该英雄重复获取后所获得的升星道具 上限转换处理

This commit is contained in:
meixiongfeng 2023-02-07 17:56:47 +08:00
parent d9a853ba33
commit de3315de63
15 changed files with 634 additions and 3036 deletions

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@ -1,62 +0,0 @@
[
{
"index": "hero_reset",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
},
{
"index": "hero_name",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20
}
]
},
{
"index": "friend_peize",
"var": [
{
"a": "attr",
"t": "friend",
"n": 100
}
]
},
{
"index": "equip_wash",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
},
{
"index": "talent_reset",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
},
{
"index": "unified_reward",
"var": [
{
"a": "attr",
"t": "gold",
"n": 20000
}
]
}
]

File diff suppressed because it is too large Load Diff

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@ -67,12 +67,11 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
newHero := this.module.modelHero.CloneNewHero(session.GetUserId(), _hero)
_hero.JuexProperty = map[string]int32{}
chanegCard = append(chanegCard, newHero)
_heroMap["isOverlying"] = false
_heroMap["sameCount"] = 1
_heroMap["horoscopeProperty"] = _hero.HoroscopeProperty
}
_hero.SameCount = 1
_hero.IsOverlying = false
// 加属性 awakenData
if len(awakenData.Phasebonus) != 2 {
code = pb.ErrorCode_ConfigNoFound

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@ -20,23 +20,22 @@ func (this *apiComp) DrawCardCheck(session comm.IUserSession, req *pb.HeroDrawCa
//抽卡
func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq) (code pb.ErrorCode, data proto.Message) {
var (
szCards []string // 最终抽到的卡牌
drawCount int32 // 抽卡次数
szStar []int32 //星级
costRes []*cfg.Gameatn // 消耗
star4Max int32 // 10连抽最大4星数量
star5Max int32 // 10连抽最大5星数量
cfgDraw *cfg.GameGlobalData
costAtn *cfg.Gameatn
heroRecord *pb.DBHeroRecord
pool string // 当前抽对应的卡池
_mapAddHero map[string]int32
strPool []string // 10连跨多个卡池情况
update map[string]interface{}
normalDraw bool // 是否是普通抽
szCards []string // 最终抽到的卡牌
drawCount int32 // 抽卡次数
szStar []int32 //星级
costRes []*cfg.Gameatn // 消耗
star4Max int32 // 10连抽最大4星数量
star5Max int32 // 10连抽最大5星数量
cfgDraw *cfg.GameGlobalData
costAtn *cfg.Gameatn
heroRecord *pb.DBHeroRecord
pool string // 当前抽对应的卡池
strPool []string // 10连跨多个卡池情况
update map[string]interface{}
normalDraw bool // 是否是普通抽
)
update = make(map[string]interface{})
_mapAddHero = make(map[string]int32, 0)
cfgDraw = this.module.configure.GetGlobalConf() // 读取抽卡配置文件
if cfgDraw == nil {
return
@ -326,35 +325,30 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
update["totalcount"] = heroRecord.Totalcount
update["daycount"] = heroRecord.Daycount
this.module.modelRecord.ChangeHeroRecord(session.GetUserId(), update)
szNewCards := make([]*cfg.Gameatn, 0)
rsp := &pb.HeroDrawCardResp{
Data: []*pb.AtnoData{},
}
for _, heroId := range szCards {
bFind := false
_mapAddHero[heroId]++
for _, v := range szNewCards {
if v.T == heroId {
v.N++
bFind = true
break
res := &cfg.Gameatn{
A: "hero",
T: heroId,
N: 1,
}
if code, atno := this.module.DispenseAtno(session, []*cfg.Gameatn{res}, true); code == pb.ErrorCode_Success {
var list *pb.AtnoData
list.Atno = atno
rsp.Data = append(rsp.Data, list)
for _, v := range atno {
if v.A == "hero" {
if user := this.module.ModuleUser.GetUser(session.GetUserId()); user != nil { // 广播 首次获得英雄
this.chat.SendSysChatToWorld(comm.ChatSystem13, nil, 0, 0, user.Name, v.T)
}
}
}
}
if !bFind {
res := &cfg.Gameatn{
A: "hero",
T: heroId,
N: 1,
}
szNewCards = append(szNewCards, res)
}
}
// 获得新卡
if code = this.module.DispenseRes(session, szNewCards, true); code != pb.ErrorCode_Success {
this.module.Errorf("err:%v,create heros:%v,uid,%s", code, szNewCards, session.GetUserId())
code = pb.ErrorCode_HeroCreate // 创建新英雄失败
}
///英雄招募 【玩家名称】在招募中获得了【英雄名称】!
this.module.SendChatMsg(session, _mapAddHero, szCards)
session.SendMsg(string(this.module.GetType()), DrawCard, rsp)
// 任务统计
this.module.SendTaskMsg(session, szStar, req.DrawCount, normalDraw)

View File

@ -32,9 +32,8 @@ func (this *apiComp) GetSpecified(session comm.IUserSession, req *pb.HeroGetSpec
hero.Lv = req.Lv
hero.Star = req.Star
_heroMap := map[string]interface{}{
"lv": hero.Lv,
"star": hero.Star,
"isOverlying": false,
"lv": hero.Lv,
"star": hero.Star,
}
// 保存数据
err1 := this.module.modelHero.ChangeList(session.GetUserId(), hero.Id, _heroMap)

