移除不必要配置
This commit is contained in:
parent
93e6c996ec
commit
c2399706fc
@ -1,93 +0,0 @@
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[
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{
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"id": 1,
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"pricegroupId": 1001,
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"purchasemin": 1,
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"purchasemax": 1,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 20
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}
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]
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},
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{
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"id": 2,
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"pricegroupId": 1001,
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"purchasemin": 2,
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"purchasemax": 3,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 30
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}
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]
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},
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{
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"id": 3,
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"pricegroupId": 1001,
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"purchasemin": 4,
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"purchasemax": 6,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 50
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}
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]
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},
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{
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"id": 4,
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"pricegroupId": 1001,
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"purchasemin": 7,
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"purchasemax": 7,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 100
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}
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]
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},
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{
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"id": 5,
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"pricegroupId": 1001,
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"purchasemin": 8,
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"purchasemax": 8,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 150
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}
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]
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},
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{
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"id": 6,
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"pricegroupId": 1001,
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"purchasemin": 9,
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"purchasemax": 9,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 200
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}
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]
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},
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{
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"id": 7,
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"pricegroupId": 1001,
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"purchasemin": 10,
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"purchasemax": 10,
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"cost": [
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{
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"a": "attr",
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"t": "diamond",
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"n": 250
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}
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]
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}
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]
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File diff suppressed because it is too large
Load Diff
@ -1,23 +0,0 @@
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[
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{
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"id": 1,
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"txt": {
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"key": "library_bubble1",
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"text": "今天天气不错呀"
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}
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},
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{
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"id": 2,
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"txt": {
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"key": "library_bubble2",
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"text": "英雄们都好想你呢,快过来玩儿呀"
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}
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},
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{
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"id": 3,
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"txt": {
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"key": "library_bubble3",
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"text": "他们都是我的伙伴"
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}
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}
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]
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@ -1,119 +0,0 @@
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[
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{
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"id": 1,
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"star": 3,
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"favorlv": 1,
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"expneed": 0,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1000
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}
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]
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},
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{
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"id": 2,
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"star": 3,
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"favorlv": 2,
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"expneed": 100,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1200
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}
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]
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},
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{
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"id": 3,
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"star": 3,
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"favorlv": 3,
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"expneed": 200,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1500
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}
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]
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},
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{
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"id": 4,
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"star": 4,
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"favorlv": 1,
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"expneed": 0,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1200
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}
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]
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},
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{
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"id": 5,
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"star": 4,
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"favorlv": 2,
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"expneed": 200,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1500
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}
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]
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},
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{
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"id": 6,
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"star": 4,
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"favorlv": 3,
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"expneed": 400,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1800
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}
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]
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},
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{
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"id": 7,
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"star": 5,
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"favorlv": 1,
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"expneed": 0,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1500
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}
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]
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},
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{
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"id": 8,
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"star": 5,
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"favorlv": 2,
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"expneed": 250,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1800
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}
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]
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},
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{
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"id": 9,
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"star": 5,
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"favorlv": 3,
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"expneed": 400,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 2100
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}
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]
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}
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]
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@ -1,26 +0,0 @@
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[
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{
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"favorlv": 1,
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"name": {
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"key": "library_lv1",
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"text": "萍水相逢"
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},
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"txt": "可激活1条结局"
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},
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{
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"favorlv": 2,
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"name": {
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"key": "library_lv2",
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"text": "点头之交"
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},
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"txt": "可激活2条结局"
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},
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{
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"favorlv": 3,
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"name": {
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"key": "library_lv3",
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"text": "情投意合"
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},
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"txt": "可激活3条结局"
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}
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]
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@ -1,197 +0,0 @@
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[
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{
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"id": 1,
