配置同步
This commit is contained in:
parent
43769fc6fe
commit
eaf2c07678
@ -1,18 +1,18 @@
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@ -7899,8 +7899,8 @@
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@ -7919,7 +7919,13 @@
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"id": "15000202",
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@ -7936,8 +7942,8 @@
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@ -7956,7 +7962,13 @@
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@ -7973,8 +7985,8 @@
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@ -8030,7 +8048,13 @@
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"id": "15000301",
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@ -8067,7 +8091,13 @@
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"id": "15000302",
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@ -8104,7 +8134,13 @@
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"id": "15000303",
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@ -8141,7 +8177,13 @@
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"id": "15000304",
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@ -8178,7 +8220,13 @@
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},
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{
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"id": "10000007",
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@ -14,7 +14,8 @@
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"npcName": [
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"功能入口-商人"
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],
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"functionicon": "icon_sd"
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"functionicon": "icon_sd",
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"mainscreen": ""
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},
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{
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"Id": 2,
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@ -31,7 +32,8 @@
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"npcName": [
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"功能入口-公告"
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],
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"functionicon": "icon_gg"
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"functionicon": "icon_gg",
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"mainscreen": ""
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},
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{
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"Id": 3,
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@ -48,7 +50,8 @@
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"npcName": [
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"功能入口-邮件"
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],
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"functionicon": "icon_yj"
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"functionicon": "icon_yj",
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"mainscreen": ""
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},
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{
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"Id": 4,
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@ -65,211 +68,260 @@
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"npcName": [
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"功能入口-捕羊大赛"
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],
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"functionicon": "ty_qp_by"
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"functionicon": "ty_qp_by",
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"mainscreen": ""
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},
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{
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"Id": 6,
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"scene": "GameMain",
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"scenename": {
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"key": "navigation_Sheet1_scenename_5",
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"text": "中轴城"
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},
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"sceneicon": "ty_qp_my01",
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"functionname": {
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"key": "navigation_Sheet1_functionname_5",
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"text": "烹饪"
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},
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"npcName": [
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"功能入口-烹饪"
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],
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"functionicon": "ty_qp_pr",
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"mainscreen": ""
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},
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{
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"Id": 7,
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"scene": "GameMain",
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"scenename": {
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"key": "navigation_Sheet1_scenename_6",
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"text": "中轴城"
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},
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"sceneicon": "ty_qp_my01",