View File

@ -13,26 +13,24 @@ import (
)
const (
equip_suit = "game_equipsuit.json" //装备套装表
new_hero = "game_hero.json" //英雄
hero_stargrow = "game_herostargrow.json" //英雄品质系数
hero_levelgrow = "game_herolevelgrow.json" //英雄成长系数
hero_starup = "game_herostarup.json" // 升星
hero_levelup = "game_herolevelup.json" //英雄等级基础属性
hero_exp = "game_heroexp.json" // 升级
hero_skillup = "game_heroskilllevel.json" // 英雄技能升级
game_skillatk = "game_skillatk.json" // 英雄技能
//hero_resonance = "game_heroresonance.json" // 英雄共鸣
//hero_comatn = "game_comatn.json" // 英雄共鸣重置
hero_awaken = "game_heroawaken.json" // 英雄觉醒
hero_drawcard = "game_drawcard.json" // 抽卡
hero_drawupdraw = "game_drawupdraw.json" // 抽卡概率调整
hero_drawcost = "game_drawcost.json" // 抽卡消耗
hero_fusion = "game_herofusion.json" // 卡牌融合
hero_starupsp = "game_herostarupsp.json" // 精灵升星
hero_talentskill = "game_talentskill.json" // 天赋
hero_talent = "game_herotalent.json" // 天赋详细数据
hero_itembox = "game_itembox.json" // 天赋详细数据
equip_suit = "game_equipsuit.json" //装备套装表
new_hero = "game_hero.json" //英雄
hero_stargrow = "game_herostargrow.json" //英雄品质系数
hero_levelgrow = "game_herolevelgrow.json" //英雄成长系数
hero_starup = "game_herostarup.json" // 升星
hero_levelup = "game_herolevelup.json" //英雄等级基础属性
hero_exp = "game_heroexp.json" // 升级
hero_skillup = "game_heroskilllevel.json" // 英雄技能升级
game_skillatk = "game_skillatk.json" // 英雄技能
hero_awaken = "game_heroawaken.json" // 英雄觉醒
hero_drawcard = "game_drawcard.json" // 抽卡
hero_drawupdraw = "game_drawupdraw.json" // 抽卡概率调整
hero_drawcost = "game_drawcost.json" // 抽卡消耗
hero_fusion = "game_herofusion.json" // 卡牌融合
hero_starupsp = "game_herostarupsp.json" // 精灵升星
hero_talentskill = "game_talentskill.json" // 天赋
hero_talent = "game_herotalent.json" // 天赋详细数据
hero_itembox = "game_itembox.json" // 天赋详细数据
game_shopitem = "game_shopitem.json"
hero_skill = "game_heroskill.json"
)
@ -54,15 +52,14 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Hero)
err = this.LoadMultiConfigure(map[string]interface{}{
equip_suit: cfg.NewGameEquipSuit,
new_hero: cfg.NewGameHero,
hero_stargrow: cfg.NewGameHeroStargrow,
hero_levelgrow: cfg.NewGameHeroLevelgrow,
hero_levelup: cfg.NewGameHeroLevelup,
hero_exp: cfg.NewGameHeroExp,
hero_skillup: cfg.NewGameHeroSkillLevel,
game_skillatk: cfg.NewGameSkillAtk,
//hero_comatn: cfg.NewGameComAtn,
equip_suit: cfg.NewGameEquipSuit,
new_hero: cfg.NewGameHero,
hero_stargrow: cfg.NewGameHeroStargrow,
hero_levelgrow: cfg.NewGameHeroLevelgrow,
hero_levelup: cfg.NewGameHeroLevelup,
hero_exp: cfg.NewGameHeroExp,
hero_skillup: cfg.NewGameHeroSkillLevel,
game_skillatk: cfg.NewGameSkillAtk,
hero_drawcard: cfg.NewGameDrawCard,
hero_fusion: cfg.NewGameHerofusion,
hero_starupsp: cfg.NewGameHeroStarupSp,

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@ -50,7 +50,6 @@ func (this *ModelHero) InitHero(uid string, heroCfgId string) *pb.DBHero {
HeroID: heroCfg.Hid,
Star: heroCfg.Star, //初始星级
Lv: 1, //初始等级
IsOverlying: true, //是否允许叠加,
Block: false, //未锁定
CardType: heroCfg.Type, //卡片类型
Skins: []int32{},
@ -340,7 +339,7 @@ func (this *ModelHero) setEquipment(uid string, hero *pb.DBHero) (newHero *pb.DB
suite2Star := hero.Suite2Star
suite1Lv := hero.Suite1Lv
suite2Lv := hero.Suite2Lv
if hero.IsOverlying && hero.SameCount > 1 {
if hero.SameCount > 1 {
// 克隆一个新的
hero.SameCount -= 1
hero.Suite1Star = 0
@ -353,8 +352,6 @@ func (this *ModelHero) setEquipment(uid string, hero *pb.DBHero) (newHero *pb.DB
newHero = this.CloneNewHero(uid, hero)
hero.EquipID = make([]string, 8)
hero.SameCount = 1
hero.IsOverlying = false
update["isoverlying"] = false
update["sameCount"] = 1
update["horoscopeProperty"] = hero.HoroscopeProperty
}
@ -549,12 +546,10 @@ func (this *ModelHero) AddCardExp(session comm.IUserSession, hero *pb.DBHero, ex
this.moduleHero.Debugf("add hero exp :old lv:%d,old exp:%d,new lv:%d,new exp:%d,addexp:%d", hero.Lv, hero.Exp, curLv, curExp, exp)
update["lv"] = curLv
update["exp"] = curExp
update["isOverlying"] = false
update["sameCount"] = 1
update["horoscopeProperty"] = hero.HoroscopeProperty
hero.Lv = curLv
hero.Exp = curExp
hero.IsOverlying = false
hero.SameCount = 1
if err := this.ChangeList(session.GetUserId(), hero.Id, update); err != nil {
@ -667,7 +662,6 @@ func (this *ModelHero) InitMonsterHero(heroCfgId string, star, lv int32) *pb.DBH
HeroID: heroCfg.Hid,
Star: star, //初始星级
Lv: lv, //初始等级
IsOverlying: true, //是否允许叠加,
Block: false, //未锁定
CardType: heroCfg.Type, //卡片类型
Skins: []int32{},
@ -848,11 +842,12 @@ func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, c
// 转碎片处理
if count > 0 {
heroCfg := this.moduleHero.configure.GetHeroConfig(heroCfgId)
// 如果技能是满级 则转成其他道具
if this.checkHeroAllSkillMax(hero) {
list := this.moduleHero.configure.GetGlobalConf().Moonshopmoney
if list != nil {
heroCfg := this.moduleHero.configure.GetHeroConfig(heroCfgId)
for pos, v := range list {
if int32(pos)+3 == heroCfg.Star && v > 0 {
res := make([]*cfg.Gameatn, 0)
@ -889,6 +884,38 @@ func (this *ModelHero) createHero(session comm.IUserSession, heroCfgId string, c
this.moduleHero.DispenseRes(session, res, true)
}
}
// expitem 获得
if rst, err := this.moduleHero.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 统计主线进度
_mp := rst.Expitem
bAdd := false
if v, ok := _mp[hero.HeroID]; ok {
if v < heroCfg.Expitemnum {
_mp[hero.HeroID] += 1
bAdd = true
}
} else {
_mp[hero.HeroID] = 1
bAdd = true
}
if bAdd {
this.moduleHero.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
"expitem": _mp,
})
res := make([]*cfg.Gameatn, 0)
for i := 0; i < int(count); i++ {
res = append(res, heroCfg.Expitem...)
for _, v := range heroCfg.Herofrag {
atno = append(atno, &pb.UserAtno{
A: v.A,
T: v.T,
N: v.N,
})
}
}
this.moduleHero.DispenseRes(session, res, true)
}
}
}
return
}

