This commit is contained in:
wh_zcy 2023-06-16 18:04:26 +08:00
commit f10ca5b24c
45 changed files with 27601 additions and 8491 deletions

View File

@ -20,8 +20,8 @@
"reword": [
{
"a": "item",
"t": "17020001",
"n": 2
"t": "10000003",
"n": 1
}
],
"action": "main_weektask_action_1_act",
@ -48,8 +48,8 @@
"reword": [
{
"a": "item",
"t": "17020001",
"n": 4
"t": "10000003",
"n": 1
}
],
"action": "main_weektask_action_1_act",

View File

@ -12,7 +12,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_1",
"text": "npc1"
"text": "新手守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -42,7 +42,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_2",
"text": "npc2"
"text": "练习守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -72,7 +72,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_3",
"text": "npc3"
"text": "实习守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -102,7 +102,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_4",
"text": "npc4"
"text": "初级守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -132,7 +132,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_5",
"text": "npc5"
"text": "一般守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -162,7 +162,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_6",
"text": "npc6"
"text": "中级守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -192,7 +192,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_7",
"text": "npc7"
"text": "普通守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -222,7 +222,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_8",
"text": "npc8"
"text": "高级守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -252,7 +252,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_9",
"text": "npc9"
"text": "精英守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -282,7 +282,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_10",
"text": "npc10"
"text": "特级守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -312,7 +312,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_11",
"text": "npc11"
"text": "大师守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -342,7 +342,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_12",
"text": "npc12"
"text": "至尊守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -372,7 +372,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_13",
"text": "npc13"
"text": "王者守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -402,7 +402,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_14",
"text": "npc14"
"text": "隐秘守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -432,7 +432,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_15",
"text": "npc15"
"text": "传说守卫"
},
"revive_cd": 24,
"npc_reward": [
@ -462,7 +462,7 @@
"stroy_id_after": 201,
"name": {
"key": "arena_challenge_npc_name_16",
"text": "npc16"
"text": "神话守卫"
},
"revive_cd": 24,
"npc_reward": [

View File

@ -414,5 +414,21 @@
"AssistTeam": 0,
"CanFriendHelp": 0,
"Numrounds": 0
},
{
"id": 126,
"PlayType": 0,
"HeroCount": 5,
"readyScene": "scenesfight_role_interface_04",
"battleScenes": [
"scenesfight_08"
],
"disableAiCamera": 0,
"DefaultHero": 0,
"DisableHero": [],
"LockSlots": [],
"AssistTeam": 0,
"CanFriendHelp": 0,
"Numrounds": 0
}
]

View File

@ -17855,12 +17855,12 @@
"key": "buried_buried_condi_tasktxt_763",
"text": "剧情"
},
"type": 20001,
"type": 168,
"valid": 0,
"NPC": 10374,
"value": 1,
"value": 5,
"filter": [
10030
1
],
"filter2": [
"剧情ID",
@ -17903,7 +17903,7 @@
"key": "buried_buried_condi_tasktxt_765",
"text": "主角星座图解锁1次"
},
"type": 173,
"type": 199,
"valid": 0,
"NPC": 10394,
"value": 1,
@ -17952,7 +17952,7 @@
},
"type": 43,
"valid": 0,
"NPC": 10414,
"NPC": 0,
"value": 9,
"filter": [
6
@ -17996,14 +17996,14 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_769",
"text": "剧情"
"text": "通关4章8关"
},
"type": 20001,
"type": 61,
"valid": 0,
"NPC": 10434,
"NPC": 10334,
"value": 1,
"filter": [
10010
1100408
],
"filter2": [
"剧情ID",

View File

@ -1127,6 +1127,11 @@
"insert": 2,
"filter": []
},
{
"id": 199,
"insert": 2,
"filter": []
},
{
"id": 20001,
"insert": 1,

View File

@ -11,7 +11,7 @@
"access": [
123
],
"img": "wp_icon_10035",
"img": "attr_gold",
"intr": {
"key": "item_coin_intr_1",
"text": "可以用来购买各种道具的基础货币"
@ -30,7 +30,7 @@
158,
165
],
"img": "wp_icon_10036",
"img": "attr_diamond",
"intr": {
"key": "item_coin_intr_2",
"text": "珍惜的高级货币,可以用来购买各种稀有道具"
@ -48,7 +48,7 @@
"access": [
113
],
"img": "icon_hy",
"img": "attr_exp",
"intr": {
"key": "item_coin_intr_3",
"text": "可用于提升角色等级"
@ -66,7 +66,7 @@
"access": [
115
],
"img": "wp_icon_10014",
"img": "attr_friendPoint",
"intr": {
"key": "item_coin_intr_4",
"text": "好友赠送的友情点,可以用于有情商店兑换各种道具"
@ -84,7 +84,7 @@
"access": [
113
],
"img": "wp_icon_0002",
"img": "attr_palyexp",
"intr": {
"key": "item_coin_intr_5",
"text": "可用于提升角色等级"
@ -102,7 +102,7 @@
"access": [
157
],
"img": "wp_icon_10024",
"img": "attr_guildexp",
"intr": {
"key": "item_coin_intr_6",
"text": "可以用于提升公会等级"
@ -120,7 +120,7 @@
"access": [
157
],
"img": "wp_icon_0001",
"img": "attr_guildactive",
"intr": {
"key": "item_coin_intr_7",
"text": "通过公会任务获取,达到一定活跃度公会成员都可以在公会任务界面领取奖励"
@ -138,7 +138,7 @@
"access": [
157
],
"img": "wp_icon_10017",
"img": "attr_guildcoin",
"intr": {
"key": "item_coin_intr_8",
"text": "可以用于在公会商店兑换各种道具"
@ -156,7 +156,7 @@
"access": [
158
],
"img": "wp_icon_10017",
"img": "attr_starcoin",
"intr": {
"key": "item_coin_intr_9",
"text": "点亮星图的必要道具"
@ -174,7 +174,7 @@
"access": [
158
],
"img": "wp_icon_0002",
"img": "attr_vipexp",
"intr": {
"key": "item_coin_intr_10",
"text": "商会地位的象征,积累一定声望可以提升商会等级"
@ -192,7 +192,7 @@
"access": [
156
],
"img": "icon_ry",
"img": "attr_arenacoin",
"intr": {
"key": "item_coin_intr_11",
"text": "向竞技比赛强者发放的兑换币,可以在竞技商店兑换多种奖励"
@ -210,7 +210,7 @@
"access": [
156
],
"img": "wp_icon_0002",
"img": "attr_ps",
"intr": {
"key": "item_coin_intr_12",
"text": "挑战关卡必备"
@ -226,7 +226,7 @@
"color": 3,
"effects": "",
"access": [],
"img": "wp_icon_10009",
"img": "attr_heroexp",
"intr": {
"key": "item_coin_intr_13",
"text": "累积到一定值会提升守护者等级"
@ -244,7 +244,7 @@
"access": [
107
],
"img": "wp_icon_10009",
"img": "attr_moongold",
"intr": {
"key": "item_coin_intr_14",
"text": "月亮币"
@ -262,7 +262,7 @@
"access": [
107
],
"img": "wp_icon_10009",
"img": "attr_merchantmoney",
"intr": {
"key": "item_coin_intr_15",
"text": "用于在巨怪商队内进行消费的货币"

View File

@ -4,8 +4,8 @@
"model": "NPC/kungfu/kungfu_51004",
"idleAni": "kungfu_pavilion_action_1_act",
"weight": 1000,
"startstory": 4001,
"rejectstory": 4002,
"startstory": 400010,
"rejectstory": 400020,
"endstory": 0,
"battlename": {
"key": "pandamas_pandamas_npcbattle_battlename_1",
@ -48,8 +48,8 @@
"model": "NPC/kungfu/kungfu_51005",
"idleAni": "kungfu_pavilion_action_2_act",
"weight": 1000,
"startstory": 4005,
"rejectstory": 4006,
"startstory": 400030,
"rejectstory": 400040,
"endstory": 0,
"battlename": {
"key": "pandamas_pandamas_npcbattle_battlename_2",