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"fid": 40001,
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"ftype": 1,
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"name": {
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"key": "fetters_1",
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"text": "师徒二人"
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},
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"lv": 1,
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"hid": [
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"25001",
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"35001"
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],
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"favorlv": 1,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 500
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 50
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}
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],
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"prize_dsc": {
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"key": "fetters_1",
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"text": "师徒二人"
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},
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"png": "jiban_img_zu01"
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},
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{
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"id": 2,
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"fid": 40001,
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"ftype": 1,
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"name": {
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"key": "fetters_1",
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"text": "师徒二人"
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},
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"lv": 2,
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"hid": [
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"25001",
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"35001"
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],
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"favorlv": 2,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1000
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 100
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}
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],
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"prize_dsc": {
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"key": "fetters_1",
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"text": "师徒二人"
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},
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"png": "jiban_img_zu01"
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},
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{
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"id": 3,
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"fid": 40001,
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"ftype": 1,
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"name": {
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"key": "fetters_1",
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"text": "师徒二人"
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},
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"lv": 3,
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"hid": [
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"25001",
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"35001"
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],
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"favorlv": 3,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 2000
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 200
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}
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],
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"prize_dsc": {
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"key": "fetters_1",
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"text": "师徒二人"
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},
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"png": "jiban_img_zu01"
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},
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{
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"id": 4,
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"fid": 102,
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"ftype": 2,
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"name": {
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"key": "fetters_2",
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"text": "毫不相干"
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},
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"lv": 1,
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"hid": [
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"25001",
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"35001",
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"15004"
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],
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"favorlv": 1,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 500
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 50
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}
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],
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"prize_dsc": {
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"key": "fetters_2",
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"text": "毫不相干"
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},
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"png": "jiban_img_zu02"
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},
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{
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"id": 5,
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"fid": 102,
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"ftype": 2,
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"name": {
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"key": "fetters_2",
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"text": "毫不相干"
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},
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"lv": 2,
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"hid": [
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"25001",
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"35001",
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"15004"
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],
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"favorlv": 2,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 1000
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 100
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}
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],
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"prize_dsc": {
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"key": "fetters_2",
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"text": "毫不相干"
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},
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"png": "jiban_img_zu02"
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},
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{
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"id": 6,
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"fid": 102,
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"ftype": 2,
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"name": {
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"key": "fetters_2",
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"text": "毫不相干"
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},
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"lv": 3,
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"hid": [
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"25001",
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"35001",
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"15004"
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],
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"favorlv": 3,
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"prize": [
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{
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"a": "attr",
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"t": "gold",
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"n": 2000
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},
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{
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"a": "attr",
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"t": "diamond",
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"n": 200
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}
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],
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"prize_dsc": {
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"key": "fetters_2",
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"text": "毫不相干"
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},
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"png": "jiban_img_zu02"
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}
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]
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@ -1,46 +0,0 @@
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[
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{
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"startid": 3000014,
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"library_title": {
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"key": "library_title_3000014",
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"text": "library_title_library_title_3000014"
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},
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"library_outcome": {
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"key": "library_outcome_3000014",
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"text": "library_outcome_library_title_3000014"
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}
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},
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{
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"startid": 3000015,
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"library_title": {
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"key": "library_title_3000015",
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"text": "library_title_library_title_3000015"
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},
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"library_outcome": {
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"key": "library_outcome_3000015",
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"text": "library_outcome_library_title_3000015"
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}
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},
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{
|
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"startid": 3000017,
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"library_title": {
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"key": "library_title_3000017",
|
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"text": "library_title_library_title_3000017"
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},
|
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"library_outcome": {
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"key": "library_outcome_3000017",
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"text": "library_outcome_library_title_3000017"
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}
|
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},
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{
|
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"startid": 3000018,
|
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"library_title": {
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"key": "library_title_3000018",
|
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"text": "library_title_library_title_3000018"
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},
|
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"library_outcome": {
|
||||
"key": "library_outcome_3000018",
|
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"text": "library_outcome_library_title_3000018"