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"functionname": {
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"key": "navigation_Sheet1_functionname_6",
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"text": "指挥部"
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},
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"npcName": [
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"传送点-指挥部"
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],
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"functionicon": "ty_qp_zhb",
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"mainscreen": ""
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},
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{
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"Id": 8,
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"scene": "GameMain",
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"scenename": {
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"key": "navigation_Sheet1_scenename_7",
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"text": "中轴城"
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},
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"sceneicon": "ty_qp_my01",
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"functionname": {
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"key": "navigation_Sheet1_functionname_6",
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"text": "烹饪"
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"key": "navigation_Sheet1_functionname_7",
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"text": "竞技场"
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},
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"npcName": [
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"功能入口-烹饪"
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"功能入口-竞技场"
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],
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"functionicon": "ty_qp_pr"
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"functionicon": "ty_qp_jjc",
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"mainscreen": ""
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},
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{
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"Id": 7,
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"Id": 9,
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"scene": "GameMain",
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"scenename": {
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"key": "navigation_Sheet1_scenename_8",
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"text": "中轴城"
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},
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"sceneicon": "ty_qp_my01",
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"functionname": {
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"key": "navigation_Sheet1_functionname_7",
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"text": "指挥部"
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},
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"npcName": [
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"传送点-指挥部"
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],
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"functionicon": "ty_qp_zhb"
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},
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{
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"Id": 8,
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"scene": "GameMain",
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"scenename": {
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"key": "navigation_Sheet1_scenename_9",
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"text": "中轴城"
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},
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"sceneicon": "ty_qp_my01",
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"functionname": {
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"key": "navigation_Sheet1_functionname_8",
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"text": "竞技场"
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},
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"npcName": [
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"功能入口-竞技场"
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],
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"functionicon": "ty_qp_jjc"
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},
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{
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"Id": 9,
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"scene": "GameMain",
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"scenename": {
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"key": "navigation_Sheet1_scenename_10",
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"text": "中轴城"
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},
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"sceneicon": "ty_qp_my01",
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"functionname": {
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"key": "navigation_Sheet1_functionname_9",
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"text": "工会"
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},
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"npcName": [
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"功能入口-工会申请",
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"传送点-公会"