View File

@ -8,7 +8,7 @@
},
"icon": "xmwg_rw_pt1",
"taskcd": 200,
"tasktime": 165,
"tasktime": 60,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_1",
"text": "这是属于阿宝的专属委托"
@ -56,7 +56,7 @@
},
"icon": "xmwg_rw_pt2",
"taskcd": 200,
"tasktime": 117,
"tasktime": 170,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_2",
"text": "这是属于波比的专属委托"
@ -104,7 +104,7 @@
},
"icon": "xmwg_rw_pt3",
"taskcd": 200,
"tasktime": 111,
"tasktime": 101,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_3",
"text": "这是属于悍娇虎的专属委托"
@ -152,7 +152,7 @@
},
"icon": "xmwg_rw_pt4",
"taskcd": 200,
"tasktime": 128,
"tasktime": 137,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_4",
"text": "这是属于师父的专属委托"
@ -200,7 +200,7 @@
},
"icon": "xmwg_rw_pt5",
"taskcd": 200,
"tasktime": 94,
"tasktime": 138,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_5",
"text": "这是属于阿宝的专属委托"
@ -248,7 +248,7 @@
},
"icon": "xmwg_rw_pt6",
"taskcd": 200,
"tasktime": 159,
"tasktime": 97,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_6",
"text": "这是属于波比的专属委托"
@ -296,7 +296,7 @@
},
"icon": "xmwg_rw_pt7",
"taskcd": 200,
"tasktime": 99,
"tasktime": 174,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_7",
"text": "这是属于悍娇虎的专属委托"
@ -344,7 +344,7 @@
},
"icon": "xmwg_rw_pt1",
"taskcd": 200,
"tasktime": 87,
"tasktime": 161,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_8",
"text": "这是属于师父的专属委托"
@ -392,7 +392,7 @@
},
"icon": "xmwg_rw_pt2",
"taskcd": 200,
"tasktime": 102,
"tasktime": 139,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_9",
"text": "这是属于阿宝的专属委托"
@ -440,7 +440,7 @@
},
"icon": "xmwg_rw_pt3",
"taskcd": 200,
"tasktime": 170,
"tasktime": 175,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_10",
"text": "这是属于波比的专属委托"
@ -488,7 +488,7 @@
},
"icon": "xmwg_rw_pt4",
"taskcd": 200,
"tasktime": 75,
"tasktime": 122,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_11",
"text": "这是属于悍娇虎的专属委托"
@ -536,7 +536,7 @@
},
"icon": "xmwg_rw_pt5",
"taskcd": 200,
"tasktime": 79,
"tasktime": 82,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_12",
"text": "这是属于师父的专属委托"
@ -584,7 +584,7 @@
},
"icon": "xmwg_rw_pt6",
"taskcd": 200,
"tasktime": 135,
"tasktime": 111,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_13",
"text": "这是属于阿宝的专属委托"
@ -632,7 +632,7 @@
},
"icon": "xmwg_rw_pt7",
"taskcd": 200,
"tasktime": 94,
"tasktime": 104,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_14",
"text": "这是属于波比的专属委托"
@ -680,7 +680,7 @@
},
"icon": "xmwg_rw_pt1",
"taskcd": 200,
"tasktime": 86,
"tasktime": 155,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_15",
"text": "这是属于悍娇虎的专属委托"
@ -728,7 +728,7 @@
},
"icon": "xmwg_rw_pt2",
"taskcd": 200,
"tasktime": 60,
"tasktime": 168,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_16",
"text": "这是属于师父的专属委托"
@ -776,7 +776,7 @@
},
"icon": "xmwg_rw_pt3",
"taskcd": 200,
"tasktime": 118,
"tasktime": 150,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_17",
"text": "这是属于阿宝的专属委托"
@ -824,7 +824,7 @@
},
"icon": "xmwg_rw_pt4",
"taskcd": 200,
"tasktime": 160,
"tasktime": 80,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_18",
"text": "这是属于波比的专属委托"
@ -872,7 +872,7 @@
},
"icon": "xmwg_rw_pt5",
"taskcd": 200,
"tasktime": 112,
"tasktime": 71,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_19",
"text": "这是属于悍娇虎的专属委托"
@ -920,7 +920,7 @@
},
"icon": "xmwg_rw_pt6",
"taskcd": 200,
"tasktime": 62,
"tasktime": 118,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_20",
"text": "这是属于师父的专属委托"
@ -968,7 +968,7 @@
},
"icon": "xmwg_rw_pt7",
"taskcd": 200,
"tasktime": 138,
"tasktime": 92,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_21",
"text": "这是属于阿宝的专属委托"
@ -1016,7 +1016,7 @@
},
"icon": "xmwg_rw_pt1",
"taskcd": 200,
"tasktime": 132,
"tasktime": 180,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_22",
"text": "这是属于波比的专属委托"
@ -1064,7 +1064,7 @@
},
"icon": "xmwg_rw_pt2",
"taskcd": 200,
"tasktime": 87,
"tasktime": 95,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_23",
"text": "这是属于悍娇虎的专属委托"
@ -1112,7 +1112,7 @@
},
"icon": "xmwg_rw_pt3",
"taskcd": 200,
"tasktime": 77,
"tasktime": 92,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_24",
"text": "这是属于师父的专属委托"
@ -1160,7 +1160,7 @@
},
"icon": "xmwg_rw_pt4",
"taskcd": 200,
"tasktime": 113,
"tasktime": 164,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_25",
"text": "这是属于阿宝的专属委托"
@ -1208,7 +1208,7 @@
},
"icon": "xmwg_rw_pt5",
"taskcd": 200,
"tasktime": 156,
"tasktime": 104,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_26",
"text": "这是属于波比的专属委托"
@ -1256,7 +1256,7 @@
},
"icon": "xmwg_rw_pt6",
"taskcd": 200,
"tasktime": 105,
"tasktime": 126,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_27",
"text": "这是属于悍娇虎的专属委托"
@ -1304,7 +1304,7 @@
},
"icon": "xmwg_rw_pt7",
"taskcd": 200,
"tasktime": 176,
"tasktime": 108,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_28",
"text": "这是属于师父的专属委托"
@ -1352,7 +1352,7 @@
},
"icon": "xmwg_rw_pt1",
"taskcd": 200,
"tasktime": 69,
"tasktime": 86,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_29",
"text": "这是属于阿宝的专属委托"
@ -1400,7 +1400,7 @@
},
"icon": "xmwg_rw_pt2",
"taskcd": 200,
"tasktime": 99,
"tasktime": 104,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_30",
"text": "这是属于波比的专属委托"
@ -1448,7 +1448,7 @@
},
"icon": "xmwg_rw_pt3",
"taskcd": 200,
"tasktime": 172,
"tasktime": 111,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_31",
"text": "这是属于悍娇虎的专属委托"
@ -1496,7 +1496,7 @@
},
"icon": "xmwg_rw_pt4",
"taskcd": 200,
"tasktime": 79,
"tasktime": 88,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_32",
"text": "这是属于师父的专属委托"
@ -1544,7 +1544,7 @@
},
"icon": "xmwg_rw_pt5",
"taskcd": 200,
"tasktime": 161,
"tasktime": 127,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_33",
"text": "这是属于阿宝的专属委托"
@ -1592,7 +1592,7 @@
},
"icon": "xmwg_rw_pt6",
"taskcd": 200,
"tasktime": 119,
"tasktime": 66,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_34",
"text": "这是属于波比的专属委托"
@ -1640,7 +1640,7 @@
},
"icon": "xmwg_rw_pt7",
"taskcd": 200,
"tasktime": 128,
"tasktime": 152,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_35",
"text": "这是属于悍娇虎的专属委托"
@ -1688,7 +1688,7 @@
},
"icon": "xmwg_rw_pt1",
"taskcd": 200,
"tasktime": 167,
"tasktime": 146,
"tasktxt": {
"key": "pandamas_pandamas_dispatch_tasktxt_36",
"text": "这是属于师父的专属委托"
@ -1736,7 +1736,7 @@
},
"icon": "xmwg_rw_pt2",
"taskcd": 200,
"tasktime": 82,
"tasktime": 96,
"tasktxt": {
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@ -3512,7 +3512,7 @@
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View File

@ -27662,5 +27662,486 @@
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File diff suppressed because it is too large Load Diff

View File

@ -6,12 +6,12 @@
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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{
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]