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@ -233,10 +233,9 @@ func (this *Hero) GetSpecifiedHero(session comm.IUserSession, heroConfId string,
hero.Star = star
hero.SameCount = amount
_heroMap := map[string]interface{}{
"lv": hero.Lv,
"star": hero.Star,
"isOverlying": false,
"sameCount": amount,
"lv": hero.Lv,
"star": hero.Star,
"sameCount": amount,
}
// 保存数据
err = this.modelHero.ChangeList(session.GetUserId(), hero.Id, _heroMap)
@ -352,7 +351,6 @@ func (this *Hero) KungFuHero(session comm.IUserSession, heroObjID string, bKongf
}
_heroMap := map[string]interface{}{
"status": pb.HeroType_HeroTypeKongFu,
"isOverlying": false,
"sameCount": 1,
"horoscopeProperty": _hero.HoroscopeProperty,
}
@ -417,9 +415,7 @@ func (this *Hero) QueryCrossHeroinfo(oid string) (hero *pb.DBHero, err error) {
func (this *Hero) GetHeroListByUse(uid string) []*pb.DBHero {
tmp := make([]*pb.DBHero, 0)
for _, v := range this.modelHero.getHeroList(uid) {
if !v.IsOverlying {
tmp = append(tmp, v)
}
tmp = append(tmp, v)
}
return tmp
}
@ -667,7 +663,6 @@ func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) {
"lv": hero.Lv,
"star": hero.Star,
"juexingLv": hero.JuexingLv,
"isOverlying": false,
"sameCount": 1,
"normalSkill": hero.NormalSkill,
"talentProperty": hero.TalentProperty,
@ -690,21 +685,6 @@ func (this *Hero) GetAllMaxHero(session comm.IUserSession) (code pb.ErrorCode) {
return
}
func (this *Hero) SendChatMsg(session comm.IUserSession, _mapAddHero map[string]int32, cards []string) {
rsp := &pb.HeroDrawCardResp{}
///英雄招募 【玩家名称】在招募中获得了【英雄名称】!
for hid := range _mapAddHero {
if user := this.ModuleUser.GetUser(session.GetUserId()); user != nil {
this.chat.SendSysChatToWorld(comm.ChatSystem13, nil, 0, 0, user.Name, hid)
} else {
this.Errorf("no found userdata uid:%s", session.GetUserId())
}
}
rsp.Heroes = cards
session.SendMsg(string(this.GetType()), DrawCard, rsp)
}
func (this *Hero) SendTaskMsg(session comm.IUserSession, szStar []int32, drawCount int32, itype bool) {
// 任务统计
if itype { //普通招募

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@ -88,9 +88,7 @@ func (this *modelHoroscope) computeHeroNumeric(uid string, hero ...*pb.DBHero) (
//计算属性
func (this *modelHoroscope) compute(info *pb.DBHoroscope, hero *pb.DBHero) (err error) {
if hero.IsOverlying {
return
}
var (
heroconf *cfg.GameHeroData
node *cfg.GameHoroscopeData

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@ -50,9 +50,16 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
return
}
sale := RandomProps(prop)
if code = this.module.ModuleHero.GetSpecifiedHero(session, sale.Prize[0].T, sale.Star, 1, int32(req.Amount)); code != pb.ErrorCode_Success {
var res []*cfg.Gameatn
res = append(res, &cfg.Gameatn{
A: "hero",
T: sale.Prize[0].T,
N: int32(req.Amount),
})
if code = this.module.DispenseRes(session, res, true); code != pb.ErrorCode_Success {
return
}
//随机任务
this.module.ModuleRtask.SendToRtask(session, comm.Rtype22, 1)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype22, utils.ToInt32(sale.Prize[0].T))

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@ -134,19 +134,13 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MlineChall
if first { // 发奖
if rst, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 统计主线进度
_mp := rst.Mline
if _mp == nil {
_mp = make(map[int32]int32, 1)
_mp[curChapter.CType] = req.StageId
} else {
if v, ok := _mp[curChapter.CType]; ok {
if v <= req.StageId {
_mp[curChapter.CType] = req.StageId
}
} else {
if v, ok := _mp[curChapter.CType]; ok {
if v <= req.StageId {
_mp[curChapter.CType] = req.StageId
}
} else {
_mp[curChapter.CType] = req.StageId
}
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
"mline": _mp,
})
@ -162,7 +156,6 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MlineChall
N: v.N,
})
}
} else {
if code = this.module.DispenseRes(session, stageConf.Commonaward, true); code != pb.ErrorCode_Success {
this.module.Debugf("Mline Commonaward DispenseRes err:+%v", stageConf.Commonaward)

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@ -85,6 +85,8 @@ func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (c
initUpdate := map[string]interface{}{
"modifynameCount": 1, //修改名称1次
"sociatyTicket": globalConf.GuildBossInitialNum, //公会BOSS挑战券
"expitem": make(map[string]int32, 0), // 初始化
"mline": make(map[string]int32, 0),
}
if err := this.module.modelExpand.ChangeUserExpand(session.GetUserId(), initUpdate); err != nil {
code = pb.ErrorCode_DBError

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@ -90,7 +90,6 @@ type DBHero struct {
SameCount int32 `protobuf:"varint,20,opt,name=sameCount,proto3" json:"sameCount" bson:"sameCount"` // 卡片叠加数量
SuiteId int32 `protobuf:"varint,21,opt,name=suiteId,proto3" json:"suiteId" bson:"suiteId"` // 套装Id
SuiteExtId int32 `protobuf:"varint,22,opt,name=suiteExtId,proto3" json:"suiteExtId"` // go_tags(`bson:"suiteExtId"`) 扩展套装Id
IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true
JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status" bson:"status"` //状态 (1 练功)
Suite1Star int32 `protobuf:"varint,27,opt,name=suite1Star,proto3" json:"suite1Star" bson:"suite1Star"`
@ -267,13 +266,6 @@ func (x *DBHero) GetSuiteExtId() int32 {
return 0
}
func (x *DBHero) GetIsOverlying() bool {
if x != nil {
return x.IsOverlying
}
return false
}
func (x *DBHero) GetJuexProperty() map[string]int32 {
if x != nil {
return x.JuexProperty
@ -566,7 +558,7 @@ var File_hero_hero_db_proto protoreflect.FileDescriptor
var file_hero_hero_db_proto_rawDesc = []byte{
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@ -600,106 +592,104 @@ var file_hero_hero_db_proto_rawDesc = []byte{
0x6f, 0x75, 0x6e, 0x74, 0x12, 0x18, 0x0a, 0x07, 0x73, 0x75, 0x69, 0x74, 0x65, 0x49, 0x64, 0x18,
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}
var (

