xxl代码

This commit is contained in:
meixiongfeng 2023-10-18 19:00:06 +08:00
parent 5711dd24ff
commit c69d00f744
9 changed files with 1392 additions and 65 deletions

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@ -0,0 +1,44 @@
package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"strconv"
)
//参数校验
func (this *apiComp) MatchCheck(session comm.IUserSession, req *pb.EntertainMatchReq) (errdata *pb.ErrorData) {
return
}
func (this *apiComp) Match(session comm.IUserSession, req *pb.EntertainMatchReq) (errdata *pb.ErrorData) {
// 随便找个在线的人
var (
bMatch bool
s2 comm.IUserSession
//bAI bool // 是否是机器人
)
if users, err := this.module.ModuleUser.UserOnlineList(); err == nil {
if len(users) > 0 {
bMatch = true
s2, bMatch = this.module.GetUserSession(users[0].Uid)
} else { // 测试用
if robots, err := this.module.ModuleTools.RandRobotConfig(1); err == nil {
s2, bMatch = this.module.GetUserSession(strconv.Itoa(int(robots[0].Robotid)))
}
//bAI = true
}
this.module.gameMgr.CreateRoom(session, s2)
}
session.SendMsg(string(this.module.GetType()), "match", &pb.EntertainMatchResp{
Maych: bMatch,
Player: &pb.PlayerData{
Uid: s2.GetUserId(),
Name: "",
Score: 0,
Ps: 0,
},
})
return
}

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@ -0,0 +1,24 @@
package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) OperatorCheck(session comm.IUserSession, req *pb.EntertainOperatorReq) (errdata *pb.ErrorData) {
if req.Roomid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
func (this *apiComp) Operator(session comm.IUserSession, req *pb.EntertainOperatorReq) (errdata *pb.ErrorData) {
this.module.gameMgr.RoomDistribute(req.Roomid, session, "opertor", req)
return
}

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@ -30,7 +30,7 @@ func (this *gameMgrComp) Init(service core.IService, module core.IModule, comp c
func (this *gameMgrComp) CreateRoom(s1 comm.IUserSession, s2 comm.IUserSession) {
room := new(Room) //初始化房间
room.InitRoom(s1, s2)
room.InitRoom(this.module, s1, s2)
this.lock.Lock()
this.rooms[room.Id] = room

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@ -4,6 +4,7 @@ import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
)
func NewModule() core.IModule {
@ -18,7 +19,7 @@ type Entertainment struct {
configure *configureComp
model *modelComp
gameMgr *gameMgrComp
xxl *MapData
//room *Room
}
// 模块名
@ -42,14 +43,16 @@ func (this *Entertainment) OnInstallComp() {
this.model = this.RegisterComp(new(modelComp)).(*modelComp)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
this.gameMgr = this.RegisterComp(new(gameMgrComp)).(*gameMgrComp)
//this.xxl = this.RegisterComp(new(MapData)).(*MapData)
//this.room = this.RegisterComp(new(Room)).(*Room)
}
func (this *Entertainment) Start() (err error) {
if err = this.ModuleBase.Start(); err != nil {
return
}
// var s1 comm.IUserSession
// var s2 comm.IUserSession
// this.gameMgr.CreateRoom(s1, s2)
// this.xxl = new(MapData)
// this.xxl.InitMap()
// this.xxl.SwapGirde(1, 0)
@ -58,7 +61,12 @@ func (this *Entertainment) Start() (err error) {
return
}
// 匹配完成
func (this *Entertainment) MatchingComplete(s1 comm.IUserSession, s2 comm.IUserSession) {
this.gameMgr.CreateRoom(s1, s2)
func (this *Entertainment) BroadcastRoomMsg(uids ...string) {
this.SendMsgToUsers(string(this.GetType()), "message", &pb.EntertainStartGamePush{
User1: &pb.PlayerData{},
User2: &pb.PlayerData{},
Mpadata: &pb.MapData{},
Power: "",
Round: 0,
}, uids...)
