更新表数据结构
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@ -26,8 +26,6 @@ type GameWorldTaskData struct {
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AutoAccept int32
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Overtips int32
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Reword []*Gameatn
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Day string
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Weather int32
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}
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const TypeId_GameWorldTaskData = -1059668091
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@ -91,8 +89,6 @@ func (_v *GameWorldTaskData)Deserialize(_buf map[string]interface{}) (err error)
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}
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}
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{ var _ok_ bool; if _v.Day, _ok_ = _buf["day"].(string); !_ok_ { err = errors.New("day error"); return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weather"].(float64); !_ok_ { err = errors.New("weather error"); return }; _v.Weather = int32(_tempNum_) }
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return
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}
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