View File

@ -3,7 +3,7 @@
"hid": "13001",
"herointr": {
"key": "hero_method_hero_method_herointr_1",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -25,7 +25,7 @@
"hid": "13002",
"herointr": {
"key": "hero_method_hero_method_herointr_2",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -47,7 +47,7 @@
"hid": "13003",
"herointr": {
"key": "hero_method_hero_method_herointr_3",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -69,7 +69,7 @@
"hid": "13004",
"herointr": {
"key": "hero_method_hero_method_herointr_4",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -91,7 +91,7 @@
"hid": "13005",
"herointr": {
"key": "hero_method_hero_method_herointr_5",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -113,7 +113,7 @@
"hid": "14001",
"herointr": {
"key": "hero_method_hero_method_herointr_6",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -135,7 +135,7 @@
"hid": "14002",
"herointr": {
"key": "hero_method_hero_method_herointr_7",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -157,7 +157,7 @@
"hid": "14003",
"herointr": {
"key": "hero_method_hero_method_herointr_8",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -179,7 +179,7 @@
"hid": "14004",
"herointr": {
"key": "hero_method_hero_method_herointr_9",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
8,
@ -201,7 +201,7 @@
"hid": "14005",
"herointr": {
"key": "hero_method_hero_method_herointr_10",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
9,
@ -223,7 +223,7 @@
"hid": "14006",
"herointr": {
"key": "hero_method_hero_method_herointr_11",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -245,7 +245,7 @@
"hid": "14007",
"herointr": {
"key": "hero_method_hero_method_herointr_12",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -267,7 +267,7 @@
"hid": "15001",
"herointr": {
"key": "hero_method_hero_method_herointr_13",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -289,7 +289,7 @@
"hid": "15002",
"herointr": {
"key": "hero_method_hero_method_herointr_14",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -311,7 +311,7 @@
"hid": "15003",
"herointr": {
"key": "hero_method_hero_method_herointr_15",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -333,7 +333,7 @@
"hid": "15004",
"herointr": {
"key": "hero_method_hero_method_herointr_16",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -355,7 +355,7 @@
"hid": "15005",
"herointr": {
"key": "hero_method_hero_method_herointr_17",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -377,7 +377,7 @@
"hid": "23001",
"herointr": {
"key": "hero_method_hero_method_herointr_18",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -399,7 +399,7 @@
"hid": "23002",
"herointr": {
"key": "hero_method_hero_method_herointr_19",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
8,
@ -421,7 +421,7 @@
"hid": "23003",
"herointr": {
"key": "hero_method_hero_method_herointr_20",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
9,
@ -443,7 +443,7 @@
"hid": "23004",
"herointr": {
"key": "hero_method_hero_method_herointr_21",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -465,7 +465,7 @@
"hid": "24001",
"herointr": {
"key": "hero_method_hero_method_herointr_22",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -487,7 +487,7 @@
"hid": "24002",
"herointr": {
"key": "hero_method_hero_method_herointr_23",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -509,7 +509,7 @@
"hid": "24003",
"herointr": {
"key": "hero_method_hero_method_herointr_24",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -531,7 +531,7 @@
"hid": "24004",
"herointr": {
"key": "hero_method_hero_method_herointr_25",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -553,7 +553,7 @@
"hid": "24005",
"herointr": {
"key": "hero_method_hero_method_herointr_26",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -575,7 +575,7 @@
"hid": "24006",
"herointr": {
"key": "hero_method_hero_method_herointr_27",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -597,7 +597,7 @@
"hid": "24007",
"herointr": {
"key": "hero_method_hero_method_herointr_28",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -619,7 +619,7 @@
"hid": "24008",
"herointr": {
"key": "hero_method_hero_method_herointr_29",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
8,
@ -641,7 +641,7 @@
"hid": "24009",
"herointr": {
"key": "hero_method_hero_method_herointr_30",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
9,
@ -663,7 +663,7 @@
"hid": "25001",
"herointr": {
"key": "hero_method_hero_method_herointr_31",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -685,7 +685,7 @@
"hid": "25002",
"herointr": {
"key": "hero_method_hero_method_herointr_32",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -707,7 +707,7 @@
"hid": "25003",
"herointr": {
"key": "hero_method_hero_method_herointr_33",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -729,7 +729,7 @@
"hid": "25004",
"herointr": {
"key": "hero_method_hero_method_herointr_34",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -751,7 +751,7 @@
"hid": "33001",
"herointr": {
"key": "hero_method_hero_method_herointr_35",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -773,7 +773,7 @@
"hid": "33002",
"herointr": {
"key": "hero_method_hero_method_herointr_36",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -795,7 +795,7 @@
"hid": "33003",
"herointr": {
"key": "hero_method_hero_method_herointr_37",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -817,7 +817,7 @@
"hid": "33004",
"herointr": {
"key": "hero_method_hero_method_herointr_38",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -839,7 +839,7 @@
"hid": "33005",
"herointr": {
"key": "hero_method_hero_method_herointr_39",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
8,
@ -861,7 +861,7 @@
"hid": "33006",
"herointr": {
"key": "hero_method_hero_method_herointr_40",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
9,
@ -883,7 +883,7 @@
"hid": "34001",
"herointr": {
"key": "hero_method_hero_method_herointr_41",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -905,7 +905,7 @@
"hid": "34002",
"herointr": {
"key": "hero_method_hero_method_herointr_42",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -927,7 +927,7 @@
"hid": "34003",
"herointr": {
"key": "hero_method_hero_method_herointr_43",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -949,7 +949,7 @@
"hid": "34004",
"herointr": {
"key": "hero_method_hero_method_herointr_44",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -971,7 +971,7 @@
"hid": "34005",
"herointr": {
"key": "hero_method_hero_method_herointr_45",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -993,7 +993,7 @@
"hid": "34006",
"herointr": {
"key": "hero_method_hero_method_herointr_46",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -1015,7 +1015,7 @@
"hid": "34007",
"herointr": {
"key": "hero_method_hero_method_herointr_47",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -1037,7 +1037,7 @@
"hid": "34008",
"herointr": {
"key": "hero_method_hero_method_herointr_48",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -1059,7 +1059,7 @@
"hid": "35001",
"herointr": {
"key": "hero_method_hero_method_herointr_49",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
8,
@ -1081,7 +1081,7 @@
"hid": "35002",
"herointr": {
"key": "hero_method_hero_method_herointr_50",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
9,
@ -1103,7 +1103,7 @@
"hid": "35003",
"herointr": {
"key": "hero_method_hero_method_herointr_51",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -1125,7 +1125,7 @@
"hid": "35004",
"herointr": {
"key": "hero_method_hero_method_herointr_52",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -1147,7 +1147,7 @@
"hid": "35005",
"herointr": {
"key": "hero_method_hero_method_herointr_53",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -1169,7 +1169,7 @@
"hid": "35006",
"herointr": {
"key": "hero_method_hero_method_herointr_54",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -1191,7 +1191,7 @@
"hid": "43001",
"herointr": {
"key": "hero_method_hero_method_herointr_55",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -1213,7 +1213,7 @@
"hid": "43002",
"herointr": {
"key": "hero_method_hero_method_herointr_56",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -1235,7 +1235,7 @@
"hid": "43003",
"herointr": {
"key": "hero_method_hero_method_herointr_57",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -1257,7 +1257,7 @@
"hid": "43004",
"herointr": {
"key": "hero_method_hero_method_herointr_58",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -1279,7 +1279,7 @@
"hid": "43005",
"herointr": {
"key": "hero_method_hero_method_herointr_59",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
8,
@ -1301,7 +1301,7 @@
"hid": "43006",
"herointr": {
"key": "hero_method_hero_method_herointr_60",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
9,
@ -1323,7 +1323,7 @@
"hid": "43007",
"herointr": {
"key": "hero_method_hero_method_herointr_61",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
0,
@ -1345,7 +1345,7 @@
"hid": "44001",
"herointr": {
"key": "hero_method_hero_method_herointr_62",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
1,
@ -1367,7 +1367,7 @@
"hid": "44002",
"herointr": {
"key": "hero_method_hero_method_herointr_63",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
2,
@ -1389,7 +1389,7 @@
"hid": "44003",
"herointr": {
"key": "hero_method_hero_method_herointr_64",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
3,
@ -1411,7 +1411,7 @@
"hid": "44004",
"herointr": {
"key": "hero_method_hero_method_herointr_65",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
4,
@ -1433,7 +1433,7 @@
"hid": "44005",
"herointr": {
"key": "hero_method_hero_method_herointr_66",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
5,
@ -1455,7 +1455,7 @@
"hid": "44006",
"herointr": {
"key": "hero_method_hero_method_herointr_67",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
6,
@ -1477,7 +1477,7 @@
"hid": "45001",
"herointr": {
"key": "hero_method_hero_method_herointr_68",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
"equip_suit1": [
7,
@ -1499,7 +1499,7 @@
"hid": "45002",
"herointr": {
"key": "hero_method_hero_method_herointr_69",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
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8,
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"hid": "45003",
"herointr": {
"key": "hero_method_hero_method_herointr_70",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
},
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"hid": "45004",
"herointr": {
"key": "hero_method_hero_method_herointr_71",
"text": ""
"text": "幸运·普雷斯科特是一名兼具群体增益与群体减益能力的辅助型守护者。1技能能够为我方全体附加免疫和防御力上升的状态在攻击敌方全体的同时弱化敌方全体的攻击力。2技能能在造成伤害的同时降低敌亡个体的防御力。"
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@ -17,8 +17,8 @@
"key": "hunting_opentime_opentimetext_1",
"text": "开启时间1、2"
},
"bg": "wjyz_img003",
"icon": "wjyz_img011"
"bg": "fb_pt_jxxx",
"icon": "wjyz_img016"
},
{
"type": 2,
@ -38,8 +38,8 @@
"key": "hunting_opentime_opentimetext_2",
"text": "开启时间3、4"
},
"bg": "wjyz_img001",
"icon": "wjyz_img012"
"bg": "fb_pt_hl",
"icon": "wjyz_img015"
},
{
"type": 3,
@ -59,8 +59,8 @@
"key": "hunting_opentime_opentimetext_3",
"text": "开启时间5、6"
},
"bg": "wjyz_img002",
"icon": "wjyz_img013"
"bg": "fb_pt_dc",
"icon": "wjyz_img014"
},
{
"type": 4,
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"key": "hunting_opentime_opentimetext_4",
"text": "开启时间1、7"
},
"bg": "wjyz_img001",
"icon": "wjyz_img011"
"bg": "fb_pt_tkhx",
"icon": "wjyz_img017"
}
]

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View File

@ -2131,8 +2131,8 @@
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@ -2220,8 +2220,8 @@
},
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@ -2309,8 +2309,8 @@
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@ -2398,7 +2398,7 @@
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@ -2487,7 +2487,7 @@
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@ -2577,7 +2577,7 @@
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@ -2665,8 +2665,8 @@
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@ -2754,8 +2754,8 @@
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View File

