战斗结束 发送英雄信息
This commit is contained in:
parent
6c12d298e7
commit
9d025545f4
@ -115,6 +115,7 @@ func (this *apiComp) BattleOver(session comm.IUserSession, req *pb.StonehengeBat
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NewEvent: newEvent,
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Room: stone.Rooms,
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Reward: reward,
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Hero: stone.Hero,
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}) // 数据推送
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return
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@ -103,6 +103,7 @@ const (
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PlayType_race PlayType = 15 // 阵营 塔
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PlayType_cycle PlayType = 16 // 循环塔
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PlayType_guildgve PlayType = 17 //工会gve
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PlayType_stone PlayType = 18 // 石阵秘境
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)
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// Enum value maps for PlayType.
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@ -126,6 +127,7 @@ var (
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15: "race",
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16: "cycle",
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17: "guildgve",
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18: "stone",
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}
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PlayType_value = map[string]int32{
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"null": 0,
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@ -146,6 +148,7 @@ var (
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"race": 15,
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"cycle": 16,
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"guildgve": 17,
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"stone": 18,
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}
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)
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@ -273,33 +276,98 @@ func (DBBattleComp) EnumDescriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{3}
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}
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//动态技能
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type DySkillData struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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SkillID int32 `protobuf:"varint,1,opt,name=skillID,proto3" json:"skillID"`
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SkillLv int32 `protobuf:"varint,2,opt,name=skillLv,proto3" json:"skillLv"`
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Param int32 `protobuf:"varint,3,opt,name=param,proto3" json:"param"`
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}
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func (x *DySkillData) Reset() {
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*x = DySkillData{}
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[0]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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}
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func (x *DySkillData) String() string {
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return protoimpl.X.MessageStringOf(x)
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}
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func (*DySkillData) ProtoMessage() {}
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func (x *DySkillData) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[0]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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ms.StoreMessageInfo(mi)
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}
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return ms
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}
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return mi.MessageOf(x)
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}
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// Deprecated: Use DySkillData.ProtoReflect.Descriptor instead.
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func (*DySkillData) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{0}
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}
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func (x *DySkillData) GetSkillID() int32 {
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if x != nil {
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return x.SkillID
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}
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return 0
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}
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func (x *DySkillData) GetSkillLv() int32 {
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if x != nil {
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return x.SkillLv
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}
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return 0
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}
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func (x *DySkillData) GetParam() int32 {
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if x != nil {
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return x.Param
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}
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return 0
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}
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type BattleRole struct {
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state protoimpl.MessageState
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
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Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
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Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
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HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID
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Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
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CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能
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SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
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NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //普通技能
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Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性
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Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
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Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos
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Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
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Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量
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Tid int32 `protobuf:"varint,1,opt,name=tid,proto3" json:"tid"` // 临时id
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Oid string `protobuf:"bytes,2,opt,name=oid,proto3" json:"oid"` // 玩家英雄数据库id
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Pos int32 `protobuf:"varint,3,opt,name=pos,proto3" json:"pos"` // 站位坐标