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}
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}
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]
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@ -1,34 +0,0 @@
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[
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{
|
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"fid": 40001,
|
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"stroy": 40001,
|
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"prize": [
|
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{
|
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"a": "attr",
|
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"t": "gold",
|
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"n": 1000
|
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},
|
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{
|
||||
"a": "attr",
|
||||
"t": "diamond",
|
||||
"n": 100
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"fid": 102,
|
||||
"stroy": 101,
|
||||
"prize": [
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||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
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||||
"n": 1000
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},
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{
|
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"a": "attr",
|
||||
"t": "diamond",
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"n": 100
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||||
}
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]
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}
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]
|
@ -1,38 +0,0 @@
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[
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{
|
||||
"id": "16010101",
|
||||
"type": 1,
|
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"icon": "wp_icon_10019",
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"tujing": [
|
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107
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],
|
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"murl": "100001",
|
||||
"wurl": "100001",
|
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"playerhead": "wp_icon_10019",
|
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"name": "普通头像"
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},
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||||
{
|
||||
"id": "16010201",
|
||||
"type": 2,
|
||||
"icon": "wp_icon_10019",
|
||||
"tujing": [
|
||||
107
|
||||
],
|
||||
"murl": "explore",
|
||||
"wurl": "explore",
|
||||
"playerhead": "wp_icon_10019",
|
||||
"name": "普通动作"
|
||||
},
|
||||
{
|
||||
"id": "16010301",
|
||||
"type": 3,
|
||||
"icon": "wp_icon_10019",
|
||||
"tujing": [
|
||||
107
|
||||
],
|
||||
"murl": "character_cardshow",
|
||||
"wurl": "character_cardshow",
|
||||
"playerhead": "wp_icon_10019",
|
||||
"name": "普通背景"
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||||
}
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]
|
@ -46,7 +46,7 @@ func (this *apiComp) GetStory(session comm.IUserSession, req *pb.CaravanGetStory
|
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return
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||||
}
|
||||
if wt, ok := module.(comm.IWorldtask); ok {
|
||||
list.Taskid = wt.GetWorldTaskBy(session.GetUserId(), conf.Worldtask)
|
||||
list.Taskid = wt.GetWorldTaskBy(session, conf.Worldtask)
|
||||
if list.Taskid != 0 { // 任务接取成功
|
||||
bAccept = true
|
||||
list.Eventid = req.Citystory
|
||||
|
107
modules/user/api_switchdefper.go
Normal file
107
modules/user/api_switchdefper.go
Normal file
@ -0,0 +1,107 @@
|
||||
package user
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) SwitchDefPerCheck(session comm.IUserSession, req *pb.UserSwitchDefPerReq) (code pb.ErrorCode) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
//登录
|
||||
func (this *apiComp) SwitchDefPer(session comm.IUserSession, req *pb.UserSwitchDefPerReq) (code pb.ErrorCode, data *pb.ErrorData) {
|
||||
var (
|
||||
change map[string]interface{} = make(map[string]interface{})
|
||||
user *pb.DBUser
|
||||
conf *cfg.GamePlayerInfor_overviewData
|
||||
err error
|
||||
keep bool
|
||||
)
|
||||
|
||||
if code = this.SwitchDefPerCheck(session, req); code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
|
||||
user = this.module.GetUser(session.GetUserId())
|
||||
|
||||
if req.Defper1 != "" {
|
||||
if conf, err = this.module.configure.GetPlayerOverview(req.Defper1); err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
if conf.Type != 1 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
for _, v := range user.Perlist {
|
||||
if v == req.Defper1 {
|
||||
keep = true
|
||||
}
|
||||
}
|
||||
if !keep {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
user.Defper1 = req.Defper1
|
||||
change["defper1"] = req.Defper1
|
||||
}
|
||||
|
||||
if req.Defper2 != "" {
|
||||
if conf, err = this.module.configure.GetPlayerOverview(req.Defper2); err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
if conf.Type != 2 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
for _, v := range user.Perlist {
|
||||
if v == req.Defper2 {
|
||||
keep = true
|
||||
}
|
||||
}
|
||||
if !keep {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
user.Defper2 = req.Defper2
|
||||
change["defper2"] = req.Defper2
|
||||
}
|
||||
|
||||
if req.Defper3 != "" {
|
||||
if conf, err = this.module.configure.GetPlayerOverview(req.Defper3); err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
if conf.Type != 3 {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
for _, v := range user.Perlist {
|
||||
if v == req.Defper3 {
|
||||
keep = true
|
||||
}
|
||||
}
|
||||
if !keep {
|
||||
code = pb.ErrorCode_ReqParameterError
|
||||
return
|
||||
}
|
||||
user.Defper3 = req.Defper3
|
||||
change["defper3"] = req.Defper3
|
||||
}
|
||||
if err = this.module.modelUser.Change(session.GetUserId(), change); err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
session.SendMsg(string(this.module.GetType()), "sign", &pb.UserSwitchDefPerResp{
|
||||
Issucc: true,
|
||||
Defper1: user.Defper1,
|
||||
Defper2: user.Defper2,
|
||||
Defper3: user.Defper3,
|
||||
})
|
||||
return
|
||||
}
|
@ -3,7 +3,6 @@ package user
|
||||
import (
|
||||
"fmt"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/sys/configure"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
@ -11,17 +10,19 @@ import (
|
||||
)
|
||||
|
||||
const (
|
||||
game_signreset = "game_signreset.json"
|
||||
game_sign = "game_sign.json"
|
||||
gameOpencond = "game_opencond.json"
|
||||
game_SignExtra = "game_signextra.json"
|
||||
game_initial = "game_initial.json" //初始化表
|
||||
game_signreset = "game_signreset.json"
|
||||
game_sign = "game_sign.json"
|
||||
gameOpencond = "game_opencond.json"
|
||||
game_SignExtra = "game_signextra.json"
|
||||
game_initial = "game_initial.json" //初始化表
|
||||
game_playerinfor_overview = "game_playerinfor_overview.json" //皮肤配置表
|
||||
)
|
||||
|
||||
///配置管理基础组件
|
||||
type configureComp struct {
|
||||
hlock sync.RWMutex
|
||||
modules.MCompConfigure
|
||||
module *User
|
||||
_sign map[int32]*cfg.GameSignData
|
||||
_signExtra map[int32]*cfg.GameSignExtraData
|
||||
}
|
||||
@ -29,12 +30,14 @@ type configureComp struct {
|
||||
//组件初始化接口
|
||||
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
err = this.MCompConfigure.Init(service, module, comp, options)
|
||||
module = module.(*User)
|
||||
err = this.LoadConfigure(game_initial, cfg.NewGameInitial)
|
||||
this._sign = make(map[int32]*cfg.GameSignData, 0)
|
||||
configure.RegisterConfigure(game_sign, cfg.NewGameSign, this.LoadSignData)
|
||||
this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
|
||||
this._signExtra = make(map[int32]*cfg.GameSignExtraData, 0)
|
||||
configure.RegisterConfigure(game_SignExtra, cfg.NewGameSignExtra, this.LoadSignExtraData)
|
||||
err = this.LoadConfigure(game_playerinfor_overview, cfg.NewGamePlayerInfor_overview)
|
||||
return
|
||||
}
|
||||
|
||||
@ -43,7 +46,7 @@ func (this *configureComp) GetSignConf(day, group int32) *cfg.GameSignData {
|
||||
if v, ok := this._sign[group<<8+day]; ok {
|
||||
return v
|
||||
}
|
||||
log.Errorf("get GetSignConf conf err day:%d,group:%d", day, group)
|
||||
this.module.Errorf("get GetSignConf conf err day:%d,group:%d", day, group)
|
||||
return nil
|
||||
}
|
||||
|
||||
@ -72,7 +75,7 @@ func (this *configureComp) LoadSignData() {
|
||||
return
|
||||
}
|
||||
} else {
|
||||
log.Errorf("get game_sign conf err:%v", err)
|
||||
this.module.Errorf("get game_sign conf err:%v", err)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -97,6 +100,7 @@ func (this *configureComp) FindFunc(lv int32) (funcIds []string) {
|
||||
data, ok := v.(*cfg.GameOpencond)
|
||||
if !ok {
|
||||
err = fmt.Errorf("%T no is *cfg.GameOpencond", v)
|
||||
this.module.Errorln(err)
|
||||
return nil
|
||||
}
|
||||
for _, d := range data.GetDataList() {
|
||||
@ -122,7 +126,7 @@ func (this *configureComp) LoadSignExtraData() {
|
||||
return
|
||||
}
|
||||
} else {
|
||||
log.Errorf("get SignExtra conf err:%v", err)
|
||||
this.module.Errorf("get SignExtra conf err:%v", err)
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -141,6 +145,25 @@ func (this *configureComp) GetGlobalInitConf() (configure *cfg.GameInitial, err
|
||||
if v, err = this.GetConfigure(game_initial); err == nil {
|
||||
if configure, ok = v.(*cfg.GameInitial); !ok {
|
||||
err = fmt.Errorf("%T no is *cfg.Game_comInitial", v)
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetPlayerOverview(id string) (configure *cfg.GamePlayerInfor_overviewData, err error) {
|
||||
var (
|
||||
v interface{}
|
||||
ok bool
|
||||
)
|
||||
if v, err = this.GetConfigure(game_playerinfor_overview); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
} else {
|
||||
if configure, ok = v.(*cfg.GamePlayerInfor_overview).GetDataMap()[id]; !ok {
|
||||
err = fmt.Errorf("GetPlayerOverview not found:%s ", id)
|
||||
this.module.Errorf("err:%v", err)
|
||||
return
|
||||
}
|
||||
}
|
||||
|
@ -955,8 +955,10 @@ func (this *User) BingoSetUserVipLv(session comm.IUserSession, lv int32) error {
|
||||
func (this *User) AddPer(session comm.IUserSession, pers map[string]int32, bPush bool) (code pb.ErrorCode) {
|
||||
var (
|
||||
err error
|
||||
conf *cfg.GamePlayerInfor_overviewData
|
||||
user *pb.DBUser
|
||||
adds []string = make([]string, 0)
|
||||
change map[string]interface{} = make(map[string]interface{})
|
||||
adds []string = make([]string, 0)
|
||||
iskeep bool
|
||||
)
|
||||
if user = this.GetUser(session.GetUserId()); user == nil {
|
||||
@ -973,12 +975,33 @@ func (this *User) AddPer(session comm.IUserSession, pers map[string]int32, bPush
|
||||
}
|
||||
}
|
||||
if !iskeep {
|
||||
if user.Defper1 == "" || user.Defper2 == "" || user.Defper3 == "" {
|
||||
if conf, err = this.configure.GetPlayerOverview(k); err != nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
} else {
|
||||
if user.Defper1 == "" && conf.Type == 1 {
|
||||
user.Defper1 = k
|
||||
change["defper1"] = k
|
||||
}
|
||||
if user.Defper2 == "" && conf.Type == 2 {
|
||||
user.Defper2 = k
|
||||
change["defper2"] = k
|
||||
}
|
||||
|
||||
if user.Defper3 == "" && conf.Type == 3 {
|
||||
user.Defper3 = k
|
||||
change["defper2"] = k
|
||||
}
|
||||
}
|
||||
}
|
||||
adds = append(adds, k)
|
||||
}
|
||||
}
|
||||
|
||||
user.Perlist = append(user.Perlist, adds...)
|
||||
if err = this.modelUser.Change(session.GetUserId(), map[string]interface{}{"perlist": user.Perlist}); err != nil {
|
||||
change["perlist"] = user.Perlist
|
||||
if err = this.modelUser.Change(session.GetUserId(), change); err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
|
@ -2803,6 +2803,142 @@ func (x *UserSellResResp) GetIsSucc() bool {
|
||||
return false
|
||||
}
|
||||
|
||||
//请求设置默认皮肤
|
||||
type UserSwitchDefPerReq struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Defper1 string `protobuf:"bytes,1,opt,name=defper1,proto3" json:"defper1"`
|
||||
Defper2 string `protobuf:"bytes,2,opt,name=defper2,proto3" json:"defper2"`
|
||||
Defper3 string `protobuf:"bytes,3,opt,name=defper3,proto3" json:"defper3"`
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerReq) Reset() {
|
||||
*x = UserSwitchDefPerReq{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_user_user_msg_proto_msgTypes[54]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerReq) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UserSwitchDefPerReq) ProtoMessage() {}
|
||||
|
||||
func (x *UserSwitchDefPerReq) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_user_user_msg_proto_msgTypes[54]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UserSwitchDefPerReq.ProtoReflect.Descriptor instead.