@ -27,13 +27,13 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_2",
"text": "公告"
"text": "邮件"
},
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"功能入口-邮件"
],
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"functionicon": "icon_yj",
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},
{
"Id": 3,
@ -45,13 +45,13 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_3",
"text": "邮件"
"text": "捕羊大赛"
},
"npcName": [
"功能入口-邮件"
"功能入口-捕羊大赛"
],
"functionicon": "icon_yj",
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"functionicon": "ty_qp_by",
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},
{
"Id": 4,
@ -63,13 +63,13 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_4",
"text": "捕羊大赛"
"text": "烹饪"
},
"npcName": [
"功能入口-捕羊大赛"
"功能入口-烹饪"
],
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},
{
"Id": 5,
@ -81,13 +81,13 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_5",
"text": "烹饪"
"text": "竞技场"
},
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"功能入口-烹饪"
"功能入口-竞技场"
],
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"functionicon": "ty_qp_jjc",
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},
{
"Id": 6,
@ -99,13 +99,13 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_6",
"text": "指挥部"
"text": "公会"
},
"npcName": [
"传送点-指挥部"
"功能入口-工会申请"
],
"functionicon": "ty_qp_zhb",
"jumpId": 905
"functionicon": "ty_qp_gh",
"jumpId": 157
},
{
"Id": 7,
@ -117,13 +117,13 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_7",
"text": "竞技场"
"text": "公会"
},
"npcName": [
"功能入口-竞技场"
"传送点-公会"
],
"functionicon": "ty_qp_jjc",
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"functionicon": "ty_qp_gh",
"jumpId": 11003
},
{
"Id": 8,
@ -135,42 +135,6 @@
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_8",
"text": "公会"
},
"npcName": [
"功能入口-工会申请"
],
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"jumpId": 157
},
{
"Id": 9,
"scene": "GameMain",
"scenename": {
"key": "navigation_Sheet1_scenename_8",
"text": "中轴城"
},
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_8",
"text": "公会"
},
"npcName": [
"传送点-公会"
],
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"jumpId": 11003
},
{
"Id": 10,
"scene": "GameMain",
"scenename": {
"key": "navigation_Sheet1_scenename_19",
"text": "中轴城"
},
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_19",
"text": "维京远征"
},
"npcName": [
@ -180,61 +144,61 @@
"jumpId": 167
},
{
"Id": 11,
"scene": "SmithyScene",
"Id": 9,
"scene": "GameMain",
"scenename": {
"key": "navigation_Sheet1_scenename_9",
"text": "铁匠铺"
"text": "中轴城"
},
"sceneicon": "ty_qp_tjp",
"sceneicon": "ty_qp_my01",
"functionname": {
"key": "navigation_Sheet1_functionname_9",
"text": "打造"
"text": "羁绊"
},
"npcName": [
"打造"
"功能入口-藏书馆"
],
"functionicon": "ty_qp_zm",
"jumpId": 1001
"functionicon": "ty_qp_hgd",
"jumpId": 146
},
{
"Id": 10,
"scene": "CommandScene",
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"key": "navigation_Sheet1_scenename_10",
"text": "指挥部"
},
"sceneicon": "ty_qp_zhb",
"functionname": {
"key": "navigation_Sheet1_functionname_10",
"text": "主线关卡"
},
"npcName": [
"20010_骇客蛛_1"
],
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"jumpId": 166
},
{
"Id": 11,
"scene": "CommandScene",
"scenename": {
"key": "navigation_Sheet1_scenename_11",
"text": "指挥部"
},
"sceneicon": "ty_qp_zhb",
"functionname": {
"key": "navigation_Sheet1_functionname_11",
"text": "星座图"
},
"npcName": [
"功能入口_主角星座图"
],
"functionicon": "ty_qp_tf",
"jumpId": 171
},
{
"Id": 12,
"scene": "SmithyScene",
"scenename": {
"key": "navigation_Sheet1_scenename_10",
"text": "铁匠铺"
},
"sceneicon": "ty_qp_tjp",
"functionname": {
"key": "navigation_Sheet1_functionname_10",
"text": "锻造炉"
},
"npcName": [
"锻造炉"
],
"functionicon": "ty_qp_wdj",
"jumpId": 1002
},
{
"Id": 13,
"scene": "SmithyScene",
"scenename": {
"key": "navigation_Sheet1_scenename_11",
"text": "铁匠铺"
},
"sceneicon": "ty_qp_tjp",
"functionname": {
"key": "navigation_Sheet1_functionname_11",
"text": "手册台"
},
"npcName": [
"手册台"
],
"functionicon": "ty_qp_sj",
"jumpId": 1003
},
{
"Id": 14,
"scene": "WuGuanScene",
"scenename": {
"key": "navigation_Sheet1_scenename_12",
@ -252,7 +216,7 @@
"jumpId": 10004
},
{
"Id": 15,
"Id": 13,
"scene": "WuGuanScene",
"scenename": {
"key": "navigation_Sheet1_scenename_13",
@ -270,7 +234,7 @@
"jumpId": 10002
},
{
"Id": 16,
"Id": 14,
"scene": "WuGuanScene",
"scenename": {
"key": "navigation_Sheet1_scenename_14",
@ -288,7 +252,7 @@
"jumpId": 10006
},
{
"Id": 17,
"Id": 15,
"scene": "WuGuanScene",
"scenename": {
"key": "navigation_Sheet1_scenename_15",
@ -306,57 +270,57 @@
"jumpId": 137
},
{
"Id": 18,
"scene": "GameMain",
"Id": 16,
"scene": "SmithyScene",
"scenename": {
"key": "navigation_Sheet1_scenename_16",
"text": "中轴城"
"text": "铁匠铺"
},
"sceneicon": "ty_qp_my01",
"sceneicon": "ty_qp_tjp",
"functionname": {
"key": "navigation_Sheet1_functionname_16",
"text": "羁绊"
"text": "打造"
},
"npcName": [
"功能入口-藏书馆"
"打造"
],
"functionicon": "ty_qp_hgd",
"jumpId": 146
"functionicon": "ty_qp_zm",
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},
{
"Id": 19,
"scene": "CommandScene",
"Id": 17,
"scene": "SmithyScene",
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"key": "navigation_Sheet1_scenename_17",
"text": "指挥部"
"text": "铁匠铺"
},
"sceneicon": "ty_qp_zhb",
"sceneicon": "ty_qp_tjp",
"functionname": {
"key": "navigation_Sheet1_functionname_17",
"text": "旧时光"
"text": "锻造炉"
},
"npcName": [
"功能入口_旧时光"
"锻造炉"
],
"functionicon": "ty_qp_jsg",
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},
{
"Id": 20,
"scene": "CommandScene",
"Id": 18,
"scene": "SmithyScene",
"scenename": {
"key": "navigation_Sheet1_scenename_18",
"text": "指挥部"
"text": "铁匠铺"
},
"sceneicon": "ty_qp_zhb",
"sceneicon": "ty_qp_tjp",
"functionname": {
"key": "navigation_Sheet1_functionname_18",
"text": "星座图"
"text": "手册台"
},
"npcName": [
"功能入口_主角星座图"
"手册台"
],
"functionicon": "ty_qp_tf",
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View File

@ -12,10 +12,7 @@
"key": "newsmithy_make_drawing_name_1",
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},
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@ -65,10 +62,7 @@
"key": "newsmithy_make_drawing_name_2",
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@ -119,10 +113,7 @@
"key": "newsmithy_make_drawing_name_3",
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@ -172,10 +163,7 @@
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@ -226,10 +214,7 @@
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@ -279,10 +264,7 @@
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@ -333,10 +315,7 @@
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@ -386,10 +365,7 @@
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@ -440,10 +416,7 @@
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@ -493,10 +466,7 @@
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@ -546,10 +516,7 @@
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@ -600,10 +567,7 @@
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@ -653,10 +617,7 @@
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@ -707,10 +668,7 @@
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@ -760,10 +718,7 @@
"key": "newsmithy_make_drawing_name_15",
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@ -814,10 +769,7 @@
"key": "newsmithy_make_drawing_name_16",
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"key": "newsmithy_make_drawing_name_17",
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"key": "newsmithy_make_drawing_name_18",
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@ -974,10 +920,7 @@
"key": "newsmithy_make_drawing_name_19",
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@ -1027,10 +970,7 @@
"key": "newsmithy_make_drawing_name_20",
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@ -1081,10 +1021,7 @@
"key": "newsmithy_make_drawing_name_21",
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@ -1134,10 +1071,7 @@
"key": "newsmithy_make_drawing_name_22",
"text": "SSR辅助一阶图纸"
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@ -1188,10 +1122,7 @@
"key": "newsmithy_make_drawing_name_23",
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"drawing_png": "tj_img_fztz",
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"basic_cos": [
@ -1241,10 +1172,7 @@
"key": "newsmithy_make_drawing_name_24",
"text": "UR辅助一阶图纸"
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"drawing_png": "tj_img_fztz",
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"basic_cos": [
@ -1295,10 +1223,7 @@
"key": "newsmithy_make_drawing_name_25",
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},
"quality_text": {
"key": "newsmithy_make_quality_text_25",
"text": "4"
},
"star": 4,
"drawing_png": "tj_img_fztz",
"basic_drop": 13007,
"basic_cos": [
@ -1348,10 +1273,7 @@
"key": "newsmithy_make_drawing_name_26",
"text": "SR辅助一阶图纸"
},
"quality_text": {
"key": "newsmithy_make_quality_text_26",
"text": "4"
},
"star": 4,
"drawing_png": "tj_img_fztz",
"basic_drop": 13008,
"basic_cos": [
@ -1402,10 +1324,7 @@
"key": "newsmithy_make_drawing_name_27",
"text": "SP辅助二阶图纸"
},
"quality_text": {
"key": "newsmithy_make_quality_text_27",
"text": "4"
},
"star": 4,
"drawing_png": "tj_img_fztz",
"basic_drop": 13009,
"basic_cos": [

View File

@ -1498,7 +1498,7 @@
"id": "practice_ pillar1",
"name": {
"key": "opencond_opencond_name_66",
"text": ""
"text": "练功木桩1"
},
"main": [
{
@ -1523,12 +1523,12 @@
"id": "practice_ pillar2",
"name": {
"key": "opencond_opencond_name_67",
"text": ""
"text": "练功木桩2"
},
"main": [
{
"key": 3,
"param": 20010
"key": 1,
"param": 10
}
],
"wkqbx": 0,
@ -1548,12 +1548,12 @@
"id": "practice_ pillar3",
"name": {
"key": "opencond_opencond_name_68",
"text": ""
"text": "练功木桩3"
},
"main": [
{
"key": 3,
"param": 20020
"key": 1,
"param": 20
}
],
"wkqbx": 0,

