},
"weight": 1000,
"pic": "",
"True": "",
"flase": "",
"fraction": 1,
"plantrue": 4
},
{
"id": 24,
"ExaminationGroup": 1008,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_24",
"text": "铁拳猴的挚爱是什么?"
},
"planA": {
"key": "ask_ask_library_planA_24",
"text": "火龙果"
},
"planB": {
"key": "ask_ask_library_planB_24",
"text": "蓝莓"
},
"planC": {
"key": "ask_ask_library_planC_24",
"text": "香蕉"
},
"planD": {
"key": "ask_ask_library_planD_24",
"text": "西瓜"
},
"weight": 1000,
"pic": "",
"True": "",
"flase": "",
"fraction": 1,
"plantrue": 4
},
{
"id": 25,
"ExaminationGroup": 1009,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_25",
"text": "食人鱼的什么东西具有超强杀伤力?"
},
"planA": {
"key": "ask_ask_library_planA_25",
"text": "口臭"
},
"planB": {
"key": "ask_ask_library_planB_25",
"text": "脚臭"
},
"planC": {
"key": "ask_ask_library_planC_25",
"text": "臭屁"
},
"planD": {
"key": "ask_ask_library_planD_25",
"text": "屎臭"
},
"weight": 1000,
"pic": "",
"True": "",
"flase": "",
"fraction": 1,
"plantrue": 4
},
{
"id": 26,
"ExaminationGroup": 1009,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_26",
"text": "戴塔戴恩是什么音乐品种的精灵?"
},
"planA": {
"key": "ask_ask_library_planA_26",
"text": "乡村音乐"
},
"planB": {
"key": "ask_ask_library_planB_26",
"text": "摇滚"
},
"planC": {
"key": "ask_ask_library_planC_26",
"text": "爵士"
},
"planD": {
"key": "ask_ask_library_planD_26",
"text": "放克"
},
"weight": 1000,
"pic": "",
"True": "",
"flase": "",
"fraction": 1,
"plantrue": 1
},
{
"id": 27,
"ExaminationGroup": 1009,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_27",
"text": "莫甘娜的师父是谁?"
},
"planA": {
"key": "ask_ask_library_planA_27",
"text": "史翠克勒"
},
"planB": {
"key": "ask_ask_library_planB_27",
"text": "吉姆"
},
"planC": {
"key": "ask_ask_library_planC_27",
"text": "梅林"
},
"planD": {
"key": "ask_ask_library_planD_27",
"text": "希沙窦斯"
},
"weight": 1000,
"pic": "",
"True": "",
"flase": "",
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"plantrue": 4
},
{
"id": 28,
"ExaminationGroup": 1010,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_28",
"text": "都说猫有九条命,那么请问靴猫现在还有几条命?"
},
"planA": {
"key": "ask_ask_library_planA_28",
"text": "三条命"
},
"planB": {
"key": "ask_ask_library_planB_28",
"text": "一条命"
},
"planC": {
"key": "ask_ask_library_planC_28",
"text": "三条命"
},
"planD": {
"key": "ask_ask_library_planD_28",
"text": "八条命"
},
"weight": 1000,
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"True": "",
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"plantrue": 2
},
{
"id": 29,
"ExaminationGroup": 1010,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_29",
"text": "坦克最沉迷的事情是什么?"
},
"planA": {
"key": "ask_ask_library_planA_29",
"text": "冲马桶"
},
"planB": {
"key": "ask_ask_library_planB_29",
"text": "丢竹竿"
},
"planC": {
"key": "ask_ask_library_planC_29",
"text": "捡球"
},
"planD": {
"key": "ask_ask_library_planD_29",
"text": "看窗户"
},
"weight": 1000,
"pic": "",
"True": "",
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"fraction": 1,
"plantrue": 8
},
{
"id": 30,
"ExaminationGroup": 1010,
"type": 1,
"topic": {
"key": "ask_ask_library_topic_30",
"text": "哪个徒弟被师傅当儿子一样养大?"
},
"planA": {
"key": "ask_ask_library_planA_30",
"text": "仙鹤"
},
"planB": {
"key": "ask_ask_library_planB_30",
"text": "大龙"
},
"planC": {
"key": "ask_ask_library_planC_30",
"text": "金猴"
},
"planD": {
"key": "ask_ask_library_planD_30",
"text": "悍娇虎"
},
"weight": 1000,
"pic": "",
"True": "",
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View File

@ -54,7 +54,7 @@
},
"stageskill": {
"key": "catchbugs_stage_stageskill_1",
"text": "本周天气良好,打猎不会受到任何影响,加油狩猎!"
"text": "本周天气良好,打猎不会受到任何影响,加油狩猎!狩猎成功可以获得16积分"
},
"points": 16,
"consume": [
@ -94,7 +94,7 @@
},
"stageskill": {
"key": "catchbugs_stage_stageskill_2",
"text": "本周暗影降临每隔20秒场上随机2*2的区域会随机逆时针或者顺时针旋转90度。体验高难度狩猎吧"
"text": "本周暗影降临每隔20秒场上随机2*2的区域会随机逆时针或者顺时针旋转90度。体验高难度狩猎吧狩猎成功可以获得16积分"
},
"points": 16,
"consume": [
@ -134,7 +134,7 @@
},
"stageskill": {
"key": "catchbugs_stage_stageskill_3",
"text": "本周乾坤旋转。每隔30秒场上以中心点开始分为4个2*3的对称区域这个四个区域会随机顺时针或逆时针旋转。体验高难度狩猎吧"
"text": "本周乾坤旋转。每隔30秒场上以中心点开始分为4个2*3的对称区域这个四个区域会随机顺时针或逆时针旋转。体验高难度狩猎吧狩猎成功可以获得16积分"
},
"points": 16,
"consume": [
@ -174,7 +174,7 @@
},
"stageskill": {
"key": "catchbugs_stage_stageskill_4",
"text": "本周滴泪滚滚每隔30秒场上随机数量2的倍数的卡牌246会开始互相随机交换。体验有挑战的狩猎吧"
"text": "本周地雷滚滚每隔30秒场上随机数量2的倍数的卡牌246会开始互相随机交换。体验有挑战的狩猎吧狩猎成功可以获得16积分"
},
"points": 16,
"consume": [
@ -212,7 +212,7 @@
},
"stageskill": {
"key": "catchbugs_stage_stageskill_5",
"text": "本周电光火石,消除失扣除的时间翻倍计算。体验急速的狩猎吧!"
"text": "本周电光火石,消除失扣除的时间翻倍计算。体验急速的狩猎吧!狩猎成功可以获得16积分"
},
"points": 16,
"consume": [

View File

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@ -103,6 +108,11 @@
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View File

@ -0,0 +1,42 @@
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View File

@ -0,0 +1,14 @@
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View File

@ -787,6 +787,8 @@
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View File

@ -1061,48 +1061,6 @@
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{
"id": 20006,
@ -1171,13 +1069,7 @@
"n": 1
}
],
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]
"captionrecommend": 7
},
{
"id": 20007,
@ -1241,13 +1133,7 @@
"n": 1
}
],
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]
"captionrecommend": 7
},
{
"id": 20008,
@ -1311,13 +1197,7 @@
"n": 1
}
],
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]
"captionrecommend": 7
},
{
"id": 20009,
@ -1381,13 +1261,7 @@
"n": 1
}
],
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]
"captionrecommend": 7
},
{
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@ -1451,13 +1325,7 @@
"n": 1
}
],
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},
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@ -1521,13 +1389,7 @@
"n": 1
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},
{
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@ -1591,13 +1453,7 @@
"n": 1
}
],
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]
"captionrecommend": 7
},
{
"id": 30001,
@ -1651,13 +1507,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
{
"id": 30002,
@ -1711,13 +1561,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
{
"id": 30003,
@ -1776,13 +1620,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
{
"id": 30004,
@ -1841,13 +1679,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
{
"id": 30005,
@ -1906,13 +1738,7 @@
"n": 1
}
],
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"captionrecommend": 5
},
{
"id": 30006,
@ -1971,13 +1797,7 @@
"n": 1
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],
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]
"captionrecommend": 5
},
{
"id": 30007,
@ -2041,13 +1861,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
{
"id": 30008,
@ -2111,13 +1925,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
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"id": 30009,
@ -2181,13 +1989,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
{
"id": 30010,
@ -2251,13 +2053,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
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"id": 30011,
@ -2321,13 +2117,7 @@
"n": 1
}
],
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]
"captionrecommend": 5
},
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"id": 30012,
@ -2391,13 +2181,7 @@
"n": 1
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],
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]
"captionrecommend": 5
},
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@ -2451,13 +2235,7 @@
"n": 1
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],
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"captionrecommend": 6
},
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@ -2511,13 +2289,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
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"id": 40003,
@ -2576,13 +2348,7 @@
"n": 1
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],
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]
"captionrecommend": 6
},
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"id": 40004,
@ -2641,13 +2407,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
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"id": 40005,
@ -2706,13 +2466,7 @@
"n": 1
}
],
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"captionrecommend": 6
},
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@ -2771,13 +2525,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
{
"id": 40007,
@ -2841,13 +2589,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
{
"id": 40008,
@ -2911,13 +2653,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
{
"id": 40009,
@ -2981,13 +2717,7 @@
"n": 1
}
],
"captionrecommend": [
25001,
25004,
34006,
35001,
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]
"captionrecommend": 6
},
{
"id": 40010,
@ -3051,13 +2781,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
{
"id": 40011,
@ -3121,13 +2845,7 @@
"n": 1
}
],
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]
"captionrecommend": 6
},
{
"id": 40012,
@ -3191,12 +2909,6 @@
"n": 1
}
],
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"captionrecommend": 6
}
]

View File

@ -1167,11 +1167,11 @@
"decompose_get": [],
"access": [],
"use_skip": 0,
"upper_limit": 999,
"upper_limit": 2000,
"img": "item_10000041",
"intr": {
"key": "item_item_intr_10000041",
"text": "扫的消耗道具,使用可以进行扫功能。"
"text": "的消耗道具,使用可以进行扫功能。"
},
"describe": {
"key": "item_item_describe_10000041",
@ -46970,5 +46970,46 @@
},
"sale": [],
"gm": 0
},
{
"id": "30000001",
"name": {
"key": "item_item_name_30000001",
"text": "掠夺勇气值"
},
"usetype": 1,
"color": 4,
"bagtype": 0,
"index": 1,
"special_type": 0,
"hold": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"synthetize_deplete": [],
"synthetize_get": [],
"decompose_deplete": [],
"decompose_get": [],
"access": [],
"use_skip": 0,
"upper_limit": 0,
"img": "item_30000001",
"intr": {
"key": "item_item_intr_30000001",
"text": "掠夺勇气值,用于解锁额外的运输位。"
},
"describe": {
"key": "item_item_describe_30000001",
"text": "勇气可嘉,勇气可嘉。"
},
"dialogue": {
"key": "",
"text": ""
},
"sale": [],
"gm": 0
}
]