|
||||
func (*UserSwitchDefPerReq) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_msg_proto_rawDescGZIP(), []int{54}
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerReq) GetDefper1() string {
|
||||
if x != nil {
|
||||
return x.Defper1
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerReq) GetDefper2() string {
|
||||
if x != nil {
|
||||
return x.Defper2
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerReq) GetDefper3() string {
|
||||
if x != nil {
|
||||
return x.Defper3
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
//请求设置默认皮肤
|
||||
type UserSwitchDefPerResp struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Issucc bool `protobuf:"varint,1,opt,name=issucc,proto3" json:"issucc"`
|
||||
Defper1 string `protobuf:"bytes,2,opt,name=defper1,proto3" json:"defper1"`
|
||||
Defper2 string `protobuf:"bytes,3,opt,name=defper2,proto3" json:"defper2"`
|
||||
Defper3 string `protobuf:"bytes,4,opt,name=defper3,proto3" json:"defper3"`
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerResp) Reset() {
|
||||
*x = UserSwitchDefPerResp{}
|
||||
if protoimpl.UnsafeEnabled {
|
||||
mi := &file_user_user_msg_proto_msgTypes[55]
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerResp) String() string {
|
||||
return protoimpl.X.MessageStringOf(x)
|
||||
}
|
||||
|
||||
func (*UserSwitchDefPerResp) ProtoMessage() {}
|
||||
|
||||
func (x *UserSwitchDefPerResp) ProtoReflect() protoreflect.Message {
|
||||
mi := &file_user_user_msg_proto_msgTypes[55]
|
||||
if protoimpl.UnsafeEnabled && x != nil {
|
||||
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
|
||||
if ms.LoadMessageInfo() == nil {
|
||||
ms.StoreMessageInfo(mi)
|
||||
}
|
||||
return ms
|
||||
}
|
||||
return mi.MessageOf(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use UserSwitchDefPerResp.ProtoReflect.Descriptor instead.
|
||||
func (*UserSwitchDefPerResp) Descriptor() ([]byte, []int) {
|
||||
return file_user_user_msg_proto_rawDescGZIP(), []int{55}
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerResp) GetIssucc() bool {
|
||||
if x != nil {
|
||||
return x.Issucc
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerResp) GetDefper1() string {
|
||||
if x != nil {
|
||||
return x.Defper1
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerResp) GetDefper2() string {
|
||||
if x != nil {
|
||||
return x.Defper2
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *UserSwitchDefPerResp) GetDefper3() string {
|
||||
if x != nil {
|
||||
return x.Defper3
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
var File_user_user_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_user_user_msg_proto_rawDesc = []byte{
|
||||
@ -3019,8 +3155,22 @@ var file_user_user_msg_proto_rawDesc = []byte{
|
||||
0x12, 0x1d, 0x0a, 0x03, 0x61, 0x74, 0x6e, 0x18, 0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0b, 0x2e,
|
||||
0x55, 0x73, 0x65, 0x72, 0x41, 0x73, 0x73, 0x65, 0x74, 0x73, 0x52, 0x03, 0x61, 0x74, 0x6e, 0x12,
|
||||
0x16, 0x0a, 0x06, 0x49, 0x73, 0x53, 0x75, 0x63, 0x63, 0x18, 0x02, 0x20, 0x01, 0x28, 0x08, 0x52,
|
||||
0x06, 0x49, 0x73, 0x53, 0x75, 0x63, 0x63, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62,
|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
0x06, 0x49, 0x73, 0x53, 0x75, 0x63, 0x63, 0x22, 0x63, 0x0a, 0x13, 0x55, 0x73, 0x65, 0x72, 0x53,
|
||||
0x77, 0x69, 0x74, 0x63, 0x68, 0x44, 0x65, 0x66, 0x50, 0x65, 0x72, 0x52, 0x65, 0x71, 0x12, 0x18,
|
||||
0x0a, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x31, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52,
|
||||
0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x31, 0x12, 0x18, 0x0a, 0x07, 0x64, 0x65, 0x66, 0x70,
|
||||
0x65, 0x72, 0x32, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65,
|
||||
0x72, 0x32, 0x12, 0x18, 0x0a, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x33, 0x18, 0x03, 0x20,
|
||||
0x01, 0x28, 0x09, 0x52, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x33, 0x22, 0x7c, 0x0a, 0x14,
|
||||
0x55, 0x73, 0x65, 0x72, 0x53, 0x77, 0x69, 0x74, 0x63, 0x68, 0x44, 0x65, 0x66, 0x50, 0x65, 0x72,
|
||||
0x52, 0x65, 0x73, 0x70, 0x12, 0x16, 0x0a, 0x06, 0x69, 0x73, 0x73, 0x75, 0x63, 0x63, 0x18, 0x01,
|
||||
0x20, 0x01, 0x28, 0x08, 0x52, 0x06, 0x69, 0x73, 0x73, 0x75, 0x63, 0x63, 0x12, 0x18, 0x0a, 0x07,
|
||||
0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x31, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x64,
|
||||
0x65, 0x66, 0x70, 0x65, 0x72, 0x31, 0x12, 0x18, 0x0a, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72,
|
||||
0x32, 0x18, 0x03, 0x20, 0x01, 0x28, 0x09, 0x52, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x32,
|
||||
0x12, 0x18, 0x0a, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x33, 0x18, 0x04, 0x20, 0x01, 0x28,
|
||||
0x09, 0x52, 0x07, 0x64, 0x65, 0x66, 0x70, 0x65, 0x72, 0x33, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
|
||||
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -3035,7 +3185,7 @@ func file_user_user_msg_proto_rawDescGZIP() []byte {
|
||||
return file_user_user_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_user_user_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 54)
|
||||
var file_user_user_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 56)
|
||||
var file_user_user_msg_proto_goTypes = []interface{}{
|
||||
(*UserLoginReq)(nil), // 0: UserLoginReq
|
||||
(*UserLoginResp)(nil), // 1: UserLoginResp
|
||||
@ -3091,40 +3241,42 @@ var file_user_user_msg_proto_goTypes = []interface{}{
|
||||
(*UserChangeTipsResp)(nil), // 51: UserChangeTipsResp
|
||||
(*UserSellResReq)(nil), // 52: UserSellResReq
|
||||
(*UserSellResResp)(nil), // 53: UserSellResResp
|
||||
(*DBUser)(nil), // 54: DBUser
|
||||
(*DBUserExpand)(nil), // 55: DBUserExpand
|
||||
(ErrorCode)(0), // 56: ErrorCode
|
||||
(*CacheUser)(nil), // 57: CacheUser
|
||||
(*DBUserSetting)(nil), // 58: DBUserSetting
|
||||
(*DBPagodaRecord)(nil), // 59: DBPagodaRecord
|
||||
(*DBHuntingRank)(nil), // 60: DBHuntingRank
|
||||
(*DBVikingRank)(nil), // 61: DBVikingRank
|
||||
(*DBServerData)(nil), // 62: DBServerData
|
||||
(*DBSign)(nil), // 63: DBSign
|
||||
(*UserAtno)(nil), // 64: UserAtno
|
||||
(*UserAssets)(nil), // 65: UserAssets
|
||||
(*UserSwitchDefPerReq)(nil), // 54: UserSwitchDefPerReq
|
||||
(*UserSwitchDefPerResp)(nil), // 55: UserSwitchDefPerResp
|
||||
(*DBUser)(nil), // 56: DBUser
|
||||
(*DBUserExpand)(nil), // 57: DBUserExpand
|
||||
(ErrorCode)(0), // 58: ErrorCode
|
||||
(*CacheUser)(nil), // 59: CacheUser
|
||||
(*DBUserSetting)(nil), // 60: DBUserSetting
|
||||
(*DBPagodaRecord)(nil), // 61: DBPagodaRecord
|
||||
(*DBHuntingRank)(nil), // 62: DBHuntingRank
|
||||