View File

@ -1,8 +1,8 @@
[
{
"id": "10001",
"job": 1,
"race": 1,
"job": 0,
"race": 3,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_1",
@ -15,7 +15,7 @@
"img": "sbkp_js_13002",
"intr": {
"key": "item_pandamas_jx_intr_1",
"text": "作为教习,食人鱼一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练直觉守护者时训练时长提升20%"
},
"standard_text": 25001,
"special_text": 25002,
@ -25,7 +25,7 @@
],
"description": {
"key": "item_pandamas_jx_description_1",
"text": "经验值获取+{0}%"
"text": "提升经验值获取{0}%"
},
"duration": 0,
"exp": 10,
@ -36,8 +36,8 @@
},
{
"id": "10002",
"job": 2,
"race": 2,
"job": 0,
"race": 1,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_2",
@ -50,7 +50,7 @@
"img": "sbkp_js_13001",
"intr": {
"key": "item_pandamas_jx_intr_2",
"text": "作为教习,闪闪一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练真诚守护者时训练时长提升20%"
},
"standard_text": 25001,
"special_text": 25002,
@ -60,7 +60,7 @@
],
"description": {
"key": "item_pandamas_jx_description_2",
"text": "经验值获取+{0}%"
"text": "提升经验值获取{0}%"
},
"duration": 0,
"exp": 15,
@ -71,8 +71,8 @@
},
{
"id": "10003",
"job": 3,
"race": 3,
"job": 0,
"race": 2,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_3",
@ -85,7 +85,7 @@
"img": "sbkp_js_44002",
"intr": {
"key": "item_pandamas_jx_intr_3",
"text": "作为教习,蛇先生一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练共情守护者时训练时长提升20%"
},
"standard_text": 25001,
"special_text": 25002,
@ -95,7 +95,7 @@
],
"description": {
"key": "item_pandamas_jx_description_3",
"text": "经验值获取+{0}%"
"text": "提升经验值获取{0}%"
},
"duration": 0,
"exp": 20,
@ -106,7 +106,7 @@
},
{
"id": "10004",
"job": 4,
"job": 0,
"race": 4,
"type": 1,
"name": {
@ -120,7 +120,7 @@
"img": "sbkp_js_24005",
"intr": {
"key": "item_pandamas_jx_intr_4",
"text": "作为教习,金猴一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练责任守护者时训练时长提升20%"
},
"standard_text": 25001,
"special_text": 25002,
@ -130,7 +130,7 @@
],
"description": {
"key": "item_pandamas_jx_description_4",
"text": "经验值获取+{0}%,获取数量+{0}"
"text": "提升经验值获取{0}%,提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 10,
@ -152,8 +152,8 @@
},
{
"id": "10005",
"job": 1,
"race": 1,
"job": 0,
"race": 3,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_5",
@ -166,7 +166,7 @@
"img": "sbkp_js_14005",
"intr": {
"key": "item_pandamas_jx_intr_5",
"text": "作为教习,鹤大师一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练直觉守护者可得3个直觉招募卡碎片"
},
"standard_text": 25001,
"special_text": 25002,
@ -176,7 +176,7 @@
],
"description": {
"key": "item_pandamas_jx_description_5",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -187,8 +187,8 @@
},
{
"id": "10006",
"job": 2,
"race": 2,
"job": 0,
"race": 1,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_6",
@ -201,7 +201,7 @@
"img": "sbkp_js_44006",
"intr": {
"key": "item_pandamas_jx_intr_6",
"text": "作为教习,悍娇虎一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练真诚守护者可得3个真诚招募卡碎片"
},
"standard_text": 25001,
"special_text": 25002,
@ -211,7 +211,7 @@
],
"description": {
"key": "item_pandamas_jx_description_6",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -222,8 +222,8 @@
},
{
"id": "10007",
"job": 3,
"race": 3,
"job": 0,
"race": 2,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_7",
@ -236,7 +236,7 @@
"img": "sbkp_js_43001",
"intr": {
"key": "item_pandamas_jx_intr_7",
"text": "作为教习,盖一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练共情守护者可得3个共情招募卡碎片"
},
"standard_text": 25001,
"special_text": 25002,
@ -246,7 +246,7 @@
],
"description": {
"key": "item_pandamas_jx_description_7",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -257,8 +257,8 @@
},
{
"id": "10008",
"job": 4,
"race": 4,
"job": 0,
"race": 0,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_8",
@ -271,7 +271,7 @@
"img": "sbkp_js_35002",
"intr": {
"key": "item_pandamas_jx_intr_8",
"text": "作为教习,希卡普一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练结束可以额外获得10点体力"
},
"standard_text": 25001,
"special_text": 25002,
@ -281,7 +281,7 @@
],
"description": {
"key": "item_pandamas_jx_description_8",
"text": "可挂机的时间+{0}分,经验值获取+{0}%"
"text": "提升可挂机的时间{0}分,提升经验值获取{0}%"
},
"duration": 1,
"exp": 10,
@ -292,8 +292,8 @@
},
{
"id": "10009",
"job": 1,
"race": 1,
"job": 0,
"race": 0,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_9",
@ -306,7 +306,7 @@
"img": "sbkp_js_45004",
"intr": {
"key": "item_pandamas_jx_intr_9",
"text": "作为教习,穿靴猫一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练结束可以额外获得1本紫·经验书"
},
"standard_text": 25001,
"special_text": 25002,
@ -316,7 +316,7 @@
],
"description": {
"key": "item_pandamas_jx_description_9",
"text": "获取数量+{0}"
"text": "提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,
@ -338,8 +338,8 @@
},
{
"id": "10010",
"job": 2,
"race": 2,
"job": 0,
"race": 4,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_10",
@ -352,7 +352,7 @@
"img": "sbkp_js_35001",
"intr": {
"key": "item_pandamas_jx_intr_10",
"text": "作为教习,师父一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "训练责任守护者可得1个责任招募卡碎片"
},
"standard_text": 25001,
"special_text": 25002,
@ -362,7 +362,7 @@
],
"description": {
"key": "item_pandamas_jx_description_10",
"text": "获取数量+{0}"
"text": "提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,
@ -384,8 +384,8 @@
},
{
"id": "10011",
"job": 3,
"race": 1,
"job": 0,
"race": 0,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_11",
@ -430,8 +430,8 @@
},
{
"id": "10012",
"job": 4,
"race": 2,
"job": 0,
"race": 0,
"type": 1,
"name": {
"key": "item_pandamas_jx_name_12",
@ -476,8 +476,8 @@
},
{
"id": "20001",
"job": 1,
"race": 0,
"job": 0,
"race": 3,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_13",
@ -487,10 +487,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_ss",
"img": "panda_20001",
"intr": {
"key": "item_pandamas_jx_intr_13",
"text": "石锁,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练直觉守护者时经验收益提升10%"
},
"standard_text": 0,
"special_text": 0,
@ -500,7 +500,7 @@
],
"description": {
"key": "item_pandamas_jx_description_13",
"text": "经验值获取+{0}%,获取数量+{0}"
"text": "提升经验值获取{0}%,提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 10,
@ -522,8 +522,8 @@
},
{
"id": "20002",
"job": 2,
"race": 0,
"job": 0,
"race": 1,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_14",
@ -533,10 +533,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_kz",
"img": "panda_20002",
"intr": {
"key": "item_pandamas_jx_intr_14",
"text": "双头空竹,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练真诚守护者时经验收益提升10%"
},
"standard_text": 0,
"special_text": 0,
@ -546,7 +546,7 @@
],
"description": {
"key": "item_pandamas_jx_description_14",
"text": "经验值获取+{0}%"
"text": "提升经验值获取{0}%"
},
"duration": 0,
"exp": 10,
@ -557,8 +557,8 @@
},
{
"id": "20003",
"job": 3,
"race": 0,
"job": 0,
"race": 2,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_15",
@ -568,10 +568,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_pj",
"img": "panda_20003",
"intr": {
"key": "item_pandamas_jx_intr_15",
"text": "木爬架,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练共情守护者时经验收益提升10%"
},
"standard_text": 0,
"special_text": 0,
@ -581,7 +581,7 @@
],
"description": {
"key": "item_pandamas_jx_description_15",
"text": "经验值获取+{0}%"
"text": "提升经验值获取{0}%"
},
"duration": 0,
"exp": 15,
@ -592,8 +592,8 @@
},
{
"id": "20004",
"job": 4,
"race": 0,
"job": 0,
"race": 4,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_16",
@ -603,10 +603,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_bdw",
"img": "panda_20004",
"intr": {
"key": "item_pandamas_jx_intr_16",
"text": "不倒翁,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练责任守护者时经验收益提升10%"
},
"standard_text": 0,
"special_text": 0,
@ -616,7 +616,7 @@
],
"description": {
"key": "item_pandamas_jx_description_16",
"text": "经验值获取+{0}%"
"text": "提升经验值获取{0}%"
},
"duration": 0,
"exp": 20,
@ -627,8 +627,8 @@
},
{
"id": "20005",
"job": 1,
"race": 0,
"job": 0,
"race": 3,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_17",
@ -638,10 +638,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_pc",
"img": "panda_20005",
"intr": {
"key": "item_pandamas_jx_intr_17",
"text": "棒槌,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练直觉守护者可得2个初级直觉回响材料"
},
"standard_text": 0,
"special_text": 0,
@ -651,7 +651,7 @@
],
"description": {
"key": "item_pandamas_jx_description_17",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -662,8 +662,8 @@
},
{
"id": "20006",
"job": 2,
"race": 0,
"job": 0,
"race": 1,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_18",
@ -673,10 +673,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_tl",
"img": "panda_20006",
"intr": {
"key": "item_pandamas_jx_intr_18",
"text": "铜铃,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练真诚守护者可得2个初级真诚回响材料"
},
"standard_text": 0,
"special_text": 0,
@ -686,7 +686,7 @@
],
"description": {
"key": "item_pandamas_jx_description_18",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -697,8 +697,8 @@
},
{
"id": "20007",
"job": 3,
"race": 0,
"job": 0,
"race": 2,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_19",
@ -708,10 +708,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_tj",
"img": "panda_20007",
"intr": {
"key": "item_pandamas_jx_intr_19",
"text": "尖刺吊环,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练共情守护者可得2个初级共情回响材料"
},
"standard_text": 0,
"special_text": 0,
@ -721,7 +721,7 @@
],
"description": {
"key": "item_pandamas_jx_description_19",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -732,8 +732,8 @@
},
{
"id": "20008",
"job": 4,
"race": 0,
"job": 0,
"race": 2,
"type": 2,
"name": {
"key": "item_pandamas_jx_name_20",
@ -743,10 +743,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_tj01",
"img": "panda_20008",
"intr": {
"key": "item_pandamas_jx_intr_20",
"text": "陀螺,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练共情守护者可得2个初级责任回响材料"
},
"standard_text": 0,
"special_text": 0,
@ -756,7 +756,7 @@
],
"description": {
"key": "item_pandamas_jx_description_20",
"text": "可挂机的时间+{0}分,经验值获取+{0}%"
"text": "提升可挂机的时间{0}分,提升经验值获取{0}%"
},
"duration": 1,
"exp": 0,
@ -767,7 +767,7 @@
},
{
"id": "20009",
"job": 1,
"job": 0,
"race": 0,
"type": 2,
"name": {
@ -778,10 +778,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_zl",
"img": "panda_20009",
"intr": {
"key": "item_pandamas_jx_intr_21",
"text": "大转轮,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练结束可以额外获得10点友情点"
},
"standard_text": 0,
"special_text": 0,
@ -791,7 +791,7 @@
],
"description": {
"key": "item_pandamas_jx_description_21",
"text": "获取数量+{0}"
"text": "提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,
@ -813,7 +813,7 @@
},
{
"id": "20010",
"job": 2,
"job": 0,
"race": 0,
"type": 2,
"name": {
@ -824,10 +824,10 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_mp",
"img": "panda_20010",
"intr": {
"key": "item_pandamas_jx_intr_22",
"text": "木头牌,传闻是师父在训练阿宝时经常使用到的道具"
"text": "训练结束可以额外获得1张竞技挑战门票"
},
"standard_text": 0,
"special_text": 0,
@ -837,7 +837,7 @@
],
"description": {
"key": "item_pandamas_jx_description_22",
"text": "获取数量+{0}"
"text": "提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,
@ -870,7 +870,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_sjg",
"img": "panda_20011",
"intr": {
"key": "item_pandamas_jx_intr_23",
"text": "双节棍,传闻是师父在训练阿宝时经常使用到的道具"
@ -916,7 +916,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_yd",
"img": "panda_20012",
"intr": {
"key": "item_pandamas_jx_intr_24",
"text": "练功带,传闻是师父在训练阿宝时经常使用到的道具"
@ -962,7 +962,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_tj",
"img": "panda_20013",
"intr": {
"key": "item_pandamas_jx_intr_25",
"text": "七彩花棍,传闻是师父在训练阿宝时经常使用到的道具"
@ -1008,7 +1008,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_fb",
"img": "panda_20014",
"intr": {
"key": "item_pandamas_jx_intr_26",
"text": "流星飞镖,传闻是师父在训练阿宝时经常使用到的道具"
@ -1021,7 +1021,7 @@
],
"description": {
"key": "item_pandamas_jx_description_26",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -1043,7 +1043,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_mxl",
"img": "panda_20015",
"intr": {
"key": "item_pandamas_jx_intr_27",
"text": "冥想锣,传闻是师父在训练阿宝时经常使用到的道具"
@ -1056,7 +1056,7 @@
],
"description": {
"key": "item_pandamas_jx_description_27",
"text": "可挂机的时间+{0}分"
"text": "提升可挂机的时间{0}分"
},
"duration": 1,
"exp": 0,
@ -1078,7 +1078,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_ct",
"img": "panda_20016",
"intr": {
"key": "item_pandamas_jx_intr_28",
"text": "彩条龙,传闻是师父在训练阿宝时经常使用到的道具"
@ -1091,7 +1091,7 @@
],
"description": {
"key": "item_pandamas_jx_description_28",
"text": "可挂机的时间+{0}分,经验值获取+{0}%"
"text": "提升可挂机的时间{0}分,提升经验值获取{0}%"
},
"duration": 1,
"exp": 10,
@ -1113,7 +1113,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_kqms",
"img": "panda_20017",
"intr": {
"key": "item_pandamas_jx_intr_29",
"text": "孔雀毛扇,传闻是师父在训练阿宝时经常使用到的道具"
@ -1126,7 +1126,7 @@
],
"description": {
"key": "item_pandamas_jx_description_29",
"text": "获取数量+{0}"
"text": "提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,
@ -1157,7 +1157,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_ph",
"img": "panda_20018",
"intr": {
"key": "item_pandamas_jx_intr_30",
"text": "平衡木,传闻是师父在训练阿宝时经常使用到的道具"
@ -1170,7 +1170,7 @@
],
"description": {
"key": "item_pandamas_jx_description_30",
"text": "获取数量+{0}"
"text": "提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,
@ -1201,7 +1201,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_th",
"img": "panda_20019",
"intr": {
"key": "item_pandamas_jx_intr_31",
"text": "铁环,传闻是师父在训练阿宝时经常使用到的道具"
@ -1245,7 +1245,7 @@
"effects": "",
"access": 0,
"heroid": "",
"img": "wg_icon_tj",
"img": "panda_20020",
"intr": {
"key": "item_pandamas_jx_intr_32",
"text": "太极球,传闻是师父在训练阿宝时经常使用到的道具"
@ -1258,7 +1258,7 @@
],
"description": {
"key": "item_pandamas_jx_description_32",
"text": "{0}%概率获得1个3级升星精灵,获取数量{0}"
"text": "{0}%概率获得1个3级升星精灵,提升低级觉醒材料的获取数量{0}"
},
"duration": 0,
"exp": 0,

