条件开启功能优化

This commit is contained in:
meixiongfeng 2023-09-08 11:26:10 +08:00
parent fd1cbff425
commit ab9ec2a86b
8 changed files with 219 additions and 219 deletions

View File

@ -1067,8 +1067,10 @@ const (
type OpencondType int32
const (
OpencondTypePlatlv OpencondType = 1
OpencondTypeMaxmapid OpencondType = 2
OpencondTypeWorldtaskid OpencondType = 3
OpencondTypeFriend OpencondType = 4
OpencondTypePlatlv OpencondType = 1 //玩家等级
OpencondTypeMaxmapid OpencondType = 2 //主线进度
OpencondTypeWorldtaskid OpencondType = 3 //世界任务
OpencondTypeFriend OpencondType = 4 //好友数量
OpencondTypePagoda OpencondType = 5 //爬塔
OpencondTypeSociaty OpencondType = 6 //工会等级
)

View File

@ -41,7 +41,6 @@ type (
type (
ISys interface {
ValidCond(uid string, conf *cfg.GameOpencondData) string
CheckOpenCond(session IUserSession, itype OpencondType, value int32)
// 查询opencond 配置

View File

@ -12,12 +12,30 @@ func (this *apiComp) FuncActivateCheck(session comm.IUserSession, req *pb.SysFun
// cond 值 为0 表示功能未开启 1 功能开启 需要手动激活 2 功能开启并激活
func (this *apiComp) FuncActivate(session comm.IUserSession, req *pb.SysFuncActivateReq) (errdata *pb.ErrorData) {
var (
list *pb.DBOpenCond
err error
)
rsp := &pb.SysFuncActivateResp{}
opencfg, err := this.module.configure.GetOpenCondCfgById(req.Cid)
if err == nil {
opencfg := this.module.configure.getOpencondCfgByCid(req.Cid)
if opencfg != nil {
if id := this.module.modelSys.validCond(session.GetUserId(), opencfg); id == "" { // 条件不满足
if list, err = this.module.modelSys.GetOpenCondList(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if v, ok := list.Cond[req.Cid]; !ok || v != 1 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_OpenCondActivate,
Title: pb.ErrorCode_OpenCondActivate.ToString(),
}
return
}
if id := this.module.modelSys.CheckValidCond(session.GetUserId(), opencfg, list); id == "" { // 条件不满足
errdata = &pb.ErrorData{
Code: pb.ErrorCode_OpenCondErr,
Title: pb.ErrorCode_OpenCondErr.ToString(),
@ -25,17 +43,15 @@ func (this *apiComp) FuncActivate(session comm.IUserSession, req *pb.SysFuncActi
}
return
}
}
list, _ := this.module.modelSys.GetOpenCondList(session.GetUserId())
if v, ok := list.Cond[req.Cid]; !ok || v != 1 {
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_OpenCondActivate,
Title: pb.ErrorCode_OpenCondActivate.ToString(),
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: req.Cid,
}
return
}
list.Cond[req.Cid] = 2
this.module.modelSys.ChangeOpenCondData(session.GetUserId(), map[string]interface{}{
"cond": list.Cond,

View File

@ -38,7 +38,7 @@ func (this *apiComp) FuncGetList(session comm.IUserSession, req *pb.SysFuncGetLi
for _, v := range opencfg.GetDataList() {
if list.Cond[v.Id] == 0 {
id := this.module.modelSys.validCond(session.GetUserId(), v)
id := this.module.modelSys.CheckValidCond(session.GetUserId(), v, list)
if id != "" {
if v.ActivateType == 1 { // 需要手动激活的
list.Cond[id] = 1 //设置激活
@ -55,7 +55,7 @@ func (this *apiComp) FuncGetList(session comm.IUserSession, req *pb.SysFuncGetLi
for _, key := range req.Keys {
if list.Cond[key] == 0 {
if conf, ok := opencfg.GetDataMap()[key]; ok {
id := this.module.modelSys.validCond(session.GetUserId(), conf)
id := this.module.modelSys.CheckValidCond(session.GetUserId(), conf, list)
if id != "" {
if conf.ActivateType == 1 { // 需要手动激活的
list.Cond[id] = 1 //设置激活