View File

@ -576,53 +576,6 @@ func (x *HeroStrengthenUpSkillResp) GetHero() *DBHero {
return nil
}
type HeroResonanceUseEnergyResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Hero *DBHero `protobuf:"bytes,1,opt,name=hero,proto3" json:"hero"` // 英雄对象
}
func (x *HeroResonanceUseEnergyResp) Reset() {
*x = HeroResonanceUseEnergyResp{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeroResonanceUseEnergyResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeroResonanceUseEnergyResp) ProtoMessage() {}
func (x *HeroResonanceUseEnergyResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeroResonanceUseEnergyResp.ProtoReflect.Descriptor instead.
func (*HeroResonanceUseEnergyResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{11}
}
func (x *HeroResonanceUseEnergyResp) GetHero() *DBHero {
if x != nil {
return x.Hero
}
return nil
}
// 觉醒
type HeroAwakenReq struct {
state protoimpl.MessageState
@ -635,7 +588,7 @@ type HeroAwakenReq struct {
func (x *HeroAwakenReq) Reset() {
*x = HeroAwakenReq{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[12]
mi := &file_hero_hero_msg_proto_msgTypes[11]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -648,7 +601,7 @@ func (x *HeroAwakenReq) String() string {
func (*HeroAwakenReq) ProtoMessage() {}
func (x *HeroAwakenReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[12]
mi := &file_hero_hero_msg_proto_msgTypes[11]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -661,7 +614,7 @@ func (x *HeroAwakenReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroAwakenReq.ProtoReflect.Descriptor instead.
func (*HeroAwakenReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{12}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{11}
}
func (x *HeroAwakenReq) GetHeroObjID() string {
@ -683,7 +636,7 @@ type HeroAwakenResp struct {
func (x *HeroAwakenResp) Reset() {
*x = HeroAwakenResp{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[13]
mi := &file_hero_hero_msg_proto_msgTypes[12]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -696,7 +649,7 @@ func (x *HeroAwakenResp) String() string {
func (*HeroAwakenResp) ProtoMessage() {}
func (x *HeroAwakenResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[13]
mi := &file_hero_hero_msg_proto_msgTypes[12]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -709,7 +662,7 @@ func (x *HeroAwakenResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroAwakenResp.ProtoReflect.Descriptor instead.
func (*HeroAwakenResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{13}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{12}
}
func (x *HeroAwakenResp) GetHero() *DBHero {
@ -733,7 +686,7 @@ type HeroPropertyPush struct {
func (x *HeroPropertyPush) Reset() {
*x = HeroPropertyPush{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[14]
mi := &file_hero_hero_msg_proto_msgTypes[13]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -746,7 +699,7 @@ func (x *HeroPropertyPush) String() string {
func (*HeroPropertyPush) ProtoMessage() {}
func (x *HeroPropertyPush) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[14]
mi := &file_hero_hero_msg_proto_msgTypes[13]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -759,7 +712,7 @@ func (x *HeroPropertyPush) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroPropertyPush.ProtoReflect.Descriptor instead.
func (*HeroPropertyPush) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{14}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{13}
}
func (x *HeroPropertyPush) GetHeroId() string {
@ -795,7 +748,7 @@ type HeroLockReq struct {
func (x *HeroLockReq) Reset() {
*x = HeroLockReq{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[15]
mi := &file_hero_hero_msg_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -808,7 +761,7 @@ func (x *HeroLockReq) String() string {
func (*HeroLockReq) ProtoMessage() {}
func (x *HeroLockReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[15]
mi := &file_hero_hero_msg_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -821,7 +774,7 @@ func (x *HeroLockReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroLockReq.ProtoReflect.Descriptor instead.
func (*HeroLockReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{15}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{14}
}
func (x *HeroLockReq) GetHeroid() string {
@ -843,7 +796,7 @@ type HeroLockResp struct {
func (x *HeroLockResp) Reset() {
*x = HeroLockResp{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[16]
mi := &file_hero_hero_msg_proto_msgTypes[15]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -856,7 +809,7 @@ func (x *HeroLockResp) String() string {
func (*HeroLockResp) ProtoMessage() {}
func (x *HeroLockResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[16]
mi := &file_hero_hero_msg_proto_msgTypes[15]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -869,7 +822,7 @@ func (x *HeroLockResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroLockResp.ProtoReflect.Descriptor instead.
func (*HeroLockResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{16}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{15}
}
func (x *HeroLockResp) GetHero() *DBHero {
@ -894,7 +847,7 @@ type HeroGetSpecifiedReq struct {
func (x *HeroGetSpecifiedReq) Reset() {
*x = HeroGetSpecifiedReq{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[17]
mi := &file_hero_hero_msg_proto_msgTypes[16]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -907,7 +860,7 @@ func (x *HeroGetSpecifiedReq) String() string {
func (*HeroGetSpecifiedReq) ProtoMessage() {}
func (x *HeroGetSpecifiedReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[17]
mi := &file_hero_hero_msg_proto_msgTypes[16]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -920,7 +873,7 @@ func (x *HeroGetSpecifiedReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroGetSpecifiedReq.ProtoReflect.Descriptor instead.
func (*HeroGetSpecifiedReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{17}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{16}