View File

@ -108,6 +108,7 @@
"Person/24004/24004_q.prefab"
],
"scene_effect": [
"Effect/Scene/scenes_chapter_05/effect_scenes_chapter_05_shotsnow_01.prefab",
"miwu"
],
"scene_effectfilter": "",
@ -241,6 +242,7 @@
"Person/24004/24004_q.prefab"
],
"scene_effect": [
"Effect/Scene/scenes_chapter_05/effect_scenes_chapter_05_shotsnow_02.prefab",
"miwu"
],
"scene_effectfilter": "",
@ -41407,7 +41409,10 @@
},
"venturetype": 0,
"ventureavatar": [],
"scene_effect": [],
"scene_effect": [
"Effect/Scene/scenes_chapter_05/effect_scenes_chapter_05_shotsnow_01.prefab",
"xiaxue"
],
"scene_effectfilter": "",
"is_near": false,
"openlevel": 1,
@ -41491,7 +41496,10 @@
"sbkp_js_35002",
"sbkp_js_14003"
],
"scene_effect": [],
"scene_effect": [
"Effect/Scene/scenes_chapter_05/effect_scenes_chapter_05_shotsnow_02.prefab",
"xiaxue"
],
"scene_effectfilter": "",
"is_near": false,
"openlevel": 1,
@ -41572,7 +41580,10 @@
},
"venturetype": 0,
"ventureavatar": [],
"scene_effect": [],
"scene_effect": [
"Effect/Scene/scenes_chapter_05/effect_scenes_chapter_05_shotsnow_02.prefab",
"xiaxue"
],
"scene_effectfilter": "",
"is_near": false,
"openlevel": 1,
@ -41656,7 +41667,10 @@
"sbkp_js_35002",
"sbkp_js_14003"
],
"scene_effect": [],
"scene_effect": [
"Effect/Scene/scenes_chapter_05/effect_scenes_chapter_05_shotsnow_02.prefab",
"xiaxue"
],
"scene_effectfilter": "",
"is_near": false,
"openlevel": 1,

View File

@ -123176,7 +123176,7 @@
"newskill": [],
"lv": 55,
"hppro": 16,
"atkpro": 1.4,
"atkpro": 1,
"defpro": 0.5,
"skill1": 1,
"skill2": 1,
@ -123476,7 +123476,7 @@
"newskill": [],
"lv": 55,
"hppro": 20,
"atkpro": 1.4,
"atkpro": 1.2,
"defpro": 0.5,
"skill1": 1,
"skill2": 1,
@ -123775,13 +123775,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 20,
"atkpro": 1.6,
"defpro": 1,
"hppro": 18,
"atkpro": 1.65,
"defpro": 0.5,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 150,
"speed": 145,
"modelsize": 1
},
{
@ -127361,7 +127361,7 @@
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 155,
"speed": 140,
"modelsize": 1
},
{
@ -127376,12 +127376,12 @@
"newskill": [],
"lv": 65,
"hppro": 20,
"atkpro": 4,
"atkpro": 3,
"defpro": 0.5,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 145,
"speed": 140,
"modelsize": 1
},
{
@ -127401,7 +127401,7 @@
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 155,
"speed": 140,
"modelsize": 1
},
{
@ -130937,7 +130937,7 @@
"lv": 65,
"hppro": 0.6,
"atkpro": 0.5,
"defpro": 0.8,
"defpro": 0.4,
"skill1": 1,
"skill2": 1,
"skill3": 1,
@ -130955,13 +130955,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 7,
"atkpro": 0.5,
"defpro": 0.8,
"hppro": 17,
"atkpro": 2,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 120,
"speed": 140,
"modelsize": 1
},
{
@ -130975,13 +130975,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 12,
"atkpro": 1.2,
"defpro": 0.4,
"hppro": 22,
"atkpro": 4,
"defpro": 0.5,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 119,
"speed": 160,
"modelsize": 1
},
{
@ -130995,13 +130995,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 7,
"atkpro": 0.5,
"defpro": 0.8,
"hppro": 17,
"atkpro": 2,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 129,
"speed": 140,
"modelsize": 1
},
{
@ -138155,13 +138155,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 6,
"atkpro": 0.5,
"hppro": 13,
"atkpro": 1.3,
"defpro": 0.8,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 108,
"speed": 150,
"modelsize": 1
},
{
@ -138175,13 +138175,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 12,
"atkpro": 1.5,
"defpro": 0.1,
"hppro": 20,
"atkpro": 2.5,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 109,
"speed": 155,
"modelsize": 1
},
{
@ -138195,13 +138195,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 6,
"atkpro": 0.5,
"hppro": 13,
"atkpro": 1.3,
"defpro": 0.8,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 112,
"speed": 145,
"modelsize": 1
},
{
@ -141775,9 +141775,9 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 35,
"atkpro": 1.5,
"defpro": 0.3,
"hppro": 50,
"atkpro": 2.5,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
@ -145355,13 +145355,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 5.5,
"atkpro": 0.5,
"defpro": 0.1,
"hppro": 15,
"atkpro": 1.5,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 122,
"speed": 155,
"modelsize": 1
},
{
@ -145375,13 +145375,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 13,
"atkpro": 1.5,
"defpro": 0.3,
"hppro": 18,
"atkpro": 2.5,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 114,
"speed": 160,
"modelsize": 1
},
{
@ -145395,13 +145395,13 @@
"equip": [],
"newskill": [],
"lv": 65,
"hppro": 5.5,
"atkpro": 0.5,
"defpro": 0.1,
"hppro": 15,
"atkpro": 1.5,
"defpro": 1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 124,
"speed": 145,
"modelsize": 1
},
{
@ -148957,7 +148957,7 @@
"lv": 65,
"hppro": 12,
"atkpro": 0.5,
"defpro": 0.5,
"defpro": 5,
"skill1": 1,
"skill2": 1,
"skill3": 1,
@ -148977,7 +148977,7 @@
"lv": 65,
"hppro": 8,
"atkpro": 2,
"defpro": 4,
"defpro": 10,
"skill1": 1,
"skill2": 1,
"skill3": 1,
@ -148997,7 +148997,7 @@
"lv": 65,
"hppro": 12,
"atkpro": 0.5,
"defpro": 0.5,
"defpro": 5,
"skill1": 1,
"skill2": 1,
"skill3": 1,

View File

@ -178,11 +178,5 @@
"open": true,
"routrules": "~/worker",
"describe": "积分boss"
},
{
"msgid": "plunder",
"open": false,
"routrules": "~/worker",
"describe": "掠夺"
}
]

View File

@ -9,7 +9,7 @@
},
"txt": {
"key": "consume_consume_playingmethod_txt_01",
"text": "基础的玩法模式,只有6种普通的颜色方块可以被消除"
"text": "只有6种普通的颜色方块可以被消除"
},
"type": 1,
"detail": 1,
@ -25,7 +25,7 @@
},
"txt": {
"key": "consume_consume_playingmethod_txt_03",
"text": "新增炸弹方块,消除后会造成难以预料的结果。"
"text": "基础方块新增炸弹方块"
},
"type": 2,
"detail": 1,
@ -41,7 +41,7 @@
},
"txt": {
"key": "consume_consume_playingmethod_txt_04",
"text": "新增烟火方块,消除后会点燃他的火花,消除指定方向的所有方块。"
"text": "基础方块新增烟火方块"
},
"type": 2,
"detail": 1,

View File

@ -10,6 +10,7 @@
"key": "mostername_01",
"text": "衣衫褴褛的豺狼人"
},
"mosterheadLv": 30,
"rarity": 1,
"weight": 3000,
"battleid": 105,
@ -53,6 +54,7 @@
"key": "mostername_02",
"text": "衣着得体的豺狼人"
},
"mosterheadLv": 31,
"rarity": 1,
"weight": 3000,
"battleid": 106,
@ -96,6 +98,7 @@
"key": "mostername_03",
"text": "小有积蓄的豺狼人"
},
"mosterheadLv": 32,
"rarity": 1,
"weight": 3000,
"battleid": 107,
@ -139,6 +142,7 @@
"key": "mostername_03",
"text": "小有积蓄的豺狼人"
},
"mosterheadLv": 33,
"rarity": 1,
"weight": 1000,
"battleid": 107,
@ -182,6 +186,7 @@
"key": "mostername_04",
"text": "中产阶级的豺狼人"
},
"mosterheadLv": 34,
"rarity": 2,
"weight": 3000,
"battleid": 108,
@ -225,6 +230,7 @@
"key": "mostername_05",
"text": "资产阶级的豺狼人"
},
"mosterheadLv": 35,
"rarity": 2,
"weight": 3000,
"battleid": 109,
@ -268,6 +274,7 @@
"key": "mostername_06",
"text": "衣衫褴褛的豺狼人"
},
"mosterheadLv": 36,
"rarity": 2,
"weight": 3000,
"battleid": 110,
@ -311,6 +318,7 @@
"key": "mostername_06",
"text": "衣衫褴褛的豺狼人"
},
"mosterheadLv": 37,
"rarity": 2,
"weight": 1000,
"battleid": 110,
@ -354,6 +362,7 @@
"key": "mostername_07",
"text": "衣着得体的豺狼人"
},
"mosterheadLv": 38,
"rarity": 3,
"weight": 3000,
"battleid": 111,
@ -397,6 +406,7 @@
"key": "mostername_08",
"text": "小有积蓄的豺狼人"
},
"mosterheadLv": 39,
"rarity": 3,
"weight": 3000,
"battleid": 112,
@ -440,6 +450,7 @@
"key": "mostername_09",
"text": "中产阶级的豺狼人"
},
"mosterheadLv": 40,
"rarity": 3,
"weight": 3000,
"battleid": 113,
@ -483,6 +494,7 @@
"key": "mostername_09",
"text": "中产阶级的豺狼人"
},
"mosterheadLv": 41,
"rarity": 3,
"weight": 1000,
"battleid": 113,
@ -526,6 +538,7 @@
"key": "mostername_10",
"text": "资产阶级的豺狼人"
},
"mosterheadLv": 42,
"rarity": 4,
"weight": 3000,
"battleid": 114,
@ -569,6 +582,7 @@
"key": "mostername_11",
"text": "衣衫褴褛的豺狼人"
},
"mosterheadLv": 43,
"rarity": 4,
"weight": 3000,
"battleid": 115,
@ -612,6 +626,7 @@
"key": "mostername_12",
"text": "衣着得体的豺狼人"
},
"mosterheadLv": 44,
"rarity": 4,
"weight": 3000,
"battleid": 116,
@ -655,6 +670,7 @@
"key": "mostername_12",
"text": "衣着得体的豺狼人"
},
"mosterheadLv": 45,
"rarity": 4,
"weight": 1000,
"battleid": 116,
@ -698,6 +714,7 @@
"key": "mostername_13",
"text": "小有积蓄的豺狼人"
},
"mosterheadLv": 46,
"rarity": 5,
"weight": 3000,
"battleid": 117,
@ -741,6 +758,7 @@
"key": "mostername_14",
"text": "中产阶级的豺狼人"
},
"mosterheadLv": 47,
"rarity": 5,
"weight": 3000,
"battleid": 118,
@ -784,6 +802,7 @@
"key": "mostername_15",
"text": "资产阶级的豺狼人"
},
"mosterheadLv": 48,
"rarity": 5,
"weight": 3000,
"battleid": 119,
@ -827,6 +846,7 @@
"key": "mostername_15",
"text": "资产阶级的豺狼人"
},
"mosterheadLv": 49,
"rarity": 5,
"weight": 1000,
"battleid": 119,