View File

@ -5,9 +5,7 @@ import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"sync"
)
const (
@ -17,78 +15,16 @@ const (
type configureComp struct {
modules.MCompConfigure
module *ModuleSys
hlock sync.RWMutex
maplv map[int32][]string // 监听等级大于1 的配置
maptask map[int32][]string
mapmline map[int32][]string
mapfriend map[int32][]string // 好友数量
}
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
//this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
configure.RegisterConfigure(gameOpencond, cfg.NewGameOpencond, this.LoadCondConfig)
this.LoadConfigure(gameOpencond, cfg.NewGameOpencond)
this.module = module.(*ModuleSys)
return
}
func (this *configureComp) LoadCondConfig() {
if v, err := this.GetConfigure(gameOpencond); err == nil {
if data, ok := v.(*cfg.GameOpencond); ok {
this.hlock.Lock()
this.maplv = make(map[int32][]string, 0)
this.maptask = make(map[int32][]string, 0)
this.mapmline = make(map[int32][]string, 0)
this.mapfriend = make(map[int32][]string, 0)
defer this.hlock.Unlock()
for _, v := range data.GetDataList() {
for _, v1 := range v.Main {
if v.ActivateType == 2 {
if v1.Key == 1 && v1.Param > 1 {
this.maplv[v1.Param] = append(this.maplv[v1.Param], v.Id)
}
if v1.Key == 3 && v1.Param > 1 {
this.maptask[v1.Param] = append(this.maptask[v1.Param], v.Id)
}
if v1.Key == 2 && v1.Param > 1 {
this.mapmline[v1.Param] = append(this.mapmline[v1.Param], v.Id)
}
if v1.Key == 4 && v1.Param > 1 {
this.mapfriend[v1.Param] = append(this.mapfriend[v1.Param], v.Id)
}
}
}
}
}
}
}
func (this *configureComp) GetOpencondLv(lv int32) []string {
this.hlock.RLock()
defer this.hlock.RUnlock()
return this.maplv[lv]
}
func (this *configureComp) getOpencondMline(id int32) []string {
this.hlock.RLock()
defer this.hlock.RUnlock()
return this.mapmline[id]
}
func (this *configureComp) getOpencondTask(id int32) []string {
this.hlock.RLock()
defer this.hlock.RUnlock()
return this.maptask[id]
}
func (this *configureComp) getFriendTask(id int32) []string {
this.hlock.RLock()
defer this.hlock.RUnlock()
return this.mapfriend[id]
}
func (this *configureComp) getOpencondCfg() (data *cfg.GameOpencond, err error) {
var (
v interface{}
@ -114,7 +50,6 @@ func (this *configureComp) GetOpenCondCfgById(id string) (data *cfg.GameOpencond
if data = c.Get(id); data != nil {
return
}
}
}
@ -128,17 +63,3 @@ func (this *configureComp) getOpencondConf() (list []*cfg.GameOpencondData) {
}
return
}
// 通过cid 找数据
func (this *configureComp) getOpencondCfgByCid(id string) (conf *cfg.GameOpencondData) {
if v, err := this.GetConfigure(gameOpencond); err == nil {
if data, ok := v.(*cfg.GameOpencond); ok {
if conf, ok = data.GetDataMap()[id]; ok {
return
}
}
}
return nil
}