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HeroID string `protobuf:"bytes,4,opt,name=heroID,proto3" json:"heroID" bson:"heroID"` //英雄的配置表ID
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Star int32 `protobuf:"varint,5,opt,name=star,proto3" json:"star"` // 英雄星级
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Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` // 英雄等级
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CaptainSkill int32 `protobuf:"varint,7,opt,name=captainSkill,proto3" json:"captainSkill" bson:"captainSkill"` //队长技能
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MainSuitSkill int32 `protobuf:"varint,8,opt,name=mainSuitSkill,proto3" json:"mainSuitSkill" bson:"mainSuitSkill"` /// 主套装技能
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SubSuitSkill int32 `protobuf:"varint,9,opt,name=subSuitSkill,proto3" json:"subSuitSkill" bson:"subSuitSkill"` /// 副套装技能
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NormalSkill []*SkillData `protobuf:"bytes,10,rep,name=normalSkill,proto3" json:"normalSkill" bson:"normalSkill"` //普通技能
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EquipSkill []*SkillData `protobuf:"bytes,11,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
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BattleBeforeSkill []*DySkillData `protobuf:"bytes,12,rep,name=battleBeforeSkill,proto3" json:"battleBeforeSkill" bson:"battleBeforeSkill"` //战前技能
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Property map[int32]int32 `protobuf:"bytes,13,rep,name=property,proto3" json:"property" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //基础属性
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Ishelp bool `protobuf:"varint,14,opt,name=ishelp,proto3" json:"ishelp"` //是否是助战英雄
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Isboos int32 `protobuf:"varint,15,opt,name=isboos,proto3" json:"isboos"` //是否是boos
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Monsterid int32 `protobuf:"varint,16,opt,name=monsterid,proto3" json:"monsterid"` //怪物id
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Currhp int32 `protobuf:"varint,17,opt,name=currhp,proto3" json:"currhp"` //当前血量
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}
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func (x *BattleRole) Reset() {
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*x = BattleRole{}
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[0]
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mi := &file_battle_battle_db_proto_msgTypes[1]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@ -312,7 +380,7 @@ func (x *BattleRole) String() string {
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func (*BattleRole) ProtoMessage() {}
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func (x *BattleRole) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[0]
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mi := &file_battle_battle_db_proto_msgTypes[1]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@ -325,7 +393,7 @@ func (x *BattleRole) ProtoReflect() protoreflect.Message {
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// Deprecated: Use BattleRole.ProtoReflect.Descriptor instead.
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func (*BattleRole) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{0}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{1}
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}
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func (x *BattleRole) GetTid() int32 {
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@ -405,6 +473,13 @@ func (x *BattleRole) GetEquipSkill() []*SkillData {
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return nil
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}
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func (x *BattleRole) GetBattleBeforeSkill() []*DySkillData {
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if x != nil {
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return x.BattleBeforeSkill
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}
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return nil
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}
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func (x *BattleRole) GetProperty() map[int32]int32 {
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if x != nil {
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return x.Property
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@ -455,7 +530,7 @@ type DBBattleFormt struct {
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func (x *DBBattleFormt) Reset() {
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*x = DBBattleFormt{}
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[1]
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mi := &file_battle_battle_db_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@ -468,7 +543,7 @@ func (x *DBBattleFormt) String() string {
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func (*DBBattleFormt) ProtoMessage() {}
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func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[1]
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mi := &file_battle_battle_db_proto_msgTypes[2]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@ -481,7 +556,7 @@ func (x *DBBattleFormt) ProtoReflect() protoreflect.Message {
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// Deprecated: Use DBBattleFormt.ProtoReflect.Descriptor instead.
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func (*DBBattleFormt) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{1}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{2}
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}
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func (x *DBBattleFormt) GetLeadpos() int32 {
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@ -536,7 +611,7 @@ type DBBattleRecord struct {
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func (x *DBBattleRecord) Reset() {
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*x = DBBattleRecord{}
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if protoimpl.UnsafeEnabled {
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mi := &file_battle_battle_db_proto_msgTypes[2]
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mi := &file_battle_battle_db_proto_msgTypes[3]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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ms.StoreMessageInfo(mi)
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}
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@ -549,7 +624,7 @@ func (x *DBBattleRecord) String() string {
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func (*DBBattleRecord) ProtoMessage() {}
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func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
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mi := &file_battle_battle_db_proto_msgTypes[2]
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mi := &file_battle_battle_db_proto_msgTypes[3]
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if protoimpl.UnsafeEnabled && x != nil {
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
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if ms.LoadMessageInfo() == nil {
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@ -562,7 +637,7 @@ func (x *DBBattleRecord) ProtoReflect() protoreflect.Message {
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// Deprecated: Use DBBattleRecord.ProtoReflect.Descriptor instead.