View File

@ -8715,7 +8715,7 @@
},
{
"id": 60010,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"CommandScene",
@ -8760,7 +8760,7 @@
},
{
"id": 60020,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"GameMain",
@ -8805,7 +8805,7 @@
},
{
"id": 60030,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"CommandScene",
@ -8850,7 +8850,7 @@
},
{
"id": 60040,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"CommandScene",
@ -8895,7 +8895,7 @@
},
{
"id": 60050,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"CommandScene",
@ -8940,7 +8940,7 @@
},
{
"id": 60060,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"CommandScene",
@ -8985,7 +8985,7 @@
},
{
"id": 60070,
"heroid": 25001,
"heroid": 45001,
"Levelid": 0,
"datas": [
"CommandScene",
@ -9030,7 +9030,7 @@
},
{
"id": 60080,
"heroid": 25001,
"heroid": 34001,
"Levelid": 0,
"datas": [
"GameMain",
@ -9075,7 +9075,7 @@
},
{
"id": 60090,
"heroid": 25001,
"heroid": 14003,
"Levelid": 0,
"datas": [
"GameMain",
@ -9120,7 +9120,7 @@
},
{
"id": 60100,
"heroid": 25001,
"heroid": 43004,
"Levelid": 0,
"datas": [
"GameMain",
@ -9165,7 +9165,7 @@
},
{
"id": 60110,
"heroid": 25001,
"heroid": 35006,
"Levelid": 0,
"datas": [
"GameMain",
@ -9210,7 +9210,7 @@
},
{
"id": 60120,
"heroid": 25001,
"heroid": 44003,
"Levelid": 0,
"datas": [
"GameMain",
@ -9255,7 +9255,7 @@
},
{
"id": 60130,
"heroid": 25001,
"heroid": 25004,
"Levelid": 0,
"datas": [
"GameMain",
@ -9293,7 +9293,7 @@
},
{
"id": 60140,
"heroid": 25001,
"heroid": 35002,
"Levelid": 0,
"datas": [
"GameMain",
@ -9331,7 +9331,7 @@
},
{
"id": 60150,
"heroid": 25001,
"heroid": 34007,
"Levelid": 0,
"datas": [
"GameMain",
@ -9369,7 +9369,7 @@
},
{
"id": 60160,
"heroid": 25001,
"heroid": 43007,
"Levelid": 0,
"datas": [
"GameMain",
@ -9407,7 +9407,7 @@
},
{
"id": 60170,
"heroid": 25001,
"heroid": 43001,
"Levelid": 0,
"datas": [
"GameMain",
@ -9445,7 +9445,7 @@
},
{
"id": 60180,
"heroid": 25001,
"heroid": 44004,
"Levelid": 0,
"datas": [
"CommandScene",
@ -9483,7 +9483,7 @@
},
{
"id": 60190,
"heroid": 25001,
"heroid": 35002,
"Levelid": 0,
"datas": [
"GameMain",
@ -9521,7 +9521,7 @@
},
{
"id": 60200,
"heroid": 25001,
"heroid": 24004,
"Levelid": 0,
"datas": [
"GameMain",
@ -9559,7 +9559,7 @@
},
{
"id": 60210,
"heroid": 25001,
"heroid": 44004,
"Levelid": 0,
"datas": [
"CommandScene",
@ -9597,7 +9597,7 @@
},
{
"id": 60220,
"heroid": 25001,
"heroid": 35002,
"Levelid": 0,
"datas": [
"GameMain",
@ -9680,7 +9680,7 @@
},
{
"id": 60240,
"heroid": 25001,
"heroid": 24004,
"Levelid": 0,
"datas": [
"GameMain",
@ -9747,7 +9747,7 @@
},
{
"id": 60250,
"heroid": 25001,
"heroid": 34007,
"Levelid": 0,
"datas": [
"GameMain",
@ -9814,7 +9814,7 @@
},
{
"id": 60260,
"heroid": 25001,
"heroid": 43007,
"Levelid": 0,
"datas": [
"GameMain",
@ -9881,7 +9881,7 @@
},
{
"id": 60270,
"heroid": 25001,
"heroid": 35006,
"Levelid": 0,
"datas": [
"GameMain",
@ -9948,7 +9948,7 @@
},
{
"id": 60280,
"heroid": 25001,
"heroid": 44004,
"Levelid": 0,
"datas": [
"CommandScene",
@ -10153,7 +10153,7 @@
},
{
"id": 60350,
"heroid": 25001,
"heroid": 35007,
"Levelid": 0,
"datas": [
"GameMain",
@ -10284,7 +10284,7 @@
},
{
"id": 60410,
"heroid": 25001,
"heroid": 35007,
"Levelid": 0,
"datas": [
"GameMain",

View File

@ -8716,7 +8716,7 @@
500,
1,
5,
2100
1500
],
"FollowSK": [],
"SucFollowSK": [
@ -8770,7 +8770,7 @@
500,
1,
5,
2300
1600
],
"FollowSK": [],
"SucFollowSK": [
@ -8824,7 +8824,7 @@
500,
1,
5,
2300
1700
],
"FollowSK": [],
"SucFollowSK": [
@ -8878,7 +8878,7 @@
500,
1,
5,
2500
1800
],
"FollowSK": [],
"SucFollowSK": [
@ -8932,7 +8932,7 @@
500,
1,
5,
2500
1900
],
"FollowSK": [],
"SucFollowSK": [
@ -8986,7 +8986,7 @@
500,
1,
5,
2700
2000
],
"FollowSK": [],
"SucFollowSK": [
@ -9134,7 +9134,7 @@
"Argu": [
1,
5,
1000
700
],
"FollowSK": [],
"SucFollowSK": [],
@ -9158,7 +9158,7 @@
"Argu": [
1,
5,
1250
600
],
"FollowSK": [],
"SucFollowSK": [
@ -9237,7 +9237,7 @@
"Argu": [
1,
5,
1100
700
],
"FollowSK": [],
"SucFollowSK": [],
@ -9261,7 +9261,7 @@
"Argu": [
1,
5,
1250
650
],
"FollowSK": [],
"SucFollowSK": [
@ -9340,7 +9340,7 @@
"Argu": [
1,
5,
1200
700
],
"FollowSK": [],
"SucFollowSK": [],
@ -9364,7 +9364,7 @@
"Argu": [
1,
5,
1250
700
],
"FollowSK": [],
"SucFollowSK": [
@ -9443,7 +9443,7 @@
"Argu": [
1,
5,
1200
700
],
"FollowSK": [],
"SucFollowSK": [],
@ -9467,7 +9467,7 @@
"Argu": [
1,
5,
1300
750
],
"FollowSK": [],
"SucFollowSK": [
@ -9546,7 +9546,7 @@
"Argu": [
1,
5,
1200
700
],
"FollowSK": [],
"SucFollowSK": [],
@ -9570,7 +9570,7 @@
"Argu": [
1,
5,
1350
800
],
"FollowSK": [],
"SucFollowSK": [
@ -9724,7 +9724,7 @@
1,
4,
6,
33
100
],
"FollowSK": [],
"SucFollowSK": [],
@ -10046,7 +10046,7 @@
1,
4,
6,
33
100
],
"FollowSK": [],
"SucFollowSK": [],
@ -10277,7 +10277,7 @@
1,
4,
6,
33
100
],
"FollowSK": [],
"SucFollowSK": [],
@ -10452,7 +10452,7 @@
1,
4,
6,
33
100
],
"FollowSK": [],
"SucFollowSK": [],
@ -30538,7 +30538,7 @@
"Argu": [
1,
4,
3000
5000
],
"FollowSK": [
255006112
@ -30831,7 +30831,7 @@
"Argu": [
1,
4,
600
1500
],
"FollowSK": [],
"SucFollowSK": [
@ -30937,7 +30937,7 @@
"Argu": [
1,
4,
800
1600
],
"FollowSK": [
255007215
@ -31012,7 +31012,7 @@
"Argu": [
390001415,
1000,
1,
2,
-1
],
"FollowSK": [],
@ -31111,7 +31111,7 @@
"Argu": [
390001415,
1000,
15,
10,
-1
],
"FollowSK": [],
@ -31896,7 +31896,7 @@
390001448,
1000,
1,
2
3
],
"FollowSK": [
255002214,
@ -56832,6 +56832,7 @@
"TriggerAnim": "",
"Type": 7,
"Argu": [
1,
1,
1
],

View File

@ -6534,7 +6534,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007111_1",
"text": "攻击1个敌方伤害为自身攻击力50%及防御力210%50%概率为目标附加2回合[color=#e5621b]防御下降[/color]。"
"text": "攻击1个敌方伤害为自身攻击力50%及防御力150%50%概率为目标附加2回合[color=#e5621b]防御下降[/color]。"
},
"buffid": [
390001007
@ -6569,7 +6569,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007111_2",
"text": "防御比例伤害提升至230%。"
"text": "防御比例伤害提升至160%。"
},
"buffid": [
390001007
@ -6639,7 +6639,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007111_4",
"text": "防御比例伤害提升至250%。"
"text": "防御比例伤害提升至170%。"
},
"buffid": [
390001007
@ -6709,7 +6709,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007111_6",
"text": "防御比例伤害提升至270%。"
"text": "防御比例伤害提升至180%。"
},
"buffid": [
390001007
@ -6855,7 +6855,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007311_1",
"text": "攻击敌方全体9次伤害为自身防御力540%30%概率为目标附加1回合[color=#e5621b]挑衅[/color];目标防御比自身低时,概率翻倍。"
"text": "攻击敌方全体伤害为自身防御力330%30%概率为目标附加1回合[color=#e5621b]挑衅[/color];目标防御比自身低时,概率翻倍。"
},
"buffid": [
390001110
@ -6893,7 +6893,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007311_2",
"text": "防御比例伤害提升至405%。"
"text": "防御比例伤害提升至340%。"
},
"buffid": [
390001110
@ -6969,7 +6969,7 @@
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_114007311_4",
"text": "防御比例伤害提升至450%。"
"text": "防御比例伤害提升至350%。"
},
"buffid": [
390001110
@ -7260,7 +7260,7 @@
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 3,
"EffectFlag": 5,
"EffectFlag": 6,
"Priority": 2,
"Name": {
"key": "skill_skill_atk_Name_114003211",
@ -7299,7 +7299,7 @@
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 3,
"EffectFlag": 5,
"EffectFlag": 6,
"Priority": 2,
"Name": {
"key": "skill_skill_atk_Name_114003211",
@ -7338,7 +7338,7 @@
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 3,
"EffectFlag": 5,
"EffectFlag": 6,
"Priority": 2,
"Name": {
"key": "skill_skill_atk_Name_114003211",
@ -7377,7 +7377,7 @@
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 3,
"EffectFlag": 5,
"EffectFlag": 6,
"Priority": 2,
"Name": {
"key": "skill_skill_atk_Name_114003211",
@ -7416,7 +7416,7 @@
"MaxLV": 5,
"UnavailablePlayTypes": [],
"SkillFlag": 3,
"EffectFlag": 5,
"EffectFlag": 6,
"Priority": 2,
"Name": {
"key": "skill_skill_atk_Name_114003211",
@ -24402,13 +24402,12 @@
"ChildSkill": {
"Id": [
255001211,
255001213,
255001215
255001213
]
},
"passSkill": [
255001211,
255001215
255001213
],
"Desc": {
"key": "skill_skill_atk_Desc_155001211_1",
@ -24512,7 +24511,10 @@
255002218
]
},
"passSkill": [],
"passSkill": [
255002212,
255002211
],
"Desc": {
"key": "skill_skill_atk_Desc_155002211_1",
"text": "被动当有队友死亡或自身血量首次低于30%时自身进入狂暴化。"
@ -24820,7 +24822,7 @@
"IsMelee": 0,
"act": "Skill_2",
"Type": 1,
"CD": 1,
"CD": 0,
"Where": [
"SelfHasBuff=390001415"
],
@ -24903,8 +24905,7 @@
"ChildSkill": {
"Id": [
255007315,
255007319,
255007320
255007319
]
},
"passSkill": [],

View File

@ -2663,7 +2663,7 @@
"Type": "CallSkillPas",
"MaxEmitTimesInRoundByRole": 0,
"MaxEmitTimes": 0,
"MaxEmitTimesInRound": 1,
"MaxEmitTimesInRound": 2,
"Callback": [
255006315,
155006211