View File

@ -26,77 +26,20 @@ func (this *ModelSys) Init(service core.IService, module core.IModule, comp core
return
}
func (this *ModelSys) validCond(uid string, condData *cfg.GameOpencondData) string {
for _, conf := range condData.Main {
switch conf.Key {
case 1: //等级
if conf.Param == 1 { // 等级为1 直接过
continue
}
iuser := this.moduleSys.ModuleUser
user := iuser.GetUser(uid)
if user == nil {
return ""
}
if user.Lv < conf.Param {
return ""
}
case 2: //关卡ID
// 查询主线进度
if levels := this.moduleSys.mainline.InquireMainLinePassLevel(uid); len(levels) > 0 {
if _, ok := levels[conf.Param]; !ok {
return ""
}
} else {
return ""
}
case 3: //世界任务ID
d := this.moduleSys.wtask.InquireCompletes(uid)
ok := false
for _, taskId := range d {
if taskId == conf.Param {
ok = true
}
}
if !ok {
return ""
}
case 4:
module, err := this.service.GetModule(comm.ModuleFriend)
if err != nil {
this.moduleSys.Debugln(err)
return ""
}
if v, ok := module.(comm.IFriend); ok {
if v.GetFriendCount(uid) < conf.Param {
return ""
}
}
case 5:
if !this.moduleSys.pagoda.CheckCompletePagoda(uid) {
return ""
}
case 6: // 查询工会等级
if s := this.moduleSys.sociaty.GetSociaty(uid); s != nil {
if s.Lv < conf.Param {
return ""
}
}
}
}
return condData.Id
}
func (this *ModelSys) GetOpenCondList(uid string) (result *pb.DBOpenCond, err error) {
result = &pb.DBOpenCond{}
if err = this.Get(uid, result); err != nil {
if mongo.ErrNoDocuments == err { // 创建一条新的数据
result = &pb.DBOpenCond{
Id: primitive.NewObjectID().Hex(),
Uid: uid,
Cond: map[string]int32{},
Id: primitive.NewObjectID().Hex(),
Uid: uid,
Cond: map[string]int32{},
Lv: 1,
Friend: 0,
Mline: map[int32]int32{},
Wtask: map[int32]int32{},
Pagoda: map[int32]int32{},
Sociaty: 1,
}
this.Add(uid, result)
err = nil
@ -112,3 +55,36 @@ func (this *ModelSys) ChangeOpenCondData(uid string, value map[string]interface{
}
return this.Change(uid, value)
}
func (this *ModelSys) CheckValidCond(uid string, condData *cfg.GameOpencondData, open *pb.DBOpenCond) string {
for _, conf := range condData.Main {
switch conf.Key {
case 1: //等级
if open.Lv < conf.Param {
return ""
}
case 2: //关卡ID
if _, ok := open.Mline[conf.Param]; !ok {
return ""
}
case 3: //世界任务ID
if _, ok := open.Wtask[conf.Param]; !ok {
return ""
}
case 4: // 好友数量
if open.Friend < conf.Param {
return ""
}
case 5:
if _, ok := open.Pagoda[conf.Param]; !ok {
return ""
}
case 6: // 查询工会等级
if open.Sociaty < conf.Param {
return ""
}
}
}
return condData.Id
}

View File

@ -6,7 +6,6 @@ import (
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
var _ comm.ISys = (*ModuleSys)(nil)
@ -74,55 +73,54 @@ func (this *ModuleSys) Start() (err error) {
return
}
func (this *ModuleSys) ValidCond(uid string, conf *cfg.GameOpencondData) string {
return this.modelSys.validCond(uid, conf)
}
func (this *ModuleSys) CheckOpenCond(session comm.IUserSession, itype comm.OpencondType, value int32) {
var (
list *pb.DBOpenCond
err error
update map[string]interface{}
)
if list, err = this.modelSys.GetOpenCondList(session.GetUserId()); err != nil {
return
}
update = make(map[string]interface{})
switch itype {
case comm.OpencondTypePlatlv:
if list.Lv != value {
list.Lv = value
update["lv"] = list.Lv
}
case comm.OpencondTypeMaxmapid:
list.Mline[value] = 1
update["mline"] = list.Mline
case comm.OpencondTypeWorldtaskid:
list.Wtask[value] = 1
update["wtask"] = list.Wtask
case comm.OpencondTypeFriend:
}
}
// 自动激活
func (this *ModuleSys) AutoActivate(session comm.IUserSession, cids []string) bool {
var (
szOpen []string
)
list, _ := this.modelSys.GetOpenCondList(session.GetUserId())
for _, cid := range cids {
opencfg := this.configure.getOpencondCfgByCid(cid)
if opencfg == nil {
continue
if list.Friend != value {
list.Friend = value
update["friend"] = list.Friend
}
if id := this.modelSys.validCond(session.GetUserId(), opencfg); id == "" { // 条件不满足
continue
} else {
if _, ok := list.Cond[cid]; !ok {
list.Cond[cid] = 1
szOpen = append(szOpen, cid)
}
case comm.OpencondTypePagoda:
list.Pagoda[value] = 1
update["pagoda"] = list.Pagoda
case comm.OpencondTypeSociaty:
if list.Sociaty != value {
list.Sociaty = value
update["friend"] = list.Friend
}
default:
return
}
if len(szOpen) > 0 {
this.modelSys.ChangeOpenCondData(session.GetUserId(), map[string]interface{}{
"cond": list.Cond,
})
if err = this.modelSys.ChangeOpenCondData(session.GetUserId(), update); err != nil {
this.Errorf("ChangeOpenCondData error: %v", err)
}
// 推送变化
session.SendMsg(string(this.GetType()), "open", &pb.SysFuncOpnePush{
Cid: szOpen,
})
return true
}
// 功能开启条件校验
func (this *ModuleSys) CheckOpenCondCfgById(uid string, id string) (bOpen bool, errdata *pb.ErrorData) {
var (
list *pb.DBOpenCond
)
conf, err := this.configure.GetOpenCondCfgById(id)
if err != nil {
bOpen = false
@ -133,7 +131,17 @@ func (this *ModuleSys) CheckOpenCondCfgById(uid string, id string) (bOpen bool,
}
return
}
if this.ValidCond(uid, conf) != "" {
if list, err = this.modelSys.GetOpenCondList(uid); err != nil {
return
}
if _, ok := list.Cond[id]; ok { // 数据过滤
if list.Cond[id] > 0 {
bOpen = true
return
}
}
if this.modelSys.CheckValidCond(uid, conf, list) != "" {
bOpen = true
}
return