(*DBVikingRank)(nil), // 63: DBVikingRank
|
||||
(*DBServerData)(nil), // 64: DBServerData
|
||||
(*DBSign)(nil), // 65: DBSign
|
||||
(*UserAtno)(nil), // 66: UserAtno
|
||||
(*UserAssets)(nil), // 67: UserAssets
|
||||
}
|
||||
var file_user_user_msg_proto_depIdxs = []int32{
|
||||
54, // 0: UserLoginResp.data:type_name -> DBUser
|
||||
55, // 1: UserLoginResp.ex:type_name -> DBUserExpand
|
||||
54, // 2: UserInfoResp.data:type_name -> DBUser
|
||||
55, // 3: UserInfoResp.ex:type_name -> DBUserExpand
|
||||
56, // 4: UserRegisterResp.Code:type_name -> ErrorCode
|
||||
57, // 5: UserLoadResp.data:type_name -> CacheUser
|
||||
58, // 6: UserGetSettingResp.setting:type_name -> DBUserSetting
|
||||
58, // 7: UserUpdateSettingReq.setting:type_name -> DBUserSetting
|
||||
54, // 8: UserBattlerecordResp.data:type_name -> DBUser
|
||||
55, // 9: UserBattlerecordResp.ex:type_name -> DBUserExpand
|
||||
59, // 10: UserBattlerecordResp.pagodaRecord:type_name -> DBPagodaRecord
|
||||
60, // 11: UserBattlerecordResp.huntingRecord:type_name -> DBHuntingRank
|
||||
61, // 12: UserBattlerecordResp.vikingRecord:type_name -> DBVikingRank
|
||||
57, // 13: UserOnlineResp.users:type_name -> CacheUser
|
||||
54, // 14: UserDataListResp.users:type_name -> DBUser
|
||||
62, // 15: UserGetServerDataResp.data:type_name -> DBServerData
|
||||
63, // 16: UserSignResp.data:type_name -> DBSign
|
||||
63, // 17: UserChangeTipsResp.data:type_name -> DBSign
|
||||
64, // 18: UserSellResReq.atno:type_name -> UserAtno
|
||||
65, // 19: UserSellResResp.atn:type_name -> UserAssets
|
||||
56, // 0: UserLoginResp.data:type_name -> DBUser
|
||||
57, // 1: UserLoginResp.ex:type_name -> DBUserExpand
|
||||
56, // 2: UserInfoResp.data:type_name -> DBUser
|
||||
57, // 3: UserInfoResp.ex:type_name -> DBUserExpand
|
||||
58, // 4: UserRegisterResp.Code:type_name -> ErrorCode
|
||||
59, // 5: UserLoadResp.data:type_name -> CacheUser
|
||||
60, // 6: UserGetSettingResp.setting:type_name -> DBUserSetting
|
||||
60, // 7: UserUpdateSettingReq.setting:type_name -> DBUserSetting
|
||||
56, // 8: UserBattlerecordResp.data:type_name -> DBUser
|
||||
57, // 9: UserBattlerecordResp.ex:type_name -> DBUserExpand
|
||||
61, // 10: UserBattlerecordResp.pagodaRecord:type_name -> DBPagodaRecord
|
||||
62, // 11: UserBattlerecordResp.huntingRecord:type_name -> DBHuntingRank
|
||||
63, // 12: UserBattlerecordResp.vikingRecord:type_name -> DBVikingRank
|
||||
59, // 13: UserOnlineResp.users:type_name -> CacheUser
|
||||
56, // 14: UserDataListResp.users:type_name -> DBUser
|
||||
64, // 15: UserGetServerDataResp.data:type_name -> DBServerData
|
||||
65, // 16: UserSignResp.data:type_name -> DBSign
|
||||
65, // 17: UserChangeTipsResp.data:type_name -> DBSign
|
||||
66, // 18: UserSellResReq.atno:type_name -> UserAtno
|
||||
67, // 19: UserSellResResp.atn:type_name -> UserAssets
|
||||
20, // [20:20] is the sub-list for method output_type
|
||||
20, // [20:20] is the sub-list for method input_type
|
||||
20, // [20:20] is the sub-list for extension type_name
|
||||
@ -3794,6 +3946,30 @@ func file_user_user_msg_proto_init() {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_user_user_msg_proto_msgTypes[54].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UserSwitchDefPerReq); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_user_user_msg_proto_msgTypes[55].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*UserSwitchDefPerResp); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
}
|
||||
type x struct{}
|
||||
out := protoimpl.TypeBuilder{
|
||||
@ -3801,7 +3977,7 @@ func file_user_user_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_user_user_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 54,
|
||||
NumMessages: 56,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameItemBox struct {
|
||||
_dataMap map[string]*GameItemBoxData
|
||||
_dataList []*GameItemBoxData
|
||||
}
|
||||
|
||||
func NewGameItemBox(_buf []map[string]interface{}) (*GameItemBox, error) {
|
||||
_dataList := make([]*GameItemBoxData, 0, len(_buf))
|
||||
dataMap := make(map[string]*GameItemBoxData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameItemBoxData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Heroid] = _v
|
||||
}
|
||||
}
|
||||
return &GameItemBox{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameItemBox) GetDataMap() map[string]*GameItemBoxData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameItemBox) GetDataList() []*GameItemBoxData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameItemBox) Get(key string) *GameItemBoxData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,37 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameItemBoxData struct {
|
||||
Heroid string
|
||||
Itemid string
|
||||
}
|
||||
|
||||
const TypeId_GameItemBoxData = -1971148410
|
||||
|
||||
func (*GameItemBoxData) GetTypeId() int32 {
|
||||
return -1971148410
|
||||
}
|
||||
|
||||
func (_v *GameItemBoxData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Heroid, _ok_ = _buf["heroid"].(string); !_ok_ { err = errors.New("heroid error"); return } }
|
||||
{ var _ok_ bool; if _v.Itemid, _ok_ = _buf["itemid"].(string); !_ok_ { err = errors.New("itemid error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameItemBoxData(_buf map[string]interface{}) (*GameItemBoxData, error) {
|
||||
v := &GameItemBoxData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryBubble struct {
|
||||
_dataMap map[int32]*GameLibraryBubbleData
|
||||
_dataList []*GameLibraryBubbleData
|
||||
}
|
||||
|
||||
func NewGameLibraryBubble(_buf []map[string]interface{}) (*GameLibraryBubble, error) {
|
||||
_dataList := make([]*GameLibraryBubbleData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameLibraryBubbleData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryBubbleData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GameLibraryBubble{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryBubble) GetDataMap() map[int32]*GameLibraryBubbleData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameLibraryBubble) GetDataList() []*GameLibraryBubbleData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryBubble) Get(key int32) *GameLibraryBubbleData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,37 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryBubbleData struct {
|
||||
Id int32
|
||||
Txt string
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryBubbleData = 1254622837
|
||||
|
||||
func (*GameLibraryBubbleData) GetTypeId() int32 {
|
||||
return 1254622837
|
||||
}
|
||||
|
||||
func (_v *GameLibraryBubbleData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryBubbleData(_buf map[string]interface{}) (*GameLibraryBubbleData, error) {