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func (*DBBattleRecord) Descriptor() ([]byte, []int) {
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return file_battle_battle_db_proto_rawDescGZIP(), []int{2}
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return file_battle_battle_db_proto_rawDescGZIP(), []int{3}
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}
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func (x *DBBattleRecord) GetId() string {
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@ -661,100 +736,110 @@ var File_battle_battle_db_proto protoreflect.FileDescriptor
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var file_battle_battle_db_proto_rawDesc = []byte{
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|
||||
@ -776,37 +861,39 @@ func file_battle_battle_db_proto_rawDescGZIP() []byte {
|
||||
}
|
||||
|
||||
var file_battle_battle_db_proto_enumTypes = make([]protoimpl.EnumInfo, 4)
|
||||
var file_battle_battle_db_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
|
||||
var file_battle_battle_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5)
|
||||
var file_battle_battle_db_proto_goTypes = []interface{}{
|
||||
(BattleType)(0), // 0: BattleType
|
||||
(PlayType)(0), // 1: PlayType
|
||||
(BBattleState)(0), // 2: BBattleState
|
||||
(DBBattleComp)(0), // 3: DBBattleComp
|
||||
(*BattleRole)(nil), // 4: BattleRole
|
||||
(*DBBattleFormt)(nil), // 5: DBBattleFormt
|
||||
(*DBBattleRecord)(nil), // 6: DBBattleRecord
|
||||
nil, // 7: BattleRole.PropertyEntry
|
||||
(*SkillData)(nil), // 8: SkillData
|
||||
(*DySkillData)(nil), // 4: DySkillData
|
||||
(*BattleRole)(nil), // 5: BattleRole
|
||||
(*DBBattleFormt)(nil), // 6: DBBattleFormt
|
||||
(*DBBattleRecord)(nil), // 7: DBBattleRecord
|
||||
nil, // 8: BattleRole.PropertyEntry
|
||||
(*SkillData)(nil), // 9: SkillData
|
||||
}
|
||||
var file_battle_battle_db_proto_depIdxs = []int32{
|
||||
8, // 0: BattleRole.normalSkill:type_name -> SkillData
|
||||
8, // 1: BattleRole.equipSkill:type_name -> SkillData
|
||||
7, // 2: BattleRole.property:type_name -> BattleRole.PropertyEntry
|
||||
4, // 3: DBBattleFormt.team:type_name -> BattleRole
|
||||
4, // 4: DBBattleFormt.systeam:type_name -> BattleRole
|
||||
4, // 5: DBBattleFormt.backupteam:type_name -> BattleRole
|
||||
0, // 6: DBBattleRecord.btype:type_name -> BattleType
|
||||
1, // 7: DBBattleRecord.ptype:type_name -> PlayType
|
||||
2, // 8: DBBattleRecord.state:type_name -> BBattleState
|
||||
5, // 9: DBBattleRecord.redflist:type_name -> DBBattleFormt
|
||||
5, // 10: DBBattleRecord.buleflist:type_name -> DBBattleFormt
|
||||
3, // 11: DBBattleRecord.roundresult:type_name -> DBBattleComp
|
||||
3, // 12: DBBattleRecord.result:type_name -> DBBattleComp
|
||||
13, // [13:13] is the sub-list for method output_type
|
||||
13, // [13:13] is the sub-list for method input_type
|
||||
13, // [13:13] is the sub-list for extension type_name
|
||||
13, // [13:13] is the sub-list for extension extendee
|
||||
0, // [0:13] is the sub-list for field type_name
|
||||
9, // 0: BattleRole.normalSkill:type_name -> SkillData
|
||||
9, // 1: BattleRole.equipSkill:type_name -> SkillData
|
||||
4, // 2: BattleRole.battleBeforeSkill:type_name -> DySkillData
|
||||
8, // 3: BattleRole.property:type_name -> BattleRole.PropertyEntry
|
||||
5, // 4: DBBattleFormt.team:type_name -> BattleRole
|
||||
5, // 5: DBBattleFormt.systeam:type_name -> BattleRole
|
||||
5, // 6: DBBattleFormt.backupteam:type_name -> BattleRole
|
||||
0, // 7: DBBattleRecord.btype:type_name -> BattleType
|
||||
1, // 8: DBBattleRecord.ptype:type_name -> PlayType
|
||||
2, // 9: DBBattleRecord.state:type_name -> BBattleState
|
||||
6, // 10: DBBattleRecord.redflist:type_name -> DBBattleFormt
|
||||
6, // 11: DBBattleRecord.buleflist:type_name -> DBBattleFormt
|
||||
3, // 12: DBBattleRecord.roundresult:type_name -> DBBattleComp
|
||||
3, // 13: DBBattleRecord.result:type_name -> DBBattleComp