View File

@ -12,13 +12,13 @@
},
"up_lv_consume": [
{
"a": "attr",
"t": "gold",
"n": 5000
"a": "item",
"t": "20000002",
"n": 1
}
],
"min_exp": 10,
"placement_duration": 2,
"min_exp": 60,
"placement_duration": 180,
"prop_position": 0,
"photo_guide_unlocking": [
{
@ -41,13 +41,13 @@
},
"up_lv_consume": [
{
"a": "attr",
"t": "gold",
"n": 5000
"a": "item",
"t": "20000002",
"n": 1
}
],
"min_exp": 15,
"placement_duration": 2,
"min_exp": 70,
"placement_duration": 210,
"prop_position": 1,
"photo_guide_unlocking": [
{
@ -70,13 +70,13 @@
},
"up_lv_consume": [
{
"a": "attr",
"t": "gold",
"n": 5000
"a": "item",
"t": "20000002",
"n": 1
}
],
"min_exp": 20,
"placement_duration": 2,
"min_exp": 80,
"placement_duration": 240,
"prop_position": 1,
"photo_guide_unlocking": [
{
@ -99,13 +99,13 @@
},
"up_lv_consume": [
{
"a": "attr",
"t": "gold",
"n": 5000
"a": "item",
"t": "20000002",
"n": 1
}
],
"min_exp": 25,
"placement_duration": 2,
"min_exp": 90,
"placement_duration": 270,
"prop_position": 1,
"photo_guide_unlocking": [
{
@ -127,8 +127,8 @@
"text": "每分钟提升经验{0}"
},
"up_lv_consume": [],
"min_exp": 30,
"placement_duration": 2,
"min_exp": 100,
"placement_duration": 300,
"prop_position": 1,
"photo_guide_unlocking": [
{

View File

@ -102,7 +102,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_6",
"text": "食人鱼一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "食人鱼"
},
"icon": "ytx_js_13002",
"atlas_score": 105
@ -120,7 +120,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_7",
"text": "闪闪一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "闪闪"
},
"icon": "ytx_js_13001",
"atlas_score": 120
@ -138,7 +138,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_8",
"text": "蛇先生一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "蛇先生"
},
"icon": "ytx_js_44002",
"atlas_score": 135
@ -156,7 +156,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_9",
"text": "金猴一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "金猴"
},
"icon": "ytx_js_24005",
"atlas_score": 150
@ -174,7 +174,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_10",
"text": "鹤大师一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "鹤大师"
},
"icon": "ytx_js_14005",
"atlas_score": 165
@ -192,7 +192,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_11",
"text": "悍娇虎一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "悍娇虎"
},
"icon": "ytx_js_44006",
"atlas_score": 180
@ -210,7 +210,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_12",
"text": "盖一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "盖"
},
"icon": "ytx_js_43001",
"atlas_score": 195
@ -228,7 +228,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_13",
"text": "希卡普一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "希卡普"
},
"icon": "ytx_js_35002",
"atlas_score": 210
@ -246,7 +246,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_14",
"text": "穿靴猫一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "穿靴猫"
},
"icon": "ytx_js_45004",
"atlas_score": 225
@ -264,7 +264,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_15",
"text": "师父一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "师父"
},
"icon": "ytx_js_35001",
"atlas_score": 240
@ -282,7 +282,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_16",
"text": "阿宝一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "阿宝"
},
"icon": "ytx_js_25001",
"atlas_score": 255
@ -300,7 +300,7 @@
},
"content_text": {
"key": "pandamas_pandamas_tj_content_text_17",
"text": "乌龟大师一直秉承着严厉的教习态度,在他手下训练的守护者可以获得巨大提升"
"text": "乌龟大师"
},
"icon": "ytx_js_45001",
"atlas_score": 270

View File

@ -6,7 +6,7 @@
"text": "交谈"
},
"empty": "camerapose_1",
"img": "lj_img_dj"
"img": "pz_dz_dh"
},
{
"id": 2,
@ -15,7 +15,7 @@
"text": "激动"
},
"empty": "camerapose_2",
"img": "lj_img_dj"
"img": "pz_dz_jg"
},
{
"id": 3,
@ -24,7 +24,7 @@
"text": "惊吓"
},
"empty": "camerapose_3",
"img": "lj_img_dj"
"img": "pz_dz_jx"
},
{
"id": 4,
@ -33,7 +33,7 @@
"text": "沉思"
},
"empty": "camerapose_4",
"img": "lj_img_dj"
"img": "pz_dz_sk"
},
{
"id": 5,
@ -42,7 +42,7 @@
"text": "坐"
},
"empty": "camerapose_5",
"img": "lj_img_dj"
"img": "pz_dz_z"
},
{
"id": 6,
@ -51,6 +51,6 @@
"text": "跑"
},
"empty": "camerapose_6",
"img": "lj_img_dj"
"img": "pz_dz_p"
}
]

