优化全局配置
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703039326e
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@ -9,7 +9,7 @@ services:
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name: 赵长远
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url: ws://10.0.0.238:7891/gateway
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- service:
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sid: 3
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sid: "df01"
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name: 内网
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url: ws://10.0.0.9:7891/gateway
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- service:
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@ -38,20 +38,16 @@ func (this *appGen) LazyInit(obs observer.Observer) error {
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serverAddr := widget.NewEntry()
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serverAddr.PlaceHolder = "服务器地址"
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serverAddr.Text = gt.ServerAddr
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projectDir := widget.NewEntry()
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projectDir.PlaceHolder = "项目目录"
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projectDir.Text = gt.ProjectDir //"E:\\projects\\workspace\\go_dreamfactory"
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workDir := widget.NewEntry()
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workDir.PlaceHolder = "LuBan目录"
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workDir.Text = gt.WorkDir // "E:\\svn\\dreamworks\\client\\dreamworks\\ExcelFile"
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// client
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client := widget.NewEntry()
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client.PlaceHolder = "配置Luban Client.exe路径"
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client.Text = gt.Client //"\\Luban.Client\\Luban.Client.exe"
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//define
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define := widget.NewEntry()
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@ -74,7 +70,14 @@ func (this *appGen) LazyInit(obs observer.Observer) error {
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genTypeText = s
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})
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genType.PlaceHolder = "生成类型"
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genType.Selected = gt.GenType
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if gt != nil {
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serverAddr.Text = gt.ServerAddr //10.0.1.11
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projectDir.Text = gt.ProjectDir //"E:\\projects\\workspace\\go_dreamfactory"
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workDir.Text = gt.WorkDir // "E:\\svn\\dreamworks\\client\\dreamworks\\ExcelFile"
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client.Text = gt.Client //"\\Luban.Client\\Luban.Client.exe"
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genType.Selected = gt.GenType
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}
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form := widget.NewForm(
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widget.NewFormItem("服务地址", serverAddr),
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@ -61,9 +61,11 @@ func (this *MCompConfigure) GetGlobalConf() *cfg.GameGlobalData {
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)
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if v, err := this.GetConfigure(game_global); err != nil {
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log.Errorf("get global conf err:%v", err)
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return nil
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} else {
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if configure, ok = v.(*cfg.GameGlobal); !ok {
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log.Errorf("%T no is *cfg.Game_global", v)
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return nil
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}
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}
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return configure.GetDataList()[0] // 返回对象信息
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@ -21,6 +21,12 @@ func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackR
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return
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}
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globalCnf := this.moduleFriend.configure.GetGlobalConf()
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if globalCnf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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var (
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err error
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self *pb.DBFriend
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@ -70,7 +76,7 @@ func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackR
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}
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// 判断是否黑名单人数已满
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if len(self.BlackIds) >= int(this.moduleFriend.configure.GetGlobalConf().FriendBlack) {
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if len(self.BlackIds) >= int(globalCnf.FriendBlack) {
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code = pb.ErrorCode_FriendBlackMax
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return
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}
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@ -21,6 +21,12 @@ func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (c
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if code = this.ApplyCheck(session, req); code != pb.ErrorCode_Success {
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return
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}
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globalCnf := this.moduleFriend.configure.GetGlobalConf()
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if globalCnf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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var (
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err error
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@ -63,13 +69,13 @@ func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (c
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}
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//判断是否超过最大好友数量
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if len(self.FriendIds) >= int(this.moduleFriend.configure.GetGlobalConf().FriendMaxnum) {
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if len(self.FriendIds) >= int(globalCnf.FriendMaxnum) {
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code = pb.ErrorCode_FriendSelfMax
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return
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}
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//判断对方是否也超过最大好友数量
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if len(target.FriendIds) >= int(this.moduleFriend.configure.GetGlobalConf().FriendMaxnum) {
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if len(target.FriendIds) >= int(globalCnf.FriendMaxnum) {
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code = pb.ErrorCode_FriendTargetMax
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return
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}
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@ -1,6 +1,7 @@
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package friend
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/utils"
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@ -23,6 +24,14 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
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return
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}
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// 只随机选择5个在线玩家
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// var randOnlineUsers []string
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if len(cu) > 5 {
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fmt.Println(utils.Numbers(0, len(cu), 5))
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}
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// 当前玩家好友数据
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self = this.moduleFriend.modelFriend.GetFriend(session.GetUserId())
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if self == nil {
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code = pb.ErrorCode_FriendSelfNoData
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@ -30,32 +39,37 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
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}
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var userList []*pb.FriendBase
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for _, v := range cu {
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// 将自己从在线玩家中过滤掉
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if v.Uid == session.GetUserId() {
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continue
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}
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// 将自己的好友从在线玩家中过滤掉