}

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@ -1,9 +1,10 @@
package entertainment
type Player struct {
uid string
operate int32 // 该谁操作
score int32 // 玩家积分
step int32 // 操作步骤
status int32 // 状态
}
// type Player struct {
// uid string
// operate int32 // 该谁操作
// score int32 // 玩家积分
// step int32 // 操作步骤
// status int32 // 状态
// session comm.IUserSession
// }

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@ -2,45 +2,139 @@ package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go.mongodb.org/mongo-driver/bson/primitive"
"google.golang.org/protobuf/proto"
)
const (
MaxPs = 2 // 最大体力
)
//游戏房间
type Room struct {
Id string
player1 *Player // 玩家1
player2 *Player // 玩家2
modules.ModuleBase
Id string // 房间id
s1 comm.IUserSession
s2 comm.IUserSession
player1 *pb.PlayerData // 玩家1
player2 *pb.PlayerData // 玩家2
chessboard *MapData
module *Entertainment
power string // 谁的权限
round int32 // 轮数
}
func (this *Room) InitRoom(s1 comm.IUserSession, s2 comm.IUserSession) *Room {
func (this *Room) InitRoom(module *Entertainment, s1 comm.IUserSession, s2 comm.IUserSession) *Room {
this.chessboard = new(MapData)
this.chessboard.InitMap() // 初始化棋盘
defer this.StartGame()
return &Room{
ModuleBase: modules.ModuleBase{},
Id: primitive.NewObjectID().Hex(),
player1: &Player{},
player2: &Player{},
s1: s1,
s2: s2,
player1: &pb.PlayerData{
Uid: s1.GetUserId(),
Name: "",
Score: 0,
Ps: MaxPs,
},
player2: &pb.PlayerData{
Uid: s2.GetUserId(),
Name: "",
Score: 0,
Ps: MaxPs,
},
chessboard: this.chessboard,
module: module,
power: s1.GetUserId(), // 默认1号玩家先
round: 1,
}
}
func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, req proto.Message) (errdata *pb.ErrorData) {
func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg proto.Message) (errdata *pb.ErrorData) {
switch stype {
case "opertor": // 操作消息
//req1 := req.(*pb.BattleCmd)
var (
curScore int32
)
var szMap []*pb.MapData
req := msg.(*pb.EntertainOperatorReq)
//权限校验
if this.power == this.player1.Uid {
this.player1.Ps--
if this.player1.Ps <= 0 { // 权限给下一个人
this.power = this.player2.Uid
}
this.player2.Ps = MaxPs
} else if this.power == this.player2.Uid {
this.player2.Ps--
if this.player2.Ps <= 0 { // 权限给下一个人
this.power = this.player1.Uid
this.round++
}
this.player1.Ps = MaxPs
} else { // err 未知权限
return
}
// 交换元素
this.chessboard.SwapGirde(req.Curid, req.Targetid) // 交换格子
for {
if b, score := this.chessboard.CheckMap(); b {
break
} else {
curScore += score // 统计积分
}
this.chessboard.DropGirde()
szMap = append(szMap, &pb.MapData{
Data: this.chessboard.Data,
})
}
// 操作消息返回
this.s1.SendMsg(string(this.module.GetType()), "operator", &pb.EntertainOperatorResp{
Success: true,
})
// 广播消息
if err := this.SendMsgToSession(string(this.module.GetType()), "operatorrst", &pb.EntertainOperatorRstPush{
Mpadata: szMap,
Power: this.power,
Score: curScore,
Round: this.round,
}, []comm.IUserSession{this.s1, this.s2}...); err != nil {
this.Errorln(err)
}
}
return
}
// 玩家操作
func (this *Room) Opertor(set int32, iType int32, old int32, new int32) (errdata *pb.ErrorData) {
func (this *Room) Opertor(uid string, iType int32, old int32, new int32) (errdata *pb.ErrorData) {
if iType == 1 {
this.chessboard.SwapGirde(old, new) // 交换格子
}
return
}
func (this *Room) StartGame() (errdata *pb.ErrorData) {