View File

@ -25,9 +25,15 @@ type DBOpenCond struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
Cond map[string]int32 `protobuf:"bytes,3,rep,name=cond,proto3" json:"cond" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 功能开启条件 key opencond配置id value:0 自动激活 1 已经激活
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //ID
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //用户ID
Cond map[string]int32 `protobuf:"bytes,3,rep,name=cond,proto3" json:"cond" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 功能开启条件 key opencond配置id value:0 自动激活 1 已经激活
Lv int32 `protobuf:"varint,4,opt,name=lv,proto3" json:"lv"`
Friend int32 `protobuf:"varint,5,opt,name=friend,proto3" json:"friend"`
Mline map[int32]int32 `protobuf:"bytes,6,rep,name=mline,proto3" json:"mline" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 主线
Wtask map[int32]int32 `protobuf:"bytes,7,rep,name=wtask,proto3" json:"wtask" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 任务进度
Pagoda map[int32]int32 `protobuf:"bytes,8,rep,name=pagoda,proto3" json:"pagoda" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //
Sociaty int32 `protobuf:"varint,9,opt,name=sociaty,proto3" json:"sociaty"`
}
func (x *DBOpenCond) Reset() {
@ -83,21 +89,87 @@ func (x *DBOpenCond) GetCond() map[string]int32 {
return nil
}
func (x *DBOpenCond) GetLv() int32 {
if x != nil {
return x.Lv
}
return 0
}
func (x *DBOpenCond) GetFriend() int32 {
if x != nil {
return x.Friend
}
return 0
}
func (x *DBOpenCond) GetMline() map[int32]int32 {
if x != nil {
return x.Mline
}
return nil
}
func (x *DBOpenCond) GetWtask() map[int32]int32 {
if x != nil {
return x.Wtask
}
return nil
}
func (x *DBOpenCond) GetPagoda() map[int32]int32 {
if x != nil {
return x.Pagoda
}
return nil
}
func (x *DBOpenCond) GetSociaty() int32 {
if x != nil {
return x.Sociaty
}
return 0
}
var File_sys_sys_db_proto protoreflect.FileDescriptor
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}
var (
@ -112,18 +184,24 @@ func file_sys_sys_db_proto_rawDescGZIP() []byte {
return file_sys_sys_db_proto_rawDescData
}
var file_sys_sys_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_sys_sys_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
var file_sys_sys_db_proto_goTypes = []interface{}{
(*DBOpenCond)(nil), // 0: DBOpenCond
nil, // 1: DBOpenCond.CondEntry
nil, // 2: DBOpenCond.MlineEntry
nil, // 3: DBOpenCond.WtaskEntry
nil, // 4: DBOpenCond.PagodaEntry
}
var file_sys_sys_db_proto_depIdxs = []int32{
1, // 0: DBOpenCond.cond:type_name -> DBOpenCond.CondEntry
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
2, // 1: DBOpenCond.mline:type_name -> DBOpenCond.MlineEntry
3, // 2: DBOpenCond.wtask:type_name -> DBOpenCond.WtaskEntry
4, // 3: DBOpenCond.pagoda:type_name -> DBOpenCond.PagodaEntry
4, // [4:4] is the sub-list for method output_type
4, // [4:4] is the sub-list for method input_type
4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
}
func init() { file_sys_sys_db_proto_init() }
@ -151,7 +229,7 @@ func file_sys_sys_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_sys_sys_db_proto_rawDesc,
NumEnums: 0,
NumMessages: 2,
NumMessages: 5,
NumExtensions: 0,
NumServices: 0,
},