|
||||
v := &GameLibraryBubbleData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryFavor struct {
|
||||
_dataList []*GameLibraryFavorData
|
||||
}
|
||||
|
||||
func NewGameLibraryFavor(_buf []map[string]interface{}) (*GameLibraryFavor, error) {
|
||||
_dataList := make([]*GameLibraryFavorData, 0, len(_buf))
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryFavorData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
}
|
||||
}
|
||||
return &GameLibraryFavor{_dataList:_dataList}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryFavor) GetDataList() []*GameLibraryFavorData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryFavor) Get(index int) *GameLibraryFavorData {
|
||||
return table._dataList[index]
|
||||
}
|
||||
|
@ -1,56 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryFavorData struct {
|
||||
Id int32
|
||||
Star int32
|
||||
Favorlv int32
|
||||
Expneed int32
|
||||
Prize []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryFavorData = 465616649
|
||||
|
||||
func (*GameLibraryFavorData) GetTypeId() int32 {
|
||||
return 465616649
|
||||
}
|
||||
|
||||
func (_v *GameLibraryFavorData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favorlv"].(float64); !_ok_ { err = errors.New("favorlv error"); return }; _v.Favorlv = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["expneed"].(float64); !_ok_ { err = errors.New("expneed error"); return }; _v.Expneed = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["prize"].([]interface{}); !_ok_ { err = errors.New("prize error"); return }
|
||||
|
||||
_v.Prize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Prize = append(_v.Prize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryFavorData(_buf map[string]interface{}) (*GameLibraryFavorData, error) {
|
||||
v := &GameLibraryFavorData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryFavorlv struct {
|
||||
_dataMap map[int32]*GameLibraryFavorlvData
|
||||
_dataList []*GameLibraryFavorlvData
|
||||
}
|
||||
|
||||
func NewGameLibraryFavorlv(_buf []map[string]interface{}) (*GameLibraryFavorlv, error) {
|
||||
_dataList := make([]*GameLibraryFavorlvData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameLibraryFavorlvData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryFavorlvData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Favorlv] = _v
|
||||
}
|
||||
}
|
||||
return &GameLibraryFavorlv{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryFavorlv) GetDataMap() map[int32]*GameLibraryFavorlvData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameLibraryFavorlv) GetDataList() []*GameLibraryFavorlvData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryFavorlv) Get(key int32) *GameLibraryFavorlvData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,39 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryFavorlvData struct {
|
||||
Favorlv int32
|
||||
Name string
|
||||
Txt string
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryFavorlvData = 1944134611
|
||||
|
||||
func (*GameLibraryFavorlvData) GetTypeId() int32 {
|
||||
return 1944134611
|
||||
}
|
||||
|
||||
func (_v *GameLibraryFavorlvData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favorlv"].(float64); !_ok_ { err = errors.New("favorlv error"); return }; _v.Favorlv = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Txt, _ok_ = _buf["txt"].(string); !_ok_ { err = errors.New("txt error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryFavorlvData(_buf map[string]interface{}) (*GameLibraryFavorlvData, error) {
|
||||
v := &GameLibraryFavorlvData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,34 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryFetter struct {
|
||||
_dataList []*GameLibraryFetterData
|
||||
}
|
||||
|
||||
func NewGameLibraryFetter(_buf []map[string]interface{}) (*GameLibraryFetter, error) {
|
||||
_dataList := make([]*GameLibraryFetterData, 0, len(_buf))
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryFetterData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
}
|
||||
}
|
||||
return &GameLibraryFetter{_dataList:_dataList}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryFetter) GetDataList() []*GameLibraryFetterData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryFetter) Get(index int) *GameLibraryFetterData {
|
||||
return table._dataList[index]
|
||||
}
|
||||
|
@ -1,79 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryFetterData struct {
|
||||
Id int32
|
||||
Fid int32
|
||||
Ftype int32
|
||||
Name string
|
||||
Lv int32
|
||||
Hid []string
|
||||
Favorlv int32
|
||||
Prize []*Gameatn
|
||||
PrizeDsc string
|
||||
Png string
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryFetterData = -764317099
|
||||
|
||||
func (*GameLibraryFetterData) GetTypeId() int32 {
|
||||
return -764317099
|
||||
}
|
||||
|
||||
func (_v *GameLibraryFetterData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fid"].(float64); !_ok_ { err = errors.New("fid error"); return }; _v.Fid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ftype"].(float64); !_ok_ { err = errors.New("ftype error"); return }; _v.Ftype = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["hid"].([]interface{}); !_ok_ { err = errors.New("hid error"); return }
|
||||
|
||||
_v.Hid = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Hid = append(_v.Hid, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["favorlv"].(float64); !_ok_ { err = errors.New("favorlv error"); return }; _v.Favorlv = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["prize"].([]interface{}); !_ok_ { err = errors.New("prize error"); return }
|
||||
|
||||
_v.Prize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Prize = append(_v.Prize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["prize_dsc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.PrizeDsc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.PrizeDsc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; if _v.Png, _ok_ = _buf["png"].(string); !_ok_ { err = errors.New("png error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryFetterData(_buf map[string]interface{}) (*GameLibraryFetterData, error) {
|
||||
v := &GameLibraryFetterData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryHero struct {
|
||||
_dataMap map[string]*GameLibraryHeroData
|
||||
_dataList []*GameLibraryHeroData
|
||||
}
|
||||
|
||||
func NewGameLibraryHero(_buf []map[string]interface{}) (*GameLibraryHero, error) {
|
||||
_dataList := make([]*GameLibraryHeroData, 0, len(_buf))
|
||||