View File

@ -17,7 +17,7 @@
0
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_1",
"key": "stonehenge_stageconfig_ConditionText_1",
"text": ""
}
},
@ -39,7 +39,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_2",
"key": "stonehenge_stageconfig_ConditionText_2",
"text": "{0}场战斗获得胜利"
}
},
@ -61,7 +61,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_3",
"key": "stonehenge_stageconfig_ConditionText_3",
"text": "{0}场战斗获得胜利"
}
},
@ -83,7 +83,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_4",
"key": "stonehenge_stageconfig_ConditionText_4",
"text": "触碰{0}次岩画"
}
},
@ -105,7 +105,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_5",
"key": "stonehenge_stageconfig_ConditionText_5",
"text": "{0}场战斗获得胜利"
}
},
@ -125,7 +125,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_6",
"key": "stonehenge_stageconfig_ConditionText_6",
"text": ""
}
},
@ -147,7 +147,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_7",
"key": "stonehenge_stageconfig_ConditionText_7",
"text": "击败{0}次首领"
}
},
@ -169,7 +169,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_8",
"key": "stonehenge_stageconfig_ConditionText_8",
"text": "{0}场战斗获得胜利"
}
},
@ -191,7 +191,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_9",
"key": "stonehenge_stageconfig_ConditionText_9",
"text": "{0}场战斗获得胜利"
}
},
@ -213,7 +213,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_10",
"key": "stonehenge_stageconfig_ConditionText_10",
"text": "触碰{0}次岩画"
}
},
@ -235,7 +235,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_11",
"key": "stonehenge_stageconfig_ConditionText_11",
"text": "{0}场战斗获得胜利"
}
},
@ -257,7 +257,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_12",
"key": "stonehenge_stageconfig_ConditionText_12",
"text": "触碰{0}次岩画"
}
},
@ -279,7 +279,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_13",
"key": "stonehenge_stageconfig_ConditionText_13",
"text": "{0}场战斗获得胜利"
}
},
@ -301,7 +301,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_14",
"key": "stonehenge_stageconfig_ConditionText_14",
"text": "{0}场战斗获得胜利"
}
},
@ -323,7 +323,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_15",
"key": "stonehenge_stageconfig_ConditionText_15",
"text": "触碰{0}次岩画"
}
},
@ -345,7 +345,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_16",
"key": "stonehenge_stageconfig_ConditionText_16",
"text": "{0}场战斗获得胜利"
}
},
@ -365,7 +365,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_17",
"key": "stonehenge_stageconfig_ConditionText_17",
"text": ""
}
},
@ -387,7 +387,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_18",
"key": "stonehenge_stageconfig_ConditionText_18",
"text": "击败{0}次首领"
}
},
@ -409,7 +409,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_19",
"key": "stonehenge_stageconfig_ConditionText_19",
"text": "{0}场战斗获得胜利"
}
},
@ -431,7 +431,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_20",
"key": "stonehenge_stageconfig_ConditionText_20",
"text": "{0}场战斗获得胜利"
}
},
@ -453,7 +453,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_21",
"key": "stonehenge_stageconfig_ConditionText_21",
"text": "触碰{0}次岩画"
}
},
@ -475,7 +475,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_22",
"key": "stonehenge_stageconfig_ConditionText_22",
"text": "{0}场战斗获得胜利"
}
},
@ -497,7 +497,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_23",
"key": "stonehenge_stageconfig_ConditionText_23",
"text": "触碰{0}次岩画"
}
},
@ -519,7 +519,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_24",
"key": "stonehenge_stageconfig_ConditionText_24",
"text": "{0}场战斗获得胜利"
}
},
@ -541,7 +541,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_25",
"key": "stonehenge_stageconfig_ConditionText_25",
"text": "{0}场战斗获得胜利"
}
},
@ -563,7 +563,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_26",
"key": "stonehenge_stageconfig_ConditionText_26",
"text": "触碰{0}次岩画"
}
},
@ -585,7 +585,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_27",
"key": "stonehenge_stageconfig_ConditionText_27",
"text": "{0}场战斗获得胜利"
}
},
@ -605,7 +605,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_28",
"key": "stonehenge_stageconfig_ConditionText_28",
"text": ""
}
},
@ -627,7 +627,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_29",
"key": "stonehenge_stageconfig_ConditionText_29",
"text": "击败{0}次首领"
}
},
@ -649,7 +649,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_30",
"key": "stonehenge_stageconfig_ConditionText_30",
"text": "{0}场战斗获得胜利"
}
},
@ -671,7 +671,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_31",
"key": "stonehenge_stageconfig_ConditionText_31",
"text": "{0}场战斗获得胜利"
}
},
@ -693,7 +693,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_32",
"key": "stonehenge_stageconfig_ConditionText_32",
"text": "触碰{0}次岩画"
}
},
@ -715,7 +715,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_33",
"key": "stonehenge_stageconfig_ConditionText_33",
"text": "{0}场战斗获得胜利"
}
},
@ -737,7 +737,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_34",
"key": "stonehenge_stageconfig_ConditionText_34",
"text": "触碰{0}次岩画"
}
},
@ -759,7 +759,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_35",
"key": "stonehenge_stageconfig_ConditionText_35",
"text": "{0}场战斗获得胜利"
}
},
@ -781,7 +781,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_36",
"key": "stonehenge_stageconfig_ConditionText_36",
"text": "{0}场战斗获得胜利"
}
},
@ -803,7 +803,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_37",
"key": "stonehenge_stageconfig_ConditionText_37",
"text": "触碰{0}次岩画"
}
},
@ -825,7 +825,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_38",
"key": "stonehenge_stageconfig_ConditionText_38",
"text": "{0}场战斗获得胜利"
}
},
@ -847,7 +847,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_39",
"key": "stonehenge_stageconfig_ConditionText_39",
"text": "触碰{0}次岩画"
}
},
@ -867,7 +867,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_40",
"key": "stonehenge_stageconfig_ConditionText_40",
"text": ""
}
},
@ -889,7 +889,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_41",
"key": "stonehenge_stageconfig_ConditionText_41",
"text": "{0}场战斗获得胜利"
}
},
@ -911,7 +911,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_42",
"key": "stonehenge_stageconfig_ConditionText_42",
"text": "{0}场战斗获得胜利"
}
},
@ -933,7 +933,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_43",
"key": "stonehenge_stageconfig_ConditionText_43",
"text": "触碰{0}次岩画"
}
},
@ -955,7 +955,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_44",
"key": "stonehenge_stageconfig_ConditionText_44",
"text": "{0}场战斗获得胜利"
}
},
@ -977,7 +977,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_45",
"key": "stonehenge_stageconfig_ConditionText_45",
"text": "触碰{0}次岩画"
}
},
@ -997,7 +997,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_46",
"key": "stonehenge_stageconfig_ConditionText_46",
"text": ""
}
},
@ -1019,7 +1019,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_47",
"key": "stonehenge_stageconfig_ConditionText_47",
"text": "击败{0}次首领"
}
},
@ -1041,7 +1041,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_48",
"key": "stonehenge_stageconfig_ConditionText_48",
"text": "{0}场战斗获得胜利"
}
},
@ -1063,7 +1063,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_49",
"key": "stonehenge_stageconfig_ConditionText_49",
"text": "{0}场战斗获得胜利"
}
},
@ -1085,7 +1085,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_50",
"key": "stonehenge_stageconfig_ConditionText_50",
"text": "触碰{0}次岩画"
}
},
@ -1107,7 +1107,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_51",
"key": "stonehenge_stageconfig_ConditionText_51",
"text": "{0}场战斗获得胜利"
}
},
@ -1129,7 +1129,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_52",
"key": "stonehenge_stageconfig_ConditionText_52",
"text": "触碰{0}次岩画"
}
},
@ -1151,7 +1151,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_53",
"key": "stonehenge_stageconfig_ConditionText_53",
"text": "{0}场战斗获得胜利"
}
},
@ -1173,7 +1173,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_54",
"key": "stonehenge_stageconfig_ConditionText_54",
"text": "{0}场战斗获得胜利"
}
},
@ -1195,7 +1195,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_55",
"key": "stonehenge_stageconfig_ConditionText_55",
"text": "触碰{0}次岩画"
}
},
@ -1217,7 +1217,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_56",
"key": "stonehenge_stageconfig_ConditionText_56",
"text": "{0}场战斗获得胜利"
}
},
@ -1239,7 +1239,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_57",
"key": "stonehenge_stageconfig_ConditionText_57",
"text": "触碰{0}次岩画"
}
},
@ -1259,7 +1259,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_58",
"key": "stonehenge_stageconfig_ConditionText_58",
"text": ""
}
},
@ -1281,7 +1281,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_59",
"key": "stonehenge_stageconfig_ConditionText_59",
"text": "{0}场战斗获得胜利"
}
},
@ -1303,7 +1303,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_60",
"key": "stonehenge_stageconfig_ConditionText_60",
"text": "{0}场战斗获得胜利"
}
},
@ -1325,7 +1325,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_61",
"key": "stonehenge_stageconfig_ConditionText_61",
"text": "触碰{0}次岩画"
}
},
@ -1347,7 +1347,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_62",
"key": "stonehenge_stageconfig_ConditionText_62",
"text": "{0}场战斗获得胜利"
}
},