View File

@ -11,7 +11,7 @@
"playerhead": "tx_js_nz",
"name": {
"key": "playerinfor_playerinfor_overview_name_1",
"text": "男人的皮肤"
"text": "陈旧服饰"
}
},
{
@ -26,7 +26,7 @@
"playerhead": "tx_js_nvz",
"name": {
"key": "playerinfor_playerinfor_overview_name_2",
"text": "女人的皮肤"
"text": "陈旧服饰"
}
},
{
@ -41,7 +41,7 @@
"playerhead": "tx_js_nz",
"name": {
"key": "playerinfor_playerinfor_overview_name_3",
"text": "男人的动作"
"text": "陈述观念"
}
},
{
@ -56,7 +56,7 @@
"playerhead": "tx_js_nvz",
"name": {
"key": "playerinfor_playerinfor_overview_name_4",
"text": "女人的动作"
"text": "讲解原理"
}
},
{
@ -71,7 +71,7 @@
"playerhead": "tx_js_nz",
"name": {
"key": "playerinfor_playerinfor_overview_name_5",
"text": "男人的背景"
"text": "虚无星空"
}
},
{
@ -86,7 +86,7 @@
"playerhead": "tx_js_nvz",
"name": {
"key": "playerinfor_playerinfor_overview_name_6",
"text": "女人的背景"
"text": "虚无星空"
}
}
]

View File

@ -1509,9 +1509,9 @@
"id": 10296,
"heroid": 25001,
"datas": [
"GuildScene",
"工会签到",
"11003"
"GameMain",
"小怪_公会",
"901"
],
"event": [
2,
@ -1829,13 +1829,13 @@
"id": 10370,
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"901"
"CommandScene",
"20010_骇客蛛_1",
"905"
],
"event": [
2,
10030
10640
],
"goto": 0
},
@ -1848,8 +1848,8 @@
"901"
],
"event": [
2,
10030
10,
10004
],
"goto": 0
},
@ -1858,12 +1858,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},
@ -1872,12 +1870,12 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"20380_格里森王子",
"901"
],
"event": [
2,
10030
10660
],
"goto": 0
},
@ -1886,7 +1884,7 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"20380_小怪",
"901"
],
"event": [
@ -1900,12 +1898,12 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"功能入口-魔药",
"901"
],
"event": [
2,
10030
10670
],
"goto": 0
},
@ -1914,12 +1912,12 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"功能入口-狩猎",
"901"
],
"event": [
2,
10030
10680
],
"goto": 0
},
@ -1928,12 +1926,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},
@ -1942,12 +1938,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},
@ -1956,12 +1950,12 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"希卡普",
"901"
],
"event": [
2,
10030
10690
],
"goto": 0
},
@ -1970,12 +1964,12 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"功能入口-维京远征",
"901"
],
"event": [
2,
10030
10,
167
],
"goto": 0
},
@ -1984,12 +1978,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},
@ -1997,13 +1989,13 @@
"id": 10410,
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"901"
"SmithyScene",
"打造",
"139"
],
"event": [
2,
10030
10700
],
"goto": 0
},
@ -2012,12 +2004,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},
@ -2026,12 +2016,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},
@ -2040,12 +2028,12 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"20030_邦尼兔",
"901"
],
"event": [
2,
10030
10710
],
"goto": 0
},
@ -2054,7 +2042,7 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"20420_豺狼小怪",
"901"
],
"event": [
@ -2073,7 +2061,7 @@
],
"event": [
2,
10030
10720
],
"goto": 0
},
@ -2087,7 +2075,7 @@
],
"event": [
2,
10030
10730
],
"goto": 0
},
@ -2095,13 +2083,13 @@
"id": 10434,
"heroid": 25001,
"datas": [
"GameMain",
"20030_熊猫",
"901"
"CommandScene",
"20010_骇客蛛_1",
"905"
],
"event": [
2,
10030
10,
166
],
"goto": 0
},
@ -2110,12 +2098,10 @@
"heroid": 25001,
"datas": [
"GameMain",
"20030_邦尼兔",
"901"
],
"event": [
2,
10030
0
],
"goto": 0
},

View File

@ -71,15 +71,6 @@
"path": "Root|Task|Week|Active",
"header": ""
},
{
"id": 11100,
"msg_type": 1,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|MainLine",
"header": "梅雄风"
},
{
"id": 12100,
"msg_type": 0,
@ -200,7 +191,7 @@
{
"id": 20400,
"msg_type": 0,
"show_type": 0,
"show_type": 2,
"count_type": 1,
"group": "",
"path": "Root|Hero",
@ -403,5 +394,311 @@
"group": "",
"path": "Root|Smithy|IllustratedBubble|Reward",
"header": ""
},
{
"id": 18100,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu",
"header": ""
},
{
"id": 18101,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|Pillar",
"header": ""
},
{
"id": 18102,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "",
"header": ""
},
{
"id": 18103,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "",
"header": ""
},
{
"id": 18104,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|Dispatch",
"header": ""
},
{
"id": 18105,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|Dispatch|Reward",
"header": ""
},
{
"id": 18106,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|DailyFitness",
"header": ""
},
{
"id": 18107,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|IllustratedBubble",
"header": ""
},
{
"id": 18108,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|IllustratedBubble|Page1",
"header": ""
},
{
"id": 18109,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|IllustratedBubble|Page2",
"header": ""
},
{
"id": 18110,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|KungFu|IllustratedBubble|Page3",
"header": ""
},
{
"id": 19100,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability",
"header": ""
},
{
"id": 19101,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble",
"header": ""
},
{
"id": 19102,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|List",
"header": ""
},
{
"id": 19103,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|List|Reward",
"header": ""
},
{
"id": 19104,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|List|Biography",
"header": ""
},
{
"id": 19105,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|List|Biography|Reward",
"header": ""
},
{
"id": 19106,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|Fetters",
"header": ""
},
{
"id": 19108,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|Fetters|ListPage",
"header": ""
},
{
"id": 19109,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|Fetters|ListPage|Activation",
"header": ""
},
{
"id": 19110,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Favorability|Bubble|Fetters|ListPage|UpLv",
"header": ""
},
{
"id": 23100,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Gourmet",
"header": ""
},
{
"id": 23101,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Gourmet|Atlas",
"header": ""
},
{
"id": 21100,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|Friend",
"header": ""
},
{
"id": 21101,
"msg_type": 0,
"show_type": 1,
"count_type": 0,
"group": "",
"path": "Root|Friend|Apply",
"header": ""
},
{
"id": 22100,
"msg_type": 0,
"show_type": 0,
"count_type": 1,
"group": "",
"path": "Root|Arena",
"header": ""
},
{
"id": 22101,
"msg_type": 0,
"show_type": 0,
"count_type": 1,
"group": "",
"path": "Root|Arena|Num",
"header": ""
},
{
"id": 22102,
"msg_type": 0,
"show_type": 0,
"count_type": 1,
"group": "",
"path": "",
"header": ""
},
{
"id": 22103,
"msg_type": 0,
"show_type": 0,
"count_type": 1,
"group": "",
"path": "Root|Arena|ChallengeNpc",
"header": ""
},
{
"id": 22104,
"msg_type": 0,
"show_type": 0,
"count_type": 1,
"group": "",
"path": "Root|Arena|ChallengeNpc|Page",
"header": ""
},
{
"id": 24100,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|MLine",
"header": ""
},
{
"id": 24101,
"msg_type": 0,
"show_type": 0,
"count_type": 0,
"group": "",
"path": "Root|MLine|Reward",
"header": ""
},
{
"id": 25100,
"msg_type": 0,
"show_type": 1,
"count_type": 1,
"group": "",
"path": "",
"header": ""
},
{
"id": 25101,
"msg_type": 0,
"show_type": 1,
"count_type": 1,
"group": "",
"path": "",
"header": "红点出现:当聊天系统中公会,私聊,跨服,系统存在玩家未接受消息时,触发聊天红点。"
}
]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -509,7 +509,8 @@
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
"Effect": [
2
2,
1
],
"AddEffect": false,
"RemoveType": true,
@ -534,7 +535,9 @@
"BuffType": 15,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
"RelyCheckArgu": [
2
],
"CoexistCheckArgu": [],
"Effect": [
2
@ -593,7 +596,8 @@
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
"Effect": [
2
2,
1
],
"AddEffect": false,
"RemoveType": true,
@ -879,7 +883,8 @@
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
"Effect": [
2
2,
1
],
"AddEffect": false,
"RemoveType": false,

View File

@ -887,12 +887,12 @@
},
{
"Id": 443002212,
"When": 18,
"FromCheck": "",
"TargetCheck": "Target=2",
"When": 16,
"FromCheck": "Target=3",
"TargetCheck": "Target=2,AVless=300",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "Effect=3,Succ=1",
"BuffCheck": "",
"AddCon": [],
"PasPr": 1000,
"Type": "CallSkillPas",
@ -905,10 +905,10 @@
"Id": 443002311,
"When": 16,
"FromCheck": "Target=3",
"TargetCheck": "Target=2",
"MainSkillCheck": "",
"TargetCheck": "Target=2,HasBuff=1",
"MainSkillCheck": "MainSkillID=143002311",
"AfterSkillCheck": "",
"BuffCheck": "Effect=1,Succ=1",
"BuffCheck": "",
"AddCon": [],
"PasPr": 1000,
"Type": "CallSkillPas",
@ -1605,7 +1605,7 @@
"Type": "CallSkillPas",
"MaxEmitTimes": 1,
"Callback": [
255006212,
155006211,
255006315
]
},
@ -1753,7 +1753,7 @@
"AddCon": [],
"PasPr": 1000,
"Type": "DetonateBuff",
"MaxEmitTimes": 1,
"MaxEmitTimes": 99,
"Callback": [
390001401,
99
@ -1762,7 +1762,7 @@
{
"Id": 455002211,
"When": 15,
"FromCheck": "Target=2",
"FromCheck": "",
"TargetCheck": "Target=1",
"MainSkillCheck": "",
"AfterSkillCheck": "",
@ -2512,7 +2512,7 @@
"AddCon": [],
"PasPr": 1000,
"Type": "DetonateBuff",
"MaxEmitTimes": 1,
"MaxEmitTimes": 99,
"Callback": [
390001216,
99