dataMap := make(map[string]*GameLibraryHeroData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryHeroData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Hid] = _v
|
||||
}
|
||||
}
|
||||
return &GameLibraryHero{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryHero) GetDataMap() map[string]*GameLibraryHeroData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameLibraryHero) GetDataList() []*GameLibraryHeroData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryHero) Get(key string) *GameLibraryHeroData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,148 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryHeroData struct {
|
||||
Hid string
|
||||
Name string
|
||||
Star int32
|
||||
History []string
|
||||
Favorlv []int32
|
||||
Startid int32
|
||||
Rightend int32
|
||||
SpecialStroyprize []*Gameatn
|
||||
Endid []int32
|
||||
Stroyprize []*Gameatn
|
||||
PlotUnlock []int32
|
||||
Fid []int32
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryHeroData = 1808545443
|
||||
|
||||
func (*GameLibraryHeroData) GetTypeId() int32 {
|
||||
return 1808545443
|
||||
}
|
||||
|
||||
func (_v *GameLibraryHeroData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Hid, _ok_ = _buf["hid"].(string); !_ok_ { err = errors.New("hid error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["history"].([]interface{}); !_ok_ { err = errors.New("history error"); return }
|
||||
|
||||
_v.History = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.History = append(_v.History, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["favorlv"].([]interface{}); !_ok_ { err = errors.New("favorlv error"); return }
|
||||
|
||||
_v.Favorlv = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Favorlv = append(_v.Favorlv, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startid"].(float64); !_ok_ { err = errors.New("startid error"); return }; _v.Startid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rightend"].(float64); !_ok_ { err = errors.New("rightend error"); return }; _v.Rightend = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["special_stroyprize"].([]interface{}); !_ok_ { err = errors.New("special_stroyprize error"); return }
|
||||
|
||||
_v.SpecialStroyprize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.SpecialStroyprize = append(_v.SpecialStroyprize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["endid"].([]interface{}); !_ok_ { err = errors.New("endid error"); return }
|
||||
|
||||
_v.Endid = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Endid = append(_v.Endid, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["stroyprize"].([]interface{}); !_ok_ { err = errors.New("stroyprize error"); return }
|
||||
|
||||
_v.Stroyprize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Stroyprize = append(_v.Stroyprize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["plot_unlock"].([]interface{}); !_ok_ { err = errors.New("plot_unlock error"); return }
|
||||
|
||||
_v.PlotUnlock = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.PlotUnlock = append(_v.PlotUnlock, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["fid"].([]interface{}); !_ok_ { err = errors.New("fid error"); return }
|
||||
|
||||
_v.Fid = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Fid = append(_v.Fid, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryHeroData(_buf map[string]interface{}) (*GameLibraryHeroData, error) {
|
||||
v := &GameLibraryHeroData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryHistory struct {
|
||||
_dataMap map[string]*GameLibraryHistoryData
|
||||
_dataList []*GameLibraryHistoryData
|
||||
}
|
||||
|
||||
func NewGameLibraryHistory(_buf []map[string]interface{}) (*GameLibraryHistory, error) {
|
||||
_dataList := make([]*GameLibraryHistoryData, 0, len(_buf))
|
||||
dataMap := make(map[string]*GameLibraryHistoryData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryHistoryData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Histroy] = _v
|
||||
}
|
||||
}
|
||||
return &GameLibraryHistory{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryHistory) GetDataMap() map[string]*GameLibraryHistoryData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameLibraryHistory) GetDataList() []*GameLibraryHistoryData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryHistory) Get(key string) *GameLibraryHistoryData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,54 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryHistoryData struct {
|
||||
Histroy string
|
||||
Name string
|
||||
Txt string
|
||||
Prize []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryHistoryData = -163361249
|
||||
|
||||
func (*GameLibraryHistoryData) GetTypeId() int32 {
|
||||
return -163361249
|
||||
}
|
||||
|
||||
func (_v *GameLibraryHistoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Histroy, _ok_ = _buf["histroy"].(string); !_ok_ { err = errors.New("histroy error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["prize"].([]interface{}); !_ok_ { err = errors.New("prize error"); return }
|
||||
|
||||
_v.Prize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Prize = append(_v.Prize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryHistoryData(_buf map[string]interface{}) (*GameLibraryHistoryData, error) {
|
||||
v := &GameLibraryHistoryData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryPlayBack struct {
|
||||
_dataMap map[int32]*GameLibraryPlayBackData
|
||||
_dataList []*GameLibraryPlayBackData
|
||||
}
|
||||
|
||||
func NewGameLibraryPlayBack(_buf []map[string]interface{}) (*GameLibraryPlayBack, error) {
|
||||
_dataList := make([]*GameLibraryPlayBackData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameLibraryPlayBackData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryPlayBackData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Startid] = _v
|
||||
}
|
||||
}
|
||||
return &GameLibraryPlayBack{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryPlayBack) GetDataMap() map[int32]*GameLibraryPlayBackData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameLibraryPlayBack) GetDataList() []*GameLibraryPlayBackData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryPlayBack) Get(key int32) *GameLibraryPlayBackData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,39 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryPlayBackData struct {
|
||||
Startid int32
|
||||
LibraryTitle string
|
||||
LibraryOutcome string
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryPlayBackData = -1656971036
|
||||
|
||||
func (*GameLibraryPlayBackData) GetTypeId() int32 {
|
||||
return -1656971036
|
||||
}
|
||||
|
||||