if err := this.SendMsgToSession(string(this.module.GetType()), "startgame", &pb.EntertainStartGamePush{
User1: this.player1,
User2: this.player2,
Mpadata: &pb.MapData{
Data: this.chessboard.Data,
},
Power: this.power,
Round: this.round,
}, []comm.IUserSession{this.s1, this.s2}...); err != nil {
this.Errorln(err)
}
return
}

View File

@ -4,6 +4,7 @@ import (
"crypto/rand"
"fmt"
"go_dreamfactory/lego/core"
"go_dreamfactory/pb"
"math/big"
)
@ -12,20 +13,20 @@ const (
Height = 7
)
type Girde struct {
X int32 // x
Y int32
ID int32
Itype int32
}
// type Girde struct {
// X int32 // x
// Y int32
// ID int32
// Itype int32
// }
//地图数据
type MapData struct {
Data map[int32]*Girde // 地图数据
Data map[int32]*pb.GirdeData // 地图数据
}
func (this *MapData) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.Data = make(map[int32]*Girde, Width*Height)
this.Data = make(map[int32]*pb.GirdeData, Width*Height)
return
}
@ -42,7 +43,7 @@ func (this *MapData) GetKeyType(key int32) int32 {
return itype
}
func (this *MapData) GetKeyData(key int32) (data *Girde) {
func (this *MapData) GetKeyData(key int32) (data *pb.GirdeData) {
if v, ok := this.Data[key]; ok {
return v
}
@ -51,17 +52,19 @@ func (this *MapData) GetKeyData(key int32) (data *Girde) {
// 初始化地图数据
func (this *MapData) InitMap() {
this.Data = make(map[int32]*Girde, Width*Height)
this.Data = make(map[int32]*pb.GirdeData, Width*Height)
for i := 0; i < Width; i++ {
for j := 0; j < Height; j++ {
tmp := GetRandType()
key := int32(i*10 + j)
bOk := true // OK 的
this.Data[key] = &Girde{
this.Data[key] = &pb.GirdeData{
X: int32(i),
Y: int32(j),
ID: key,
Id: key,
Itype: tmp,
Cid: tmp,
Score: 1,
}
// 校验 检查格子的左边的左边 和下边和下下边
if j-2 >= 0 {
@ -108,14 +111,14 @@ func (this *MapData) InitMap() {
index++
}
}
this.Debugf()
//this.Debugf()
}
// 交换2个元素(参数 id )
func (this *MapData) SwapGirde(i, j int32) bool {
var (
bSwap bool // 能否交换
tmp *Girde
tmp *pb.GirdeData
)
g1 := this.GetKeyData(i)
g2 := this.GetKeyData(j)
@ -123,7 +126,6 @@ func (this *MapData) SwapGirde(i, j int32) bool {
return bSwap
}
// 校验是不是挨着的
if g1.X-1 == g2.X {
bSwap = true
}
@ -137,15 +139,15 @@ func (this *MapData) SwapGirde(i, j int32) bool {
bSwap = true
}
// 更新地图数据
tmp = &Girde{
tmp = &pb.GirdeData{
X: g1.X,
Y: g1.Y,
ID: g1.ID,
Id: g1.Id,
Itype: g1.Itype,
}
this.Data[i] = g2
this.Data[j] = tmp
this.Debugf()
//this.Debugf()
return bSwap
}
@ -160,13 +162,119 @@ func (this *MapData) Debugf() {
}
}
// 校验地图可消除的 判断各组上面2个和右边两个是否三个相等
func (this *MapData) CheckMap() {
var (
del map[int32]struct{}
)
// 检查5消
func (this *MapData) Check5X() (bEliminate bool, score int32) {
m := make(map[int32]struct{}, 0)
del = map[int32]struct{}{}
bEliminate = true
del := make(map[int32]int32)
for i := 0; i < Width; i++ {
for j := 0; j < Height; j++ {
key := int32(i*10 + j)
iType := this.GetKeyType(key)
if iType == 0 {
continue
}
curKey := this.Data[key].Itype
m[curKey] = struct{}{}
if j+4 < Height {
i1 := this.Data[int32((i+1)*10+j)]
i2 := this.Data[int32((i+2)*10+j)]
i3 := this.Data[int32((i+3)*10+j)]
i4 := this.Data[int32((i+4)*10+j)]
m[i1.Itype] = struct{}{}
m[i2.Itype] = struct{}{}
m[i3.Itype] = struct{}{}
m[i4.Itype] = struct{}{}
if len(m) == 5 {
del[int32((i+1)*10+j)] = i1.Score
del[int32((i+2)*10+j)] = i2.Score
del[int32((i+3)*10+j)] = i3.Score
del[int32((i+4)*10+j)] = i4.Score
del[key] = this.Data[key].Score
}
}
if i+4 < Width {
i1 := this.Data[int32(i*10+j+1)]