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],
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"functionicon": "ty_qp_gh"
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"functionicon": "ty_qp_gh",
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"mainscreen": ""
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},
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{
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"Id": 10,
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"scene": "SmithyScene",
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"scenename": {
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"key": "navigation_Sheet1_scenename_9",
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"text": "铁匠铺"
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},
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"sceneicon": "ty_qp_tjp",
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"functionname": {
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"key": "navigation_Sheet1_functionname_9",
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"text": "打造"
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},
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"npcName": [
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"打造"
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],
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"functionicon": "ty_qp_zm",
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"mainscreen": "传送点-铁匠铺"
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},
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{
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"Id": 11,
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"scene": "SmithyScene",
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"scenename": {
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"key": "navigation_Sheet1_scenename_10",
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"text": "铁匠铺"
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},
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"sceneicon": "ty_qp_tjp",
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"functionname": {
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"key": "navigation_Sheet1_functionname_10",
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"text": "锻造炉"
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},
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"npcName": [
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"锻造炉"
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],
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"functionicon": "ty_qp_wdj",
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"mainscreen": "传送点-铁匠铺"
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},
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{
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"Id": 12,
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"scene": "SmithyScene",
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"scenename": {
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"key": "navigation_Sheet1_scenename_11",
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"text": "铁匠铺"
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},
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"sceneicon": "ty_qp_tjp",
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"functionname": {
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||||
"key": "navigation_Sheet1_functionname_10",
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||||
"text": "打造"
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||||
},
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"npcName": [
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"打造"
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],
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"functionicon": "ty_qp_zm"
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||||
},
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||||
{
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||||
"Id": 11,
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||||
"scene": "SmithyScene",
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"scenename": {
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||||
"key": "navigation_Sheet1_scenename_12",
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||||
"text": "铁匠铺"
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||||
},
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||||
"sceneicon": "ty_qp_tjp",
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"functionname": {
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||||
"key": "navigation_Sheet1_functionname_11",
|
||||
"text": "锻造炉"
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},
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"npcName": [
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"锻造炉"
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],
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"functionicon": "ty_qp_wdj"
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||||
},
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||||
{
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||||
"Id": 12,
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"scene": "SmithyScene",
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||||
"scenename": {
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||||
"key": "navigation_Sheet1_scenename_13",
|
||||
"text": "铁匠铺"
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||||
},
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||||