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if _, ok := utils.Findx(self.FriendIds, v.Uid); ok {
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continue
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}
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// if _, ok := utils.Findx(self.ApplyIds, v.Uid); ok {
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// continue
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// }
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// 判断当前在线好友是否在自己的申请列表中,如果存在也过滤掉
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target := this.moduleFriend.modelFriend.GetFriend(v.Uid)
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if target == nil {
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continue
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}
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// 获取在线好友的信息
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user := this.moduleFriend.ModuleUser.GetUser(v.Uid)
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if user == nil {
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continue
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}
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base := &pb.FriendBase{
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UserId: user.Uid,
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NickName: user.Name,
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Level: user.Lv,
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UserId: user.Uid,
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NickName: user.Name,
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Level: user.Lv,
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OfflineTime: user.Offlinetime,
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}
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// 判断是否在自己的申请列表中
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target := this.moduleFriend.modelFriend.GetFriend(v.Uid)
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if target == nil {
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continue
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}
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// 申请过的在线好友,设置申请状态
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if _, ok := utils.Findx(target.ApplyIds, self.Uid); ok {
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base.IsApplied = true
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}
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@ -27,6 +27,12 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
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selfId string
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)
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globalCnf := this.moduleFriend.configure.GetGlobalConf()
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if globalCnf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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selfId = session.GetUserId()
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// 不能给自己点赞
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@ -49,7 +55,7 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
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}
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if _, ok := utils.Find(target.ZanIds, selfId); !ok {
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pointTotal += 1
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target.ZanIds = append(target.ZanIds, selfId)
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//设置被点赞玩家
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@ -70,7 +76,7 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
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}
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// 今日送出的友情点是否达到上限
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if ue.FriendPointOD >= this.moduleFriend.configure.GetGlobalConf().FriendMaxsendnum {
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if ue.FriendPointOD >= globalCnf.FriendMaxsendnum {
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code = pb.ErrorCode_FriendPointLimit
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return
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}
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@ -22,6 +22,12 @@ func (this *apiComp) Zanreceive(session comm.IUserSession, req *pb.FriendZanrece
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return
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}
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globalCnf := this.moduleFriend.configure.GetGlobalConf()
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if globalCnf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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var (
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self *pb.DBFriend
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err error
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@ -35,7 +41,6 @@ func (this *apiComp) Zanreceive(session comm.IUserSession, req *pb.FriendZanrece
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var (
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pointTotal int32 // 累计友情值
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)
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// 是否已领取点赞
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@ -63,7 +68,7 @@ func (this *apiComp) Zanreceive(session comm.IUserSession, req *pb.FriendZanrece
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}
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// 今日获赠的友情点是否达到上限
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if ue.FriendPointID >= int32(this.moduleFriend.configure.GetGlobalConf().FriendMaxgetnum) {
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if ue.FriendPointID >= int32(globalCnf.FriendMaxgetnum) {
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code = pb.ErrorCode_FriendPointLimit
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return
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}
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@ -5,6 +5,8 @@ import (
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"math/rand"
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"strings"
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"time"
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"github.com/Pallinder/go-randomdata"
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)
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func GenValidateCode(width int) string {
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@ -18,3 +20,38 @@ func GenValidateCode(width int) string {
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}
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return sb.String()
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}
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// 随机一组随机数
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// number >= start and < end num 随机数个数
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func Numbers(start, end, num int) []int {
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if end-start < 0 || num > (end-start) {
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return nil
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}
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if end-start == 1 {
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n := randomdata.Number(start, end)
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return []int{n}
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}
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var i int
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arr := make([]int, num)
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boo := make(map[int]int)
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for {
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if i == num {
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break
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}
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var n int
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n = randomdata.Number(start, end)
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if _, ok := boo[n]; ok {
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// 重新生成
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n = randomdata.Number(start, end)
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continue
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}
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boo[n] = i
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arr[i] = n
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i++
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}
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return arr
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}
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@ -20,3 +20,7 @@ func TestSubTime(t *testing.T) {
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func TestRandom(t *testing.T) {
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fmt.Println(utils.GenValidateCode(6))
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}
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func TestNumber(t *testing.T) {
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fmt.Println(utils.Numbers(5, 10, 5))
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}
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