i2 := this.Data[int32(i*10+j+2)]
i3 := this.Data[int32(i*10+j+3)]
i4 := this.Data[int32(i*10+j+4)]
m[i1.Itype] = struct{}{}
m[i2.Itype] = struct{}{}
m[i3.Itype] = struct{}{}
m[i4.Itype] = struct{}{}
if len(m) == 5 {
del[int32(i*10+j+1)] = i1.Score
del[int32(i*10+j+2)] = i2.Score
del[int32(i*10+j+3)] = i3.Score
del[int32(i*10+j+4)] = i4.Score
del[key] = this.Data[key].Score
}
}
}
}
// 顺着删除列表删除各组
for k, v := range del {
this.Data[k].Itype = 0
score += v
}
if len(del) > 0 {
bEliminate = false
}
fmt.Printf("===del:%v", del)
return
}
func (this *MapData) Check4X() (bEliminate bool, score int32) {
bEliminate = false
del := make(map[int32]int32)
for i := 0; i < Width; i++ {
for j := 0; j < Height; j++ {
key := int32(i*10 + j)
iType := this.GetKeyType(key)
if iType == 0 {
continue
}
if j+3 < Height {
i1 := this.Data[int32((i+1)*10+j)]
i2 := this.Data[int32((i+2)*10+j)]
i3 := this.Data[int32((i+3)*10+j)]
if i1.Itype == i2.Itype && i2.Itype == i3.Itype && i1.Itype == iType {
del[int32((i+1)*10+j)] = i1.Score
del[int32((i+2)*10+j)] = i2.Score
del[int32((i+3)*10+j)] = i3.Score
del[key] = this.Data[key].Score
}
}
if i+3 < Width {
i1 := this.Data[int32(i*10+j+1)]
i2 := this.Data[int32(i*10+j+2)]
i3 := this.Data[int32(i*10+j+3)]
if i1.Itype == i2.Itype && i2.Itype == i3.Itype && i1.Itype == iType {
del[int32(i*10+j+1)] = i1.Score
del[int32(i*10+j+2)] = i2.Score
del[int32(i*10+j+3)] = i3.Score
del[key] = this.Data[key].Score
}
}
}
}
// 顺着删除列表删除各组
for k, v := range del {
this.Data[k].Itype = 0
score += v
}
if len(del) > 0 {
bEliminate = true
}
fmt.Printf("===del:%v", del)
return
}
func (this *MapData) Check3X() (bEliminate bool, score int32) {
bEliminate = true
del := make(map[int32]int32)
for i := 0; i < Width; i++ {
for j := 0; j < Height; j++ {
key := int32(i*10 + j)
@ -175,36 +283,57 @@ func (this *MapData) CheckMap() {
continue
}
if j+2 < Height {
i1 := this.GetKeyType(int32((i+1)*10 + j))
i2 := this.GetKeyType(int32((i+2)*10 + j))
if i1 == i2 && i1 == iType {
del[int32((i+1)*10+j)] = struct{}{}
del[int32((i+2)*10+j)] = struct{}{}
del[key] = struct{}{}
i1 := this.Data[int32((i+1)*10+j)]
i2 := this.Data[int32((i+2)*10+j)]
if i1.Itype == i2.Itype && i1.Itype == iType {
del[int32((i+1)*10+j)] = i1.Score
del[int32((i+2)*10+j)] = i1.Score
del[key] = i1.Score
}
}
if i+2 < Width {
i1 := this.GetKeyType(int32(i*10 + j + 1))
i2 := this.GetKeyType(int32(i*10 + j + 2))
if i1 == i2 && i1 == iType {
del[int32(i*10+j+1)] = struct{}{}
del[int32(i*10+j+2)] = struct{}{}
del[key] = struct{}{}
i1 := this.Data[int32(i*10+j+1)]
i2 := this.Data[int32(i*10+j+2)]
if i1.Itype == i2.Itype && i1.Itype == iType {
del[int32(i*10+j+1)] = i1.Score
del[int32(i*10+j+2)] = i1.Score
del[key] = i1.Score
}
}
}
}
// 顺着删除列表删除各组
for k := range del {
for k, v := range del {
this.Data[k].Itype = 0
score += v
}
if len(del) > 0 {
bEliminate = false
}
fmt.Printf("===del:%v", del)
this.Debugf()
return
}
// 校验地图可消除的 判断各组上面2个和右边两个是否三个相等
func (this *MapData) CheckMap() (bEliminate bool, score int32) {
if bRet, s := this.Check5X(); !bRet {
score += s
}
if bRet, s := this.Check4X(); !bRet {
score += s
}
if bRet, s := this.Check3X(); !bRet {
score += s
}
if score > 0 {
bEliminate = true
}
//this.Debugf()
return
}
// 下落 生成新的格子
func (this *MapData) DropGirde() (Data map[int32]*Girde) {
func (this *MapData) DropGirde() {