"sceneicon": "ty_qp_tjp",
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||||
"functionname": {
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||||
"key": "navigation_Sheet1_functionname_12",
|
||||
"text": "手册台"
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||||
},
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||||
"npcName": [
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||||
"手册台"
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||||
],
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||||
"functionicon": "ty_qp_sj"
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||||
"functionicon": "ty_qp_sj",
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||||
"mainscreen": "传送点-铁匠铺"
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||||
},
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||||
{
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"Id": 13,
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"scene": "WuGuanScene",
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"scenename": {
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||||
"key": "navigation_Sheet1_scenename_12",
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||||
"text": "熊猫武馆"
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},
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||||
"sceneicon": "ty_qp_xmwg",
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"functionname": {
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||||
"key": "navigation_Sheet1_functionname_12",
|
||||
"text": "总教习"
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||||
},
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||||
"npcName": [
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||||
"总教习"
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||||
],
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||||
"functionicon": "ty_qp_jx",
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||||
"mainscreen": ""
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||||
},
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||||
{
|
||||
"Id": 14,
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||||
"scene": "WuGuanScene",
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||||
"scenename": {
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||||
"key": "navigation_Sheet1_scenename_13",
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||||
"text": "熊猫武馆"
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},
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"sceneicon": "ty_qp_xmwg",
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||||
"functionname": {
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||||
"key": "navigation_Sheet1_functionname_13",
|
||||
"text": "阿宝"
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||||
},
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"npcName": [
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||||
"阿宝"
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||||
],
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||||
"functionicon": "ty_qp_mryj",
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||||
"mainscreen": ""
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||||
},
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||||
{
|
||||
"Id": 15,
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||||
"scene": "WuGuanScene",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_14",
|
||||
"text": "熊猫武馆"
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||||
},
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||||
"sceneicon": "ty_qp_xmwg",
|
||||
"functionname": {
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||||
"key": "navigation_Sheet1_functionname_13",
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"text": "总教习"
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||||
"key": "navigation_Sheet1_functionname_14",
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||||
"text": "告示板"
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||||
},
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||||
"npcName": [
|
||||
"总教习"
|
||||
"告示板"
|
||||
],
|
||||
"functionicon": "ty_qp_jx"
|
||||
"functionicon": "ty_qp_gsb",
|
||||
"mainscreen": ""
|
||||
},
|
||||
{
|
||||
"Id": 14,
|
||||
"Id": 16,
|
||||
"scene": "WuGuanScene",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_15",
|
||||
"text": "熊猫武馆"
|
||||
},
|
||||
"sceneicon": "ty_qp_xmwg",
|
||||
"functionname": {
|
||||
"key": "navigation_Sheet1_functionname_14",
|
||||
"text": "阿宝"
|
||||
},
|
||||
"npcName": [
|
||||
"阿宝"
|
||||
],
|
||||
"functionicon": "ty_qp_mryj"
|
||||
},
|
||||
{
|
||||
"Id": 15,
|
||||
"scene": "WuGuanScene",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_16",
|
||||
"text": "熊猫武馆"
|
||||
},
|
||||
"sceneicon": "ty_qp_xmwg",
|
||||
"functionname": {
|
||||
"key": "navigation_Sheet1_functionname_15",
|
||||
"text": "告示板"
|
||||
},
|
||||
"npcName": [
|
||||
"告示板"
|
||||
],
|
||||
"functionicon": "ty_qp_gsb"
|
||||
},
|
||||
{
|
||||
"Id": 16,
|
||||
"scene": "WuGuanScene",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_17",
|
||||
"text": "熊猫武馆"
|
||||
},
|
||||
"sceneicon": "ty_qp_xmwg",
|
||||
"functionname": {
|
||||
"key": "navigation_Sheet1_functionname_16",
|
||||
"text": "木桩1"
|
||||
"text": "木桩"
|
||||
},
|
||||
"npcName": [
|
||||
"木桩"
|
||||
],
|
||||
"functionicon": "ty_qp_mz"
|
||||
"functionicon": "ty_qp_mz",
|
||||
"mainscreen": ""
|
||||
},
|
||||
{
|
||||
"Id": 17,
|
||||
"scene": "GameMain",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_4",
|
||||
"key": "navigation_Sheet1_scenename_16",