|
||||
14, // [14:14] is the sub-list for method output_type
|
||||
14, // [14:14] is the sub-list for method input_type
|
||||
14, // [14:14] is the sub-list for extension type_name
|
||||
14, // [14:14] is the sub-list for extension extendee
|
||||
0, // [0:14] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_battle_battle_db_proto_init() }
|
||||
@ -817,7 +904,7 @@ func file_battle_battle_db_proto_init() {
|
||||
file_comm_proto_init()
|
||||
if !protoimpl.UnsafeEnabled {
|
||||
file_battle_battle_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*BattleRole); i {
|
||||
switch v := v.(*DySkillData); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@ -829,7 +916,7 @@ func file_battle_battle_db_proto_init() {
|
||||
}
|
||||
}
|
||||
file_battle_battle_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBBattleFormt); i {
|
||||
switch v := v.(*BattleRole); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
@ -841,6 +928,18 @@ func file_battle_battle_db_proto_init() {
|
||||
}
|
||||
}
|
||||
file_battle_battle_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBBattleFormt); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
case 1:
|
||||
return &v.sizeCache
|
||||
case 2:
|
||||
return &v.unknownFields
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
file_battle_battle_db_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
||||
switch v := v.(*DBBattleRecord); i {
|
||||
case 0:
|
||||
return &v.state
|
||||
@ -859,7 +958,7 @@ func file_battle_battle_db_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_battle_battle_db_proto_rawDesc,
|
||||
NumEnums: 4,
|
||||
NumMessages: 4,
|
||||
NumMessages: 5,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
@ -823,10 +823,11 @@ type StonehengeBattleOverResp struct {
|
||||
sizeCache protoimpl.SizeCache
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id
|
||||
NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id
|
||||
Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"`
|
||||
Reward []*UserAtno `protobuf:"bytes,4,rep,name=reward,proto3" json:"reward"` // 完成事件获得的奖励
|
||||
Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id
|
||||
NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id
|
||||
Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"`
|
||||
Reward []*UserAtno `protobuf:"bytes,4,rep,name=reward,proto3" json:"reward"` // 完成事件获得的奖励
|
||||
Hero map[string]*BattleRole `protobuf:"bytes,5,rep,name=hero,proto3" json:"hero" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 英雄信息
|
||||
}
|
||||
|
||||
func (x *StonehengeBattleOverResp) Reset() {
|
||||
@ -889,6 +890,13 @@ func (x *StonehengeBattleOverResp) GetReward() []*UserAtno {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *StonehengeBattleOverResp) GetHero() map[string]*BattleRole {
|
||||
if x != nil {
|
||||
return x.Hero
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
var File_stonehenge_stonehenge_msg_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
|
||||
@ -977,7 +985,7 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
|
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@ -986,8 +994,16 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{
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0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -1002,7 +1018,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte {
|
||||
return file_stonehenge_stonehenge_msg_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 17)
|
||||
var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 18)
|
||||
var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq
|
||||
(*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp
|
||||
@ -1021,36 +1037,39 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{
|
||||
(*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq
|
||||
(*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp
|
||||
nil, // 16: StonehengeEnterLevelResp.HeroEntry
|
||||