for i := 0; i < Width; i++ {
for j := 0; j < Height; j++ {
key := int32(i*10 + j)
@ -233,6 +362,6 @@ func (this *MapData) DropGirde() (Data map[int32]*Girde) {
}
}
}
this.Debugf()
return this.Data
//this.Debugf()
return
}

349
pb/entertain_db.pb.go Normal file
View File

@ -0,0 +1,349 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: entertain/entertain_db.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//地图数据
type MapData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Data map[int32]*GirdeData `protobuf:"bytes,1,rep,name=data,proto3" json:"data" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 地图数据
}
func (x *MapData) Reset() {
*x = MapData{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_db_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *MapData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*MapData) ProtoMessage() {}
func (x *MapData) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_db_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use MapData.ProtoReflect.Descriptor instead.
func (*MapData) Descriptor() ([]byte, []int) {
return file_entertain_entertain_db_proto_rawDescGZIP(), []int{0}
}
func (x *MapData) GetData() map[int32]*GirdeData {
if x != nil {
return x.Data
}
return nil
}
// 消消乐
type GirdeData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
X int32 `protobuf:"varint,1,opt,name=x,proto3" json:"x"`
Y int32 `protobuf:"varint,2,opt,name=y,proto3" json:"y"`
Id int32 `protobuf:"varint,3,opt,name=id,proto3" json:"id"`
Itype int32 `protobuf:"varint,4,opt,name=itype,proto3" json:"itype"` // 对应配置表color
Cid int32 `protobuf:"varint,5,opt,name=cid,proto3" json:"cid"` // 配置表id
Score int32 `protobuf:"varint,7,opt,name=score,proto3" json:"score"` // 对应的积分
}
func (x *GirdeData) Reset() {
*x = GirdeData{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *GirdeData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*GirdeData) ProtoMessage() {}
func (x *GirdeData) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use GirdeData.ProtoReflect.Descriptor instead.
func (*GirdeData) Descriptor() ([]byte, []int) {
return file_entertain_entertain_db_proto_rawDescGZIP(), []int{1}
}
func (x *GirdeData) GetX() int32 {
if x != nil {
return x.X
}
return 0
}
func (x *GirdeData) GetY() int32 {
if x != nil {
return x.Y
}
return 0
}
func (x *GirdeData) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *GirdeData) GetItype() int32 {
if x != nil {
return x.Itype
}
return 0
}
func (x *GirdeData) GetCid() int32 {
if x != nil {
return x.Cid
}
return 0
}
func (x *GirdeData) GetScore() int32 {
if x != nil {
return x.Score
}
return 0
}
type PlayerData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"`
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name"` // 昵称
Score int32 `protobuf:"varint,3,opt,name=score,proto3" json:"score"` // 积分
Ps int32 `protobuf:"varint,4,opt,name=ps,proto3" json:"ps"` // 体力
}
func (x *PlayerData) Reset() {
*x = PlayerData{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_db_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *PlayerData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*PlayerData) ProtoMessage() {}
func (x *PlayerData) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_db_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use PlayerData.ProtoReflect.Descriptor instead.
