狩猎只有挑战新关卡才写排行
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96c9013e08
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@ -63,9 +63,20 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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}
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}
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hunting.Boss[req.BossType] += 1
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hunting.Boss[req.BossType] += 1
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mapData["boss"] = hunting.Boss
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mapData["boss"] = hunting.Boss
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//hunting.BossTime[] = 0 // todo 耗时
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mapData["challengeTime"] = hunting.BossTime
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mapData["challengeTime"] = hunting.BossTime
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this.module.modulerank.updatehuntingRankList(session, req.Difficulty, req.BossType)
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if req.Report != nil && len(req.Report.Info.Redflist) > 0 {
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sz := make([]*pb.LineUp, 5)
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for i, v := range req.Report.Info.Redflist[0].Team {
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if v != nil {
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sz[i] = &pb.LineUp{
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Cid: v.HeroID,
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Star: v.Star,
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Lv: v.Lv,
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}
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}
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}
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this.module.modulerank.updatehuntingRankList(session, req.Difficulty, req.BossType, req.Report.Info.Redflist[0].Leadpos, sz)
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}
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}
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}
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// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据
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// 耗时校验 当前战斗胜利时间消耗小于之前刷新数据
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hunting.ChallengeCount++
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hunting.ChallengeCount++
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@ -60,7 +60,7 @@ func (this *ModelRank) getHuntingRankList(uid string) []*pb.DBHuntingRank {
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return ranks
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return ranks
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}
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}
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func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficulty int32, boosType int32) {
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func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficulty int32, boosType int32, Leadpos int32, line []*pb.LineUp) {
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// 查询是不是更新数据
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// 查询是不是更新数据
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ranks := this.getHuntingRankList(session.GetUserId())
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ranks := this.getHuntingRankList(session.GetUserId())
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bfind := false
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bfind := false
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@ -69,6 +69,9 @@ func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficul
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mapRankData := make(map[string]interface{}, 0)
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mapRankData := make(map[string]interface{}, 0)
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mapRankData["difficulty"] = difficulty
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mapRankData["difficulty"] = difficulty
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mapRankData["bosstype"] = boosType
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mapRankData["bosstype"] = boosType
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mapRankData["Leadpos"] = Leadpos
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mapRankData["line"] = line
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mapRankData["costTime"] = 123
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this.ChangeUserRank(session.GetUserId(), v.Id, mapRankData)
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this.ChangeUserRank(session.GetUserId(), v.Id, mapRankData)
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bfind = true
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bfind = true
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break
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break
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@ -76,7 +79,7 @@ func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficul
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}
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}
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if !bfind {
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if !bfind {
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userinfo := this.moduleHunting.ModuleUser.GetUser(session.GetUserId())
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userinfo := this.moduleHunting.ModuleUser.GetUser(session.GetUserId())
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new := &pb.DBHuntingRank{
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new := &pb.DBVikingRank{
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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Uid: session.GetUserId(),
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Uid: session.GetUserId(),
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Difficulty: difficulty,
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Difficulty: difficulty,
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@ -84,7 +87,9 @@ func (this *ModelRank) updatehuntingRankList(session comm.IUserSession, difficul
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Nickname: userinfo.Name,
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Nickname: userinfo.Name,
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Icon: "",
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Icon: "",
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Lv: userinfo.Lv,
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Lv: userinfo.Lv,
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CostTime: 111,
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Leadpos: Leadpos,
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Line: line,
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CostTime: 12,
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}
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}
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this.AddList(session.GetUserId(), new.Id, new)
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this.AddList(session.GetUserId(), new.Id, new)
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}
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}
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