@ -1369,7 +1369,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_63",
"key": "stonehenge_stageconfig_ConditionText_63",
"text": "触碰{0}次岩画"
}
},
@ -1389,7 +1389,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_64",
"key": "stonehenge_stageconfig_ConditionText_64",
"text": ""
}
},
@ -1411,7 +1411,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_65",
"key": "stonehenge_stageconfig_ConditionText_65",
"text": "击败{0}次首领"
}
},
@ -1433,7 +1433,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_66",
"key": "stonehenge_stageconfig_ConditionText_66",
"text": "{0}场战斗获得胜利"
}
},
@ -1455,7 +1455,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_67",
"key": "stonehenge_stageconfig_ConditionText_67",
"text": "{0}场战斗获得胜利"
}
},
@ -1477,7 +1477,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_68",
"key": "stonehenge_stageconfig_ConditionText_68",
"text": "触碰{0}次岩画"
}
},
@ -1499,7 +1499,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_69",
"key": "stonehenge_stageconfig_ConditionText_69",
"text": "{0}场战斗获得胜利"
}
},
@ -1521,7 +1521,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_70",
"key": "stonehenge_stageconfig_ConditionText_70",
"text": "触碰{0}次岩画"
}
},
@ -1543,7 +1543,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_71",
"key": "stonehenge_stageconfig_ConditionText_71",
"text": "{0}场战斗获得胜利"
}
},
@ -1565,7 +1565,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_72",
"key": "stonehenge_stageconfig_ConditionText_72",
"text": "{0}场战斗获得胜利"
}
},
@ -1587,7 +1587,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_73",
"key": "stonehenge_stageconfig_ConditionText_73",
"text": "触碰{0}次岩画"
}
},
@ -1609,7 +1609,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_74",
"key": "stonehenge_stageconfig_ConditionText_74",
"text": "{0}场战斗获得胜利"
}
},
@ -1631,7 +1631,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_75",
"key": "stonehenge_stageconfig_ConditionText_75",
"text": "触碰{0}次岩画"
}
},
@ -1651,7 +1651,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_76",
"key": "stonehenge_stageconfig_ConditionText_76",
"text": ""
}
},
@ -1673,7 +1673,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_77",
"key": "stonehenge_stageconfig_ConditionText_77",
"text": "{0}场战斗获得胜利"
}
},
@ -1695,7 +1695,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_78",
"key": "stonehenge_stageconfig_ConditionText_78",
"text": "{0}场战斗获得胜利"
}
},
@ -1717,7 +1717,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_79",
"key": "stonehenge_stageconfig_ConditionText_79",
"text": "触碰{0}次岩画"
}
},
@ -1739,7 +1739,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_80",
"key": "stonehenge_stageconfig_ConditionText_80",
"text": "{0}场战斗获得胜利"
}
},
@ -1761,7 +1761,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_81",
"key": "stonehenge_stageconfig_ConditionText_81",
"text": "触碰{0}次岩画"
}
},
@ -1781,7 +1781,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_82",
"key": "stonehenge_stageconfig_ConditionText_82",
"text": ""
}
},
@ -1803,7 +1803,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_83",
"key": "stonehenge_stageconfig_ConditionText_83",
"text": "击败{0}次首领"
}
},
@ -1825,7 +1825,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_84",
"key": "stonehenge_stageconfig_ConditionText_84",
"text": "{0}场战斗获得胜利"
}
},
@ -1847,7 +1847,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_85",
"key": "stonehenge_stageconfig_ConditionText_85",
"text": "{0}场战斗获得胜利"
}
},
@ -1869,7 +1869,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_86",
"key": "stonehenge_stageconfig_ConditionText_86",
"text": "触碰{0}次岩画"
}
},
@ -1891,7 +1891,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_87",
"key": "stonehenge_stageconfig_ConditionText_87",
"text": "{0}场战斗获得胜利"
}
},
@ -1913,7 +1913,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_88",
"key": "stonehenge_stageconfig_ConditionText_88",
"text": "触碰{0}次岩画"
}
},
@ -1935,7 +1935,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_89",
"key": "stonehenge_stageconfig_ConditionText_89",
"text": "{0}场战斗获得胜利"
}
},
@ -1957,7 +1957,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_90",
"key": "stonehenge_stageconfig_ConditionText_90",
"text": "{0}场战斗获得胜利"
}
},
@ -1979,7 +1979,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_91",
"key": "stonehenge_stageconfig_ConditionText_91",
"text": "触碰{0}次岩画"
}
},
@ -2001,7 +2001,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_92",
"key": "stonehenge_stageconfig_ConditionText_92",
"text": "{0}场战斗获得胜利"
}
},
@ -2023,7 +2023,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_93",
"key": "stonehenge_stageconfig_ConditionText_93",
"text": "触碰{0}次岩画"
}
},
@ -2043,7 +2043,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_94",
"key": "stonehenge_stageconfig_ConditionText_94",
"text": ""
}
},
@ -2065,7 +2065,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_95",
"key": "stonehenge_stageconfig_ConditionText_95",
"text": "{0}场战斗获得胜利"
}
},
@ -2087,7 +2087,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_96",
"key": "stonehenge_stageconfig_ConditionText_96",
"text": "{0}场战斗获得胜利"
}
},
@ -2109,7 +2109,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_97",
"key": "stonehenge_stageconfig_ConditionText_97",
"text": "触碰{0}次岩画"
}
},
@ -2131,7 +2131,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_98",
"key": "stonehenge_stageconfig_ConditionText_98",
"text": "{0}场战斗获得胜利"
}
},
@ -2153,7 +2153,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_99",
"key": "stonehenge_stageconfig_ConditionText_99",
"text": "触碰{0}次岩画"
}
},
@ -2173,7 +2173,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_100",
"key": "stonehenge_stageconfig_ConditionText_100",
"text": ""
}
},
@ -2195,7 +2195,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_101",
"key": "stonehenge_stageconfig_ConditionText_101",
"text": "击败{0}次首领"
}
},
@ -2217,7 +2217,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_102",
"key": "stonehenge_stageconfig_ConditionText_102",
"text": "{0}场战斗获得胜利"
}
},
@ -2239,7 +2239,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_103",
"key": "stonehenge_stageconfig_ConditionText_103",
"text": "{0}场战斗获得胜利"
}
},
@ -2261,7 +2261,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_104",
"key": "stonehenge_stageconfig_ConditionText_104",
"text": "触碰{0}次岩画"
}
},
@ -2283,7 +2283,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_105",
"key": "stonehenge_stageconfig_ConditionText_105",
"text": "{0}场战斗获得胜利"
}
},
@ -2305,7 +2305,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_106",
"key": "stonehenge_stageconfig_ConditionText_106",
"text": "触碰{0}次岩画"
}
},
@ -2327,7 +2327,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_107",
"key": "stonehenge_stageconfig_ConditionText_107",
"text": "{0}场战斗获得胜利"
}
},
@ -2349,7 +2349,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_108",
"key": "stonehenge_stageconfig_ConditionText_108",
"text": "{0}场战斗获得胜利"
}
},
@ -2371,7 +2371,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_109",
"key": "stonehenge_stageconfig_ConditionText_109",
"text": "触碰{0}次岩画"
}
},
@ -2393,7 +2393,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_110",
"key": "stonehenge_stageconfig_ConditionText_110",
"text": "{0}场战斗获得胜利"
}
},
@ -2415,7 +2415,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_111",
"key": "stonehenge_stageconfig_ConditionText_111",
"text": "触碰{0}次岩画"
}
},
@ -2435,7 +2435,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_112",
"key": "stonehenge_stageconfig_ConditionText_112",
"text": ""
}
},
@ -2457,7 +2457,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_113",
"key": "stonehenge_stageconfig_ConditionText_113",
"text": "{0}场战斗获得胜利"
}
},
@ -2479,7 +2479,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_114",
"key": "stonehenge_stageconfig_ConditionText_114",
"text": "{0}场战斗获得胜利"
}
},
@ -2501,7 +2501,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_115",
"key": "stonehenge_stageconfig_ConditionText_115",
"text": "触碰{0}次岩画"
}
},
@ -2523,7 +2523,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_116",
"key": "stonehenge_stageconfig_ConditionText_116",
"text": "{0}场战斗获得胜利"
}
},
@ -2545,7 +2545,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_117",
"key": "stonehenge_stageconfig_ConditionText_117",
"text": "触碰{0}次岩画"
}
},
@ -2565,7 +2565,7 @@
"BossEvent": 0,
"Condition": [],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_118",
"key": "stonehenge_stageconfig_ConditionText_118",
"text": ""
}
},
@ -2587,7 +2587,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_119",
"key": "stonehenge_stageconfig_ConditionText_119",
"text": "击败{0}次首领"
}
},
@ -2609,7 +2609,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_120",
"key": "stonehenge_stageconfig_ConditionText_120",
"text": "{0}场战斗获得胜利"
}
},
@ -2631,7 +2631,7 @@
12
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_121",
"key": "stonehenge_stageconfig_ConditionText_121",
"text": "触碰{0}次岩画"
}
},
@ -2653,7 +2653,7 @@
14
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_122",
"key": "stonehenge_stageconfig_ConditionText_122",
"text": "{0}场战斗获得胜利"
}
},
@ -2675,7 +2675,7 @@
28
],
"ConditionText": {
"key": "stonehenge_roomconfig_ConditionText_123",
"key": "stonehenge_stageconfig_ConditionText_123",
"text": "击败{0}次首领"
}
}