func (*PlayerData) Descriptor() ([]byte, []int) {
return file_entertain_entertain_db_proto_rawDescGZIP(), []int{2}
}
func (x *PlayerData) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *PlayerData) GetName() string {
if x != nil {
return x.Name
}
return ""
}
func (x *PlayerData) GetScore() int32 {
if x != nil {
return x.Score
}
return 0
}
func (x *PlayerData) GetPs() int32 {
if x != nil {
return x.Ps
}
return 0
}
var File_entertain_entertain_db_proto protoreflect.FileDescriptor
var file_entertain_entertain_db_proto_rawDesc = []byte{
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}
var (
file_entertain_entertain_db_proto_rawDescOnce sync.Once
file_entertain_entertain_db_proto_rawDescData = file_entertain_entertain_db_proto_rawDesc
)
func file_entertain_entertain_db_proto_rawDescGZIP() []byte {
file_entertain_entertain_db_proto_rawDescOnce.Do(func() {
file_entertain_entertain_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_entertain_entertain_db_proto_rawDescData)
})
return file_entertain_entertain_db_proto_rawDescData
}
var file_entertain_entertain_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_entertain_entertain_db_proto_goTypes = []interface{}{
(*MapData)(nil), // 0: MapData
(*GirdeData)(nil), // 1: GirdeData
(*PlayerData)(nil), // 2: PlayerData
nil, // 3: MapData.DataEntry
}
var file_entertain_entertain_db_proto_depIdxs = []int32{
3, // 0: MapData.data:type_name -> MapData.DataEntry
1, // 1: MapData.DataEntry.value:type_name -> GirdeData
2, // [2:2] is the sub-list for method output_type
2, // [2:2] is the sub-list for method input_type
2, // [2:2] is the sub-list for extension type_name
2, // [2:2] is the sub-list for extension extendee
0, // [0:2] is the sub-list for field type_name
}
func init() { file_entertain_entertain_db_proto_init() }
func file_entertain_entertain_db_proto_init() {
if File_entertain_entertain_db_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_entertain_entertain_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*MapData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*GirdeData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*PlayerData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_entertain_entertain_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_entertain_entertain_db_proto_goTypes,
DependencyIndexes: file_entertain_entertain_db_proto_depIdxs,
MessageInfos: file_entertain_entertain_db_proto_msgTypes,
}.Build()
File_entertain_entertain_db_proto = out.File
file_entertain_entertain_db_proto_rawDesc = nil
file_entertain_entertain_db_proto_goTypes = nil
file_entertain_entertain_db_proto_depIdxs = nil
}

678
pb/entertain_msg.pb.go Normal file
View File

@ -0,0 +1,678 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: entertain/entertain_msg.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
// 匹配请求
type EntertainMatchReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *EntertainMatchReq) Reset() {
*x = EntertainMatchReq{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainMatchReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainMatchReq) ProtoMessage() {}
func (x *EntertainMatchReq) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainMatchReq.ProtoReflect.Descriptor instead.
func (*EntertainMatchReq) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{0}
}
// 匹配结果
type EntertainMatchResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Maych bool `protobuf:"varint,1,opt,name=maych,proto3" json:"maych"` // 匹配成功
Player *PlayerData `protobuf:"bytes,2,opt,name=player,proto3" json:"player"` // 玩家信息
}
func (x *EntertainMatchResp) Reset() {
*x = EntertainMatchResp{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainMatchResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainMatchResp) ProtoMessage() {}
func (x *EntertainMatchResp) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainMatchResp.ProtoReflect.Descriptor instead.
func (*EntertainMatchResp) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{1}
}
func (x *EntertainMatchResp) GetMaych() bool {
if x != nil {
return x.Maych
}
return false
}
func (x *EntertainMatchResp) GetPlayer() *PlayerData {
if x != nil {
return x.Player
}
return nil
}
// 游戏开始
type EntertainStartGamePush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
User1 *PlayerData `protobuf:"bytes,1,opt,name=user1,proto3" json:"user1"`
User2 *PlayerData `protobuf:"bytes,2,opt,name=user2,proto3" json:"user2"`
Mpadata *MapData `protobuf:"bytes,3,opt,name=mpadata,proto3" json:"mpadata"` // 地图数据
Power string `protobuf:"bytes,4,opt,name=power,proto3" json:"power"` // 操作权
Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 回合数
}
func (x *EntertainStartGamePush) Reset() {
*x = EntertainStartGamePush{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainStartGamePush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainStartGamePush) ProtoMessage() {}
func (x *EntertainStartGamePush) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainStartGamePush.ProtoReflect.Descriptor instead.