}
func (x *HeroGetSpecifiedReq) GetHeroCoinfigID() string {
@ -962,7 +915,7 @@ type HeroGetSpecifiedResp struct {
func (x *HeroGetSpecifiedResp) Reset() {
*x = HeroGetSpecifiedResp{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[18]
mi := &file_hero_hero_msg_proto_msgTypes[17]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -975,7 +928,7 @@ func (x *HeroGetSpecifiedResp) String() string {
func (*HeroGetSpecifiedResp) ProtoMessage() {}
func (x *HeroGetSpecifiedResp) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[18]
mi := &file_hero_hero_msg_proto_msgTypes[17]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -988,7 +941,7 @@ func (x *HeroGetSpecifiedResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroGetSpecifiedResp.ProtoReflect.Descriptor instead.
func (*HeroGetSpecifiedResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{18}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{17}
}
func (x *HeroGetSpecifiedResp) GetHero() *DBHero {
@ -1011,7 +964,7 @@ type HeroDrawCardReq struct {
func (x *HeroDrawCardReq) Reset() {
*x = HeroDrawCardReq{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[19]
mi := &file_hero_hero_msg_proto_msgTypes[18]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -1024,7 +977,7 @@ func (x *HeroDrawCardReq) String() string {
func (*HeroDrawCardReq) ProtoMessage() {}
func (x *HeroDrawCardReq) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[19]
mi := &file_hero_hero_msg_proto_msgTypes[18]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -1037,7 +990,7 @@ func (x *HeroDrawCardReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use HeroDrawCardReq.ProtoReflect.Descriptor instead.
func (*HeroDrawCardReq) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{19}
return file_hero_hero_msg_proto_rawDescGZIP(), []int{18}
}
func (x *HeroDrawCardReq) GetDrawType() int32 {
@ -1054,12 +1007,59 @@ func (x *HeroDrawCardReq) GetDrawCount() int32 {
return 0
}
type AtnoData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Atno []*UserAtno `protobuf:"bytes,1,rep,name=atno,proto3" json:"atno"`
}
func (x *AtnoData) Reset() {
*x = AtnoData{}
if protoimpl.UnsafeEnabled {
mi := &file_hero_hero_msg_proto_msgTypes[19]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *AtnoData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*AtnoData) ProtoMessage() {}
func (x *AtnoData) ProtoReflect() protoreflect.Message {
mi := &file_hero_hero_msg_proto_msgTypes[19]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use AtnoData.ProtoReflect.Descriptor instead.
func (*AtnoData) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{19}
}
func (x *AtnoData) GetAtno() []*UserAtno {
if x != nil {
return x.Atno
}
return nil
}
type HeroDrawCardResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Heroes []string `protobuf:"bytes,1,rep,name=heroes,proto3" json:"heroes"` // 返回英雄的configID
Data []*AtnoData `protobuf:"bytes,1,rep,name=data,proto3" json:"data"`
}
func (x *HeroDrawCardResp) Reset() {
@ -1094,9 +1094,9 @@ func (*HeroDrawCardResp) Descriptor() ([]byte, []int) {
return file_hero_hero_msg_proto_rawDescGZIP(), []int{20}
}
func (x *HeroDrawCardResp) GetHeroes() []string {
func (x *HeroDrawCardResp) GetData() []*AtnoData {
if x != nil {
return x.Heroes
return x.Data
}
return nil
}
@ -1833,164 +1833,164 @@ var File_hero_hero_msg_proto protoreflect.FileDescriptor
var file_hero_hero_msg_proto_rawDesc = []byte{
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}
var (
@ -2007,47 +2007,48 @@ func file_hero_hero_msg_proto_rawDescGZIP() []byte {
var file_hero_hero_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 39)
var file_hero_hero_msg_proto_goTypes = []interface{}{
(*HeroInfoReq)(nil), // 0: HeroInfoReq
(*HeroInfoResp)(nil), // 1: HeroInfoResp
(*HeroListReq)(nil), // 2: HeroListReq
(*HeroListResp)(nil), // 3: HeroListResp
(*MapStringInt32)(nil), // 4: MapStringInt32
(*HeroStrengthenUplvReq)(nil), // 5: HeroStrengthenUplvReq
(*HeroStrengthenUplvResp)(nil), // 6: HeroStrengthenUplvResp
(*HeroStrengthenUpStarReq)(nil), // 7: HeroStrengthenUpStarReq
(*HeroStrengthenUpStarResp)(nil), // 8: HeroStrengthenUpStarResp
(*HeroStrengthenUpSkillReq)(nil), // 9: HeroStrengthenUpSkillReq
(*HeroStrengthenUpSkillResp)(nil), // 10: HeroStrengthenUpSkillResp
(*HeroResonanceUseEnergyResp)(nil), // 11: HeroResonanceUseEnergyResp
(*HeroAwakenReq)(nil), // 12: HeroAwakenReq
(*HeroAwakenResp)(nil), // 13: HeroAwakenResp
(*HeroPropertyPush)(nil), // 14: HeroPropertyPush
(*HeroLockReq)(nil), // 15: HeroLockReq
(*HeroLockResp)(nil), // 16: HeroLockResp
(*HeroGetSpecifiedReq)(nil), // 17: HeroGetSpecifiedReq
(*HeroGetSpecifiedResp)(nil), // 18: HeroGetSpecifiedResp
(*HeroDrawCardReq)(nil), // 19: HeroDrawCardReq
(*HeroDrawCardResp)(nil), // 20: HeroDrawCardResp
(*HeroChangePush)(nil), // 21: HeroChangePush
(*HeroDrawCardFloorReq)(nil), // 22: HeroDrawCardFloorReq
(*HeroDrawCardFloorResp)(nil), // 23: HeroDrawCardFloorResp
(*HeroFusionReq)(nil), // 24: HeroFusionReq
(*HeroFusionResp)(nil), // 25: HeroFusionResp
(*HeroTalentListReq)(nil), // 26: HeroTalentListReq
(*HeroTalentListResp)(nil), // 27: HeroTalentListResp
(*HeroTalentLearnReq)(nil), // 28: HeroTalentLearnReq
(*HeroTalentLearnResp)(nil), // 29: HeroTalentLearnResp
(*HeroTalentResetReq)(nil), // 30: HeroTalentResetReq
(*HeroTalentResetResp)(nil), // 31: HeroTalentResetResp
(*HeroBuyReq)(nil), // 32: HeroBuyReq
(*HeroBuyResp)(nil), // 33: HeroBuyResp
(*HeroFirstGetPush)(nil), // 34: HeroFirstGetPush
nil, // 35: HeroStrengthenUplvReq.ItemEntry
nil, // 36: HeroPropertyPush.PropertyEntry
nil, // 37: HeroPropertyPush.AddPropertyEntry
nil, // 38: HeroFusionReq.HerosEntry
(*DBHero)(nil), // 39: DBHero
(*DBHeroTalent)(nil), // 40: DBHeroTalent
(*HeroInfoReq)(nil), // 0: HeroInfoReq
(*HeroInfoResp)(nil), // 1: HeroInfoResp
(*HeroListReq)(nil), // 2: HeroListReq
(*HeroListResp)(nil), // 3: HeroListResp
(*MapStringInt32)(nil), // 4: MapStringInt32