View File

@ -8,6 +8,7 @@
"key": "stonehenge_stageconfig_StageName_1",
"text": "石阵1"
},
"StageEffect": "effect_effect_xuanwo",
"RoomId": 1,
"RoomGroup": 110100,
"PortalGroup": 110200,
@ -86,6 +87,7 @@
"key": "stonehenge_stageconfig_StageName_2",
"text": "石阵1"
},
"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 110300,
@ -153,6 +155,7 @@
"key": "stonehenge_stageconfig_StageName_3",
"text": "石阵1"
},
"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 110400,
@ -220,6 +223,7 @@
"key": "stonehenge_stageconfig_StageName_4",
"text": "石阵1"
},
"StageEffect": "",
"RoomId": 4,
"RoomGroup": 0,
"PortalGroup": 110500,
@ -287,6 +291,7 @@
"key": "stonehenge_stageconfig_StageName_5",
"text": "石阵1"
},
"StageEffect": "",
"RoomId": 5,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -354,6 +359,7 @@
"key": "stonehenge_stageconfig_StageName_6",
"text": "石阵2"
},
"StageEffect": "effect_effect_xuanwo_nan",
"RoomId": 1,
"RoomGroup": 120100,
"PortalGroup": 120200,
@ -432,6 +438,7 @@
"key": "stonehenge_stageconfig_StageName_7",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 120300,
@ -499,6 +506,7 @@
"key": "stonehenge_stageconfig_StageName_8",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 120400,
@ -566,6 +574,7 @@
"key": "stonehenge_stageconfig_StageName_9",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 4,
"RoomGroup": 0,
"PortalGroup": 120500,
@ -633,6 +642,7 @@
"key": "stonehenge_stageconfig_StageName_10",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 5,
"RoomGroup": 0,
"PortalGroup": 120600,
@ -700,6 +710,7 @@
"key": "stonehenge_stageconfig_StageName_11",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 6,
"RoomGroup": 0,
"PortalGroup": 120700,
@ -767,6 +778,7 @@
"key": "stonehenge_stageconfig_StageName_12",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 7,
"RoomGroup": 0,
"PortalGroup": 120800,
@ -834,6 +846,7 @@
"key": "stonehenge_stageconfig_StageName_13",
"text": "石阵2"
},
"StageEffect": "",
"RoomId": 8,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -901,6 +914,7 @@
"key": "stonehenge_stageconfig_StageName_14",
"text": "石阵3"
},
"StageEffect": "effect_effect_xuanwo",
"RoomId": 1,
"RoomGroup": 130100,
"PortalGroup": 130200,
@ -979,6 +993,7 @@
"key": "stonehenge_stageconfig_StageName_15",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 130300,
@ -1046,6 +1061,7 @@
"key": "stonehenge_stageconfig_StageName_16",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 130400,
@ -1113,6 +1129,7 @@
"key": "stonehenge_stageconfig_StageName_17",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 4,
"RoomGroup": 0,
"PortalGroup": 130500,
@ -1180,6 +1197,7 @@
"key": "stonehenge_stageconfig_StageName_18",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 5,
"RoomGroup": 0,
"PortalGroup": 130600,
@ -1247,6 +1265,7 @@
"key": "stonehenge_stageconfig_StageName_19",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 6,
"RoomGroup": 0,
"PortalGroup": 130700,
@ -1314,6 +1333,7 @@
"key": "stonehenge_stageconfig_StageName_20",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 7,
"RoomGroup": 0,
"PortalGroup": 130800,
@ -1381,6 +1401,7 @@
"key": "stonehenge_stageconfig_StageName_21",
"text": "石阵3"
},
"StageEffect": "",
"RoomId": 8,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -1448,6 +1469,7 @@
"key": "stonehenge_stageconfig_StageName_22",
"text": "石阵4"
},
"StageEffect": "effect_effect_xuanwo_nan",
"RoomId": 1,
"RoomGroup": 140100,
"PortalGroup": 140200,
@ -1526,6 +1548,7 @@
"key": "stonehenge_stageconfig_StageName_23",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 140300,
@ -1593,6 +1616,7 @@
"key": "stonehenge_stageconfig_StageName_24",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 140400,
@ -1660,6 +1684,7 @@
"key": "stonehenge_stageconfig_StageName_25",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 4,
"RoomGroup": 0,
"PortalGroup": 140500,
@ -1727,6 +1752,7 @@
"key": "stonehenge_stageconfig_StageName_26",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 5,
"RoomGroup": 0,
"PortalGroup": 140600,
@ -1794,6 +1820,7 @@
"key": "stonehenge_stageconfig_StageName_27",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 6,
"RoomGroup": 0,
"PortalGroup": 140700,
@ -1861,6 +1888,7 @@
"key": "stonehenge_stageconfig_StageName_28",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 7,
"RoomGroup": 0,
"PortalGroup": 140800,
@ -1928,6 +1956,7 @@
"key": "stonehenge_stageconfig_StageName_29",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 8,
"RoomGroup": 0,
"PortalGroup": 140900,
@ -1995,6 +2024,7 @@
"key": "stonehenge_stageconfig_StageName_30",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 9,
"RoomGroup": 0,
"PortalGroup": 141000,
@ -2062,6 +2092,7 @@
"key": "stonehenge_stageconfig_StageName_31",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 10,
"RoomGroup": 0,
"PortalGroup": 141100,
@ -2129,6 +2160,7 @@
"key": "stonehenge_stageconfig_StageName_32",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 11,
"RoomGroup": 0,
"PortalGroup": 141200,
@ -2196,6 +2228,7 @@
"key": "stonehenge_stageconfig_StageName_33",
"text": "石阵4"
},
"StageEffect": "",
"RoomId": 12,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -2263,6 +2296,7 @@
"key": "stonehenge_stageconfig_StageName_34",
"text": "石阵5"
},
"StageEffect": "effect_effect_xuanwo",
"RoomId": 1,
"RoomGroup": 150100,
"PortalGroup": 150200,
@ -2341,6 +2375,7 @@
"key": "stonehenge_stageconfig_StageName_35",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 150300,
@ -2408,6 +2443,7 @@
"key": "stonehenge_stageconfig_StageName_36",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 150400,
@ -2475,6 +2511,7 @@
"key": "stonehenge_stageconfig_StageName_37",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 4,
"RoomGroup": 0,
"PortalGroup": 150500,
@ -2542,6 +2579,7 @@
"key": "stonehenge_stageconfig_StageName_38",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 5,
"RoomGroup": 0,
"PortalGroup": 150600,
@ -2609,6 +2647,7 @@
"key": "stonehenge_stageconfig_StageName_39",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 6,
"RoomGroup": 0,
"PortalGroup": 150700,
@ -2676,6 +2715,7 @@
"key": "stonehenge_stageconfig_StageName_40",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 7,
"RoomGroup": 0,
"PortalGroup": 150800,
@ -2743,6 +2783,7 @@
"key": "stonehenge_stageconfig_StageName_41",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 8,
"RoomGroup": 0,
"PortalGroup": 150900,
@ -2810,6 +2851,7 @@
"key": "stonehenge_stageconfig_StageName_42",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 9,
"RoomGroup": 0,
"PortalGroup": 151000,
@ -2877,6 +2919,7 @@
"key": "stonehenge_stageconfig_StageName_43",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 10,
"RoomGroup": 0,
"PortalGroup": 151100,
@ -2944,6 +2987,7 @@
"key": "stonehenge_stageconfig_StageName_44",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 11,
"RoomGroup": 0,
"PortalGroup": 151200,
@ -3011,6 +3055,7 @@
"key": "stonehenge_stageconfig_StageName_45",
"text": "石阵5"
},
"StageEffect": "",
"RoomId": 12,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -3078,6 +3123,7 @@
"key": "stonehenge_stageconfig_StageName_46",
"text": "石阵6"
},
"StageEffect": "effect_effect_xuanwo_nan",
"RoomId": 1,
"RoomGroup": 160100,
"PortalGroup": 160200,
@ -3156,6 +3202,7 @@
"key": "stonehenge_stageconfig_StageName_47",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 160300,
@ -3223,6 +3270,7 @@
"key": "stonehenge_stageconfig_StageName_48",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 160400,
@ -3290,6 +3338,7 @@
"key": "stonehenge_stageconfig_StageName_49",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 4,
"RoomGroup": 0,
"PortalGroup": 160500,
@ -3357,6 +3406,7 @@
"key": "stonehenge_stageconfig_StageName_50",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 5,
"RoomGroup": 0,
"PortalGroup": 160600,
@ -3424,6 +3474,7 @@
"key": "stonehenge_stageconfig_StageName_51",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 6,
"RoomGroup": 0,
"PortalGroup": 160700,
@ -3491,6 +3542,7 @@
"key": "stonehenge_stageconfig_StageName_52",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 7,
"RoomGroup": 0,
"PortalGroup": 160800,
@ -3558,6 +3610,7 @@
"key": "stonehenge_stageconfig_StageName_53",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 8,
"RoomGroup": 0,
"PortalGroup": 160900,
@ -3625,6 +3678,7 @@
"key": "stonehenge_stageconfig_StageName_54",
"text": "石阵6"
},
"StageEffect": "",
"RoomId": 9,
"RoomGroup": 0,
"PortalGroup": 161000,
@ -3692,6 +3746,7 @@
"key": "stonehenge_stageconfig_StageName_55",
"text": "石阵6"
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"StageEffect": "",
"RoomId": 10,
"RoomGroup": 0,
"PortalGroup": 161100,
@ -3759,6 +3814,7 @@
"key": "stonehenge_stageconfig_StageName_56",
"text": "石阵6"
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"StageEffect": "",
"RoomId": 11,
"RoomGroup": 0,
"PortalGroup": 161200,
@ -3826,6 +3882,7 @@
"key": "stonehenge_stageconfig_StageName_57",
"text": "石阵6"
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"StageEffect": "",
"RoomId": 12,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -3893,6 +3950,7 @@
"key": "stonehenge_stageconfig_StageName_58",
"text": "石阵7"
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"StageEffect": "effect_effect_xuanwo",
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"RoomGroup": 170100,
"PortalGroup": 170200,
@ -3971,6 +4029,7 @@
"key": "stonehenge_stageconfig_StageName_59",
"text": "石阵7"
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"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 170300,
@ -4038,6 +4097,7 @@
"key": "stonehenge_stageconfig_StageName_60",
"text": "石阵7"
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"StageEffect": "",
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"PortalGroup": 170400,
@ -4105,6 +4165,7 @@
"key": "stonehenge_stageconfig_StageName_61",
"text": "石阵7"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 170500,
@ -4172,6 +4233,7 @@
"key": "stonehenge_stageconfig_StageName_62",
"text": "石阵7"
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@ -4239,6 +4301,7 @@
"key": "stonehenge_stageconfig_StageName_63",
"text": "石阵7"
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"PortalGroup": 170700,
@ -4306,6 +4369,7 @@
"key": "stonehenge_stageconfig_StageName_64",
"text": "石阵7"
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"StageEffect": "",
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"PortalGroup": 170800,
@ -4373,6 +4437,7 @@
"key": "stonehenge_stageconfig_StageName_65",
"text": "石阵7"
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"StageEffect": "",
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"PortalGroup": 170900,
@ -4440,6 +4505,7 @@
"key": "stonehenge_stageconfig_StageName_66",
"text": "石阵7"
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"StageEffect": "",
"RoomId": 9,
"RoomGroup": 0,
"PortalGroup": 171000,
@ -4507,6 +4573,7 @@
"key": "stonehenge_stageconfig_StageName_67",
"text": "石阵7"
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"StageEffect": "",
"RoomId": 10,
"RoomGroup": 0,
"PortalGroup": 171100,
@ -4574,6 +4641,7 @@
"key": "stonehenge_stageconfig_StageName_68",
"text": "石阵7"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 171200,
@ -4641,6 +4709,7 @@
"key": "stonehenge_stageconfig_StageName_69",
"text": "石阵7"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 99999,
@ -4708,6 +4777,7 @@
"key": "stonehenge_stageconfig_StageName_70",
"text": "石阵8"
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"StageEffect": "effect_effect_xuanwo_nan",
"RoomId": 1,
"RoomGroup": 180100,
"PortalGroup": 180200,
@ -4786,6 +4856,7 @@
"key": "stonehenge_stageconfig_StageName_71",
"text": "石阵8"
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"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 180300,
@ -4853,6 +4924,7 @@
"key": "stonehenge_stageconfig_StageName_72",
"text": "石阵8"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 180400,
@ -4920,6 +4992,7 @@
"key": "stonehenge_stageconfig_StageName_73",
"text": "石阵8"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 180500,
@ -4987,6 +5060,7 @@
"key": "stonehenge_stageconfig_StageName_74",
"text": "石阵8"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 180600,
@ -5054,6 +5128,7 @@
"key": "stonehenge_stageconfig_StageName_75",
"text": "石阵8"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 180700,
@ -5121,6 +5196,7 @@
"key": "stonehenge_stageconfig_StageName_76",
"text": "石阵8"
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"StageEffect": "",
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"PortalGroup": 180800,
@ -5188,6 +5264,7 @@
"key": "stonehenge_stageconfig_StageName_77",
"text": "石阵8"
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"StageEffect": "",
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"PortalGroup": 180900,
@ -5255,6 +5332,7 @@
"key": "stonehenge_stageconfig_StageName_78",
"text": "石阵8"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 181000,
@ -5322,6 +5400,7 @@
"key": "stonehenge_stageconfig_StageName_79",
"text": "石阵8"
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"StageEffect": "",
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"RoomGroup": 0,
"PortalGroup": 181100,
@ -5389,6 +5468,7 @@
"key": "stonehenge_stageconfig_StageName_80",
"text": "石阵8"
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"StageEffect": "",
"RoomId": 11,
"RoomGroup": 0,
"PortalGroup": 181200,
@ -5456,6 +5536,7 @@
"key": "stonehenge_stageconfig_StageName_81",
"text": "石阵8"
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"StageEffect": "",
"RoomId": 12,
"RoomGroup": 0,
"PortalGroup": 99999,
@ -5523,6 +5604,7 @@
"key": "stonehenge_stageconfig_StageName_82",
"text": "新手引导关"
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"StageEffect": "",
"RoomId": 1,
"RoomGroup": 991200,
"PortalGroup": 991201,
@ -5548,6 +5630,7 @@
"key": "stonehenge_stageconfig_StageName_83",
"text": "新手引导关"
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"StageEffect": "",
"RoomId": 2,
"RoomGroup": 0,
"PortalGroup": 991400,
@ -5573,6 +5656,7 @@
"key": "stonehenge_stageconfig_StageName_84",
"text": "新手引导关"
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"StageEffect": "",
"RoomId": 3,
"RoomGroup": 0,
"PortalGroup": 992800,
@ -5598,6 +5682,7 @@
"key": "stonehenge_stageconfig_StageName_85",
"text": "新手引导关"
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"StageEffect": "",
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View File

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34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "attr",
@ -1053,13 +963,7 @@
21000016
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "attr",
@ -1117,13 +1021,7 @@
21000017
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "attr",
@ -1186,13 +1084,7 @@
21000018
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "attr",
@ -1255,13 +1147,7 @@
21000019
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "item",
@ -1329,13 +1215,7 @@
21000020
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "item",
@ -1398,13 +1278,7 @@
21000021
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "item",
@ -1472,13 +1346,7 @@
21000022
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "item",
@ -1546,13 +1414,7 @@
21000023
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "item",
@ -1620,13 +1482,7 @@
21000024
],
"BattleReadyID": 10500003,
"captionrecommend": [
14007,
25003,
34006,
15003,
14003
],
"captionrecommend": 2,
"firstprize": [
{
"a": "item",
@ -1689,13 +1545,7 @@
21000025
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -1758,13 +1608,7 @@
21000026
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -1822,13 +1666,7 @@
21000027
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -1891,13 +1729,7 @@
21000028
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -1955,13 +1787,7 @@
21000029
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2024,13 +1850,7 @@
21000030
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2093,13 +1913,7 @@
21000031
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "item",
@ -2167,13 +1981,7 @@
21000032
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "item",
@ -2236,13 +2044,7 @@
21000033
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "item",
@ -2310,13 +2112,7 @@
21000034
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "item",
@ -2384,13 +2180,7 @@
21000035
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "item",
@ -2458,13 +2248,7 @@
21000036
],
"BattleReadyID": 10500002,
"captionrecommend": [
25003,
34006,
14001,
44006,
45003
],
"captionrecommend": 3,
"firstprize": [
{
"a": "item",
@ -2525,13 +2309,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2607,13 +2385,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2689,13 +2461,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2771,13 +2537,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2853,13 +2613,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -2935,13 +2689,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3017,13 +2765,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3099,13 +2841,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3181,13 +2917,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3263,13 +2993,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3345,13 +3069,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3427,13 +3145,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3509,13 +3221,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3591,13 +3297,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3673,13 +3373,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3755,13 +3449,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3837,13 +3525,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -3919,13 +3601,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -4001,13 +3677,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -4083,13 +3753,7 @@
"sweepId": 0,
"sweepOpenId": [],
"BattleReadyID": 11106001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 3,
"firstprize": [
{
"a": "attr",
@ -4167,13 +3831,7 @@
21000037
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "attr",
@ -4236,13 +3894,7 @@
21000038
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "attr",
@ -4305,13 +3957,7 @@
21000039
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "attr",
@ -4374,13 +4020,7 @@
21000040
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "attr",
@ -4444,13 +4084,7 @@
21000041
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "attr",
@ -4514,13 +4148,7 @@
21000042
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "attr",
@ -4584,13 +4212,7 @@
21000043
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "item",
@ -4654,13 +4276,7 @@
21000044
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "item",
@ -4725,13 +4341,7 @@
21000045
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "item",
@ -4801,13 +4411,7 @@
21000046
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "item",
@ -4877,13 +4481,7 @@
21000047
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "item",
@ -4953,13 +4551,7 @@
21000048
],
"BattleReadyID": 11904001,
"captionrecommend": [
25001,
25004,
34006,
35001,
35002
],
"captionrecommend": 8,
"firstprize": [
{
"a": "item",