func (*EntertainStartGamePush) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{2}
}
func (x *EntertainStartGamePush) GetUser1() *PlayerData {
if x != nil {
return x.User1
}
return nil
}
func (x *EntertainStartGamePush) GetUser2() *PlayerData {
if x != nil {
return x.User2
}
return nil
}
func (x *EntertainStartGamePush) GetMpadata() *MapData {
if x != nil {
return x.Mpadata
}
return nil
}
func (x *EntertainStartGamePush) GetPower() string {
if x != nil {
return x.Power
}
return ""
}
func (x *EntertainStartGamePush) GetRound() int32 {
if x != nil {
return x.Round
}
return 0
}
// 操作
type EntertainOperatorReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` // 房间id
Itype int32 `protobuf:"varint,2,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素
Curid int32 `protobuf:"varint,3,opt,name=curid,proto3" json:"curid"` // 当前key
Targetid int32 `protobuf:"varint,4,opt,name=targetid,proto3" json:"targetid"` // 目标key
}
func (x *EntertainOperatorReq) Reset() {
*x = EntertainOperatorReq{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainOperatorReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainOperatorReq) ProtoMessage() {}
func (x *EntertainOperatorReq) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainOperatorReq.ProtoReflect.Descriptor instead.
func (*EntertainOperatorReq) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{3}
}
func (x *EntertainOperatorReq) GetRoomid() string {
if x != nil {
return x.Roomid
}
return ""
}
func (x *EntertainOperatorReq) GetItype() int32 {
if x != nil {
return x.Itype
}
return 0
}
func (x *EntertainOperatorReq) GetCurid() int32 {
if x != nil {
return x.Curid
}
return 0
}
func (x *EntertainOperatorReq) GetTargetid() int32 {
if x != nil {
return x.Targetid
}
return 0
}
// 操作返回
type EntertainOperatorResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Success bool `protobuf:"varint,1,opt,name=success,proto3" json:"success"` // 操作是否成功
}
func (x *EntertainOperatorResp) Reset() {
*x = EntertainOperatorResp{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainOperatorResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainOperatorResp) ProtoMessage() {}
func (x *EntertainOperatorResp) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainOperatorResp.ProtoReflect.Descriptor instead.
func (*EntertainOperatorResp) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{4}
}
func (x *EntertainOperatorResp) GetSuccess() bool {
if x != nil {
return x.Success
}
return false
}
// 操作结果推送
type EntertainOperatorRstPush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Mpadata []*MapData `protobuf:"bytes,1,rep,name=mpadata,proto3" json:"mpadata"` // 地图数据
Power string `protobuf:"bytes,2,opt,name=power,proto3" json:"power"` // 该谁操作了
Score int32 `protobuf:"varint,3,opt,name=score,proto3" json:"score"` // 获得积分
Round int32 `protobuf:"varint,4,opt,name=round,proto3" json:"round"` // 轮数
}
func (x *EntertainOperatorRstPush) Reset() {
*x = EntertainOperatorRstPush{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainOperatorRstPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainOperatorRstPush) ProtoMessage() {}
func (x *EntertainOperatorRstPush) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainOperatorRstPush.ProtoReflect.Descriptor instead.
func (*EntertainOperatorRstPush) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{5}
}
func (x *EntertainOperatorRstPush) GetMpadata() []*MapData {
if x != nil {
return x.Mpadata
}
return nil
}
func (x *EntertainOperatorRstPush) GetPower() string {
if x != nil {
return x.Power
}
return ""
}
func (x *EntertainOperatorRstPush) GetScore() int32 {
if x != nil {
return x.Score
}
return 0
}
func (x *EntertainOperatorRstPush) GetRound() int32 {
if x != nil {
return x.Round
}
return 0
}
// 游戏结束推送
type EntertainGameOverPush struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
User1 *PlayerData `protobuf:"bytes,1,opt,name=user1,proto3" json:"user1"`
User2 *PlayerData `protobuf:"bytes,2,opt,name=user2,proto3" json:"user2"`
Mpadata *MapData `protobuf:"bytes,3,opt,name=mpadata,proto3" json:"mpadata"` // 地图数据
Power string `protobuf:"bytes,4,opt,name=power,proto3" json:"power"` // 操作权
Round int32 `protobuf:"varint,5,opt,name=round,proto3" json:"round"` // 回合数
}
func (x *EntertainGameOverPush) Reset() {
*x = EntertainGameOverPush{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainGameOverPush) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainGameOverPush) ProtoMessage() {}
func (x *EntertainGameOverPush) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainGameOverPush.ProtoReflect.Descriptor instead.