(*DBStonehenge)(nil), // 17: DBStonehenge
|
||||
(*DBStoneBoss)(nil), // 18: DBStoneBoss
|
||||
(*RoomData)(nil), // 19: RoomData
|
||||
(*UserAtno)(nil), // 20: UserAtno
|
||||
(*BattleFormation)(nil), // 21: BattleFormation
|
||||
(*BattleInfo)(nil), // 22: BattleInfo
|
||||
(*BattleReport)(nil), // 23: BattleReport
|
||||
(*BattleRole)(nil), // 24: BattleRole
|
||||
nil, // 17: StonehengeBattleOverResp.HeroEntry
|
||||
(*DBStonehenge)(nil), // 18: DBStonehenge
|
||||
(*DBStoneBoss)(nil), // 19: DBStoneBoss
|
||||
(*RoomData)(nil), // 20: RoomData
|
||||
(*UserAtno)(nil), // 21: UserAtno
|
||||
(*BattleFormation)(nil), // 22: BattleFormation
|
||||
(*BattleInfo)(nil), // 23: BattleInfo
|
||||
(*BattleReport)(nil), // 24: BattleReport
|
||||
(*BattleRole)(nil), // 25: BattleRole
|
||||
}
|
||||
var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{
|
||||
17, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
18, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss
|
||||
18, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge
|
||||
19, // 1: StonehengeGetListResp.boss:type_name -> DBStoneBoss
|
||||
16, // 2: StonehengeEnterLevelResp.hero:type_name -> StonehengeEnterLevelResp.HeroEntry
|
||||
19, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData
|
||||
19, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData
|
||||
19, // 5: StonehengeEventResp.room:type_name -> RoomData
|
||||
20, // 6: StonehengeEventResp.reward:type_name -> UserAtno
|
||||
19, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData
|
||||
17, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
21, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation
|
||||
22, // 10: StonehengeBattleResp.info:type_name -> BattleInfo
|
||||
23, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport
|
||||
19, // 12: StonehengeBattleOverResp.room:type_name -> RoomData
|
||||
20, // 13: StonehengeBattleOverResp.reward:type_name -> UserAtno
|
||||
24, // 14: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole
|
||||
15, // [15:15] is the sub-list for method output_type
|
||||
15, // [15:15] is the sub-list for method input_type
|
||||
15, // [15:15] is the sub-list for extension type_name
|
||||
15, // [15:15] is the sub-list for extension extendee
|
||||
0, // [0:15] is the sub-list for field type_name
|
||||
20, // 3: StonehengeEnterLevelResp.room:type_name -> RoomData
|
||||
20, // 4: StonehengeGotoRoomResp.room:type_name -> RoomData
|
||||
20, // 5: StonehengeEventResp.room:type_name -> RoomData
|
||||
21, // 6: StonehengeEventResp.reward:type_name -> UserAtno
|
||||
20, // 7: StonehengeGetRoomInfoResp.room:type_name -> RoomData
|
||||
18, // 8: StonehengeFinishResp.data:type_name -> DBStonehenge
|
||||
22, // 9: StonehengeBattleReq.battle:type_name -> BattleFormation
|
||||
23, // 10: StonehengeBattleResp.info:type_name -> BattleInfo
|
||||
24, // 11: StonehengeBattleOverReq.report:type_name -> BattleReport
|
||||
20, // 12: StonehengeBattleOverResp.room:type_name -> RoomData
|
||||
21, // 13: StonehengeBattleOverResp.reward:type_name -> UserAtno
|
||||
17, // 14: StonehengeBattleOverResp.hero:type_name -> StonehengeBattleOverResp.HeroEntry
|
||||
25, // 15: StonehengeEnterLevelResp.HeroEntry.value:type_name -> BattleRole
|
||||
25, // 16: StonehengeBattleOverResp.HeroEntry.value:type_name -> BattleRole
|
||||
17, // [17:17] is the sub-list for method output_type
|
||||
17, // [17:17] is the sub-list for method input_type
|
||||
17, // [17:17] is the sub-list for extension type_name
|
||||
17, // [17:17] is the sub-list for extension extendee
|
||||
0, // [0:17] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_stonehenge_stonehenge_msg_proto_init() }
|
||||
@ -1262,7 +1281,7 @@ func file_stonehenge_stonehenge_msg_proto_init() {
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumMessages: 17,
|
||||
NumMessages: 18,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
|
Loading…
Reference in New Issue
Block a user