View File

@ -0,0 +1,234 @@
[
{
"id": 1,
"describe": {
"key": "vikingexpedition_recommend_describe_1",
"text": "BOSS拥有极高的单体伤害能力且完成击杀后会立即获得回合。<br>需要持续保证友方队伍的血量安全。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_1",
"text": "输出"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_1",
"text": "治疗"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 2,
"describe": {
"key": "vikingexpedition_recommend_describe_2",
"text": "BOSS拥有特殊的状态可以抵消指定次数的攻击。且在此状态下拥有极高的输出。<br>需要使用多段伤害的角色快速打掉改特殊减伤状态。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_2",
"text": "单段输出"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_2",
"text": "净化"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 3,
"describe": {
"key": "vikingexpedition_recommend_describe_3",
"text": "BOSS拥有极高的毒素伤害且在受到指定次数攻击后会立即进行反击。<br>需要使用单体单段高爆发类英雄进行输出,同时要带好净化"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_3",
"text": "多段输出"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_3",
"text": "治疗"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 4,
"describe": {
"key": "vikingexpedition_recommend_describe_4",
"text": "陷入低血量时会进入狂暴状态,极大提升攻击能力可恢复能力。<br>需要在BOSS陷入低血量后通过高频打条限制其出手。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_4",
"text": "限制"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_4",
"text": "辅助"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 5,
"describe": {
"key": "vikingexpedition_recommend_describe_5",
"text": "BOSS小怪带有极高回复技能可极快回复BOSS血量。<br>需要限制BOSS的受疗效果。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_5",
"text": "爆发"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_5",
"text": "禁疗"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 6,
"describe": {
"key": "vikingexpedition_recommend_describe_6",
"text": "BOSS拥有极高防御可减免大量伤害。<br>需要使用无视防御类的伤害攻击BOSS。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_6",
"text": "无视防御"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_6",
"text": "中毒"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 7,
"describe": {
"key": "vikingexpedition_recommend_describe_7",
"text": "BOSS拥有极高血量极难快速击杀。<br>需要使用目标血量百分比的伤害攻击BOSS。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_7",
"text": "中毒"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_7",
"text": "治疗"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
},
{
"id": 8,
"describe": {
"key": "vikingexpedition_recommend_describe_8",
"text": "BOSS拥有极高的单体伤害能力且完成击杀后会立即获得回合。<br>需要持续保证友方队伍的血量安全。"
},
"recommendtype1": {
"key": "vikingexpedition_recommend_recommendtype1_8",
"text": "群体伤害"
},
"herolist1": [
"25001",
"25001",
"25001",
"25001",
"25001"
],
"recommendtype2": {
"key": "vikingexpedition_recommend_recommendtype2_8",
"text": "爆发"
},
"herolist2": [
"25001",
"25001",
"25001",
"25001",
"25001"
]
}
]

View File

@ -471,7 +471,7 @@ func (this *MapData) CheckMap(color int32, bSkill bool) (szMap []*pb.MapData, xc
energy int32
new map[int]int
x map[int]struct{}
s map[int]int
//s map[int]int
)
for {
@ -480,59 +480,62 @@ func (this *MapData) CheckMap(color int32, bSkill bool) (szMap []*pb.MapData, xc
tXiaochu = make(map[int]struct{})
curScore = 0
energy = 0
s = make(map[int]int)
//s = make(map[int]int)
for i := 1; i <= 6; i++ {
tXiaochu, s = this.CheckElem(int32(i))
xc, s := this.CheckElem(int32(i))
for k, v := range s {
new[k] = v
}
for id := range tXiaochu {
if _, ok := new[id]; ok {
if this.Plat[id].Color == color {
energy++
for _, v := range xc {
for _, v1 := range v {
tXiaochu[v1] = struct{}{}
}
}
}
for id := range tXiaochu {
if _, ok := new[id]; ok {
if this.Plat[id].Color == color {
energy++
}
curScore += this.Plat[id].Score
this.oid++ // 生成一个新的类型元素
if this.module == nil { // 稍后删掉 方便测试
this.Plat[id] = &pb.GirdeData{
Oid: this.oid,
Color: this.Plat[id].Color,
Cid: 2*(this.Plat[id].Color-1) + 6 + int32(new[id]),
Score: 1,
Special: int32(new[id]),
}
curScore += this.Plat[id].Score
this.oid++ // 生成一个新的类型元素
if this.module == nil { // 稍后删掉 方便测试
} else {
if s := this.Plat[id].Special; s != 0 {
for key := range this.SpecialElem(id, s) {
x[key] = struct{}{}
}
x[id] = struct{}{}
}
if conf, err := this.module.configure.GetGameBlock(this.Plat[id].Color, int32(new[id])); err == nil {
this.Plat[id] = &pb.GirdeData{
Oid: this.oid,
Color: this.Plat[id].Color,
Cid: 2*(this.Plat[id].Color-1) + 6 + int32(new[id]),
Score: 1,
Special: int32(new[id]),
}
} else {
if s := this.Plat[id].Special; s != 0 {
for key := range this.SpecialElem(id, s) {
x[key] = struct{}{}
}
x[id] = struct{}{}
}
if conf, err := this.module.configure.GetGameBlock(this.Plat[id].Color, int32(new[id])); err == nil {
this.Plat[id] = &pb.GirdeData{
Oid: this.oid,
Color: this.Plat[id].Color,
Cid: conf.Key,
Score: conf.Score,
Special: conf.Type,
}
Cid: conf.Key,
Score: conf.Score,
Special: conf.Type,
}
}
continue
}
if s := this.Plat[id].Special; s != 0 {
for key := range this.SpecialElem(id, s) {
x[key] = struct{}{}
}
}
x[id] = struct{}{}
continue
}
if s := this.Plat[id].Special; s != 0 {
for key := range this.SpecialElem(id, s) {
x[key] = struct{}{}
}
}
x[id] = struct{}{}
}
for id := range x {
if this.Plat[id].Color == color {
energy++
@ -1412,14 +1415,12 @@ func (this *MapData) checkSp(e []int) (oid int32) {
}
// 检测一个元素
func (this *MapData) CheckElem(color int32) (mtmp map[int]struct{}, sp map[int]int) {
func (this *MapData) CheckElem(color int32) (xc [][]int, sp map[int]int) {
var (
w [14][]int32
s1 [][]int // heng
s2 [][]int // shu
xc [][]int //
)
mtmp = make(map[int]struct{}, 0)
sp = make(map[int]int)
for pos, v := range this.Plat {
x := pos / Width
@ -1455,7 +1456,6 @@ func (this *MapData) CheckElem(color int32) (mtmp map[int]struct{}, sp map[int]i
s = append(s, (i-7)*7+j+3)
s = append(s, (i-7)*7+j+4)
s1 = append(s1, s)
sp[(i-7)*7+j+2] = FiveType
} else {
s = append(s, (j)*7+i)
s = append(s, (j+1)*7+i)
@ -1463,7 +1463,6 @@ func (this *MapData) CheckElem(color int32) (mtmp map[int]struct{}, sp map[int]i
s = append(s, (j+3)*7+i)
s = append(s, (j+4)*7+i)
s2 = append(s2, s)
sp[(j+2)*7+i] = FiveType
}
break
@ -1479,24 +1478,18 @@ func (this *MapData) CheckElem(color int32) (mtmp map[int]struct{}, sp map[int]i
s = append(s, (i-7)*7+j+2)
s = append(s, (i-7)*7+j+3)
s1 = append(s1, s)
oid := this.checkSp(s)
if 0 < oid {
sp[int(oid)] = FourUType
} else {
sp[(i-7)*7+j+1] = FourUType
}
} else {
s = append(s, (j)*7+i)
s = append(s, (j+1)*7+i)
s = append(s, (j+2)*7+i)
s = append(s, (j+3)*7+i)
s2 = append(s2, s)
oid := this.checkSp(s)
if 0 < oid {
sp[int(oid)] = FourLType
} else {
sp[(j+1)*7+i] = FourLType
}
//oid := this.checkSp(s)
// if 0 < oid {
// sp[int(oid)] = FourLType
// } else {
// sp[(j+1)*7+i] = FourLType
// }
}
break
}
@ -1531,18 +1524,28 @@ func (this *MapData) CheckElem(color int32) (mtmp map[int]struct{}, sp map[int]i
s2 = new[0:][0:]
} else {
if len(v) >= 5 {
sp[xj] = FiveType
sp[v[len(v)/2]] = FiveType
} else if len(v) >= 4 {
sp[len(v)/2] = FourLType
oid := this.checkSp(v)
if 0 < oid {
sp[int(oid)] = FourUType
} else {
sp[v[len(v)/2]] = FourUType
}
}
xc = append(xc, v)
}
}
for _, v := range s2 {
if len(v) >= 5 {
sp[len(v)/2] = FiveType
sp[v[len(v)/2]] = FiveType
} else if len(v) >= 4 {
sp[len(v)/2] = FourUType
oid := this.checkSp(v)
if 0 < oid {
sp[int(oid)] = FourLType
} else {
sp[v[len(v)/2]] = FourLType
}
}
xc = append(xc, v)
}

View File

@ -30,6 +30,7 @@ type GameConsumeHeroData struct {
Bigskillhero string
Bigskillcolor int32
Bigskilleffect string
Division []string
Get int32
Consume []*Gameatn
Skilltype int32
@ -65,6 +66,20 @@ func (_v *GameConsumeHeroData)Deserialize(_buf map[string]interface{}) (err erro
{ var _ok_ bool; if _v.Bigskillhero, _ok_ = _buf["bigskillhero"].(string); !_ok_ { err = errors.New("bigskillhero error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["bigskillcolor"].(float64); !_ok_ { err = errors.New("bigskillcolor error"); return }; _v.Bigskillcolor = int32(_tempNum_) }
{ var _ok_ bool; if _v.Bigskilleffect, _ok_ = _buf["bigskilleffect"].(string); !_ok_ { err = errors.New("bigskilleffect error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["division"].([]interface{}); !_ok_ { err = errors.New("division error"); return }
_v.Division = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Division = append(_v.Division, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["get"].(float64); !_ok_ { err = errors.New("get error"); return }; _v.Get = int32(_tempNum_) }
{
var _arr_ []interface{}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameFightingCapacity struct {
_dataMap map[int32]*GameFightingCapacityData
_dataList []*GameFightingCapacityData
}
func NewGameFightingCapacity(_buf []map[string]interface{}) (*GameFightingCapacity, error) {
_dataList := make([]*GameFightingCapacityData, 0, len(_buf))
dataMap := make(map[int32]*GameFightingCapacityData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameFightingCapacityData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameFightingCapacity{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameFightingCapacity) GetDataMap() map[int32]*GameFightingCapacityData {
return table._dataMap
}
func (table *GameFightingCapacity) GetDataList() []*GameFightingCapacityData {
return table._dataList
}
func (table *GameFightingCapacity) Get(key int32) *GameFightingCapacityData {
return table._dataMap[key]
}

View File

@ -0,0 +1,37 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameFightingCapacityData struct {
Id int32
Value int32
}
const TypeId_GameFightingCapacityData = -591422734
func (*GameFightingCapacityData) GetTypeId() int32 {
return -591422734
}
func (_v *GameFightingCapacityData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
return
}
func DeserializeGameFightingCapacityData(_buf map[string]interface{}) (*GameFightingCapacityData, error) {
v := &GameFightingCapacityData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameFightingSkill struct {
_dataMap map[int32]*GameFightingSkillData
_dataList []*GameFightingSkillData
}
func NewGameFightingSkill(_buf []map[string]interface{}) (*GameFightingSkill, error) {
_dataList := make([]*GameFightingSkillData, 0, len(_buf))
dataMap := make(map[int32]*GameFightingSkillData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameFightingSkillData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Skill] = _v
}
}
return &GameFightingSkill{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameFightingSkill) GetDataMap() map[int32]*GameFightingSkillData {
return table._dataMap
}
func (table *GameFightingSkill) GetDataList() []*GameFightingSkillData {
return table._dataList
}
func (table *GameFightingSkill) Get(key int32) *GameFightingSkillData {
return table._dataMap[key]
}