func (_v *GameLibraryPlayBackData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["startid"].(float64); !_ok_ { err = errors.New("startid error"); return }; _v.Startid = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["library_title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.LibraryTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.LibraryTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["library_outcome"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.LibraryOutcome error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.LibraryOutcome, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryPlayBackData(_buf map[string]interface{}) (*GameLibraryPlayBackData, error) {
|
||||
v := &GameLibraryPlayBackData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GameLibraryStory struct {
|
||||
_dataMap map[int32]*GameLibraryStoryData
|
||||
_dataList []*GameLibraryStoryData
|
||||
}
|
||||
|
||||
func NewGameLibraryStory(_buf []map[string]interface{}) (*GameLibraryStory, error) {
|
||||
_dataList := make([]*GameLibraryStoryData, 0, len(_buf))
|
||||
dataMap := make(map[int32]*GameLibraryStoryData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGameLibraryStoryData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Fid] = _v
|
||||
}
|
||||
}
|
||||
return &GameLibraryStory{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GameLibraryStory) GetDataMap() map[int32]*GameLibraryStoryData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GameLibraryStory) GetDataList() []*GameLibraryStoryData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GameLibraryStory) Get(key int32) *GameLibraryStoryData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,52 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GameLibraryStoryData struct {
|
||||
Fid int32
|
||||
Stroy int32
|
||||
Prize []*Gameatn
|
||||
}
|
||||
|
||||
const TypeId_GameLibraryStoryData = -333035968
|
||||
|
||||
func (*GameLibraryStoryData) GetTypeId() int32 {
|
||||
return -333035968
|
||||
}
|
||||
|
||||
func (_v *GameLibraryStoryData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fid"].(float64); !_ok_ { err = errors.New("fid error"); return }; _v.Fid = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stroy"].(float64); !_ok_ { err = errors.New("stroy error"); return }; _v.Stroy = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["prize"].([]interface{}); !_ok_ { err = errors.New("prize error"); return }
|
||||
|
||||
_v.Prize = make([]*Gameatn, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ *Gameatn
|
||||
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
|
||||
_v.Prize = append(_v.Prize, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGameLibraryStoryData(_buf map[string]interface{}) (*GameLibraryStoryData, error) {
|
||||
v := &GameLibraryStoryData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
type GamePlayerOverview struct {
|
||||
_dataMap map[string]*GamePlayerOverviewData
|
||||
_dataList []*GamePlayerOverviewData
|
||||
}
|
||||
|
||||
func NewGamePlayerOverview(_buf []map[string]interface{}) (*GamePlayerOverview, error) {
|
||||
_dataList := make([]*GamePlayerOverviewData, 0, len(_buf))
|
||||
dataMap := make(map[string]*GamePlayerOverviewData)
|
||||
for _, _ele_ := range _buf {
|
||||
if _v, err2 := DeserializeGamePlayerOverviewData(_ele_); err2 != nil {
|
||||
return nil, err2
|
||||
} else {
|
||||
_dataList = append(_dataList, _v)
|
||||
dataMap[_v.Id] = _v
|
||||
}
|
||||
}
|
||||
return &GamePlayerOverview{_dataList:_dataList, _dataMap:dataMap}, nil
|
||||
}
|
||||
|
||||
func (table *GamePlayerOverview) GetDataMap() map[string]*GamePlayerOverviewData {
|
||||
return table._dataMap
|
||||
}
|
||||
|
||||
func (table *GamePlayerOverview) GetDataList() []*GamePlayerOverviewData {
|
||||
return table._dataList
|
||||
}
|
||||
|
||||
func (table *GamePlayerOverview) Get(key string) *GamePlayerOverviewData {
|
||||
return table._dataMap[key]
|
||||
}
|
||||
|
||||
|
@ -1,62 +0,0 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
package cfg
|
||||
|
||||
import "errors"
|
||||
|
||||
type GamePlayerOverviewData struct {
|
||||
Id string
|
||||
Type int32
|
||||
Icon string
|
||||
Tujing []int32
|
||||
Murl string
|
||||
Wurl string
|
||||
Playerhead string
|
||||
Name string
|
||||
}
|
||||
|
||||
const TypeId_GamePlayerOverviewData = -1442303552
|
||||
|
||||
func (*GamePlayerOverviewData) GetTypeId() int32 {
|
||||
return -1442303552
|
||||
}
|
||||
|
||||
func (_v *GamePlayerOverviewData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["tujing"].([]interface{}); !_ok_ { err = errors.New("tujing error"); return }
|
||||
|
||||
_v.Tujing = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Tujing = append(_v.Tujing, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; if _v.Murl, _ok_ = _buf["murl"].(string); !_ok_ { err = errors.New("murl error"); return } }
|
||||
{ var _ok_ bool; if _v.Wurl, _ok_ = _buf["wurl"].(string); !_ok_ { err = errors.New("wurl error"); return } }
|
||||
{ var _ok_ bool; if _v.Playerhead, _ok_ = _buf["playerhead"].(string); !_ok_ { err = errors.New("playerhead error"); return } }
|
||||
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
|
||||
return
|
||||
}
|
||||
|
||||
func DeserializeGamePlayerOverviewData(_buf map[string]interface{}) (*GamePlayerOverviewData, error) {
|
||||
v := &GamePlayerOverviewData{}
|
||||
if err := v.Deserialize(_buf); err == nil {
|
||||
return v, nil
|
||||
} else {
|
||||
return nil, err
|
||||
}
|
||||
}
|
@ -193,9 +193,9 @@ type Tables struct {
|
||||
Pricegroup *GamePricegroup
|
||||
Loading *GameLoading
|
||||
RuleDesc *GameRuleDesc
|
||||
PlayerOverview *GamePlayerOverview
|
||||
HeroTalent *GameHeroTalent
|
||||
TalentBox *GameTalentBox
|
||||
TalentSkill *GameTalentSkill
|
||||
}
|
||||
|
||||
func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
@ -1295,12 +1295,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.RuleDesc, err = NewGameRuleDesc(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_playeroverview") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.PlayerOverview, err = NewGamePlayerOverview(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_herotalent") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@ -1313,5 +1307,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
|
||||
if tables.TalentBox, err = NewGameTalentBox(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if buf, err = loader("game_talentskill") ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if tables.TalentSkill, err = NewGameTalentSkill(buf) ; err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return tables, nil
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user