|
||||
"text": "中轴城"
|
||||
},
|
||||
"sceneicon": "ty_qp_my01",
|
||||
"functionname": {
|
||||
"key": "navigation_Sheet1_functionname_17",
|
||||
"key": "navigation_Sheet1_functionname_16",
|
||||
"text": "羁绊"
|
||||
},
|
||||
"npcName": [
|
||||
"功能入口-藏书馆"
|
||||
],
|
||||
"functionicon": "ty_qp_hgd"
|
||||
"functionicon": "ty_qp_hgd",
|
||||
"mainscreen": ""
|
||||
},
|
||||
{
|
||||
"Id": 18,
|
||||
"scene": "CommandScene",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_17",
|
||||
"text": "指挥部"
|
||||
},
|
||||
"sceneicon": "ty_qp_zhb",
|
||||
"functionname": {
|
||||
"key": "navigation_Sheet1_functionname_17",
|
||||
"text": "旧时光"
|
||||
},
|
||||
"npcName": [
|
||||
"功能入口_旧时光"
|
||||
],
|
||||
"functionicon": "ty_qp_jsg",
|
||||
"mainscreen": ""
|
||||
},
|
||||
{
|
||||
"Id": 19,
|
||||
"scene": "CommandScene",
|
||||
"scenename": {
|
||||
"key": "navigation_Sheet1_scenename_18",
|
||||
"text": "指挥部"
|
||||
},
|
||||
"sceneicon": "ty_qp_zhb",
|
||||
"functionname": {
|
||||
"key": "navigation_Sheet1_functionname_18",
|
||||
"text": "星座图"
|
||||
},
|
||||
"npcName": [
|
||||
"功能入口_主角星座图"
|
||||
],
|
||||
"functionicon": "ty_qp_tf",
|
||||
"mainscreen": ""
|
||||
}
|
||||
]
|
@ -17,7 +17,7 @@
|
||||
"text": "初来乍到"
|
||||
},
|
||||
"npctxt": {
|
||||
"key": "worldtask_world_task_npctxt_1",
|
||||
"key": "taskcond_rdtask_condi_npctxt_1",
|
||||
"text": "和阿宝聊聊"
|
||||
},
|
||||
"npc": 10010,
|
||||
@ -380,7 +380,7 @@
|
||||
},
|
||||
"npctxt": {
|
||||
"key": "taskcond_rdtask_condi_npctxt_9",
|
||||
"text": "这就是维京人的工艺技术吗,我现在感觉自己的实力确实增长不少。"
|
||||
"text": "和骇客蛛聊聊"
|
||||
},
|
||||
"npc": 10090,
|
||||
"completetasktxt": {
|
||||
|
18
comm/core.go
18
comm/core.go
@ -2,10 +2,10 @@ package comm
|
||||
|
||||
import (
|
||||
"context"
|
||||
"crypto/rand"
|
||||
"math/rand"
|
||||
|
||||
"fmt"
|
||||
"go_dreamfactory/pb"
|
||||
"math/big"
|
||||
"reflect"
|
||||
"strings"
|
||||
|
||||
@ -93,16 +93,15 @@ func ProtoMarshal(rsp proto.Message, msg *pb.UserMessage) (ok bool) {
|
||||
/// 参数 权重数组 返回值 数组下标
|
||||
func GetRandW(sz []int32) int32 {
|
||||
if len(sz) > 0 {
|
||||
var _totalW int64 // 总权重
|
||||
var _tmpW int64 // 临时权重
|
||||
var _totalW int32 // 总权重
|
||||
var _tmpW int32 // 临时权重
|
||||
for _, v := range sz {
|
||||
_totalW += int64(v)
|
||||
_totalW += v
|
||||
}
|
||||
// 随机权重
|
||||
n, _ := rand.Int(rand.Reader, big.NewInt(_totalW))
|
||||
for i, v := range sz {
|
||||
_tmpW += int64(v)
|
||||
if n.Int64() < _tmpW {
|
||||
_tmpW += v
|
||||
if rand.Int31n(_totalW) < _tmpW {
|
||||
return int32(i)
|
||||
}
|
||||
}
|
||||
@ -118,8 +117,7 @@ func GetRandNum(min, max int32) int32 {
|
||||
return min
|
||||
}
|
||||
|
||||
n, _ := rand.Int(rand.Reader, big.NewInt(int64(max-min+1))) //+1 是因为 rand方法范围是[0, max)
|
||||
return int32(n.Int64()) + min
|
||||
return rand.Int31n(int32(max-min+1)) + min
|
||||
}
|
||||
|
||||
///通过uid获取用户所在区服
|
||||
|
@ -37,9 +37,8 @@ type MCompConfigure struct {
|
||||
hlock sync.RWMutex
|
||||
_dropMap map[int32][]*cfg.GameDropData // 掉落表 key 是DiropId
|
||||
_sign map[int32]*cfg.GameSignData
|
||||
|
||||
// 新掉落表
|
||||
_group map[int64][]int32 // key 小组ID value cid
|
||||
|
||||
// 类型为1 的数据 该大组中的小组为权重掉落,必定从N个小组中随机出1个小组
|
||||
_lotteryType1 map[int32][]int32 // key 大组ID value cid
|
||||
// 类型为2 的数据 有多个小组ID
|
||||
@ -60,13 +59,11 @@ func (this *MCompConfigure) Init(service core.IService, module core.IModule, com
|
||||
err = this.ModuleCompBase.Init(service, module, comp, options)
|
||||
err = this.LoadConfigure(game_global, cfg.NewGameGlobal)
|
||||
err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
|
||||
//err = this.LoadConfigure(game_gamecolor, cfg.NewGameGameColor)
|
||||
err = this.LoadConfigure(new_hero, cfg.NewGameHero)
|
||||
err = this.LoadConfigure(game_playerlv, cfg.NewGamePlayerlv)
|
||||
|
||||
err = this.LoadConfigure(game_signreset, cfg.NewGameSignReset)
|
||||
err = this.LoadConfigure(game_equip, cfg.NewGameEquip)
|
||||
//err = this.LoadConfigure(game_sign, cfg.NewGameSign)
|
||||
err = this.LoadConfigure(game_item, cfg.NewGameItem)
|
||||
err = this.LoadConfigure(game_vip, cfg.NewGameVip)
|
||||
err = this.LoadConfigure(game_lottery, cfg.NewGameLottery)
|
||||
@ -105,6 +102,20 @@ func (this *MCompConfigure) LoadGroupData() {
|
||||
key := int64(value.Lotteryid)<<31 + int64(value.Groupid)
|
||||
this._group[key] = append(this._group[key], value.Id)
|
||||
|
||||
// 数据安全校验
|
||||
if value.Min > value.Max {
|
||||
log.Errorf("value.Min:%d > value.Max :%d ", value.Min, value.Max)
|
||||
return
|
||||
}
|
||||
if value.VIPmin > value.VIPmax {
|
||||
log.Errorf("value.VIPmin:%d > value.VIPmax :%d ", value.VIPmin, value.VIPmax)
|
||||
return
|
||||
}
|
||||
|
||||
if value.Playerlvmin > value.Playerlvmax {
|
||||
log.Errorf("value.Playerlvmin:%d > value.Playerlvmax :%d ", value.Playerlvmin, value.Playerlvmax)
|
||||
return
|
||||
}
|
||||
if _, ok := this.Btype[value.Lotteryid]; !ok {
|
||||
this.Btype[value.Lotteryid] = value.Type
|
||||
}
|
||||
|
@ -18,6 +18,7 @@ type GameNavigationData struct {
|
||||
Functionname string
|
||||
NpcName []string
|
||||
Functionicon string
|
||||
Mainscreen string
|
||||
}
|
||||
|
||||
const TypeId_GameNavigationData = -800652966
|
||||
@ -47,6 +48,7 @@ func (_v *GameNavigationData)Deserialize(_buf map[string]interface{}) (err error
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.Functionicon, _ok_ = _buf["functionicon"].(string); !_ok_ { err = errors.New("functionicon error"); return } }
|
||||
{ var _ok_ bool; if _v.Mainscreen, _ok_ = _buf["mainscreen"].(string); !_ok_ { err = errors.New("mainscreen error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user