View File

@ -0,0 +1,37 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameFightingSkillData struct {
Skill int32
Value int32
}
const TypeId_GameFightingSkillData = 355628269
func (*GameFightingSkillData) GetTypeId() int32 {
return 355628269
}
func (_v *GameFightingSkillData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
return
}
func DeserializeGameFightingSkillData(_buf map[string]interface{}) (*GameFightingSkillData, error) {
v := &GameFightingSkillData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameFightingSkillStar struct {
_dataMap map[int32]*GameFightingSkillStarData
_dataList []*GameFightingSkillStarData
}
func NewGameFightingSkillStar(_buf []map[string]interface{}) (*GameFightingSkillStar, error) {
_dataList := make([]*GameFightingSkillStarData, 0, len(_buf))
dataMap := make(map[int32]*GameFightingSkillStarData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameFightingSkillStarData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Color] = _v
}
}
return &GameFightingSkillStar{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameFightingSkillStar) GetDataMap() map[int32]*GameFightingSkillStarData {
return table._dataMap
}
func (table *GameFightingSkillStar) GetDataList() []*GameFightingSkillStarData {
return table._dataList
}
func (table *GameFightingSkillStar) Get(key int32) *GameFightingSkillStarData {
return table._dataMap[key]
}

View File

@ -0,0 +1,37 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameFightingSkillStarData struct {
Color int32
Value int32
}
const TypeId_GameFightingSkillStarData = 2144345311
func (*GameFightingSkillStarData) GetTypeId() int32 {
return 2144345311
}
func (_v *GameFightingSkillStarData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
return
}
func DeserializeGameFightingSkillStarData(_buf map[string]interface{}) (*GameFightingSkillStarData, error) {
v := &GameFightingSkillStarData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameFightingSkilllv struct {
_dataMap map[int32]*GameFightingSkilllvData
_dataList []*GameFightingSkilllvData
}
func NewGameFightingSkilllv(_buf []map[string]interface{}) (*GameFightingSkilllv, error) {
_dataList := make([]*GameFightingSkilllvData, 0, len(_buf))
dataMap := make(map[int32]*GameFightingSkilllvData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameFightingSkilllvData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.SkillLv] = _v
}
}
return &GameFightingSkilllv{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameFightingSkilllv) GetDataMap() map[int32]*GameFightingSkilllvData {
return table._dataMap
}
func (table *GameFightingSkilllv) GetDataList() []*GameFightingSkilllvData {
return table._dataList
}
func (table *GameFightingSkilllv) Get(key int32) *GameFightingSkilllvData {
return table._dataMap[key]
}

View File

@ -0,0 +1,37 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameFightingSkilllvData struct {
SkillLv int32
Value int32
}
const TypeId_GameFightingSkilllvData = -675483465
func (*GameFightingSkilllvData) GetTypeId() int32 {
return -675483465
}
func (_v *GameFightingSkilllvData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill_lv"].(float64); !_ok_ { err = errors.New("skill_lv error"); return }; _v.SkillLv = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["value"].(float64); !_ok_ { err = errors.New("value error"); return }; _v.Value = int32(_tempNum_) }
return
}
func DeserializeGameFightingSkilllvData(_buf map[string]interface{}) (*GameFightingSkilllvData, error) {
v := &GameFightingSkilllvData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -26,7 +26,7 @@ type GameHuntingBossData struct {
Boss []int32
PsConsume []*Gameatn
PsMg []*Gameatn
Captionrecommend []int32
Captionrecommend int32
}
const TypeId_GameHuntingBossData = -450881718
@ -129,20 +129,7 @@ func (_v *GameHuntingBossData)Deserialize(_buf map[string]interface{}) (err erro
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["captionrecommend"].([]interface{}); !_ok_ { err = errors.New("captionrecommend error"); return }
_v.Captionrecommend = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Captionrecommend = append(_v.Captionrecommend, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["captionrecommend"].(float64); !_ok_ { err = errors.New("captionrecommend error"); return }; _v.Captionrecommend = int32(_tempNum_) }
return
}

View File

@ -15,6 +15,7 @@ type GamePlunderData struct {
Name string
Mosterhead string
Mostername string
MosterheadLv int32
Rarity int32
Weight int32
Battleid int32
@ -38,6 +39,7 @@ func (_v *GamePlunderData)Deserialize(_buf map[string]interface{}) (err error) {
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Mosterhead, _ok_ = _buf["mosterhead"].(string); !_ok_ { err = errors.New("mosterhead error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["mostername"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Mostername error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Mostername, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mosterheadLv"].(float64); !_ok_ { err = errors.New("mosterheadLv error"); return }; _v.MosterheadLv = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rarity"].(float64); !_ok_ { err = errors.New("rarity error"); return }; _v.Rarity = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battleid"].(float64); !_ok_ { err = errors.New("battleid error"); return }; _v.Battleid = int32(_tempNum_) }

View File

@ -16,6 +16,7 @@ type GameStoneStageData struct {
StageId int32
PreviouStage int32
StageName string
StageEffect string
RoomId int32
RoomGroup int32
PortalGroup int32
@ -41,6 +42,7 @@ func (_v *GameStoneStageData)Deserialize(_buf map[string]interface{}) (err error
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StageId"].(float64); !_ok_ { err = errors.New("StageId error"); return }; _v.StageId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PreviouStage"].(float64); !_ok_ { err = errors.New("PreviouStage error"); return }; _v.PreviouStage = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["StageName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.StageName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.StageName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.StageEffect, _ok_ = _buf["StageEffect"].(string); !_ok_ { err = errors.New("StageEffect error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RoomId"].(float64); !_ok_ { err = errors.New("RoomId error"); return }; _v.RoomId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RoomGroup"].(float64); !_ok_ { err = errors.New("RoomGroup error"); return }; _v.RoomGroup = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PortalGroup"].(float64); !_ok_ { err = errors.New("PortalGroup error"); return }; _v.PortalGroup = int32(_tempNum_) }

View File

@ -19,7 +19,7 @@ type GameVikingBossData struct {
SweepId int32
SweepOpenId []int32
BattleReadyID int32
Captionrecommend []int32
Captionrecommend int32
Firstprize []*Gameatn
Dropshow []*Gameatn
Drop int32
@ -61,20 +61,7 @@ func (_v *GameVikingBossData)Deserialize(_buf map[string]interface{}) (err error
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["captionrecommend"].([]interface{}); !_ok_ { err = errors.New("captionrecommend error"); return }
_v.Captionrecommend = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Captionrecommend = append(_v.Captionrecommend, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["captionrecommend"].(float64); !_ok_ { err = errors.New("captionrecommend error"); return }; _v.Captionrecommend = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameVikingRecommend struct {
_dataMap map[int32]*GameVikingRecommendData
_dataList []*GameVikingRecommendData
}
func NewGameVikingRecommend(_buf []map[string]interface{}) (*GameVikingRecommend, error) {
_dataList := make([]*GameVikingRecommendData, 0, len(_buf))
dataMap := make(map[int32]*GameVikingRecommendData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameVikingRecommendData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameVikingRecommend{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameVikingRecommend) GetDataMap() map[int32]*GameVikingRecommendData {
return table._dataMap
}
func (table *GameVikingRecommend) GetDataList() []*GameVikingRecommendData {
return table._dataList
}
func (table *GameVikingRecommend) Get(key int32) *GameVikingRecommendData {
return table._dataMap[key]
}

View File

@ -0,0 +1,71 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameVikingRecommendData struct {
Id int32
Describe string
Recommendtype1 string
Herolist1 []string
Recommendtype2 string
Herolist2 []string
}
const TypeId_GameVikingRecommendData = 982029792
func (*GameVikingRecommendData) GetTypeId() int32 {
return 982029792
}
func (_v *GameVikingRecommendData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["describe"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Describe error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Describe, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["recommendtype1"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Recommendtype1 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Recommendtype1, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["herolist1"].([]interface{}); !_ok_ { err = errors.New("herolist1 error"); return }
_v.Herolist1 = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Herolist1 = append(_v.Herolist1, _list_v_)
}
}
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["recommendtype2"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Recommendtype2 error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Recommendtype2, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["herolist2"].([]interface{}); !_ok_ { err = errors.New("herolist2 error"); return }
_v.Herolist2 = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.Herolist2 = append(_v.Herolist2, _list_v_)
}
}
return
}
func DeserializeGameVikingRecommendData(_buf map[string]interface{}) (*GameVikingRecommendData, error) {
v := &GameVikingRecommendData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -66,6 +66,7 @@ type Tables struct {
VikingBoss *GameVikingBoss
VikingLineup *GameVikingLineup
VikingEntrance *GameVikingEntrance
VikingRecommend *GameVikingRecommend
DreamlandBoos *GameDreamlandBoos
DreamlandChallenge *GameDreamlandChallenge
DreamlandTrigger *GameDreamlandTrigger
@ -339,6 +340,10 @@ type Tables struct {
PlunderBattle *GamePlunderBattle
PlunderLog *GamePlunderLog
PlunderIsLand *GamePlunderIsLand
FightingCapacity *GameFightingCapacity
FightingSkilllv *GameFightingSkilllv
FightingSkill *GameFightingSkill
FightingSkillStar *GameFightingSkillStar
}
func NewTables(loader JsonLoader) (*Tables, error) {
@ -676,6 +681,12 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.VikingEntrance, err = NewGameVikingEntrance(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_vikingrecommend") ; err != nil {
return nil, err
}
if tables.VikingRecommend, err = NewGameVikingRecommend(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_dreamlandboos") ; err != nil {
return nil, err
}
@ -2314,5 +2325,29 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.PlunderIsLand, err = NewGamePlunderIsLand(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_fightingcapacity") ; err != nil {
return nil, err
}
if tables.FightingCapacity, err = NewGameFightingCapacity(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_fightingskilllv") ; err != nil {
return nil, err
}
if tables.FightingSkilllv, err = NewGameFightingSkilllv(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_fightingskill") ; err != nil {
return nil, err
}
if tables.FightingSkill, err = NewGameFightingSkill(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_fightingskillstar") ; err != nil {
return nil, err
}
if tables.FightingSkillStar, err = NewGameFightingSkillStar(buf) ; err != nil {
return nil, err
}
return tables, nil
}

View File

@ -281,6 +281,8 @@ type GameGlobalData struct {
GuildSignIn int32
EnhancebossPs int32
PlunderPvpBattlereadyid int32
PlunderPvpCollegeNum int32
PlunderPvpCollegeTime int32
}
const TypeId_GameGlobalData = 477542761
@ -1093,6 +1095,8 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["guild_sign_in"].(float64); !_ok_ { err = errors.New("guild_sign_in error"); return }; _v.GuildSignIn = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["enhanceboss_ps"].(float64); !_ok_ { err = errors.New("enhanceboss_ps error"); return }; _v.EnhancebossPs = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["plunder_pvp_battlereadyid"].(float64); !_ok_ { err = errors.New("plunder_pvp_battlereadyid error"); return }; _v.PlunderPvpBattlereadyid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["plunder_pvp_college_num"].(float64); !_ok_ { err = errors.New("plunder_pvp_college_num error"); return }; _v.PlunderPvpCollegeNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["plunder_pvp_college_time"].(float64); !_ok_ { err = errors.New("plunder_pvp_college_time error"); return }; _v.PlunderPvpCollegeTime = int32(_tempNum_) }
return
}