(*HeroStrengthenUplvReq)(nil), // 5: HeroStrengthenUplvReq
(*HeroStrengthenUplvResp)(nil), // 6: HeroStrengthenUplvResp
(*HeroStrengthenUpStarReq)(nil), // 7: HeroStrengthenUpStarReq
(*HeroStrengthenUpStarResp)(nil), // 8: HeroStrengthenUpStarResp
(*HeroStrengthenUpSkillReq)(nil), // 9: HeroStrengthenUpSkillReq
(*HeroStrengthenUpSkillResp)(nil), // 10: HeroStrengthenUpSkillResp
(*HeroAwakenReq)(nil), // 11: HeroAwakenReq
(*HeroAwakenResp)(nil), // 12: HeroAwakenResp
(*HeroPropertyPush)(nil), // 13: HeroPropertyPush
(*HeroLockReq)(nil), // 14: HeroLockReq
(*HeroLockResp)(nil), // 15: HeroLockResp
(*HeroGetSpecifiedReq)(nil), // 16: HeroGetSpecifiedReq
(*HeroGetSpecifiedResp)(nil), // 17: HeroGetSpecifiedResp
(*HeroDrawCardReq)(nil), // 18: HeroDrawCardReq
(*AtnoData)(nil), // 19: AtnoData
(*HeroDrawCardResp)(nil), // 20: HeroDrawCardResp
(*HeroChangePush)(nil), // 21: HeroChangePush
(*HeroDrawCardFloorReq)(nil), // 22: HeroDrawCardFloorReq
(*HeroDrawCardFloorResp)(nil), // 23: HeroDrawCardFloorResp
(*HeroFusionReq)(nil), // 24: HeroFusionReq
(*HeroFusionResp)(nil), // 25: HeroFusionResp
(*HeroTalentListReq)(nil), // 26: HeroTalentListReq
(*HeroTalentListResp)(nil), // 27: HeroTalentListResp
(*HeroTalentLearnReq)(nil), // 28: HeroTalentLearnReq
(*HeroTalentLearnResp)(nil), // 29: HeroTalentLearnResp
(*HeroTalentResetReq)(nil), // 30: HeroTalentResetReq
(*HeroTalentResetResp)(nil), // 31: HeroTalentResetResp
(*HeroBuyReq)(nil), // 32: HeroBuyReq
(*HeroBuyResp)(nil), // 33: HeroBuyResp
(*HeroFirstGetPush)(nil), // 34: HeroFirstGetPush
nil, // 35: HeroStrengthenUplvReq.ItemEntry
nil, // 36: HeroPropertyPush.PropertyEntry
nil, // 37: HeroPropertyPush.AddPropertyEntry
nil, // 38: HeroFusionReq.HerosEntry
(*DBHero)(nil), // 39: DBHero
(*UserAtno)(nil), // 40: UserAtno
(*DBHeroTalent)(nil), // 41: DBHeroTalent
}
var file_hero_hero_msg_proto_depIdxs = []int32{
39, // 0: HeroInfoResp.base:type_name -> DBHero
@ -2056,22 +2057,23 @@ var file_hero_hero_msg_proto_depIdxs = []int32{
39, // 3: HeroStrengthenUplvResp.hero:type_name -> DBHero
39, // 4: HeroStrengthenUpStarResp.hero:type_name -> DBHero
39, // 5: HeroStrengthenUpSkillResp.hero:type_name -> DBHero
39, // 6: HeroResonanceUseEnergyResp.hero:type_name -> DBHero
39, // 7: HeroAwakenResp.hero:type_name -> DBHero
36, // 8: HeroPropertyPush.property:type_name -> HeroPropertyPush.PropertyEntry
37, // 9: HeroPropertyPush.addProperty:type_name -> HeroPropertyPush.AddPropertyEntry
39, // 10: HeroLockResp.hero:type_name -> DBHero
39, // 11: HeroGetSpecifiedResp.hero:type_name -> DBHero
39, // 12: HeroChangePush.list:type_name -> DBHero
38, // 13: HeroFusionReq.heros:type_name -> HeroFusionReq.HerosEntry
40, // 14: HeroTalentListResp.telnet:type_name -> DBHeroTalent
40, // 15: HeroTalentLearnResp.telnet:type_name -> DBHeroTalent
40, // 16: HeroTalentResetResp.telnet:type_name -> DBHeroTalent
17, // [17:17] is the sub-list for method output_type
17, // [17:17] is the sub-list for method input_type
17, // [17:17] is the sub-list for extension type_name
17, // [17:17] is the sub-list for extension extendee
0, // [0:17] is the sub-list for field type_name
39, // 6: HeroAwakenResp.hero:type_name -> DBHero
36, // 7: HeroPropertyPush.property:type_name -> HeroPropertyPush.PropertyEntry
37, // 8: HeroPropertyPush.addProperty:type_name -> HeroPropertyPush.AddPropertyEntry
39, // 9: HeroLockResp.hero:type_name -> DBHero
39, // 10: HeroGetSpecifiedResp.hero:type_name -> DBHero
40, // 11: AtnoData.atno:type_name -> UserAtno
19, // 12: HeroDrawCardResp.data:type_name -> AtnoData
39, // 13: HeroChangePush.list:type_name -> DBHero
38, // 14: HeroFusionReq.heros:type_name -> HeroFusionReq.HerosEntry
41, // 15: HeroTalentListResp.telnet:type_name -> DBHeroTalent
41, // 16: HeroTalentLearnResp.telnet:type_name -> DBHeroTalent
41, // 17: HeroTalentResetResp.telnet:type_name -> DBHeroTalent
18, // [18:18] is the sub-list for method output_type
18, // [18:18] is the sub-list for method input_type
18, // [18:18] is the sub-list for extension type_name
18, // [18:18] is the sub-list for extension extendee
0, // [0:18] is the sub-list for field type_name
}
func init() { file_hero_hero_msg_proto_init() }
@ -2080,6 +2082,7 @@ func file_hero_hero_msg_proto_init() {
return
}
file_hero_hero_db_proto_init()
file_comm_proto_init()
if !protoimpl.UnsafeEnabled {
file_hero_hero_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroInfoReq); i {
@ -2214,18 +2217,6 @@ func file_hero_hero_msg_proto_init() {
}
}
file_hero_hero_msg_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroResonanceUseEnergyResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_hero_hero_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroAwakenReq); i {
case 0:
return &v.state
@ -2237,7 +2228,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroAwakenResp); i {
case 0:
return &v.state
@ -2249,7 +2240,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroPropertyPush); i {
case 0:
return &v.state
@ -2261,7 +2252,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroLockReq); i {
case 0:
return &v.state
@ -2273,7 +2264,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroLockResp); i {
case 0:
return &v.state
@ -2285,7 +2276,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroGetSpecifiedReq); i {
case 0:
return &v.state
@ -2297,7 +2288,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroGetSpecifiedResp); i {
case 0:
return &v.state
@ -2309,7 +2300,7 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
file_hero_hero_msg_proto_msgTypes[18].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroDrawCardReq); i {
case 0:
return &v.state
@ -2321,6 +2312,18 @@ func file_hero_hero_msg_proto_init() {
return nil
}
}
file_hero_hero_msg_proto_msgTypes[19].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*AtnoData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_hero_hero_msg_proto_msgTypes[20].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeroDrawCardResp); i {
case 0:

View File

@ -26,36 +26,36 @@ type DBUserExpand struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //主键id
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Lastreadnotiftime int64 `protobuf:"varint,3,opt,name=lastreadnotiftime,proto3" json:"lastreadnotiftime"` //最后阅读公告时间
LastInitdataTime int64 `protobuf:"varint,4,opt,name=lastInitdataTime,proto3" json:"lastInitdataTime"` //上次初始数据时间
InitdataCount uint32 `protobuf:"varint,5,opt,name=initdataCount,proto3" json:"initdataCount"` //今日初始累计次数
Chatchannel int32 `protobuf:"varint,6,opt,name=chatchannel,proto3" json:"chatchannel"` //跨服聊天频道
ModifynameCount int32 `protobuf:"varint,7,opt,name=modifynameCount,proto3" json:"modifynameCount"` //修改昵称次数
//map<string, int32> tujian = 8; //图鉴
Activeday int32 `protobuf:"varint,11,opt,name=activeday,proto3" json:"activeday"` //日活跃度
Activeweek int32 `protobuf:"varint,12,opt,name=activeweek,proto3" json:"activeweek"` //周活跃度
Sign string `protobuf:"bytes,13,opt,name=sign,proto3" json:"sign"` //用户签名
FriendPoint int32 `protobuf:"varint,14,opt,name=friendPoint,proto3" json:"friendPoint" bson:"friendPoint"` //友情点
FriendPointID int32 `protobuf:"varint,15,opt,name=friendPointID,proto3" json:"friendPointID" bson:"friendPointID"` //每日获赠友情点
FriendPointOD int32 `protobuf:"varint,16,opt,name=friendPointOD,proto3" json:"friendPointOD" bson:"friendPointOD"` //每日送出友情点
LoginAddCount int32 `protobuf:"varint,19,opt,name=loginAddCount,proto3" json:"loginAddCount"` //@go_tasgs(`bson:"loginAddCount"`) 累计登录天数
LoginContinueCount int32 `protobuf:"varint,20,opt,name=loginContinueCount,proto3" json:"loginContinueCount"` //@go_tasgs(`bson:"loginContinueCount"`) 连续登录天数
RtaskId int32 `protobuf:"varint,21,opt,name=rtaskId,proto3" json:"rtaskId" bson:"rtaskId"` // 当前完成的随机任务ID
TeamHeroIds []string `protobuf:"bytes,22,rep,name=teamHeroIds,proto3" json:"teamHeroIds" bson:"teamHeroIds"` //阵容英雄IDs
SociatyId string `protobuf:"bytes,23,opt,name=sociatyId,proto3" json:"sociatyId" bson:"sociatyId"` //公会ID
SociatyCd int64 `protobuf:"varint,24,opt,name=sociatyCd,proto3" json:"sociatyCd" bson:"sociatyCd"` //主动退出CD
Guildcoin int32 `protobuf:"varint,25,opt,name=guildcoin,proto3" json:"guildcoin" bson:"guildcoin"` //公会币
Arenacoin int32 `protobuf:"varint,26,opt,name=arenacoin,proto3" json:"arenacoin" bson:"arenacoin"` //竞技场币
Physicalbuynum int32 `protobuf:"varint,27,opt,name=physicalbuynum,proto3" json:"physicalbuynum"` //@go_tags(`bson:"physicalbuynum"`)体力购买次数
PhysicalbuyLasttime int64 `protobuf:"varint,28,opt,name=physicalbuyLasttime,proto3" json:"physicalbuyLasttime"` //@go_tags(`bson:"physicalbuyLasttime"`)最后购买体力事件
Buyunifiedticket int32 `protobuf:"varint,29,opt,name=buyunifiedticket,proto3" json:"buyunifiedticket"` //@go_tags(`bson:"buyunifiedticket"`)购买统一入场门票次数
Lasttimeunifiedticket int64 `protobuf:"varint,30,opt,name=lasttimeunifiedticket,proto3" json:"lasttimeunifiedticket"` //@go_tags(`bson:"lasttimeunifiedticket"`)最后购买统一入场门票时间
Recovertimeunifiedticket int64 `protobuf:"varint,31,opt,name=recovertimeunifiedticket,proto3" json:"recovertimeunifiedticket"` //@go_tags(`bson:"recovertimeunifiedticket"`)同意门票恢复时间
SociatyTicketBuyNum int32 `protobuf:"varint,32,opt,name=sociatyTicketBuyNum,proto3" json:"sociatyTicketBuyNum" bson:"sociatyTicketBuyNum"` //公会boss挑战券购买次数
SociatyTicket int32 `protobuf:"varint,33,opt,name=sociatyTicket,proto3" json:"sociatyTicket" bson:"sociatyTicket"` //公会boss挑战券数量
Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"` //主键id
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Lastreadnotiftime int64 `protobuf:"varint,3,opt,name=lastreadnotiftime,proto3" json:"lastreadnotiftime"` //最后阅读公告时间
LastInitdataTime int64 `protobuf:"varint,4,opt,name=lastInitdataTime,proto3" json:"lastInitdataTime"` //上次初始数据时间
InitdataCount uint32 `protobuf:"varint,5,opt,name=initdataCount,proto3" json:"initdataCount"` //今日初始累计次数
Chatchannel int32 `protobuf:"varint,6,opt,name=chatchannel,proto3" json:"chatchannel"` //跨服聊天频道
ModifynameCount int32 `protobuf:"varint,7,opt,name=modifynameCount,proto3" json:"modifynameCount"` //修改昵称次数
Expitem map[string]int32 `protobuf:"bytes,8,rep,name=expitem,proto3" json:"expitem" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //该英雄重复获取后所获得的升星道具
Activeday int32 `protobuf:"varint,11,opt,name=activeday,proto3" json:"activeday"` //日活跃度
Activeweek int32 `protobuf:"varint,12,opt,name=activeweek,proto3" json:"activeweek"` //周活跃度
Sign string `protobuf:"bytes,13,opt,name=sign,proto3" json:"sign"` //用户签名
FriendPoint int32 `protobuf:"varint,14,opt,name=friendPoint,proto3" json:"friendPoint" bson:"friendPoint"` //友情点