func (*EntertainGameOverPush) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{6}
}
func (x *EntertainGameOverPush) GetUser1() *PlayerData {
if x != nil {
return x.User1
}
return nil
}
func (x *EntertainGameOverPush) GetUser2() *PlayerData {
if x != nil {
return x.User2
}
return nil
}
func (x *EntertainGameOverPush) GetMpadata() *MapData {
if x != nil {
return x.Mpadata
}
return nil
}
func (x *EntertainGameOverPush) GetPower() string {
if x != nil {
return x.Power
}
return ""
}
func (x *EntertainGameOverPush) GetRound() int32 {
if x != nil {
return x.Round
}
return 0
}
var File_entertain_entertain_msg_proto protoreflect.FileDescriptor
var file_entertain_entertain_msg_proto_rawDesc = []byte{
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}
var (
file_entertain_entertain_msg_proto_rawDescOnce sync.Once
file_entertain_entertain_msg_proto_rawDescData = file_entertain_entertain_msg_proto_rawDesc
)
func file_entertain_entertain_msg_proto_rawDescGZIP() []byte {
file_entertain_entertain_msg_proto_rawDescOnce.Do(func() {
file_entertain_entertain_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_entertain_entertain_msg_proto_rawDescData)
})
return file_entertain_entertain_msg_proto_rawDescData
}
var file_entertain_entertain_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_entertain_entertain_msg_proto_goTypes = []interface{}{
(*EntertainMatchReq)(nil), // 0: EntertainMatchReq
(*EntertainMatchResp)(nil), // 1: EntertainMatchResp
(*EntertainStartGamePush)(nil), // 2: EntertainStartGamePush
(*EntertainOperatorReq)(nil), // 3: EntertainOperatorReq
(*EntertainOperatorResp)(nil), // 4: EntertainOperatorResp
(*EntertainOperatorRstPush)(nil), // 5: EntertainOperatorRstPush
(*EntertainGameOverPush)(nil), // 6: EntertainGameOverPush
(*PlayerData)(nil), // 7: PlayerData
(*MapData)(nil), // 8: MapData
}
var file_entertain_entertain_msg_proto_depIdxs = []int32{
7, // 0: EntertainMatchResp.player:type_name -> PlayerData
7, // 1: EntertainStartGamePush.user1:type_name -> PlayerData
7, // 2: EntertainStartGamePush.user2:type_name -> PlayerData
8, // 3: EntertainStartGamePush.mpadata:type_name -> MapData
8, // 4: EntertainOperatorRstPush.mpadata:type_name -> MapData
7, // 5: EntertainGameOverPush.user1:type_name -> PlayerData
7, // 6: EntertainGameOverPush.user2:type_name -> PlayerData
8, // 7: EntertainGameOverPush.mpadata:type_name -> MapData
8, // [8:8] is the sub-list for method output_type
8, // [8:8] is the sub-list for method input_type
8, // [8:8] is the sub-list for extension type_name
8, // [8:8] is the sub-list for extension extendee
0, // [0:8] is the sub-list for field type_name
}
func init() { file_entertain_entertain_msg_proto_init() }
func file_entertain_entertain_msg_proto_init() {
if File_entertain_entertain_msg_proto != nil {
return
}
file_entertain_entertain_db_proto_init()
if !protoimpl.UnsafeEnabled {
file_entertain_entertain_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainMatchReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainMatchResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainStartGamePush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainOperatorReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainOperatorResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainOperatorRstPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainGameOverPush); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_entertain_entertain_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 7,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_entertain_entertain_msg_proto_goTypes,
DependencyIndexes: file_entertain_entertain_msg_proto_depIdxs,
MessageInfos: file_entertain_entertain_msg_proto_msgTypes,
}.Build()
File_entertain_entertain_msg_proto = out.File
file_entertain_entertain_msg_proto_rawDesc = nil
file_entertain_entertain_msg_proto_goTypes = nil
file_entertain_entertain_msg_proto_depIdxs = nil
}