View File

@ -20,8 +20,8 @@
"reword": [
{
"a": "item",
"t": "17020001",
"n": 2
"t": "10000003",
"n": 1
}
],
"action": "main_weektask_action_1_act",
@ -48,8 +48,8 @@
"reword": [
{
"a": "item",
"t": "17020001",
"n": 4
"t": "10000003",
"n": 1
}
],
"action": "main_weektask_action_1_act",

View File

@ -4228,10 +4228,20 @@
"a": "item",
"t": "10000008",
"n": 1
},
{
"a": "item",
"t": "10000009",
"n": 1
},
{
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30401,
"heroexp": 147,
"drop": 30010,
"heroexp": 500,
"manexp": {
"a": "attr",
"t": "exp",
@ -4247,7 +4257,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 10
}
],
"ps_mg": [
@ -4292,10 +4302,15 @@
"a": "item",
"t": "10000009",
"n": 1
},
{
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30402,
"heroexp": 148,
"drop": 30020,
"heroexp": 550,
"manexp": {
"a": "attr",
"t": "exp",
@ -4311,7 +4326,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 11
}
],
"ps_mg": [
@ -4358,13 +4373,13 @@
"n": 1
},
{
"a": "item",
"t": "10000010",
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 149,
"drop": 30030,
"heroexp": 600,
"manexp": {
"a": "attr",
"t": "exp",
@ -4380,7 +4395,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 12
}
],
"ps_mg": [
@ -4427,13 +4442,13 @@
"n": 1
},
{
"a": "item",
"t": "10000010",
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 150,
"drop": 30040,
"heroexp": 650,
"manexp": {
"a": "attr",
"t": "exp",
@ -4449,7 +4464,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 13
}
],
"ps_mg": [
@ -4496,13 +4511,13 @@
"n": 1
},
{
"a": "item",
"t": "10000010",
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 151,
"drop": 30050,
"heroexp": 700,
"manexp": {
"a": "attr",
"t": "exp",
@ -4518,7 +4533,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 14
}
],
"ps_mg": [
@ -4565,13 +4580,13 @@
"n": 1
},
{
"a": "item",
"t": "10000010",
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 152,
"drop": 30060,
"heroexp": 750,
"manexp": {
"a": "attr",
"t": "exp",
@ -4587,7 +4602,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 15
}
],
"ps_mg": [
@ -4634,13 +4649,13 @@
"n": 1
},
{
"a": "item",
"t": "10000010",
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 153,
"drop": 30070,
"heroexp": 800,
"manexp": {
"a": "attr",
"t": "exp",
@ -4656,7 +4671,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 16
}
],
"ps_mg": [
@ -4703,13 +4718,13 @@
"n": 1
},
{
"a": "item",
"t": "10000010",
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 154,
"drop": 30080,
"heroexp": 850,
"manexp": {
"a": "attr",
"t": "exp",
@ -4725,7 +4740,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 17
}
],
"ps_mg": [
@ -4775,10 +4790,15 @@
"a": "item",
"t": "10000010",
"n": 1
},
{
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 155,
"drop": 30090,
"heroexp": 900,
"manexp": {
"a": "attr",
"t": "exp",
@ -4794,7 +4814,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 18
}
],
"ps_mg": [
@ -4844,10 +4864,15 @@
"a": "item",
"t": "10000010",
"n": 1
},
{
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 156,
"drop": 30100,
"heroexp": 1000,
"manexp": {
"a": "attr",
"t": "exp",
@ -4863,7 +4888,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 19
}
],
"ps_mg": [
@ -4913,10 +4938,15 @@
"a": "item",
"t": "10000010",
"n": 1
},
{
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 157,
"drop": 30110,
"heroexp": 1100,
"manexp": {
"a": "attr",
"t": "exp",
@ -4932,7 +4962,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 20
}
],
"ps_mg": [
@ -4982,10 +5012,15 @@
"a": "item",
"t": "10000010",
"n": 1
},
{
"a": "attr",
"t": "gold",
"n": 1
}
],
"drop": 30403,
"heroexp": 158,
"drop": 30120,
"heroexp": 1250,
"manexp": {
"a": "attr",
"t": "exp",
@ -5001,7 +5036,7 @@
{
"a": "attr",
"t": "ps",
"n": 5
"n": 20
}
],
"ps_mg": [

View File

@ -3,7 +3,7 @@
"id": 10,
"name": {
"key": "worldtask_world_all_name_1",
"text": "章节1:燃烧远征"
"text": "章节1:预言之声"
},
"task_icon": "",
"task_txt": {
@ -22,7 +22,7 @@
"id": 20,
"name": {
"key": "worldtask_world_all_name_2",
"text": "章节2:军团再临"
"text": "章节2:大龙复仇记"
},
"task_icon": "",
"task_txt": {
@ -41,7 +41,7 @@
"id": 30,
"name": {
"key": "worldtask_world_all_name_3",
"text": "章节3:军团又临"
"text": "章节3:小偷与大盗"
},
"task_icon": "",
"task_txt": {
@ -60,7 +60,7 @@
"id": 40,
"name": {
"key": "worldtask_world_all_name_4",
"text": "章节4:军团撤退"
"text": "章节4:黑市风波"
},
"task_icon": "",
"task_txt": {
@ -79,7 +79,7 @@
"id": 50,
"name": {
"key": "worldtask_world_all_name_5",
"text": "章节5:军团解散"
"text": "章节5:暂定名字"
},
"task_icon": "",
"task_txt": {

File diff suppressed because it is too large Load Diff

View File

@ -23,6 +23,7 @@ type GameHuntingBossData struct {
Boss []int32
PsConsume []*Gameatn
PsMg []*Gameatn
Captionrecommend []int32
}
const TypeId_GameHuntingBossData = -450881718
@ -109,6 +110,20 @@ func (_v *GameHuntingBossData)Deserialize(_buf map[string]interface{}) (err erro
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["captionrecommend"].([]interface{}); !_ok_ { err = errors.New("captionrecommend error"); return }
_v.Captionrecommend = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Captionrecommend = append(_v.Captionrecommend, _list_v_)
}
}
return
}

View File

@ -17,6 +17,7 @@ type GameHuntingOpenTimeData struct {
Introduce string
Opentimetext string
Bg string
Icon string
}
const TypeId_GameHuntingOpenTimeData = 1854578068
@ -45,6 +46,7 @@ func (_v *GameHuntingOpenTimeData)Deserialize(_buf map[string]interface{}) (err
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["introduce"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Introduce error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Introduce, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["opentimetext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Opentimetext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Opentimetext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Bg, _ok_ = _buf["bg"].(string); !_ok_ { err = errors.New("bg error"); return } }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
return
}

View File

@ -17,7 +17,7 @@ type GameNewSmithyData struct {
Type2Star int32
Type3Name string
DrawingName string
QualityText string
Star int32
DrawingPng string
BasicDrop int32
BasicCos []*Gameatn
@ -43,7 +43,7 @@ func (_v *GameNewSmithyData)Deserialize(_buf map[string]interface{}) (err error)
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type2_star"].(float64); !_ok_ { err = errors.New("type2_star error"); return }; _v.Type2Star = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["type3_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Type3Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Type3Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["drawing_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.DrawingName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.DrawingName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["quality_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.QualityText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.QualityText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; if _v.DrawingPng, _ok_ = _buf["drawing_png"].(string); !_ok_ { err = errors.New("drawing_png error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["basic_drop"].(float64); !_ok_ { err = errors.New("basic_drop error"); return }; _v.BasicDrop = int32(_tempNum_) }
{

View File

@ -17,6 +17,7 @@ type GameWorldTaskData struct {
Ontxe int32
IdAfter int32
Group int32
Exgroup int32
Des int32
Icon string
TaskName string
@ -43,6 +44,7 @@ func (_v *GameWorldTaskData)Deserialize(_buf map[string]interface{}) (err error)
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ontxe"].(float64); !_ok_ { err = errors.New("ontxe error"); return }; _v.Ontxe = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_after"].(float64); !_ok_ { err = errors.New("id_after error"); return }; _v.IdAfter = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exgroup"].(float64); !_ok_ { err = errors.New("exgroup error"); return }; _v.Exgroup = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["des"].(float64); !_ok_ { err = errors.New("des error"); return }; _v.Des = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["task_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TaskName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TaskName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }

View File

@ -72,7 +72,6 @@ type Tables struct {
HuntingLineup *GameHuntingLineup
MonsterFormat *GameMonsterFormat
VikingBossSkill *GameVikingBossSkill
LibraryComplot *GameLibraryComplot
Robot *GameRobot
NameLibrary *GameNameLibrary
HeroConvertdata *GameHeroConvertdata
@ -556,12 +555,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.VikingBossSkill, err = NewGameVikingBossSkill(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_librarycomplot") ; err != nil {
return nil, err
}
if tables.LibraryComplot, err = NewGameLibraryComplot(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_robot") ; err != nil {
return nil, err
}

View File

@ -41,7 +41,7 @@ type GameHeroData struct {
Txt string
Enteranivalue int32
Camerainterval float32
Equiprcom []string
Equiprcom []int32
Angle int32
Deviation int32
Show int32
@ -125,11 +125,11 @@ func (_v *GameHeroData)Deserialize(_buf map[string]interface{}) (err error) {
var _ok_ bool
if _arr_, _ok_ = _buf["equiprcom"].([]interface{}); !_ok_ { err = errors.New("equiprcom error"); return }
_v.Equiprcom = make([]string, 0, len(_arr_))
_v.Equiprcom = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Equiprcom = append(_v.Equiprcom, _list_v_)
}
}