FriendPointID int32 `protobuf:"varint,15,opt,name=friendPointID,proto3" json:"friendPointID" bson:"friendPointID"` //每日获赠友情点
FriendPointOD int32 `protobuf:"varint,16,opt,name=friendPointOD,proto3" json:"friendPointOD" bson:"friendPointOD"` //每日送出友情点
LoginAddCount int32 `protobuf:"varint,19,opt,name=loginAddCount,proto3" json:"loginAddCount"` //@go_tasgs(`bson:"loginAddCount"`) 累计登录天数
LoginContinueCount int32 `protobuf:"varint,20,opt,name=loginContinueCount,proto3" json:"loginContinueCount"` //@go_tasgs(`bson:"loginContinueCount"`) 连续登录天数
RtaskId int32 `protobuf:"varint,21,opt,name=rtaskId,proto3" json:"rtaskId" bson:"rtaskId"` // 当前完成的随机任务ID
TeamHeroIds []string `protobuf:"bytes,22,rep,name=teamHeroIds,proto3" json:"teamHeroIds" bson:"teamHeroIds"` //阵容英雄IDs
SociatyId string `protobuf:"bytes,23,opt,name=sociatyId,proto3" json:"sociatyId" bson:"sociatyId"` //公会ID
SociatyCd int64 `protobuf:"varint,24,opt,name=sociatyCd,proto3" json:"sociatyCd" bson:"sociatyCd"` //主动退出CD
Guildcoin int32 `protobuf:"varint,25,opt,name=guildcoin,proto3" json:"guildcoin" bson:"guildcoin"` //公会币
Arenacoin int32 `protobuf:"varint,26,opt,name=arenacoin,proto3" json:"arenacoin" bson:"arenacoin"` //竞技场币
Physicalbuynum int32 `protobuf:"varint,27,opt,name=physicalbuynum,proto3" json:"physicalbuynum"` //@go_tags(`bson:"physicalbuynum"`)体力购买次数
PhysicalbuyLasttime int64 `protobuf:"varint,28,opt,name=physicalbuyLasttime,proto3" json:"physicalbuyLasttime"` //@go_tags(`bson:"physicalbuyLasttime"`)最后购买体力事件
Buyunifiedticket int32 `protobuf:"varint,29,opt,name=buyunifiedticket,proto3" json:"buyunifiedticket"` //@go_tags(`bson:"buyunifiedticket"`)购买统一入场门票次数
Lasttimeunifiedticket int64 `protobuf:"varint,30,opt,name=lasttimeunifiedticket,proto3" json:"lasttimeunifiedticket"` //@go_tags(`bson:"lasttimeunifiedticket"`)最后购买统一入场门票时间
Recovertimeunifiedticket int64 `protobuf:"varint,31,opt,name=recovertimeunifiedticket,proto3" json:"recovertimeunifiedticket"` //@go_tags(`bson:"recovertimeunifiedticket"`)同意门票恢复时间
SociatyTicketBuyNum int32 `protobuf:"varint,32,opt,name=sociatyTicketBuyNum,proto3" json:"sociatyTicketBuyNum" bson:"sociatyTicketBuyNum"` //公会boss挑战券购买次数
SociatyTicket int32 `protobuf:"varint,33,opt,name=sociatyTicket,proto3" json:"sociatyTicket" bson:"sociatyTicket"` //公会boss挑战券数量
Mline map[int32]int32 `protobuf:"bytes,34,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"mline"` //主线关卡最大进度 key难度val是关卡ID
}
func (x *DBUserExpand) Reset() {
@ -139,6 +139,13 @@ func (x *DBUserExpand) GetModifynameCount() int32 {
return 0
}
func (x *DBUserExpand) GetExpitem() map[string]int32 {
if x != nil {
return x.Expitem
}
return nil
}
func (x *DBUserExpand) GetActiveday() int32 {
if x != nil {
return x.Activeday
@ -297,7 +304,7 @@ var File_userexpand_proto protoreflect.FileDescriptor
var file_userexpand_proto_rawDesc = []byte{
0x0a, 0x10, 0x75, 0x73, 0x65, 0x72, 0x65, 0x78, 0x70, 0x61, 0x6e, 0x64, 0x2e, 0x70, 0x72, 0x6f,
0x74, 0x6f, 0x22, 0x80, 0x09, 0x0a, 0x0c, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x45, 0x78, 0x70,
0x74, 0x6f, 0x22, 0xf2, 0x09, 0x0a, 0x0c, 0x44, 0x42, 0x55, 0x73, 0x65, 0x72, 0x45, 0x78, 0x70,
0x61, 0x6e, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52,
0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09,
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@ -313,64 +320,71 @@ var file_userexpand_proto_rawDesc = []byte{
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}
var (
@ -385,18 +399,20 @@ func file_userexpand_proto_rawDescGZIP() []byte {
return file_userexpand_proto_rawDescData
}
var file_userexpand_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_userexpand_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_userexpand_proto_goTypes = []interface{}{
(*DBUserExpand)(nil), // 0: DBUserExpand
nil, // 1: DBUserExpand.MlineEntry
nil, // 1: DBUserExpand.ExpitemEntry
nil, // 2: DBUserExpand.MlineEntry
}
var file_userexpand_proto_depIdxs = []int32{
1, // 0: DBUserExpand.mline:type_name -> DBUserExpand.MlineEntry
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
1, // 0: DBUserExpand.expitem:type_name -> DBUserExpand.ExpitemEntry
2, // 1: DBUserExpand.mline:type_name -> DBUserExpand.MlineEntry
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
}
func init() { file_userexpand_proto_init() }
@ -424,7 +440,7 @@ func file_userexpand_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_userexpand_proto_rawDesc,
NumEnums: 0,
NumMessages: 2,
NumMessages: 3,
NumExtensions: 0,
NumServices: 0,
},